Sentient Jewel of the Lizardfolk 0x790365B8

Preview

  • A sound decision, hatchling. We can aid each other, even if you are as soft as if you had just left the shell.

Equip

  • No more wasting time. This calls for battle.
  • I will be your fangs and claws.
  • There are things you wish to kill? Then let's go kill them.

XP

  • The strong feed on the weak to grow stronger. Bring me more, hatchling.

Filigree Unlocked

  • The stronger I grow, the stronger you grow. It benefits us both.

Item Damaged

  • Keep me from breaking and I will keep you from dying.
  • Keep me from damage and I can fight longer.

Item Destroyed

  • A broken weapon cannot fight, hatchling. Have me repaired.

Unequip

  • I cannot protect you in a backpack, hatchling.

Quest Bestowed

  • Another task. Let's get to it.

Quest Completed

  • That task is done. I assume there will be more.

Monster Kill

  • They were weak.
  • We are the stronger.
  • That one looks tasty.

Low Health

  • Careful, hatchling. The injured may become the defeated.

Take Damage

  • The weak become the wounded.
  • You're soft, hatchling. Very soft.
  • The air smells of blood. Your blood.

Owner Death

  • Hm. I'll see what comes to feed on you. They may need a weapon.
  • You were weak. They were strong. And now you're dead.
  • Well. Few hatchlings live long enough to become warriors. Very few.

Search Success

  • Your eyes are as good at seeing as some sort of creature with excellent vision.

Trap Disabled

  • Good. You showed that mechanism who was stronger.

Failed Lockpick

  • You're clumsy with your claws.

Failed Trap

  • The goal is to not detonate the device.

Failed Lever

  • You have other matters to attend to, hatchling.

Trigger Trap

  • Ah. A trap to ensare the slow and the weak.

Raised from Death

  • You're back, and in one piece. No one ate so much as a finger.
  • The strong conquer; the weak perish. Or, in your case, perish and then get a second chance for some reason.
  • Ah. Now that you're back we can stop wasting time.

Chest

  • At this point your kind quivers in anticipation of the riches inside. Idiots. The treasure will be there whether you quiver or not.
  • Treasure. Find something useful and move on.

Collectible

  • That could be useful.

Rest Shrine

  • Sleep, hatchling. I will make sure nothing eats you.
  • Both the weak and the strong must rest eventually.
  • Rest brings strength.

Other Player Death

  • Hm. I know what's on the dinner menu tonight.
  • Weak. Now dead.
  • Harvest their bones. They can be crafted into useful items.

Bad Times

  • Our position weakens, hatchling.

Place Suspicious

  • This is not what it seems.

Place Nice

  • This location seems useful and commodius. What your kind calls pleasant.

Place Creepy

  • I would say my hair was standing on end. But I don't have any hair. And saying hair can stand is idiotic.

NPC Nice

  • A useful sort. No need to kill them at the moment.

NPC Shady

  • I say we eat them before they eat us.

Look Elsewhere

  • Perhaps we should look elsewhere, hatchling.

Action Good

  • Your kind would say that was good of you. Though I'm not sure why they bother.

Action Evil

  • You have done what you have done. And now we move on.

Action Chaotic

  • I will not ask the reason for what you did. I doubt you have one, and in any case I do not care.

Action Lawful

  • Very neat and tidy. But does it help us, hatchling?

Crowd Control

  • Are you all right, hatchling?
  • You're behaving strangely. Even for you.
  • Get a hold of yourself or the strong will make quick work of you.
  • What's wrong?

Event Good

  • Good.
  • Good.
  • That will do.
  • That will do.
  • A strong effort.
  • A strong effort.
  • Yes.
  • Yes.
  • You're tougher than you look.
  • You're tougher than you look.
  • Very good.
  • Very good.

Event Bad

  • Bah.
  • Bah.
  • Weak.
  • Weak.
  • No.
  • No.
  • No.
  • No.
  • Not good.
  • Not good.
  • Not good.
  • Not good.
  • We won't survive this way.
  • We won't survive this way.
  • We won't survive this way.
  • At this rate you'll be food for the victors.
  • At this rate you'll be food for the victors.

Event Betrayed

  • Hm. Things are not what they were advertised to be. They never are.

Event Suspicious

  • This is not what it seems.