// Water Reflections
Texture2D<float4> t7 : register(t7);

Texture2D<float4> t6 : register(t6);

Texture2D<float4> t5 : register(t5);

Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[13];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[22];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[1];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[157];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);

#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD4,
  float4 v3 : SV_Position0,
  uint v4 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
{
  const float4 icb[] = { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000},
                              { 0.062500, 0.562500, 0.187500, 0.687500},
                              { 0.812500, 0.312500, 0.937500, 0.437500},
                              { 0.250000, 0.750000, 0.125000, 0.625000},
                              { 1.000000, 0.500000, 0.875000, 0.375000} };
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
  uint4 bitmask, uiDest;
  float4 fDest;

  
  float4 s = StereoParams.Load(0);
  
  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xy = -cb0[114].xy + v3.xy;
  r1.xy = r1.xy * cb0[115].zw + float2(-0.5,-0.5);
  r1.xy = v3.ww * r1.xy;
  
  //Fix
  r1.x += s.x * (v3.w - s.y);
  
  r1.z = v3.w;
  r1.xyz = float3(2,-2,1) * r1.xyz;
  r2.xyzw = cb0[37].xyzw * v3.yyyy;
  r2.xyzw = v3.xxxx * cb0[36].xyzw + r2.xyzw;
  r2.xyzw = v3.zzzz * cb0[38].xyzw + r2.xyzw;
  r2.xyzw = cb0[39].xyzw + r2.xyzw;
  r2.xyz = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:

matrix TranslatedWorldToClip = MATRIX(cb0, 0);
matrix ClipToTranslatedWorld = MATRIX(cb0, 32);
float4 t = mul(r2.xyz, TranslatedWorldToClip);
t.x -= s.x * (t.w - s.y);
r2.xyz = mul(t, ClipToTranslatedWorld);
  
  r3.xyz = -cb0[56].xyz + r2.xyz;
  r0.w = dot(-r2.xyz, -r2.xyz);
  r0.w = rsqrt(r0.w);
  r2.xyz = -r2.xyz * r0.www;
  r0.w = cb4[9].x * cb0[124].z;
  r4.x = r3.x / cb4[9].w;
  r4.yz = r3.yx / cb4[10].yw;
  r5.xyzw = r0.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r4.xyxy;
  r5.xy = t3.Sample(s2_s, r5.xy).xy;
  r6.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r6.xy, r6.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r6.z = sqrt(r1.w);
  r5.xy = float2(0.418099999,0.354799986) + r5.zw;
  r5.xy = t3.Sample(s2_s, r5.xy).xy;
  r5.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r5.xy, r5.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r5.z = sqrt(r1.w);
  r5.xyz = r6.xyz + r5.xyz;
  r6.xyzw = r0.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r4.xyxy;
  r6.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r6.xyzw;
  r4.xy = t3.Sample(s2_s, r6.xy).xy;
  r7.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r7.xy, r7.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r7.z = sqrt(r1.w);
  r4.xy = t3.Sample(s2_s, r6.zw).xy;
  r6.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r6.xy, r6.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r6.z = sqrt(r1.w);
  r6.xyz = r7.xyz + r6.xyz;
  r5.xyz = r6.xyz + r5.xyz;
  r6.xyz = float3(0.25,0.25,0.25) * r5.xyz;
  r5.xyz = -r5.xyz * float3(0.25,0.25,0.25) + float3(0,0,1);
  r5.xyz = cb4[10].zzz * r5.xyz + r6.xyz;
  r5.xyz = float3(0,0,1) + r5.xyz;
  r4.w = r3.y / cb4[11].x;
  r6.xyzw = r0.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r4.zwzw;
  r4.xy = t4.Sample(s3_s, r6.xy).xy;
  r7.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r7.xy, r7.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r7.z = sqrt(r1.w);
  r4.xy = float2(0.418099999,0.354799986) + r6.zw;
  r4.xy = t4.Sample(s3_s, r4.xy).xy;
  r6.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r6.xy, r6.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r6.z = sqrt(r1.w);
  r6.xyz = r7.xyz + r6.xyz;
  r4.xyzw = r0.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r4.zwzw;
  r4.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r4.xyzw;
  r4.xy = t4.Sample(s3_s, r4.xy).xy;
  r7.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r7.xy, r7.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r7.z = sqrt(r0.w);
  r4.xy = t4.Sample(s3_s, r4.zw).xy;
  r4.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r4.xy, r4.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r4.z = sqrt(r0.w);
  r4.xyz = r7.xyz + r4.xyz;
  r4.xyz = r6.xyz + r4.xyz;
  r6.xyz = float3(0.25,0.25,0.25) * r4.xyz;
  r4.xyz = -r4.xyz * float3(0.25,0.25,0.25) + float3(0,0,1);
  r4.xyz = cb4[11].yyy * r4.xyz + r6.xyz;
  r4.xyz = float3(1,1,1) + r4.xyz;
  r4.xyz = r4.xyz * float3(-1,-1,1) + float3(1,1,-1);
  r0.w = dot(r5.xyz, r4.xyz);
  r4.xyz = r4.xyz * r5.zzz;
  r4.xyz = r5.xyz * r0.www + -r4.xyz;
  r5.xyz = r4.xyz * cb0[120].www + cb0[120].xyz;
  r0.w = dot(r5.xyz, r5.xyz);
  r0.w = rsqrt(r0.w);
  r5.xyz = r5.xyz * r0.www;
  r6.xyz = r5.yyy * r0.yzx;
  r5.xyw = r5.xxx * v0.yzx + r6.xyz;
  r5.xyz = r5.zzz * v1.yzx + r5.xyw;
  r0.w = dot(r5.xyz, r5.xyz);
  r0.w = rsqrt(r0.w);
  r5.xyz = r5.xyz * r0.www;
  r0.xyz = r4.yyy * r0.xyz;
  r0.xyz = r4.xxx * v0.xyz + r0.xyz;
  r0.xyz = r4.zzz * v1.xyz + r0.xyz;
  r0.x = dot(r0.xyz, r2.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = log2(r0.x);
  r0.x = cb4[11].z * r0.x;
  r0.x = exp2(r0.x);
  r0.yzw = -cb4[8].xyz + cb4[7].xyz;
  r0.xyz = r0.xxx * r0.yzw + cb4[8].xyz;
  r1.xy = r1.xy / r1.zz;
  r1.xy = r1.xy * cb0[52].xy + cb0[52].wz;
  r0.w = saturate(cb0[124].w * cb2[0].x + cb2[0].y);
  r0.w = 1 + -r0.w;
  r1.z = cmp(0 < r0.w);
  if (r1.z != 0) {
    r1.zw = cb0[145].wz * r1.yx;
    r1.zw = (uint2)r1.zw;
    r1.zw = (int2)r1.zw & int2(3,3);
    r1.z = dot(icb[r1.w+4].xyzw, icb[r1.z+0].xyzw);
    r0.w = cmp(r1.z >= r0.w);
    if (r0.w == 0) discard;
  }
  r0.xyz = saturate(cb4[3].xyz * r0.xyz);
  r2.x = saturate(cb4[11].w);
  r2.yz = saturate(cb4[12].xy);
  r2.w = r2.z * cb0[121].y + cb0[121].x;
  r0.w = cmp(0 < cb1[10].w);
  r1.z = cmp(0 < cb0[156].w);
  r0.w = r0.w ? r1.z : 0;
  r4.xyzw = t5.SampleLevel(s4_s, r1.xy, 0).xyzw;
  r6.xyzw = t6.SampleLevel(s4_s, r1.xy, 0).xyzw;
  r1.xy = t7.SampleLevel(s4_s, r1.xy, 0).xy;
  r6.xyz = r6.yzx * float3(2,2,2) + float3(-1.00392163,-1.00392163,-1.00392163);
  r6.xyz = r5.xyz * r6.www + r6.xyz;
  r1.z = r2.w * r1.y + r1.x;
  r4.xyz = r0.xyz * r4.www + r4.xyz;
  r1.x = r4.w * r2.x;
  r1.w = -0.5 + r2.y;
  r1.y = r4.w * r1.w + 0.5;
  r5.xyz = r0.www ? r6.xyz : r5.xyz;
  r0.xyz = r0.www ? r4.xyz : r0.xyz;
  r1.xyz = r0.www ? r1.xyz : r2.xyw;
  r2.xyzw = t2.Sample(s1_s, v2.zw).xyzw;
  r4.xyzw = cb3[7].xyzw * float4(-0.5,-0.5,-0.5,-0.5) + float4(0.5,0.5,0.5,0.5);
  r2.xyzw = saturate(r2.xyzw * cb3[7].xyzw + r4.xyzw);
  r2.xyzw = r2.xyzw * r2.xyzw;
  o5.xyzw = cb3[6].xyzw * r2.xyzw;
  r2.xyz = -r0.xyz * r1.xxx + r0.xyz;
  r0.w = 0.0799999982 * r1.y;
  r4.xyz = -r1.yyy * float3(0.0799999982,0.0799999982,0.0799999982) + r0.xyz;
  r4.xyz = r1.xxx * r4.xyz + r0.www;
  r2.xyz = r2.xyz * cb0[118].www + cb0[118].xyz;
  r4.xyz = r4.xyz * cb0[119].www + cb0[119].xyz;
  r6.xy = float2(1,0.5) * v2.xy;
  r6.zw = v2.xy * float2(1,0.5) + float2(0,0.5);
  r7.xyzw = t0.Sample(s0_s, r6.xy).xyzw;
  r6.xyzw = t0.Sample(s0_s, r6.zw).xyzw;
  r0.w = r6.w * 0.00392156886 + r7.w;
  r0.w = -0.00196078443 + r0.w;
  r0.w = r0.w * cb3[18].w + cb3[20].w;
  r7.xyz = r7.xyz * r7.xyz;
  r7.xyz = r7.xyz * cb3[18].xyz + cb3[20].xyz;
  r0.w = exp2(r0.w);
  r0.w = -0.0185813606 + r0.w;
  r6.xyzw = r6.xyzw * cb3[19].xyzw + cb3[21].xyzw;
  r5.w = 1;
  r1.w = dot(r6.xyzw, r5.xyzw);
  r1.w = max(0, r1.w);
  r0.w = r1.w * r0.w;
  r6.xyz = r0.www * r7.xyz;
  r6.xyz = cb0[138].xyz * r6.xyz;
  r0.w = cmp(0 < cb0[146].x);
  if (r0.w != 0) {
    r7.xyzw = t1.Sample(s0_s, v2.xy).xyzw;
    r7.xyz = r7.xyz * float3(2,2,2) + float3(-1,-1,-1);
    r8.x = r7.w * r7.w;
    r0.w = dot(r7.xyz, r7.xyz);
    r0.w = rsqrt(r0.w);
    r9.xyz = r7.xyz * r0.www;
    r1.w = -r7.w * r7.w + 1;
    r1.w = -r1.w * r1.w + 1;
    r7.xyz = -r7.xyz * r0.www + r5.zxy;
    r7.xyz = r1.www * r7.xyz + r9.xyz;
    r0.w = saturate(dot(r9.yzx, r5.xyz));
    r2.w = 1 + -r0.w;
    r8.y = r1.w * r2.w + r0.w;
  } else {
    r7.xyz = r5.zxy;
    r8.xy = float2(1,1);
  }
  r0.w = cmp(0 < cb0[126].x);
  if (r0.w != 0) {
    r7.w = 1;
    r9.x = dot(cb0[149].xyzw, r7.xyzw);
    r9.y = dot(cb0[150].xyzw, r7.xyzw);
    r9.z = dot(cb0[151].xyzw, r7.xyzw);
    r10.xyzw = r7.xyzz * r7.yzzx;
    r11.x = dot(cb0[152].xyzw, r10.xyzw);
    r11.y = dot(cb0[153].xyzw, r10.xyzw);
    r11.z = dot(cb0[154].xyzw, r10.xyzw);
    r0.w = r7.y * r7.y;
    r0.w = r7.x * r7.x + -r0.w;
    r7.xyz = r11.xyz + r9.xyz;
    r7.xyz = cb0[155].xyz * r0.www + r7.xyz;
    r7.xyz = max(float3(0,0,0), r7.xyz);
    r7.xyz = cb0[148].xyz * r7.xyz;
    r0.w = r8.x * r8.y;
    r6.xyz = r7.xyz * r0.www + r6.xyz;
  }
  r0.w = dot(r6.xyz, float3(0.300000012,0.589999974,0.109999999));
  r7.xyz = r6.xyz * r2.xyz;
  r4.xyz = r4.xyz * float3(0.449999988,0.449999988,0.449999988) + r2.xyz;
  r2.xyz = -r6.xyz * r2.xyz + r4.xyz;
  r2.xyz = cb0[126].yyy * r2.xyz + r7.xyz;
  r4.xyz = max(float3(0,0,0), cb4[2].xyz);
  r1.w = cmp(0 < cb0[122].x);
  if (r1.w != 0) {
    r6.xyz = -cb1[8].xyz + r3.xyz;
    r7.xyz = float3(1,1,1) + cb1[9].xyz;
    r6.xyz = cmp(r7.xyz < abs(r6.xyz));
    r1.w = (int)r6.y | (int)r6.x;
    r1.w = (int)r6.z | (int)r1.w;
    r2.w = dot(r3.xyz, float3(0.577000022,0.577000022,0.577000022));
    r2.w = 0.00200000009 * r2.w;
    r2.w = frac(r2.w);
    r2.w = cmp(0.5 < r2.w);
    r3.xyz = r2.www ? float3(0,1,1) : float3(1,1,0);
    r4.xyz = r1.www ? r3.xyz : r4.xyz;
  }
  o0.xyz = r4.xyz + r2.xyz;
  r2.xyz = float3(0.0078125,0.0078125,0.0078125) * v3.xyx;
  r2.xyz = frac(r2.xyz);
  r2.xyz = r2.xyz * float3(128,128,128) + float3(-64.3406219,-72.4656219,-64.3406219);
  r2.xyz = r2.xyz * r2.xyy;
  r1.w = dot(r2.xyz, float3(20.390625,60.703125,2.42812085));
  r1.w = frac(r1.w);
  r1.w = -0.5 + r1.w;
  o1.xyz = r5.zxy * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  r0.w = 0.00390625 + r0.w;
  r0.w = log2(r0.w);
  r0.w = r0.w * 0.0625 + 0.5;
  o3.w = r1.w * 0.00392156886 + r0.w;
  o0.w = 0;
  o1.w = cb1[11].x;
  o2.xyz = r1.xyz;
  o2.w = 0.75686276;
  o3.xyz = r0.xyz;
  o4.xyzw = float4(0,0,0,0);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.55 on Sat Mar 25 10:32:14 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 4   xyzw        2     NONE   float   xyzw
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 1.000000, 0, 0, 0},
                              { 0, 1.000000, 0, 0},
                              { 0, 0, 1.000000, 0},
                              { 0, 0, 0, 1.000000},
                              { 0.062500, 0.562500, 0.187500, 0.687500},
                              { 0.812500, 0.312500, 0.937500, 0.437500},
                              { 0.250000, 0.750000, 0.125000, 0.625000},
                              { 1.000000, 0.500000, 0.875000, 0.375000} }
dcl_constantbuffer cb0[157], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[1], immediateIndexed
dcl_constantbuffer cb3[22], immediateIndexed
dcl_constantbuffer cb4[13], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xyzw
dcl_input_ps_siv linear noperspective v3.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 12
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v3.xyxx, -cb0[114].xyxx
mad r1.xy, r1.xyxx, cb0[115].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v3.wwww
mov r1.z, v3.w
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
mul r2.xyzw, v3.yyyy, cb0[37].xyzw
mad r2.xyzw, v3.xxxx, cb0[36].xyzw, r2.xyzw
mad r2.xyzw, v3.zzzz, cb0[38].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[39].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r3.xyz, r2.xyzx, -cb0[56].xyzx
dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r2.xyzx
mul r0.w, cb0[124].z, cb4[9].x
div r4.x, r3.x, cb4[9].w
div r4.yz, r3.yyxy, cb4[10].yywy
mad r5.xyzw, r0.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r4.xyxy
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t3.xyzw, s2
mad r6.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r6.z, r1.w
add r5.xy, r5.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t3.xyzw, s2
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r5.xyxx, r5.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r5.z, r1.w
add r5.xyz, r5.xyzx, r6.xyzx
mad r6.xyzw, r0.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r4.xyxy
add r6.xyzw, r6.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r6.xyxx, t3.xyzw, s2
mad r7.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r7.xyxx, r7.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r7.z, r1.w
sample_indexable(texture2d)(float,float,float,float) r4.xy, r6.zwzz, t3.xyzw, s2
mad r6.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r6.z, r1.w
add r6.xyz, r6.xyzx, r7.xyzx
add r5.xyz, r5.xyzx, r6.xyzx
mul r6.xyz, r5.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
mad r5.xyz, -r5.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mad r5.xyz, cb4[10].zzzz, r5.xyzx, r6.xyzx
add r5.xyz, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
div r4.w, r3.y, cb4[11].x
mad r6.xyzw, r0.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r4.zwzw
sample_indexable(texture2d)(float,float,float,float) r4.xy, r6.xyxx, t4.xyzw, s3
mad r7.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r7.xyxx, r7.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r7.z, r1.w
add r4.xy, r6.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.xyxx, t4.xyzw, s3
mad r6.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r6.z, r1.w
add r6.xyz, r6.xyzx, r7.xyzx
mad r4.xyzw, r0.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r4.zwzw
add r4.xyzw, r4.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.xyxx, t4.xyzw, s3
mad r7.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r7.xyxx, r7.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r7.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.zwzz, t4.xyzw, s3
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
add r4.xyz, r4.xyzx, r7.xyzx
add r4.xyz, r4.xyzx, r6.xyzx
mul r6.xyz, r4.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
mad r4.xyz, -r4.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mad r4.xyz, cb4[11].yyyy, r4.xyzx, r6.xyzx
add r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r0.w, r5.xyzx, r4.xyzx
mul r4.xyz, r5.zzzz, r4.xyzx
mad r4.xyz, r5.xyzx, r0.wwww, -r4.xyzx
mad r5.xyz, r4.xyzx, cb0[120].wwww, cb0[120].xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r6.xyz, r0.yzxy, r5.yyyy
mad r5.xyw, r5.xxxx, v0.yzyx, r6.xyxz
mad r5.xyz, r5.zzzz, v1.yzxy, r5.xywx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r2.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
max r0.x, |r0.x|, l(0.000001)
log r0.x, r0.x
mul r0.x, r0.x, cb4[11].z
exp r0.x, r0.x
add r0.yzw, cb4[7].xxyz, -cb4[8].xxyz
mad r0.xyz, r0.xxxx, r0.yzwy, cb4[8].xyzx
div r1.xy, r1.xyxx, r1.zzzz
mad r1.xy, r1.xyxx, cb0[52].xyxx, cb0[52].wzww
mad_sat r0.w, cb0[124].w, cb2[0].x, cb2[0].y
add r0.w, -r0.w, l(1.000000)
lt r1.z, l(0.000000), r0.w
if_nz r1.z
  mul r1.zw, r1.yyyx, cb0[145].wwwz
  ftou r1.zw, r1.zzzw
  and r1.zw, r1.zzzw, l(0, 0, 3, 3)
  dp4 r1.z, icb[r1.w + 4].xyzw, icb[r1.z + 0].xyzw
  ge r0.w, r1.z, r0.w
  discard_z r0.w
endif 
mul_sat r0.xyz, r0.xyzx, cb4[3].xyzx
mov_sat r2.x, cb4[11].w
mov_sat r2.yz, cb4[12].xxyx
mad r2.w, r2.z, cb0[121].y, cb0[121].x
lt r0.w, l(0.000000), cb1[10].w
lt r1.z, l(0.000000), cb0[156].w
and r0.w, r0.w, r1.z
sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, r1.xyxx, t5.xyzw, s4, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r6.xyzw, r1.xyxx, t6.xyzw, s4, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.xy, r1.xyxx, t7.xyzw, s4, l(0.000000)
mad r6.xyz, r6.yzxy, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
mad r6.xyz, r5.xyzx, r6.wwww, r6.xyzx
mad r1.z, r2.w, r1.y, r1.x
mad r4.xyz, r0.xyzx, r4.wwww, r4.xyzx
mul r1.x, r2.x, r4.w
add r1.w, r2.y, l(-0.500000)
mad r1.y, r4.w, r1.w, l(0.500000)
movc r5.xyz, r0.wwww, r6.xyzx, r5.xyzx
movc r0.xyz, r0.wwww, r4.xyzx, r0.xyzx
movc r1.xyz, r0.wwww, r1.xyzx, r2.xywx
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.zwzz, t2.xyzw, s1
mad r4.xyzw, cb3[7].xyzw, l(-0.500000, -0.500000, -0.500000, -0.500000), l(0.500000, 0.500000, 0.500000, 0.500000)
mad_sat r2.xyzw, r2.xyzw, cb3[7].xyzw, r4.xyzw
mul r2.xyzw, r2.xyzw, r2.xyzw
mul o5.xyzw, r2.xyzw, cb3[6].xyzw
mad r2.xyz, -r0.xyzx, r1.xxxx, r0.xyzx
mul r0.w, r1.y, l(0.080000)
mad r4.xyz, -r1.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r0.xyzx
mad r4.xyz, r1.xxxx, r4.xyzx, r0.wwww
mad r2.xyz, r2.xyzx, cb0[118].wwww, cb0[118].xyzx
mad r4.xyz, r4.xyzx, cb0[119].wwww, cb0[119].xyzx
mul r6.xy, v2.xyxx, l(1.000000, 0.500000, 0.000000, 0.000000)
mad r6.zw, v2.xxxy, l(0.000000, 0.000000, 1.000000, 0.500000), l(0.000000, 0.000000, 0.000000, 0.500000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r6.xyxx, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r6.zwzz, t0.xyzw, s0
mad r0.w, r6.w, l(0.00392156886), r7.w
add r0.w, r0.w, l(-0.00196078443)
mad r0.w, r0.w, cb3[18].w, cb3[20].w
mul r7.xyz, r7.xyzx, r7.xyzx
mad r7.xyz, r7.xyzx, cb3[18].xyzx, cb3[20].xyzx
exp r0.w, r0.w
add r0.w, r0.w, l(-0.0185813606)
mad r6.xyzw, r6.xyzw, cb3[19].xyzw, cb3[21].xyzw
mov r5.w, l(1.000000)
dp4 r1.w, r6.xyzw, r5.xyzw
max r1.w, r1.w, l(0.000000)
mul r0.w, r0.w, r1.w
mul r6.xyz, r7.xyzx, r0.wwww
mul r6.xyz, r6.xyzx, cb0[138].xyzx
lt r0.w, l(0.000000), cb0[146].x
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t1.xyzw, s0
  mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mul r8.x, r7.w, r7.w
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r9.xyz, r0.wwww, r7.xyzx
  mad r1.w, -r7.w, r7.w, l(1.000000)
  mad r1.w, -r1.w, r1.w, l(1.000000)
  mad r7.xyz, -r7.xyzx, r0.wwww, r5.zxyz
  mad r7.xyz, r1.wwww, r7.xyzx, r9.xyzx
  dp3_sat r0.w, r9.yzxy, r5.xyzx
  add r2.w, -r0.w, l(1.000000)
  mad r8.y, r1.w, r2.w, r0.w
else 
  mov r7.xyz, r5.zxyz
  mov r8.xy, l(1.000000,1.000000,0,0)
endif 
lt r0.w, l(0.000000), cb0[126].x
if_nz r0.w
  mov r7.w, l(1.000000)
  dp4 r9.x, cb0[149].xyzw, r7.xyzw
  dp4 r9.y, cb0[150].xyzw, r7.xyzw
  dp4 r9.z, cb0[151].xyzw, r7.xyzw
  mul r10.xyzw, r7.yzzx, r7.xyzz
  dp4 r11.x, cb0[152].xyzw, r10.xyzw
  dp4 r11.y, cb0[153].xyzw, r10.xyzw
  dp4 r11.z, cb0[154].xyzw, r10.xyzw
  mul r0.w, r7.y, r7.y
  mad r0.w, r7.x, r7.x, -r0.w
  add r7.xyz, r9.xyzx, r11.xyzx
  mad r7.xyz, cb0[155].xyzx, r0.wwww, r7.xyzx
  max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r7.xyz, r7.xyzx, cb0[148].xyzx
  mul r0.w, r8.y, r8.x
  mad r6.xyz, r7.xyzx, r0.wwww, r6.xyzx
endif 
dp3 r0.w, r6.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r7.xyz, r2.xyzx, r6.xyzx
mad r4.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r2.xyzx
mad r2.xyz, -r6.xyzx, r2.xyzx, r4.xyzx
mad r2.xyz, cb0[126].yyyy, r2.xyzx, r7.xyzx
max r4.xyz, cb4[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[122].x
if_nz r1.w
  add r6.xyz, r3.xyzx, -cb1[8].xyzx
  add r7.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xyzx|
  or r1.w, r6.y, r6.x
  or r1.w, r6.z, r1.w
  dp3 r2.w, r3.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.w, r2.w, l(0.002000)
  frc r2.w, r2.w
  lt r2.w, l(0.500000), r2.w
  movc r3.xyz, r2.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r1.wwww, r3.xyzx, r4.xyzx
endif 
add o0.xyz, r2.xyzx, r4.xyzx
mul r2.xyz, v3.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r2.xyz, r2.xyyx, r2.xyzx
dp3 r1.w, r2.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r5.zxyz, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
add r0.w, r0.w, l(0.00390625000)
log r0.w, r0.w
mad r0.w, r0.w, l(0.062500), l(0.500000)
mad o3.w, r1.w, l(0.00392156886), r0.w
mov o0.w, l(0)
mov o1.w, cb1[11].x
mov o2.xyz, r1.xyzx
mov o2.w, l(0.756862760)
mov o3.xyz, r0.xyzx
mov o4.xyzw, l(0,0,0,0)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
