// Fire Halo
Buffer<float4> t0 : register(t0);

cbuffer cb3 : register(b3)
{
  float4 cb3[9];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[4];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[57];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[3];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main( 
  float4 v0 : ATTRIBUTE0,
  float4 v1 : ATTRIBUTE1,
  float4 v2 : ATTRIBUTE2,
  float4 v3 : ATTRIBUTE3,
  float2 v4 : ATTRIBUTE4,
  uint v5 : SV_VertexID0,
  out float4 o0 : TEXCOORD10,
  out float4 o1 : TEXCOORD11,
  out float4 o2 : TEXCOORD2,
  out float4 o3 : TEXCOORD3,
  out float4 o4 : PARTICLE_POSITION0,
  out float o5 : PARTICLE_TIME0,
  out float4 o6 : TEXCOORD6,
  out float4 o7 : SV_POSITION0)
{
// Needs manual fix for instruction: 
// unknown dcl_: dcl_input_sgv v5.x, vertex_id
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = cb2[1].xyz * v0.yyy;
  r0.xyz = v0.xxx * cb2[0].xyz + r0.xyz;
  r0.xyz = v0.zzz * cb2[2].xyz + r0.xyz;
  r0.xyz = cb2[3].xyz + r0.xyz;
  r1.xyz = cb2[1].zxy * v1.yyy;
  r1.xyz = v1.xxx * cb2[0].zxy + r1.xyz;
  r1.xyz = v1.zzz * cb2[2].zxy + r1.xyz;
  r1.xyz = cb2[3].zxy + r1.xyz;
  r2.xyz = cb3[0].zxy + -cb1[50].zxy;
  r2.xyz = cb3[0].www * r2.xyz + cb1[50].zxy;
  r3.xyz = cb3[1].zxy + cb1[49].zxy;
  r3.xyz = cb3[1].www * r3.xyz + -cb1[49].zxy;
  r4.xyz = cb1[53].yzx + -r0.yzx;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = max(0.00999999978, r0.w);
  r0.w = rsqrt(r0.w);
  r4.xyz = r4.xyz * r0.www;
  r1.xyz = -r1.xyz + r0.zxy;
  r0.w = dot(r1.xyz, r1.xyz);
  r0.w = max(0.00999999978, r0.w);
  r0.w = rsqrt(r0.w);
  r1.xyz = r1.xyz * r0.www;
  r5.xyz = r4.xyz * r1.yzx;
  r5.xyz = r4.zxy * r1.zxy + -r5.xyz;
  r0.w = dot(r5.xyz, r5.xyz);
  r0.w = max(0.00999999978, r0.w);
  r0.w = rsqrt(r0.w);
  r5.xyz = r5.xyz * r0.www;
  r6.xyz = cb3[0].yzx * r4.zxy;
  r6.xyz = cb3[0].xyz * r4.xyz + -r6.xyz;
  r0.w = dot(r6.xyz, r6.xyz);
  r0.w = max(0.00999999978, r0.w);
  r0.w = rsqrt(r0.w);
  r6.xyz = r6.xyz * r0.www;
  r7.xyz = float3(0,0,1) * r4.xyz;
  r7.xyz = r4.zxy * float3(0,1,0) + -r7.xyz;
  r0.w = dot(r7.yz, r7.yz);
  r0.w = max(0.00999999978, r0.w);
  r0.w = rsqrt(r0.w);
  r7.xyz = r7.xyz * r0.www;
  r8.xyz = r7.yzx * r4.xyz;
  r4.xyz = r4.zxy * r7.zxy + -r8.xyz;
  r5.xyz = cb3[2].yyy * r5.xyz;
  r2.xyz = r2.xyz * cb3[2].xxx + r5.xyz;
  r2.xyz = cb3[0].zxy * cb3[2].zzz + r2.xyz;
  r2.xyz = r7.xyz * cb3[2].www + r2.xyz;
  r1.xyz = cb3[2].yyy * -r1.xyz;
  r1.xyz = r3.xyz * cb3[2].xxx + r1.xyz;
  r1.xyz = -r6.xyz * cb3[2].zzz + r1.xyz;
  r1.xyz = r4.xyz * cb3[2].www + r1.xyz;
  r0.w = v2.z * cb3[7].x + cb3[7].y;
  sincos(r0.w, r3.x, r4.x);
  r3.yzw = r4.xxx * r2.yzx;
  r5.xyz = r3.xxx * r1.yzx + r3.yzw;
  r2.xyz = r3.xxx * r2.xyz;
  r1.xyz = r4.xxx * r1.xyz + -r2.xyz;
  r2.xy = cmp(float2(0,0) < v2.xy);
  r2.zw = cmp(v2.xy < float2(0,0));
  r2.xy = (int2)-r2.xy + (int2)r2.zw;
  r2.xy = (int2)r2.xy;
  if (cb0[2].x != 0) {
    r0.w = (uint)v5.x;
    r1.w = asuint(cb0[2].x);
    r0.w = r0.w / r1.w;
    r2.z = cmp(r0.w >= -r0.w);
    r0.w = frac(r0.w);
    r0.w = r2.z ? r0.w : -r0.w;
    r0.w = r0.w * r1.w;
    r0.w = (uint)r0.w;
    r1.w = cb3[5].x * cb3[5].y;
    r2.z = v2.w / r1.w;
    r2.w = cmp(r2.z >= -r2.z);
    r2.z = frac(abs(r2.z));
    r2.z = r2.w ? r2.z : -r2.z;
    r1.w = r2.z * r1.w;
    r1.w = (uint)r1.w;
    r2.z = r2.x * r2.y;
    r2.z = cmp(r2.z < 0);
    r2.w = asint(cb0[2].x) + -1;
    r2.w = (int)-r0.w + (int)r2.w;
    r0.w = r2.z ? r2.w : r0.w;
    r0.w = mad((int)r1.w, asint(cb0[2].x), (int)r0.w);
    r2.zw = t0.Load(r0.w).xy;
    r3.xy = cmp(r2.xy < float2(0,0));
    r3.zw = float2(1,1) + -r2.zw;
    r3.xy = r3.xy ? r3.zw : r2.zw;
  } else {
    r2.xy = cmp(r2.xy < float2(0,0));
    r3.zw = float2(1,1) + -v4.xy;
    r2.zw = r2.xy ? r3.zw : v4.xy;
    r3.xy = v4.xy;
  }
  r4.xyz = cb1[56].xyz + r0.xyz;
  r2.xy = cb3[8].xy + r3.xy;
  r2.xy = abs(v2.xy) * r2.xy;
  r3.xyz = r2.xxx * r5.xyz + r4.xyz;
  r3.xyz = r2.yyy * r1.yzx + r3.xyz;
  r5.w = frac(v2.w);
  r0.w = v2.w + -r5.w;
  r1.w = r0.w / cb3[5].x;
  r2.x = cmp(r1.w >= -r1.w);
  r1.w = frac(abs(r1.w));
  r1.w = r2.x ? r1.w : -r1.w;
  r2.x = cb3[5].x * r1.w;
  r0.w = cb3[5].z * r0.w;
  r2.y = floor(r0.w);
  r2.xy = r2.xy + r2.zw;
  o3.xy = cb3[5].zw * r2.xy;
  r0.w = min(v2.x, v2.y);
  o4.w = 0.5 * r0.w;
  r2.xy = float2(0.5,0.5) + cb3[8].xy;
  r2.xy = abs(v2.xy) * r2.xy;
  r2.yzw = r2.yyy * r1.yzx;
  r2.xyz = r2.xxx * r5.xyz + r2.yzw;
  o4.xyz = r4.xyz + r2.xyz;
  r2.xyz = r5.zxy * r1.zxy;
  r2.xyz = r5.yzx * r1.xyz + -r2.xyz;
  r0.w = dot(r2.xyz, r2.xyz);
  r0.w = rsqrt(r0.w);
  r2.xyz = r2.xyz * r0.www;
  r4.xy = cmp(cb3[7].zz < float2(0.5,1.5));
  r6.xyz = -cb3[3].xyz + r0.xyz;
  r0.w = dot(r6.xyz, r6.xyz);
  r0.w = rsqrt(r0.w);
  r7.xyz = r6.xyz * r0.www;
  r0.w = dot(cb3[4].xyz, r6.xyz);
  r6.xyz = r0.www * cb3[4].xyz + cb3[3].xyz;
  r0.xyz = -r6.xyz + r0.xyz;
  r0.w = dot(r0.xyz, r0.xyz);
  r0.w = rsqrt(r0.w);
  r0.xyz = r0.xyz * r0.www;
  r0.xyz = r4.yyy ? r7.xyz : r0.xyz;
  r0.xyz = r4.xxx ? r2.xyz : r0.xyz;
  r2.xyzw = cb1[1].xyzw * r3.yyyy;
  r2.xyzw = r3.xxxx * cb1[0].xyzw + r2.xyzw;
  r2.xyzw = r3.zzzz * cb1[2].xyzw + r2.xyzw;
  o7.xyzw = cb1[3].xyzw + r2.xyzw;
   
  
  r2.xyz = r1.xyz * r0.yzx;
  r1.xyz = r1.zxy * r0.zxy + -r2.xyz;
  r0.w = dot(r1.xyz, r5.xyz);
  r1.x = cmp(0 < r0.w);
  r0.w = cmp(r0.w < 0);
  r0.w = (int)-r1.x + (int)r0.w;
  o1.w = (int)r0.w;
  
  
  
  o0.xyzw = r5.xyzw;
  o1.xyz = r0.xyz;
  o2.xyzw = v3.xyzw;
  o3.zw = float2(0,0);
  o6.xyz = r3.xyz;
  o6.w = 1;
  o5.x = v0.w;
  
  o4 = 0;
  
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.55 on Thu Mar 16 20:28:04 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   xyzw        0     NONE   float   xyzw
// ATTRIBUTE                1   xyzw        1     NONE   float   xyz 
// ATTRIBUTE                2   xyzw        2     NONE   float   xyzw
// ATTRIBUTE                3   xyzw        3     NONE   float   xyzw
// ATTRIBUTE                4   xy          4     NONE   float   xy  
// SV_VertexID              0   x           5   VERTID    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float   xyzw
// TEXCOORD                 3   xyzw        3     NONE   float   xyzw
// PARTICLE_POSITION        0   xyzw        4     NONE   float   xyzw
// PARTICLE_TIME            0   x           5     NONE   float   x   
// TEXCOORD                 6   xyzw        6     NONE   float   xyzw
// SV_POSITION              0   xyzw        7      POS   float   xyzw
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[3], immediateIndexed
dcl_constantbuffer cb1[57], immediateIndexed
dcl_constantbuffer cb2[4], immediateIndexed
dcl_constantbuffer cb3[9], immediateIndexed
dcl_resource_buffer (float,float,float,float) t0
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw
dcl_input v3.xyzw
dcl_input v4.xy
dcl_input_sgv v5.x, vertex_id
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.x
dcl_output o6.xyzw
dcl_output_siv o7.xyzw, position
dcl_temps 9
mul r0.xyz, v0.yyyy, cb2[1].xyzx
mad r0.xyz, v0.xxxx, cb2[0].xyzx, r0.xyzx
mad r0.xyz, v0.zzzz, cb2[2].xyzx, r0.xyzx
add r0.xyz, r0.xyzx, cb2[3].xyzx
mul r1.xyz, v1.yyyy, cb2[1].zxyz
mad r1.xyz, v1.xxxx, cb2[0].zxyz, r1.xyzx
mad r1.xyz, v1.zzzz, cb2[2].zxyz, r1.xyzx
add r1.xyz, r1.xyzx, cb2[3].zxyz
add r2.xyz, -cb1[50].zxyz, cb3[0].zxyz
mad r2.xyz, cb3[0].wwww, r2.xyzx, cb1[50].zxyz
add r3.xyz, cb1[49].zxyz, cb3[1].zxyz
mad r3.xyz, cb3[1].wwww, r3.xyzx, -cb1[49].zxyz
add r4.xyz, -r0.yzxy, cb1[53].yzxy
dp3 r0.w, r4.xyzx, r4.xyzx
max r0.w, r0.w, l(0.010000)
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
add r1.xyz, r0.zxyz, -r1.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
max r0.w, r0.w, l(0.010000)
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
mul r5.xyz, r1.yzxy, r4.xyzx
mad r5.xyz, r4.zxyz, r1.zxyz, -r5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
max r0.w, r0.w, l(0.010000)
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r6.xyz, r4.zxyz, cb3[0].yzxy
mad r6.xyz, cb3[0].xyzx, r4.xyzx, -r6.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
max r0.w, r0.w, l(0.010000)
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r7.xyz, r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r7.xyz, r4.zxyz, l(0.000000, 1.000000, 0.000000, 0.000000), -r7.xyzx
dp2 r0.w, r7.yzyy, r7.yzyy
max r0.w, r0.w, l(0.010000)
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r8.xyz, r4.xyzx, r7.yzxy
mad r4.xyz, r4.zxyz, r7.zxyz, -r8.xyzx
mul r5.xyz, r5.xyzx, cb3[2].yyyy
mad r2.xyz, r2.xyzx, cb3[2].xxxx, r5.xyzx
mad r2.xyz, cb3[0].zxyz, cb3[2].zzzz, r2.xyzx
mad r2.xyz, r7.xyzx, cb3[2].wwww, r2.xyzx
mul r1.xyz, -r1.xyzx, cb3[2].yyyy
mad r1.xyz, r3.xyzx, cb3[2].xxxx, r1.xyzx
mad r1.xyz, -r6.xyzx, cb3[2].zzzz, r1.xyzx
mad r1.xyz, r4.xyzx, cb3[2].wwww, r1.xyzx
mad r0.w, v2.z, cb3[7].x, cb3[7].y
sincos r3.x, r4.x, r0.w
mul r3.yzw, r2.yyzx, r4.xxxx
mad r5.xyz, r3.xxxx, r1.yzxy, r3.yzwy
mul r2.xyz, r2.xyzx, r3.xxxx
mad r1.xyz, r4.xxxx, r1.xyzx, -r2.xyzx
lt r2.xy, l(0.000000, 0.000000, 0.000000, 0.000000), v2.xyxx
lt r2.zw, v2.xxxy, l(0.000000, 0.000000, 0.000000, 0.000000)
iadd r2.xy, -r2.xyxx, r2.zwzz
itof r2.xy, r2.xyxx
if_nz cb0[2].x
  utof r0.w, v5.x
  utof r1.w, cb0[2].x
  div r0.w, r0.w, r1.w
  ge r2.z, r0.w, -r0.w
  frc r0.w, r0.w
  movc r0.w, r2.z, r0.w, -r0.w
  mul r0.w, r1.w, r0.w
  ftou r0.w, r0.w
  mul r1.w, cb3[5].y, cb3[5].x
  div r2.z, v2.w, r1.w
  ge r2.w, r2.z, -r2.z
  frc r2.z, |r2.z|
  movc r2.z, r2.w, r2.z, -r2.z
  mul r1.w, r1.w, r2.z
  ftou r1.w, r1.w
  mul r2.z, r2.y, r2.x
  lt r2.z, r2.z, l(0.000000)
  iadd r2.w, cb0[2].x, l(-1)
  iadd r2.w, -r0.w, r2.w
  movc r0.w, r2.z, r2.w, r0.w
  imad r0.w, r1.w, cb0[2].x, r0.w
  ld_indexable(buffer)(float,float,float,float) r2.zw, r0.wwww, t0.zwxy
  lt r3.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r3.zw, -r2.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
  movc r3.xy, r3.xyxx, r3.zwzz, r2.zwzz
else 
  lt r2.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r3.zw, -v4.xxxy, l(0.000000, 0.000000, 1.000000, 1.000000)
  movc r2.zw, r2.xxxy, r3.zzzw, v4.xxxy
  mov r3.xy, v4.xyxx
endif 
add r4.xyz, r0.xyzx, cb1[56].xyzx
add r2.xy, r3.xyxx, cb3[8].xyxx
mul r2.xy, r2.xyxx, |v2.xyxx|
mad r3.xyz, r2.xxxx, r5.xyzx, r4.xyzx
mad r3.xyz, r2.yyyy, r1.yzxy, r3.xyzx
frc r5.w, v2.w
add r0.w, -r5.w, v2.w
div r1.w, r0.w, cb3[5].x
ge r2.x, r1.w, -r1.w
frc r1.w, |r1.w|
movc r1.w, r2.x, r1.w, -r1.w
mul r2.x, r1.w, cb3[5].x
mul r0.w, r0.w, cb3[5].z
round_ni r2.y, r0.w
add r2.xy, r2.zwzz, r2.xyxx
mul o3.xy, r2.xyxx, cb3[5].zwzz
min r0.w, v2.y, v2.x
mul o4.w, r0.w, l(0.500000)
add r2.xy, cb3[8].xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mul r2.xy, r2.xyxx, |v2.xyxx|
mul r2.yzw, r1.yyzx, r2.yyyy
mad r2.xyz, r2.xxxx, r5.xyzx, r2.yzwy
add o4.xyz, r2.xyzx, r4.xyzx
mul r2.xyz, r1.zxyz, r5.zxyz
mad r2.xyz, r5.yzxy, r1.xyzx, -r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
lt r4.xy, cb3[7].zzzz, l(0.500000, 1.500000, 0.000000, 0.000000)
add r6.xyz, r0.xyzx, -cb3[3].xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r6.xyzx
dp3 r0.w, cb3[4].xyzx, r6.xyzx
mad r6.xyz, r0.wwww, cb3[4].xyzx, cb3[3].xyzx
add r0.xyz, r0.xyzx, -r6.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
movc r0.xyz, r4.yyyy, r7.xyzx, r0.xyzx
movc r0.xyz, r4.xxxx, r2.xyzx, r0.xyzx
mul r2.xyzw, r3.yyyy, cb1[1].xyzw
mad r2.xyzw, r3.xxxx, cb1[0].xyzw, r2.xyzw
mad r2.xyzw, r3.zzzz, cb1[2].xyzw, r2.xyzw
add o7.xyzw, r2.xyzw, cb1[3].xyzw
mul r2.xyz, r0.yzxy, r1.xyzx
mad r1.xyz, r1.zxyz, r0.zxyz, -r2.xyzx
dp3 r0.w, r1.xyzx, r5.xyzx
lt r1.x, l(0.000000), r0.w
lt r0.w, r0.w, l(0.000000)
iadd r0.w, -r1.x, r0.w
itof o1.w, r0.w
mov o0.xyzw, r5.xyzw
mov o1.xyz, r0.xyzx
mov o2.xyzw, v3.xyzw
mov o3.zw, l(0,0,0,0)
mov o6.xyz, r3.xyzx
mov o6.w, l(1.000000)
mov o5.x, v0.w
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
