// ---- Created with 3Dmigoto v1.2.57 on Wed Jun 14 21:45:57 2017
TextureCube<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[23];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[14];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[10];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[58];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : TEXCOORD0,
  float4 v4 : TEXCOORD7,
  float3 v5 : TEXCOORD9,
  float4 v6 : SV_Position0,
  uint v7 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xyzw = cb0[38].xyzw * v6.yyyy;
  r1.xyzw = v6.xxxx * cb0[37].xyzw + r1.xyzw;
  r1.xyzw = v6.zzzz * cb0[39].xyzw + r1.xyzw;
  r1.xyzw = cb0[40].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 1);
matrix ClipToTranslatedWorld = MATRIX(cb0, 33);
float4 tmp = mul(r1.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r1.xyz = mul(tmp, ClipToTranslatedWorld);
  
  r2.xyz = -cb0[57].xyz + r1.xyz;
  r0.w = -cb0[57].z + v5.z;
  r1.w = dot(-r1.xyz, -r1.xyz);
  r1.w = rsqrt(r1.w);
  r1.xyz = -r1.xyz * r1.www;
  r3.xyz = cb1[7].www * float3(0,0,1) + cb1[7].xyz;
  r1.w = dot(r3.xyz, r3.xyz);
  r1.w = rsqrt(r1.w);
  r3.xyz = r3.xyz * r1.www;
  r4.xyz = r3.yyy * r0.xyz;
  r3.xyw = r3.xxx * v0.xyz + r4.xyz;
  r3.xyz = r3.zzz * v1.xyz + r3.xyw;
  r1.w = dot(r3.xyz, r3.xyz);
  r1.w = rsqrt(r1.w);
  r3.xyz = r3.xyz * r1.www;
  r1.w = dot(r3.xyz, r1.xyz);
  r3.xyz = r3.xyz * r1.www;
  r3.xyz = r3.xyz * float3(2,2,2) + -r1.xyz;
  r0.w = r2.z + -r0.w;
  r0.w = max(0, r0.w);
  r0.w = min(1000, r0.w);
  r1.w = cb4[19].x * cb1[11].z;
  r4.xyzw = float4(-0.100000001,0.300000012,0.100000001,-0.300000012) * r1.wwww;
  r5.xyzw = r2.xyxy / cb4[19].yyyy;
  r6.yw = r4.xz;
  r6.xz = float2(0,0);
  r7.xyzw = r5.zwzw * float4(2,2,2,2) + r6.yxxy;
  r7.xy = t0.Sample(s0_s, r7.xy).xy;
  r8.w = r7.y + r7.y;
  r1.w = r7.x * 2 + -1;
  r9.xyzw = r5.zwzw * float4(0.5,0.5,2.5,2.5) + r6.yxzw;
  r2.w = t0.Sample(s0_s, r9.xy).x;
  r8.y = r2.w + r2.w;
  r2.w = r2.w * 2 + -1;
  r1.w = saturate(r2.w * r1.w);
  r1.w = max(9.99999997e-007, r1.w);
  r1.w = rsqrt(r1.w);
  r1.w = 1 / r1.w;
  r1.w = 3.29999995 * r1.w;
  r1.w = min(1, r1.w);
  r7.xy = r6.wz + r5.zw;
  r2.w = t0.Sample(s0_s, r7.xy).x;
  r8.x = r2.w + r2.w;
  r8.z = 1;
  r10.xyz = float3(-1,-1,1) + r8.xyz;
  r9.x = t0.Sample(s0_s, r9.zw).x;
  r9.y = t0.Sample(s0_s, r7.zw).y;
  r9.z = 1;
  r7.xyz = r9.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r2.w = dot(r10.xyz, r7.xyz);
  r7.xyz = r7.xyz + r7.xyz;
  r7.xyz = r10.xyz * r2.www + -r7.xyz;
  r8.xyz = float3(-1,-1,1) + r8.xwz;
  r6.xyzw = r5.zwzw * float4(3,3,4,4) + r6.zwxy;
  r9.x = t0.Sample(s0_s, r6.xy).x;
  r9.y = t0.Sample(s0_s, r6.zw).y;
  r9.z = 1;
  r6.xyz = r9.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r2.w = dot(r8.xyz, r6.xyz);
  r6.xyz = r6.xyz + r6.xyz;
  r6.xyz = r8.xyz * r2.www + -r6.xyz;
  r6.xyz = r7.xyz + r6.xyz;
  r2.w = dot(r6.xyz, r6.xyz);
  r2.w = sqrt(r2.w);
  r8.xyz = r6.xyz / r2.www;
  r2.w = dot(r7.xyz, r7.xyz);
  r2.w = sqrt(r2.w);
  r7.xyz = r7.xyz / r2.www;
  r2.w = dot(r8.xyz, r7.xyz);
  r2.w = -0.00499999989 + r2.w;
  r1.w = r2.w * r1.w;
  r1.w = max(9.99999997e-007, abs(r1.w));
  r1.w = log2(r1.w);
  r1.w = 3800 * r1.w;
  r1.w = exp2(r1.w);
  r0.w = r1.w * r0.w;
  r0.w = 1.34999998e+011 * r0.w;
  r0.w = min(1, r0.w);
  r1.w = max(9.99999997e-007, abs(cb3[11].z));
  r1.w = log2(r1.w);
  r1.w = 1.5 * r1.w;
  r1.w = exp2(r1.w);
  r2.w = saturate(-2000 * cb3[11].z);
  r7.xyz = -cb3[13].xyz + cb3[11].xyz;
  r7.xyz = r2.www * r7.xyz + cb3[13].xyz;
  r2.w = dot(-r7.xyz, -r7.xyz);
  r2.w = sqrt(r2.w);
  r7.xyz = -r7.xyz / r2.www;
  r4.xz = float2(0,0);
  r8.xy = r5.zw * float2(2,2) + r4.yx;
  r2.w = t0.Sample(s0_s, r8.xy).x;
  r8.x = r2.w + r2.w;
  r9.xy = r5.zw * float2(3,3) + r4.wz;
  r2.w = t0.Sample(s0_s, r9.xy).y;
  r8.y = r2.w + r2.w;
  r8.z = 1;
  r8.xyz = float3(-1,-1,1) + r8.xyz;
  r4.xyzw = r5.xyzw * float4(5,5,7,7) + r4.xyzw;
  r5.x = t0.Sample(s0_s, r4.xy).x;
  r5.y = t0.Sample(s0_s, r4.zw).y;
  r5.z = 1;
  r4.xyz = r5.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r2.w = dot(r8.xyz, r4.xyz);
  r4.xyz = r4.xyz + r4.xyz;
  r4.xyz = r8.xyz * r2.www + -r4.xyz;
  r5.xyz = cb0[54].xyz + -r2.xyz;
  r2.w = dot(r5.xyz, r5.xyz);
  r2.w = sqrt(r2.w);
  r2.w = r2.w / cb4[19].z;
  r2.w = exp2(-r2.w);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r3.w = r2.w + r2.w;
  r3.w = max(9.99999997e-007, r3.w);
  r3.w = rsqrt(r3.w);
  r3.w = 1 / r3.w;
  r3.w = min(1, r3.w);
  r3.w = 1 + -r3.w;
  r5.xyz = r6.xyz + -r4.xyz;
  r4.xyz = r3.www * r5.xyz + r4.xyz;
  r3.w = dot(r4.xyz, r4.xyz);
  r3.w = sqrt(r3.w);
  r4.xyz = r4.xyz / r3.www;
  r3.w = dot(r4.xyz, r4.xyz);
  r3.w = sqrt(r3.w);
  r4.xyz = r4.xyz / r3.www;
  r4.xyz = cb4[2].xyz * r4.xyz;
  r3.w = dot(r4.xyz, r4.xyz);
  r3.w = rsqrt(r3.w);
  r4.xyz = r4.xyz * r3.www;
  r3.w = dot(r4.xyz, r1.xyz);
  r4.xyz = r4.xyz * r3.www;
  r4.xyz = r4.xyz * float3(2,2,2) + -r1.xyz;
  r3.w = saturate(dot(r7.xyz, r4.xyz));
  r3.w = max(9.99999997e-007, r3.w);
  r3.w = log2(r3.w);
  r3.w = cb4[19].w * r3.w;
  r3.w = exp2(r3.w);
  r1.w = r3.w * r1.w;
  r1.w = 250 * r1.w;
  r1.w = min(1, r1.w);
  r3.w = 1 + -r2.w;
  r0.w = r1.w * r3.w + r0.w;
  r4.xyz = float3(1,1,1) + -cb4[7].xyz;
  r4.xyz = v2.yyy * r4.xyz + cb4[7].xyz;
  r1.w = 0.333333343 * cb3[0].y;
  r1.w = max(0, r1.w);
  r1.w = min(3, r1.w);
  r1.w = 0.600000024 + r1.w;
  r1.w = 0.5 * r1.w;
  r5.xyz = t1.Sample(s1_s, v3.xy).xyz;
  r6.xyz = cb4[9].xyz * r5.xyz;
  r5.xyz = -cb4[9].xyz * r5.xyz + cb4[11].xyz;
  r5.xyz = r2.www * r5.xyz + r6.xyz;
  r5.xyz = r5.xyz * r1.www;
  r6.xy = cb4[20].yz * r1.ww;
  r2.w = cb4[20].w * -2.9000001 + 3;
  r4.w = cb4[21].z * cb1[11].z;
  r6.zw = r2.xy / cb4[22].yy;
  r6.zw = float2(-0.5,-0.5) + r6.zw;
  r7.x = dot(float2(0.94426316,-0.329191536), r6.zw);
  r7.y = dot(float2(0.329191536,0.94426316), r6.zw);
  r8.xyzw = r4.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r7.xyxy;
  r8.xyzw = float4(0.5,0.5,0.918099999,0.854799986) + r8.xyzw;
  r6.zw = t2.Sample(s2_s, r8.xy).xy;
  r9.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r5.w = dot(r9.xy, r9.xy);
  r5.w = 1 + -r5.w;
  r5.w = max(0, r5.w);
  r9.z = sqrt(r5.w);
  r6.zw = t2.Sample(s2_s, r8.zw).xy;
  r8.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r5.w = dot(r8.xy, r8.xy);
  r5.w = 1 + -r5.w;
  r5.w = max(0, r5.w);
  r8.z = sqrt(r5.w);
  r8.xyz = r9.xyz + r8.xyz;
  r7.xyzw = r4.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r7.xyxy;
  r7.xyzw = float4(1.36486101,0.648383975,1.15134001,1.25163805) + r7.xyzw;
  r6.zw = t2.Sample(s2_s, r7.xy).xy;
  r9.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r4.w = dot(r9.xy, r9.xy);
  r4.w = 1 + -r4.w;
  r4.w = max(0, r4.w);
  r9.z = sqrt(r4.w);
  r6.zw = t2.Sample(s2_s, r7.zw).xy;
  r7.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r4.w = dot(r7.xy, r7.xy);
  r4.w = 1 + -r4.w;
  r4.w = max(0, r4.w);
  r7.z = sqrt(r4.w);
  r7.xyz = r9.xyz + r7.xyz;
  r7.xyz = r8.xyz + r7.xyz;
  r7.w = r7.z * r2.w;
  r7.xyz = r7.xyw * float3(0.25,0.25,0.25) + float3(0,0,3);
  r2.w = dot(r7.xyz, r7.xyz);
  r2.w = sqrt(r2.w);
  r7.xyz = r7.xyz / r2.www;
  r7.xyz = float3(-0,-0,-1) + r7.xyz;
  r7.xyz = r3.www * r7.xyz + float3(0,0,1);
  r0.xyz = r7.yyy * r0.xyz;
  r0.xyz = r7.xxx * v0.xyz + r0.xyz;
  r0.xyz = r7.zzz * v1.xyz + r0.xyz;
  r0.x = dot(r0.xyz, r1.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = r0.x * r0.x;
  r0.y = r0.x * r0.x;
  r0.x = r0.x * r0.y;
  r0.x = r0.x * 0.959999979 + 0.0399999991;
  r0.x = r6.y * r0.x;
  r1.xyz = t3.Sample(s3_s, r3.xyz).xyz;
  r0.xyz = r1.xyz * r0.xxx;
  r0.xyz = r5.xyz * r6.xxx + r0.xyz;
  r0.xyz = r4.xyz * r0.xyz;
  r0.xyz = r0.www * cb4[5].xyz + r0.xyz;
  r0.xyz = float3(1,1,1) + -r0.xyz;
  r1.xyz = float3(1,1,1) + -cb4[13].xyz;
  r1.xyz = v2.xxx * r1.xyz + cb4[13].xyz;
  r1.xyz = r1.xyz * r5.xyz;
  r3.xyz = cb4[15].xyz * r1.www;
  r1.xyz = -r1.xyz * r3.xyz + float3(1,1,1);
  r0.xyz = -r0.xyz * r1.xyz + cb4[16].xyz;
  r0.xyz = float3(1,1,1) + r0.xyz;
  r1.w = saturate(10 * v2.z);
  r1.xyz = max(float3(0,0,0), r0.xyz);
  r0.x = cmp(0 < cb1[9].x);
  if (r0.x != 0) {
    r0.xyz = -cb2[8].xyz + r2.xyz;
    r3.xyz = float3(1,1,1) + cb2[9].xyz;
    r0.xyz = cmp(r3.xyz < abs(r0.xyz));
    r0.x = (int)r0.y | (int)r0.x;
    r0.x = (int)r0.z | (int)r0.x;
    r0.y = dot(r2.xyz, float3(0.577000022,0.577000022,0.577000022));
    r0.y = 0.00200000009 * r0.y;
    r0.y = frac(r0.y);
    r0.y = cmp(0.5 < r0.y);
    r2.yzw = r0.yyy ? float3(0,1,1) : float3(1,1,0);
    r2.x = 1;
    r1.xyzw = r0.xxxx ? r2.yzwx : r1.xyzw;
    o0.w = r1.w;
  } else {
    o0.w = r1.w;
  }
  o0.xyz = r1.xyz * v4.www + v4.xyz;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.57 on Wed Jun 14 21:45:57 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xyz 
// TEXCOORD                 0   xyzw        3     NONE   float   xy  
// TEXCOORD                 7   xyzw        4     NONE   float   xyzw
// TEXCOORD                 9   xyz         5     NONE   float     z 
// SV_Position              0   xyzw        6      POS   float   xyz 
// SV_IsFrontFace           0   x           7    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[58], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[10], immediateIndexed
dcl_constantbuffer cb3[14], immediateIndexed
dcl_constantbuffer cb4[23], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.z
dcl_input_ps_siv linear noperspective v6.xyz, position
dcl_output o0.xyzw
dcl_temps 11
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v6.yyyy, cb0[38].xyzw
mad r1.xyzw, v6.xxxx, cb0[37].xyzw, r1.xyzw
mad r1.xyzw, v6.zzzz, cb0[39].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[40].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r2.xyz, r1.xyzx, -cb0[57].xyzx
add r0.w, v5.z, -cb0[57].z
dp3 r1.w, -r1.xyzx, -r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, -r1.xyzx
mad r3.xyz, cb1[7].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb1[7].xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
mul r4.xyz, r0.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, v0.xyxz, r4.xyxz
mad r3.xyz, r3.zzzz, v1.xyzx, r3.xywx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
dp3 r1.w, r3.xyzx, r1.xyzx
mul r3.xyz, r1.wwww, r3.xyzx
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r1.xyzx
add r0.w, -r0.w, r2.z
max r0.w, r0.w, l(0.000000)
min r0.w, r0.w, l(1000.000000)
mul r1.w, cb1[11].z, cb4[19].x
mul r4.xyzw, r1.wwww, l(-0.100000, 0.300000, 0.100000, -0.300000)
div r5.xyzw, r2.xyxy, cb4[19].yyyy
mov r6.yw, r4.xxxz
mov r6.xz, l(0,0,0,0)
mad r7.xyzw, r5.zwzw, l(2.000000, 2.000000, 2.000000, 2.000000), r6.yxxy
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t0.xyzw, s0
add r8.w, r7.y, r7.y
mad r1.w, r7.x, l(2.000000), l(-1.000000)
mad r9.xyzw, r5.zwzw, l(0.500000, 0.500000, 2.500000, 2.500000), r6.yxzw
sample_indexable(texture2d)(float,float,float,float) r2.w, r9.xyxx, t0.yzwx, s0
add r8.y, r2.w, r2.w
mad r2.w, r2.w, l(2.000000), l(-1.000000)
mul_sat r1.w, r1.w, r2.w
max r1.w, r1.w, l(0.000001)
rsq r1.w, r1.w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mul r1.w, r1.w, l(3.300000)
min r1.w, r1.w, l(1.000000)
add r7.xy, r5.zwzz, r6.wzww
sample_indexable(texture2d)(float,float,float,float) r2.w, r7.xyxx, t0.yzwx, s0
add r8.x, r2.w, r2.w
mov r8.z, l(1.000000)
add r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.x, r9.zwzz, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r9.y, r7.zwzz, t0.xyzw, s0
mov r9.z, l(1.000000)
mad r7.xyz, r9.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r2.w, r10.xyzx, r7.xyzx
add r7.xyz, r7.xyzx, r7.xyzx
mad r7.xyz, r10.xyzx, r2.wwww, -r7.xyzx
add r8.xyz, r8.xwzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
mad r6.xyzw, r5.zwzw, l(3.000000, 3.000000, 4.000000, 4.000000), r6.zwxy
sample_indexable(texture2d)(float,float,float,float) r9.x, r6.xyxx, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r9.y, r6.zwzz, t0.xyzw, s0
mov r9.z, l(1.000000)
mad r6.xyz, r9.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r2.w, r8.xyzx, r6.xyzx
add r6.xyz, r6.xyzx, r6.xyzx
mad r6.xyz, r8.xyzx, r2.wwww, -r6.xyzx
add r6.xyz, r6.xyzx, r7.xyzx
dp3 r2.w, r6.xyzx, r6.xyzx
sqrt r2.w, r2.w
div r8.xyz, r6.xyzx, r2.wwww
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
div r7.xyz, r7.xyzx, r2.wwww
dp3 r2.w, r8.xyzx, r7.xyzx
add r2.w, r2.w, l(-0.005000)
mul r1.w, r1.w, r2.w
max r1.w, |r1.w|, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, l(3800.000000)
exp r1.w, r1.w
mul r0.w, r0.w, r1.w
mul r0.w, r0.w, l(134999998464.000000)
min r0.w, r0.w, l(1.000000)
max r1.w, |cb3[11].z|, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, l(1.500000)
exp r1.w, r1.w
mul_sat r2.w, cb3[11].z, l(-2000.000000)
add r7.xyz, cb3[11].xyzx, -cb3[13].xyzx
mad r7.xyz, r2.wwww, r7.xyzx, cb3[13].xyzx
dp3 r2.w, -r7.xyzx, -r7.xyzx
sqrt r2.w, r2.w
div r7.xyz, -r7.xyzx, r2.wwww
mov r4.xz, l(0,0,0,0)
mad r8.xy, r5.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), r4.yxyy
sample_indexable(texture2d)(float,float,float,float) r2.w, r8.xyxx, t0.yzwx, s0
add r8.x, r2.w, r2.w
mad r9.xy, r5.zwzz, l(3.000000, 3.000000, 0.000000, 0.000000), r4.wzww
sample_indexable(texture2d)(float,float,float,float) r2.w, r9.xyxx, t0.xzwy, s0
add r8.y, r2.w, r2.w
mov r8.z, l(1.000000)
add r8.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
mad r4.xyzw, r5.xyzw, l(5.000000, 5.000000, 7.000000, 7.000000), r4.xyzw
sample_indexable(texture2d)(float,float,float,float) r5.x, r4.xyxx, t0.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r5.y, r4.zwzz, t0.xyzw, s0
mov r5.z, l(1.000000)
mad r4.xyz, r5.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r2.w, r8.xyzx, r4.xyzx
add r4.xyz, r4.xyzx, r4.xyzx
mad r4.xyz, r8.xyzx, r2.wwww, -r4.xyzx
add r5.xyz, -r2.xyzx, cb0[54].xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
sqrt r2.w, r2.w
div r2.w, r2.w, cb4[19].z
exp r2.w, -r2.w
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
add r3.w, r2.w, r2.w
max r3.w, r3.w, l(0.000001)
rsq r3.w, r3.w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
min r3.w, r3.w, l(1.000000)
add r3.w, -r3.w, l(1.000000)
add r5.xyz, -r4.xyzx, r6.xyzx
mad r4.xyz, r3.wwww, r5.xyzx, r4.xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
sqrt r3.w, r3.w
div r4.xyz, r4.xyzx, r3.wwww
dp3 r3.w, r4.xyzx, r4.xyzx
sqrt r3.w, r3.w
div r4.xyz, r4.xyzx, r3.wwww
mul r4.xyz, r4.xyzx, cb4[2].xyzx
dp3 r3.w, r4.xyzx, r4.xyzx
rsq r3.w, r3.w
mul r4.xyz, r3.wwww, r4.xyzx
dp3 r3.w, r4.xyzx, r1.xyzx
mul r4.xyz, r3.wwww, r4.xyzx
mad r4.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r1.xyzx
dp3_sat r3.w, r7.xyzx, r4.xyzx
max r3.w, r3.w, l(0.000001)
log r3.w, r3.w
mul r3.w, r3.w, cb4[19].w
exp r3.w, r3.w
mul r1.w, r1.w, r3.w
mul r1.w, r1.w, l(250.000000)
min r1.w, r1.w, l(1.000000)
add r3.w, -r2.w, l(1.000000)
mad r0.w, r1.w, r3.w, r0.w
add r4.xyz, -cb4[7].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyz, v2.yyyy, r4.xyzx, cb4[7].xyzx
mul r1.w, cb3[0].y, l(0.333333343)
max r1.w, r1.w, l(0.000000)
min r1.w, r1.w, l(3.000000)
add r1.w, r1.w, l(0.600000)
mul r1.w, r1.w, l(0.500000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t1.xyzw, s1
mul r6.xyz, r5.xyzx, cb4[9].xyzx
mad r5.xyz, -cb4[9].xyzx, r5.xyzx, cb4[11].xyzx
mad r5.xyz, r2.wwww, r5.xyzx, r6.xyzx
mul r5.xyz, r1.wwww, r5.xyzx
mul r6.xy, r1.wwww, cb4[20].yzyy
mad r2.w, cb4[20].w, l(-2.900000), l(3.000000)
mul r4.w, cb1[11].z, cb4[21].z
div r6.zw, r2.xxxy, cb4[22].yyyy
add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
dp2 r7.x, l(0.944263160, -0.329191536, 0.000000, 0.000000), r6.zwzz
dp2 r7.y, l(0.329191536, 0.944263160, 0.000000, 0.000000), r6.zwzz
mad r8.xyzw, r4.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r7.xyxy
add r8.xyzw, r8.xyzw, l(0.500000, 0.500000, 0.918100, 0.854800)
sample_indexable(texture2d)(float,float,float,float) r6.zw, r8.xyxx, t2.zwxy, s2
mad r9.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r5.w, r9.xyxx, r9.xyxx
add r5.w, -r5.w, l(1.000000)
max r5.w, r5.w, l(0.000000)
sqrt r9.z, r5.w
sample_indexable(texture2d)(float,float,float,float) r6.zw, r8.zwzz, t2.zwxy, s2
mad r8.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r5.w, r8.xyxx, r8.xyxx
add r5.w, -r5.w, l(1.000000)
max r5.w, r5.w, l(0.000000)
sqrt r8.z, r5.w
add r8.xyz, r8.xyzx, r9.xyzx
mad r7.xyzw, r4.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r7.xyxy
add r7.xyzw, r7.xyzw, l(1.364861, 0.648384, 1.151340, 1.251638)
sample_indexable(texture2d)(float,float,float,float) r6.zw, r7.xyxx, t2.zwxy, s2
mad r9.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r4.w, r9.xyxx, r9.xyxx
add r4.w, -r4.w, l(1.000000)
max r4.w, r4.w, l(0.000000)
sqrt r9.z, r4.w
sample_indexable(texture2d)(float,float,float,float) r6.zw, r7.zwzz, t2.zwxy, s2
mad r7.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r4.w, r7.xyxx, r7.xyxx
add r4.w, -r4.w, l(1.000000)
max r4.w, r4.w, l(0.000000)
sqrt r7.z, r4.w
add r7.xyz, r7.xyzx, r9.xyzx
add r7.xyz, r7.xyzx, r8.xyzx
mul r7.w, r2.w, r7.z
mad r7.xyz, r7.xywx, l(0.250000, 0.250000, 0.250000, 0.000000), l(0.000000, 0.000000, 3.000000, 0.000000)
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
div r7.xyz, r7.xyzx, r2.wwww
add r7.xyz, r7.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r7.xyz, r3.wwww, r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mul r0.xyz, r0.xyzx, r7.yyyy
mad r0.xyz, r7.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r7.zzzz, v1.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r1.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
max r0.x, |r0.x|, l(0.000001)
mul r0.x, r0.x, r0.x
mul r0.y, r0.x, r0.x
mul r0.x, r0.y, r0.x
mad r0.x, r0.x, l(0.960000), l(0.040000)
mul r0.x, r0.x, r6.y
sample_indexable(texturecube)(float,float,float,float) r1.xyz, r3.xyzx, t3.xyzw, s3
mul r0.xyz, r0.xxxx, r1.xyzx
mad r0.xyz, r5.xyzx, r6.xxxx, r0.xyzx
mul r0.xyz, r0.xyzx, r4.xyzx
mad r0.xyz, r0.wwww, cb4[5].xyzx, r0.xyzx
add r0.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r1.xyz, -cb4[13].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r1.xyz, v2.xxxx, r1.xyzx, cb4[13].xyzx
mul r1.xyz, r5.xyzx, r1.xyzx
mul r3.xyz, r1.wwww, cb4[15].xyzx
mad r1.xyz, -r1.xyzx, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r0.xyz, -r0.xyzx, r1.xyzx, cb4[16].xyzx
add r0.xyz, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul_sat r1.w, v2.z, l(10.000000)
max r1.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb1[9].x
if_nz r0.x
  add r0.xyz, r2.xyzx, -cb2[8].xyzx
  add r3.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r0.xyz, r3.xyzx, |r0.xyzx|
  or r0.x, r0.y, r0.x
  or r0.x, r0.z, r0.x
  dp3 r0.y, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.y, r0.y, l(0.002000)
  frc r0.y, r0.y
  lt r0.y, l(0.500000), r0.y
  movc r2.yzw, r0.yyyy, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  mov r2.x, l(1.000000)
  movc r1.xyzw, r0.xxxx, r2.yzwx, r1.xyzw
  mov o0.w, r1.w
else 
  mov o0.w, r1.w
endif 
mad o0.xyz, r1.xyzx, v4.wwww, v4.xyzx
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
