// Water
Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb3 : register(b3)
{
  float4 cb3[20];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[12];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[55];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[61];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : VELOCITY_PREV_POS0,
  float4 v4 : VELOCITY_POS0,
  float4 v5 : SV_Position0,
  uint v6 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xyzw = cb0[38].xyzw * v5.yyyy;
  r1.xyzw = v5.xxxx * cb0[37].xyzw + r1.xyzw;
  r1.xyzw = v5.zzzz * cb0[39].xyzw + r1.xyzw;
  r1.xyzw = cb0[40].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 1);
matrix ClipToTranslatedWorld = MATRIX(cb0, 33);
float4 tmp = mul(r1.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r1.xyz = mul(tmp, ClipToTranslatedWorld);
  
  r2.xyz = -cb0[57].xyz + r1.xyz;
  r0.w = dot(-r1.xyz, -r1.xyz);
  r0.w = rsqrt(r0.w);
  r1.xyz = -r1.xyz * r0.www;
  r0.w = cb3[13].z * cb1[11].z;
  r3.xyzw = cb3[2].xyxy * cb1[11].zzzz;
  r3.xyzw = r3.xyzw * cb3[13].wwww + r2.xyxy;
  r4.xyzw = r3.zwzw / cb3[14].zzzz;
  r5.xyzw = r0.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r4.zwzw;
  r5.xy = t0.Sample(s0_s, r5.xy).xy;
  r6.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r6.xy, r6.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r6.z = sqrt(r1.w);
  r5.xy = float2(0.418099999,0.354799986) + r5.zw;
  r5.xy = t0.Sample(s0_s, r5.xy).xy;
  r5.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r5.xy, r5.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r5.z = sqrt(r1.w);
  r5.xyz = r6.xyz + r5.xyz;
  r4.xyzw = r0.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r4.xyzw;
  r4.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r4.xyzw;
  r4.xy = t0.Sample(s0_s, r4.xy).xy;
  r6.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r6.xy, r6.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r6.z = sqrt(r0.w);
  r4.xy = t0.Sample(s0_s, r4.zw).xy;
  r4.xy = r4.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r4.xy, r4.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r4.z = sqrt(r0.w);
  r4.xyz = r6.xyz + r4.xyz;
  r4.xyz = r5.xyz + r4.xyz;
  r4.xyz = cb3[14].www * r4.xyz;
  r0.w = cb3[15].x * -2.9000001 + 3;
  r1.w = cb3[15].z * cb1[11].z;
  r5.xy = r3.zw / cb3[16].xx;
  r5.xy = float2(-0.5,-0.5) + r5.xy;
  r6.x = dot(float2(0.94426316,-0.329191536), r5.xy);
  r6.y = dot(float2(0.329191536,0.94426316), r5.xy);
  r5.xyzw = r1.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r6.xyxy;
  r5.xyzw = float4(0.5,0.5,0.918099999,0.854799986) + r5.xyzw;
  r6.zw = t1.Sample(s1_s, r5.xy).xy;
  r7.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r2.w = dot(r7.xy, r7.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r7.z = sqrt(r2.w);
  r6.zw = t1.Sample(s1_s, r5.zw).xy;
  r8.xy = r6.zw * float2(2,2) + float2(-1,-1);
  r2.w = dot(r8.xy, r8.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r8.z = sqrt(r2.w);
  r7.xyz = r8.xyz + r7.xyz;
  r6.xyzw = r1.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r6.xyxy;
  r6.xyzw = float4(1.36486101,0.648383975,1.15134001,1.25163805) + r6.xyzw;
  r8.xy = t1.Sample(s1_s, r6.xy).xy;
  r8.xy = r8.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r8.xy, r8.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r8.z = sqrt(r1.w);
  r9.xy = t1.Sample(s1_s, r6.zw).xy;
  r9.xy = r9.xy * float2(2,2) + float2(-1,-1);
  r1.w = dot(r9.xy, r9.xy);
  r1.w = 1 + -r1.w;
  r1.w = max(0, r1.w);
  r9.z = sqrt(r1.w);
  r8.xyz = r9.xyz + r8.xyz;
  r7.xyz = r8.xyz + r7.xyz;
  r7.w = r7.z * r0.w;
  r8.xyz = float3(0.25,0.25,0.25) * r7.xyw;
  r4.xyz = r4.xyz * float3(0.25,0.25,0.0500000007) + r8.xyz;
  r8.xyz = r4.xyz * cb1[7].www + cb1[7].xyz;
  r0.w = dot(r8.xyz, r8.xyz);
  r0.w = rsqrt(r0.w);
  r8.xyz = r8.xyz * r0.www;
  r9.xyz = r8.yyy * r0.xyz;
  r8.xyw = r8.xxx * v0.xyz + r9.xyz;
  r8.xyz = r8.zzz * v1.xyz + r8.xyw;
  r0.w = dot(r8.xyz, r8.xyz);
  r0.w = rsqrt(r0.w);
  r8.xyz = r8.xyz * r0.www;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = sqrt(r0.w);
  r4.xyz = r4.xyz / r0.www;
  r0.xyz = r4.yyy * r0.xyz;
  r0.xyz = r4.xxx * v0.xyz + r0.xyz;
  r0.xyz = r4.zzz * v1.xyz + r0.xyz;
  r0.x = dot(r0.xyz, r1.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = 1 + -r0.x;
  r0.x = max(0, r0.x);
  r0.yzw = -cb3[12].xyz + cb3[11].xyz;
  r0.xyz = r0.xxx * r0.yzw + cb3[12].xyz;
  r0.w = cb3[17].x * cb1[11].z;
  r1.xyzw = -r7.xyxy * float4(0.25,0.25,0.25,0.25) + float4(1,1,1,1);
  r3.xyzw = r3.xyzw / cb3[17].wwww;
  r1.xyzw = r1.xyzw * cb3[17].yyyy + r3.xyzw;
  r3.xyzw = r0.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r1.zwzw;
  r4.xyz = t2.Sample(s2_s, r3.xy).xyz;
  r3.xy = float2(0.418099999,0.354799986) + r3.zw;
  r3.xyz = t2.Sample(s2_s, r3.xy).xyz;
  r3.xyz = r4.xyz + r3.xyz;
  r1.xyzw = r0.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r1.xyzw;
  r1.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r1.xyzw;
  r4.xyz = t2.Sample(s2_s, r1.xy).xyz;
  r1.xyz = t2.Sample(s2_s, r1.zw).xyz;
  r1.xyz = r4.xyz + r1.xyz;
  r1.xyz = r3.xyz + r1.xyz;
  r0.w = 0.25 * r1.y;
  r1.xyz = r1.xyz * float3(0.25,0.25,0.25) + -r0.xyz;
  r1.xyz = r1.xyz * r0.www;
  r1.w = t3.Sample(s3_s, r5.xy).x;
  r2.w = t3.Sample(s3_s, r5.zw).x;
  r1.w = r2.w + r1.w;
  r2.w = t3.Sample(s3_s, r6.xy).x;
  r3.x = t3.Sample(s3_s, r6.zw).x;
  r2.w = r3.x + r2.w;
  r1.w = r2.w + r1.w;
  r1.w = 0.25 * r1.w;
  r1.w = max(9.99999997e-007, abs(r1.w));
  r1.w = r1.w * r1.w;
  r1.w = max(9.99999997e-007, r1.w);
  r1.w = log2(r1.w);
  r1.w = cb3[18].x * r1.w;
  r1.w = exp2(r1.w);
  r1.w = saturate(cb3[18].y * r1.w);
  r0.xyz = r1.www * r1.xyz + r0.xyz;
  r1.x = -cb2[8].z + r2.z;
  r1.x = 0.00999999978 * r1.x;
  r1.x = max(9.99999997e-007, abs(r1.x));
  r1.x = log2(r1.x);
  r1.x = 3.5 * r1.x;
  r1.x = exp2(r1.x);
  r0.xyz = r1.xxx * r0.www + r0.xyz;
  r0.xyz = saturate(cb3[5].xyz * r0.xyz);
  r1.xyz = cb0[54].xyz + -r2.xyz;
  r0.w = dot(r1.xyz, r1.xyz);
  r0.w = sqrt(r0.w);
  r0.w = 0.00066666666 * r0.w;
  r0.w = exp2(-r0.w);
  r0.w = 1 + -r0.w;
  r1.x = v5.y * 2 + v5.x;
  r1.x = cb1[32].x + r1.x;
  r1.x = -1.5 + r1.x;
  r1.x = 0.200000003 * r1.x;
  r1.y = dot(float2(2.4084506,3.2535212), v5.xy);
  r1.xy = frac(r1.xy);
  r1.x = r1.x * 5 + r1.y;
  r0.w = r1.x * 0.166666672 + -r0.w;
  r0.w = 0.166700006 + r0.w;
  r0.w = cmp(r0.w < 0);
  if (r0.w != 0) discard;
  r1.xy = saturate(cb3[18].zw);
  r0.w = saturate(cb3[19].x);
  o2.z = r0.w * cb1[8].y + cb1[8].x;
  r1.zw = v4.xy / v4.ww;
  r1.zw = -cb0[27].xy + r1.zw;
  r3.xy = v3.xy / v3.ww;
  r3.xy = -cb0[60].xy + r3.xy;
  r1.zw = -r3.xy + r1.zw;
  r1.zw = r1.zw * float2(0.249500006,0.249500006) + float2(0.499992371,0.499992371);
  o4.xy = v3.zz * r1.zw;
  o4.zw = float2(0,0);
  r3.xyz = -r0.xyz * r1.xxx + r0.xyz;
  r0.w = 0.0799999982 * r1.y;
  r4.xyz = -r1.yyy * float3(0.0799999982,0.0799999982,0.0799999982) + r0.xyz;
  r4.xyz = r1.xxx * r4.xyz + r0.www;
  r3.xyz = r3.xyz * cb1[5].www + cb1[5].xyz;
  r4.xyz = r4.xyz * cb1[6].www + cb1[6].xyz;
  r8.w = 1;
  r5.x = dot(cb1[48].xyzw, r8.xyzw);
  r5.y = dot(cb1[49].xyzw, r8.xyzw);
  r5.z = dot(cb1[50].xyzw, r8.xyzw);
  r6.xyzw = r8.xyzz * r8.yzzx;
  r7.x = dot(cb1[51].xyzw, r6.xyzw);
  r7.y = dot(cb1[52].xyzw, r6.xyzw);
  r7.z = dot(cb1[53].xyzw, r6.xyzw);
  r0.w = r8.y * r8.y;
  r0.w = r8.x * r8.x + -r0.w;
  r5.xyz = r7.xyz + r5.xyz;
  r5.xyz = cb1[54].xyz * r0.www + r5.xyz;
  r5.xyz = max(float3(0,0,0), r5.xyz);
  r5.xyz = cb1[47].xyz * r5.xyz;
  r6.xyz = r5.xyz * r3.xyz;
  r4.xyz = r4.xyz * float3(0.449999988,0.449999988,0.449999988) + r3.xyz;
  r3.xyz = -r5.xyz * r3.xyz + r4.xyz;
  r3.xyz = cb1[13].xxx * r3.xyz + r6.xyz;
  r4.xyz = max(float3(0,0,0), cb3[4].xyz);
  r0.w = cmp(0 < cb1[9].x);
  if (r0.w != 0) {
    r5.xyz = -cb2[8].xyz + r2.xyz;
    r6.xyz = float3(1,1,1) + cb2[9].xyz;
    r5.xyz = cmp(r6.xyz < abs(r5.xyz));
    r0.w = (int)r5.y | (int)r5.x;
    r0.w = (int)r5.z | (int)r0.w;
    r1.z = dot(r2.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.z = 0.00200000009 * r1.z;
    r1.z = frac(r1.z);
    r1.z = cmp(0.5 < r1.z);
    r2.xyz = r1.zzz ? float3(0,1,1) : float3(1,1,0);
    r4.xyz = r0.www ? r2.xyz : r4.xyz;
  }
  o0.xyz = r4.xyz + r3.xyz;
  o1.xyz = r8.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o0.w = 0;
  o1.w = cb2[11].x;
  o2.w = 0.129411772;
  o2.xy = r1.xy;
  o3.xyz = r0.xyz;
  o3.w = 1;
  o5.xyzw = float4(0,0,0,0);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.57 on Sat Jun 17 14:21:36 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float       
// VELOCITY_PREV_POS        0   xyzw        3     NONE   float   xyzw
// VELOCITY_POS             0   xyzw        4     NONE   float   xy w
// SV_Position              0   xyzw        5      POS   float   xyz 
// SV_IsFrontFace           0   x           6    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[61], immediateIndexed
dcl_constantbuffer cb1[55], immediateIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_constantbuffer cb3[20], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyw
dcl_input_ps_siv linear noperspective v5.xyz, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 10
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v5.yyyy, cb0[38].xyzw
mad r1.xyzw, v5.xxxx, cb0[37].xyzw, r1.xyzw
mad r1.xyzw, v5.zzzz, cb0[39].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[40].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r2.xyz, r1.xyzx, -cb0[57].xyzx
dp3 r0.w, -r1.xyzx, -r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, -r1.xyzx
mul r0.w, cb1[11].z, cb3[13].z
mul r3.xyzw, cb1[11].zzzz, cb3[2].xyxy
mad r3.xyzw, r3.xyzw, cb3[13].wwww, r2.xyxy
div r4.xyzw, r3.zwzw, cb3[14].zzzz
mad r5.xyzw, r0.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r4.zwzw
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t0.xyzw, s0
mad r6.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r6.z, r1.w
add r5.xy, r5.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t0.xyzw, s0
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r5.xyxx, r5.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r5.z, r1.w
add r5.xyz, r5.xyzx, r6.xyzx
mad r4.xyzw, r0.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r4.xyzw
add r4.xyzw, r4.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.xyxx, t0.xyzw, s0
mad r6.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r6.xyxx, r6.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r6.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r4.xy, r4.zwzz, t0.xyzw, s0
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
add r4.xyz, r4.xyzx, r6.xyzx
add r4.xyz, r4.xyzx, r5.xyzx
mul r4.xyz, r4.xyzx, cb3[14].wwww
mad r0.w, cb3[15].x, l(-2.900000), l(3.000000)
mul r1.w, cb1[11].z, cb3[15].z
div r5.xy, r3.zwzz, cb3[16].xxxx
add r5.xy, r5.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r6.x, l(0.944263160, -0.329191536, 0.000000, 0.000000), r5.xyxx
dp2 r6.y, l(0.329191536, 0.944263160, 0.000000, 0.000000), r5.xyxx
mad r5.xyzw, r1.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r6.xyxy
add r5.xyzw, r5.xyzw, l(0.500000, 0.500000, 0.918100, 0.854800)
sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.xyxx, t1.zwxy, s1
mad r7.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r7.xyxx, r7.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r7.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.zwzz, t1.zwxy, s1
mad r8.xy, r6.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r8.xyxx, r8.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r8.z, r2.w
add r7.xyz, r7.xyzx, r8.xyzx
mad r6.xyzw, r1.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r6.xyxy
add r6.xyzw, r6.xyzw, l(1.364861, 0.648384, 1.151340, 1.251638)
sample_indexable(texture2d)(float,float,float,float) r8.xy, r6.xyxx, t1.xyzw, s1
mad r8.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r8.xyxx, r8.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r8.z, r1.w
sample_indexable(texture2d)(float,float,float,float) r9.xy, r6.zwzz, t1.xyzw, s1
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r9.xyxx, r9.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r9.z, r1.w
add r8.xyz, r8.xyzx, r9.xyzx
add r7.xyz, r7.xyzx, r8.xyzx
mul r7.w, r0.w, r7.z
mul r8.xyz, r7.xywx, l(0.250000, 0.250000, 0.250000, 0.000000)
mad r4.xyz, r4.xyzx, l(0.250000, 0.250000, 0.050000, 0.000000), r8.xyzx
mad r8.xyz, r4.xyzx, cb1[7].wwww, cb1[7].xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r9.xyz, r0.xyzx, r8.yyyy
mad r8.xyw, r8.xxxx, v0.xyxz, r9.xyxz
mad r8.xyz, r8.zzzz, v1.xyzx, r8.xywx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
div r4.xyz, r4.xyzx, r0.wwww
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r1.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
max r0.x, |r0.x|, l(0.000001)
add r0.x, -r0.x, l(1.000000)
max r0.x, r0.x, l(0.000000)
add r0.yzw, cb3[11].xxyz, -cb3[12].xxyz
mad r0.xyz, r0.xxxx, r0.yzwy, cb3[12].xyzx
mul r0.w, cb1[11].z, cb3[17].x
mad r1.xyzw, -r7.xyxy, l(0.250000, 0.250000, 0.250000, 0.250000), l(1.000000, 1.000000, 1.000000, 1.000000)
div r3.xyzw, r3.xyzw, cb3[17].wwww
mad r1.xyzw, r1.xyzw, cb3[17].yyyy, r3.xyzw
mad r3.xyzw, r0.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r1.zwzw
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t2.xyzw, s2
add r3.xy, r3.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t2.xyzw, s2
add r3.xyz, r3.xyzx, r4.xyzx
mad r1.xyzw, r0.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r1.xyzw
add r1.xyzw, r1.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.xyxx, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.zwzz, t2.xyzw, s2
add r1.xyz, r1.xyzx, r4.xyzx
add r1.xyz, r1.xyzx, r3.xyzx
mul r0.w, r1.y, l(0.250000)
mad r1.xyz, r1.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), -r0.xyzx
mul r1.xyz, r0.wwww, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t3.yzwx, s3
sample_indexable(texture2d)(float,float,float,float) r2.w, r5.zwzz, t3.yzwx, s3
add r1.w, r1.w, r2.w
sample_indexable(texture2d)(float,float,float,float) r2.w, r6.xyxx, t3.yzwx, s3
sample_indexable(texture2d)(float,float,float,float) r3.x, r6.zwzz, t3.xyzw, s3
add r2.w, r2.w, r3.x
add r1.w, r1.w, r2.w
mul r1.w, r1.w, l(0.250000)
max r1.w, |r1.w|, l(0.000001)
mul r1.w, r1.w, r1.w
max r1.w, r1.w, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, cb3[18].x
exp r1.w, r1.w
mul_sat r1.w, r1.w, cb3[18].y
mad r0.xyz, r1.wwww, r1.xyzx, r0.xyzx
add r1.x, r2.z, -cb2[8].z
mul r1.x, r1.x, l(0.010000)
max r1.x, |r1.x|, l(0.000001)
log r1.x, r1.x
mul r1.x, r1.x, l(3.500000)
exp r1.x, r1.x
mad r0.xyz, r1.xxxx, r0.wwww, r0.xyzx
mul_sat r0.xyz, r0.xyzx, cb3[5].xyzx
add r1.xyz, -r2.xyzx, cb0[54].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
mul r0.w, r0.w, l(0.000666666660)
exp r0.w, -r0.w
add r0.w, -r0.w, l(1.000000)
mad r1.x, v5.y, l(2.000000), v5.x
add r1.x, r1.x, cb1[32].x
add r1.x, r1.x, l(-1.500000)
mul r1.x, r1.x, l(0.200000)
dp2 r1.y, l(2.40845060, 3.25352120, 0.000000, 0.000000), v5.xyxx
frc r1.xy, r1.xyxx
mad r1.x, r1.x, l(5.000000), r1.y
mad r0.w, r1.x, l(0.166666672), -r0.w
add r0.w, r0.w, l(0.166700)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
mov_sat r1.xy, cb3[18].zwzz
mov_sat r0.w, cb3[19].x
mad o2.z, r0.w, cb1[8].y, cb1[8].x
div r1.zw, v4.xxxy, v4.wwww
add r1.zw, r1.zzzw, -cb0[27].xxxy
div r3.xy, v3.xyxx, v3.wwww
add r3.xy, r3.xyxx, -cb0[60].xyxx
add r1.zw, r1.zzzw, -r3.xxxy
mad r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.249500, 0.249500), l(0.000000, 0.000000, 0.499992371, 0.499992371)
mul o4.xy, r1.zwzz, v3.zzzz
mov o4.zw, l(0,0,0,0)
mad r3.xyz, -r0.xyzx, r1.xxxx, r0.xyzx
mul r0.w, r1.y, l(0.080000)
mad r4.xyz, -r1.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r0.xyzx
mad r4.xyz, r1.xxxx, r4.xyzx, r0.wwww
mad r3.xyz, r3.xyzx, cb1[5].wwww, cb1[5].xyzx
mad r4.xyz, r4.xyzx, cb1[6].wwww, cb1[6].xyzx
mov r8.w, l(1.000000)
dp4 r5.x, cb1[48].xyzw, r8.xyzw
dp4 r5.y, cb1[49].xyzw, r8.xyzw
dp4 r5.z, cb1[50].xyzw, r8.xyzw
mul r6.xyzw, r8.yzzx, r8.xyzz
dp4 r7.x, cb1[51].xyzw, r6.xyzw
dp4 r7.y, cb1[52].xyzw, r6.xyzw
dp4 r7.z, cb1[53].xyzw, r6.xyzw
mul r0.w, r8.y, r8.y
mad r0.w, r8.x, r8.x, -r0.w
add r5.xyz, r5.xyzx, r7.xyzx
mad r5.xyz, cb1[54].xyzx, r0.wwww, r5.xyzx
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r5.xyz, r5.xyzx, cb1[47].xyzx
mul r6.xyz, r3.xyzx, r5.xyzx
mad r4.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r3.xyzx
mad r3.xyz, -r5.xyzx, r3.xyzx, r4.xyzx
mad r3.xyz, cb1[13].xxxx, r3.xyzx, r6.xyzx
max r4.xyz, cb3[4].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.w, l(0.000000), cb1[9].x
if_nz r0.w
  add r5.xyz, r2.xyzx, -cb2[8].xyzx
  add r6.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r6.xyzx, |r5.xyzx|
  or r0.w, r5.y, r5.x
  or r0.w, r5.z, r0.w
  dp3 r1.z, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.z, r1.z, l(0.002000)
  frc r1.z, r1.z
  lt r1.z, l(0.500000), r1.z
  movc r2.xyz, r1.zzzz, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
endif 
add o0.xyz, r3.xyzx, r4.xyzx
mad o1.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov o0.w, l(0)
mov o1.w, cb2[11].x
mov o2.w, l(0.129411772)
mov o2.xy, r1.xyxx
mov o3.xyz, r0.xyzx
mov o3.w, l(1.000000)
mov o5.xyzw, l(0,0,0,0)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
