// Batch 6 DHR
// ---- Created with 3Dmigoto v1.2.57 on Mon Jun 05 20:41:08 2017
Texture3D<float4> t5 : register(t5);

Texture3D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[16];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[10];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[32];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[58];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[26];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"


void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD0,
  float4 v3 : TEXCOORD7,
  float4 v4 : SV_Position0,
  uint v5 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xy = -cb2[1].xy + v4.xy;
  r1.xy = r1.xy * cb2[2].zw + float2(-0.5,-0.5);
  r1.xy = v4.ww * r1.xy;
  r1.z = v4.w;
  r1.xyw = float3(2,-2,1) * r1.xyz;
  r2.xyzw = cb1[38].xyzw * v4.yyyy;
  r2.xyzw = v4.xxxx * cb1[37].xyzw + r2.xyzw;
  r2.xyzw = v4.zzzz * cb1[39].xyzw + r2.xyzw;
  r2.xyzw = cb1[40].xyzw + r2.xyzw;
  r2.xyz = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb1, 1);
matrix ClipToTranslatedWorld = MATRIX(cb1, 33);
float4 tmp = mul(r2.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r2.xyz = mul(tmp, ClipToTranslatedWorld);
 
  r3.xyz = -cb1[57].xyz + r2.xyz;
  r0.w = dot(-r2.xyz, -r2.xyz);
  r0.w = rsqrt(r0.w);
  r2.xyz = -r2.xyz * r0.www;
  r4.xyz = cb2[7].www * float3(0,0,1) + cb2[7].xyz;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = rsqrt(r0.w);
  r4.xyz = r4.xyz * r0.www;
  r5.xyz = r4.yyy * r0.xyz;
  r4.xyw = r4.xxx * v0.xyz + r5.xyz;
  r4.xyz = r4.zzz * v1.xyz + r4.xyw;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = rsqrt(r0.w);
  r4.xyz = r4.xyz * r0.www;
  r0.w = dot(r4.xyz, r2.xyz);
  r0.w = max(0, r0.w);
  r0.w = 1 + -r0.w;
  r0.w = max(9.99999997e-007, abs(r0.w));
  r2.w = r0.w * r0.w;
  r2.w = r2.w * r2.w;
  r2.w = r2.w * r0.w;
  r2.w = r2.w * 0.959999979 + 0.0399999991;
  r2.w = log2(r2.w);
  r2.w = 1.60000002 * r2.w;
  r2.w = exp2(r2.w);
  r5.xy = float2(6.28318548,1.2566371) * cb2[11].zz;
  r5.xy = sin(r5.xy);
  r3.w = 1 + r5.x;
  r3.w = r3.w * 0.5 + 1;
  r2.w = r3.w * r2.w;
  r5.xz = r0.ww * float2(0.959999979,0.959999979) + float2(0.0399999991,-0.00999999978);
  r3.w = saturate(3.99999976 * r5.z);
  r4.w = r3.w * -2 + 3;
  r3.w = r3.w * r3.w;
  r3.w = r4.w * r3.w;
  r4.w = log2(r5.x);
  r4.w = 1.60000002 * r4.w;
  r4.w = exp2(r4.w);
  r5.xz = cb2[11].zz * float2(0.800000012,0) + r4.ww;
  r5.xz = cb4[12].yy * r5.xz;
  r4.w = t0.Sample(s0_s, r5.xz).x;
  r4.w = cb4[12].z * r4.w;
  r3.w = r4.w * r3.w;
  r2.w = cb4[12].x * r2.w + r3.w;
  r2.w = cb4[12].w * r2.w;
  r0.w = log2(r0.w);
  r0.w = cb4[13].x * r0.w;
  r0.w = exp2(r0.w);
  r0.w = min(1, r0.w);
  r5.xzw = -cb4[6].xyz + cb4[5].xyz;
  r5.xzw = r0.www * r5.xzw + cb4[6].xyz;
  r6.xy = t1.Sample(s1_s, v2.zw).xy;
  r6.xy = r6.xy * float2(2,2) + float2(-1,-1);
  r3.w = dot(r6.xy, r6.xy);
  r3.w = 1 + -r3.w;
  r3.w = max(0, r3.w);
  r3.w = sqrt(r3.w);
  r1.xy = r1.xy / r1.ww;
  r6.zw = r1.xy * cb1[53].xy + cb1[53].wz;
  r1.w = t2.SampleLevel(s2_s, r6.zw, 0).x;
  r1.w = r1.w * cb1[52].z + -cb1[52].w;
  r1.w = 1 / r1.w;
  r1.w = saturate(r1.w / cb4[13].y);
  r7.xy = r1.ww * -cb4[13].zw + cb4[13].zw;
  r7.zw = r7.xx * r6.xy;
  r8.xy = r6.xy * r7.xx + r6.zw;
  r1.w = t2.SampleLevel(s2_s, r8.xy, 0).x;
  r1.w = r1.w * cb1[52].z + -cb1[52].w;
  r1.w = 1 / r1.w;
  r1.w = saturate(-r1.z * 1 + r1.w);
  r7.zw = r1.ww * r7.zw;
  r7.zw = r7.zw * float2(2,-2) + r1.xy;
  r7.zw = max(float2(-0.999000013,-0.999000013), r7.zw);
  r7.zw = min(float2(0.999000013,0.999000013), r7.zw);
  r7.zw = r7.zw * cb1[53].xy + cb1[53].wz;
  r1.w = t3.Sample(s3_s, r7.zw).x;
  r1.w = r1.w * r1.w;
  r1.w = r1.w * r1.w;
  r8.x = 10 * r1.w;
  r1.w = r7.x * r7.y;
  r7.xz = r6.xy * r1.ww;
  r9.xy = r6.xy * r1.ww + r6.zw;
  r4.w = t2.SampleLevel(s2_s, r9.xy, 0).x;
  r4.w = r4.w * cb1[52].z + -cb1[52].w;
  r4.w = 1 / r4.w;
  r4.w = saturate(-r1.z * 1 + r4.w);
  r7.xz = r4.ww * r7.xz;
  r7.xz = r7.xz * float2(2,-2) + r1.xy;
  r7.xz = max(float2(-0.999000013,-0.999000013), r7.xz);
  r7.xz = min(float2(0.999000013,0.999000013), r7.xz);
  r7.xz = r7.xz * cb1[53].xy + cb1[53].wz;
  r4.w = t3.Sample(s3_s, r7.xz).y;
  r4.w = r4.w * r4.w;
  r4.w = r4.w * r4.w;
  r8.y = 10 * r4.w;
  r1.w = r1.w * r7.y;
  r7.xy = r6.xy * r1.ww;
  r7.zw = r6.xy * r1.ww + r6.zw;
  r1.w = t2.SampleLevel(s2_s, r7.zw, 0).x;
  r1.w = r1.w * cb1[52].z + -cb1[52].w;
  r1.w = 1 / r1.w;
  r1.z = saturate(-r1.z * 1 + r1.w);
  r1.zw = r1.zz * r7.xy;
  r1.xy = r1.zw * float2(2,-2) + r1.xy;
  r1.xy = max(float2(-0.999000013,-0.999000013), r1.xy);
  r1.xy = min(float2(0.999000013,0.999000013), r1.xy);
  r1.xy = r1.xy * cb1[53].xy + cb1[53].wz;
  r1.x = t3.Sample(s3_s, r1.xy).z;
  r1.x = r1.x * r1.x;
  r1.x = r1.x * r1.x;
  r8.z = 10 * r1.x;
  r0.xyz = r6.yyy * r0.xyz;
  r0.xyz = r6.xxx * v0.xyz + r0.xyz;
  r0.xyz = r3.www * v1.xyz + r0.xyz;
  r0.x = dot(r0.xyz, r2.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = log2(r0.x);
  r0.x = cb4[14].x * r0.x;
  r0.x = exp2(r0.x);
  r0.y = cb4[14].y * r0.x;
  r0.yz = abs(r2.xy) * r0.yy + r6.zw;
  r1.xyz = t3.Sample(s3_s, r0.yz).xyz;
  r1.xyz = r1.xyz * r1.xyz;
  r1.xyz = r1.xyz * r1.xyz;
  r1.xyz = r1.xyz * float3(10,10,10) + -r8.xyz;
  r0.xyz = r0.xxx * r1.xyz + r8.xyz;
  r1.x = cb4[14].z + -cb4[14].w;
  r0.w = r0.w * r1.x + cb4[14].w;
  r0.xyz = cb4[6].xyz * r0.xyz + -r5.xzw;
  r0.xyz = r0.www * r0.xyz + r5.xzw;
  r0.w = dot(r2.xyz, v1.xyz);
  r0.w = 1 + -r0.w;
  r0.w = max(9.99999997e-007, abs(r0.w));
  r0.w = log2(r0.w);
  r0.w = cb4[13].x * r0.w;
  r0.w = exp2(r0.w);
  r1.xyz = cb4[8].xyz * r0.www;
  r0.w = abs(r5.y) * 0.5 + 0.5;
  r0.w = 0.5 * r0.w;
  r0.xyz = r1.xyz * r0.www + r0.xyz;
  r0.xyz = cb4[15].xxx * r0.xyz;
  r1.xyz = cb4[2].xyz * r2.www + r0.xyz;
  r0.xyz = max(r1.xyz, r0.xyz);
  r0.xyz = cb4[9].xyz + r0.xyz;
  r1.xyz = saturate(cb4[11].xyz);
  r1.xyz = r1.xyz * cb2[5].www + cb2[5].xyz;
  r2.xyz = cb2[6].www * float3(0.0399999991,0.0399999991,0.0399999991) + cb2[6].xyz;
  r0.w = max(1.00000002e-016, cb0[23].x);
  r0.w = 1 / r0.w;
  r1.w = dot(cb0[23].yzw, cb0[23].yzw);
  r1.w = sqrt(r1.w);
  r0.w = r1.w * r0.w;
  r0.w = min(1, r0.w);
  r1.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r5.xyz = cb0[23].yzw * r0.www;
  r0.w = dot(r4.xyz, r5.xyz);
  r0.w = r0.w + r0.w;
  r5.x = cb0[23].x * r1.w + r0.w;
  r0.w = max(1.00000002e-016, cb0[24].x);
  r0.w = 1 / r0.w;
  r1.w = dot(cb0[24].yzw, cb0[24].yzw);
  r1.w = sqrt(r1.w);
  r0.w = r1.w * r0.w;
  r0.w = min(1, r0.w);
  r1.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r6.xyz = cb0[24].yzw * r0.www;
  r0.w = dot(r4.xyz, r6.xyz);
  r0.w = r0.w + r0.w;
  r5.y = cb0[24].x * r1.w + r0.w;
  r0.w = max(1.00000002e-016, cb0[25].x);
  r0.w = 1 / r0.w;
  r1.w = dot(cb0[25].yzw, cb0[25].yzw);
  r1.w = sqrt(r1.w);
  r0.w = r1.w * r0.w;
  r0.w = min(1, r0.w);
  r1.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r6.xyz = cb0[25].yzw * r0.www;
  r0.w = dot(r4.xyz, r6.xyz);
  r0.w = r0.w + r0.w;
  r5.z = cb0[25].x * r1.w + r0.w;
  r4.xyz = max(float3(0,0,0), r5.xyz);
  r5.xyz = -cb2[28].xyz + r3.xyz;
  r6.xyz = cb2[30].xyz * r5.xyz;
  r7.xyz = -cb2[29].xyz + r3.xyz;
  r7.xyz = cb2[31].xyz * r7.xyz;
  r5.xyz = r5.xyz * cb2[30].xyz + float3(-0.5,-0.5,-0.5);
  r5.xyz = float3(0.5,0.5,0.5) + -abs(r5.xyz);
  r5.xyz = saturate(float3(6,6,6) * r5.xyz);
  r0.w = r5.x * r5.y;
  r0.w = r0.w * r5.z;
  r5.xyz = t4.SampleLevel(s4_s, r6.xyz, 0).xyz;
  r6.xyz = t5.SampleLevel(s5_s, r7.xyz, 0).xyz;
  r5.xyz = -r6.xyz + r5.xyz;
  r5.xyz = r0.www * r5.xyz + r6.xyz;
  r5.xyz = r5.xyz * r1.xyz;
  r5.xyz = float3(0.886227608,0.886227608,0.886227608) * r5.xyz;
  r4.xyz = r4.xyz * r1.xyz + r5.xyz;
  r1.xyz = r2.xyz * float3(0.449999988,0.449999988,0.449999988) + r1.xyz;
  r1.xyz = r1.xyz + -r4.xyz;
  r1.xyz = cb2[13].xxx * r1.xyz + r4.xyz;
  r0.xyz = max(float3(0,0,0), r0.xyz);
  r0.w = cmp(0 < cb2[9].x);
  if (r0.w != 0) {
    r2.xyz = -cb3[8].xyz + r3.xyz;
    r4.xyz = float3(1,1,1) + cb3[9].xyz;
    r2.xyz = cmp(r4.xyz < abs(r2.xyz));
    r0.w = (int)r2.y | (int)r2.x;
    r0.w = (int)r2.z | (int)r0.w;
    r1.w = dot(r3.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.w = 0.00200000009 * r1.w;
    r1.w = frac(r1.w);
    r1.w = cmp(0.5 < r1.w);
    r2.xyz = r1.www ? float3(0,1,1) : float3(1,1,0);
    r0.xyz = r0.www ? r2.xyz : r0.xyz;
  }
  r0.xyz = r1.xyz + r0.xyz;
  o0.xyz = r0.xyz * v3.www + v3.xyz;
  o0.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original ASM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float     zw
// TEXCOORD                 7   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer cb1[58], immediateIndexed
dcl_constantbuffer cb2[32], immediateIndexed
dcl_constantbuffer cb3[10], immediateIndexed
dcl_constantbuffer cb4[16], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.zw
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_output o0.xyzw
dcl_temps 10
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v4.xyxx, -cb2[1].xyxx
mad r1.xy, r1.xyxx, cb2[2].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v4.wwww
mov r1.z, v4.w
mul r1.xyw, r1.xyxz, l(2.000000, -2.000000, 0.000000, 1.000000)
mul r2.xyzw, v4.yyyy, cb1[38].xyzw
mad r2.xyzw, v4.xxxx, cb1[37].xyzw, r2.xyzw
mad r2.xyzw, v4.zzzz, cb1[39].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb1[40].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r3.xyz, r2.xyzx, -cb1[57].xyzx
dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r2.xyzx
mad r4.xyz, cb2[7].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb2[7].xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
mul r5.xyz, r0.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, v0.xyxz, r5.xyxz
mad r4.xyz, r4.zzzz, v1.xyzx, r4.xywx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
dp3 r0.w, r4.xyzx, r2.xyzx
max r0.w, r0.w, l(0.000000)
add r0.w, -r0.w, l(1.000000)
max r0.w, |r0.w|, l(0.000001)
mul r2.w, r0.w, r0.w
mul r2.w, r2.w, r2.w
mul r2.w, r0.w, r2.w
mad r2.w, r2.w, l(0.960000), l(0.040000)
log r2.w, r2.w
mul r2.w, r2.w, l(1.600000)
exp r2.w, r2.w
mul r5.xy, cb2[11].zzzz, l(6.283185, 1.256637, 0.000000, 0.000000)
sincos r5.xy, null, r5.xyxx
add r3.w, r5.x, l(1.000000)
mad r3.w, r3.w, l(0.500000), l(1.000000)
mul r2.w, r2.w, r3.w
mad r5.xz, r0.wwww, l(0.960000, 0.000000, 0.960000, 0.000000), l(0.040000, 0.000000, -0.010000, 0.000000)
mul_sat r3.w, r5.z, l(4.000000)
mad r4.w, r3.w, l(-2.000000), l(3.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r4.w
log r4.w, r5.x
mul r4.w, r4.w, l(1.600000)
exp r4.w, r4.w
mad r5.xz, cb2[11].zzzz, l(0.800000, 0.000000, 0.000000, 0.000000), r4.wwww
mul r5.xz, r5.xxzx, cb4[12].yyyy
sample_indexable(texture2d)(float,float,float,float) r4.w, r5.xzxx, t0.yzwx, s0
mul r4.w, r4.w, cb4[12].z
mul r3.w, r3.w, r4.w
mad r2.w, cb4[12].x, r2.w, r3.w
mul r2.w, r2.w, cb4[12].w
log r0.w, r0.w
mul r0.w, r0.w, cb4[13].x
exp r0.w, r0.w
min r0.w, r0.w, l(1.000000)
add r5.xzw, cb4[5].xxyz, -cb4[6].xxyz
mad r5.xzw, r0.wwww, r5.xxzw, cb4[6].xxyz
sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.zwzz, t1.xyzw, s1
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r6.xyxx, r6.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r3.w, r3.w
div r1.xy, r1.xyxx, r1.wwww
mad r6.zw, r1.xxxy, cb1[53].xxxy, cb1[53].wwwz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.zwzz, t2.yzwx, s2, l(0.000000)
mad r1.w, r1.w, cb1[52].z, -cb1[52].w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
div_sat r1.w, r1.w, cb4[13].y
mad r7.xy, r1.wwww, -cb4[13].zwzz, cb4[13].zwzz
mul r7.zw, r6.xxxy, r7.xxxx
mad r8.xy, r6.xyxx, r7.xxxx, r6.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r8.xyxx, t2.yzwx, s2, l(0.000000)
mad r1.w, r1.w, cb1[52].z, -cb1[52].w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mad_sat r1.w, -r1.z, l(1.000000), r1.w
mul r7.zw, r7.zzzw, r1.wwww
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, -2.000000), r1.xxxy
max r7.zw, r7.zzzw, l(0.000000, 0.000000, -0.999000, -0.999000)
min r7.zw, r7.zzzw, l(0.000000, 0.000000, 0.999000, 0.999000)
mad r7.zw, r7.zzzw, cb1[53].xxxy, cb1[53].wwwz
sample_indexable(texture2d)(float,float,float,float) r1.w, r7.zwzz, t3.yzwx, s3
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r1.w
mul r8.x, r1.w, l(10.000000)
mul r1.w, r7.y, r7.x
mul r7.xz, r1.wwww, r6.xxyx
mad r9.xy, r6.xyxx, r1.wwww, r6.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r4.w, r9.xyxx, t2.yzwx, s2, l(0.000000)
mad r4.w, r4.w, cb1[52].z, -cb1[52].w
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mad_sat r4.w, -r1.z, l(1.000000), r4.w
mul r7.xz, r7.xxzx, r4.wwww
mad r7.xz, r7.xxzx, l(2.000000, 0.000000, -2.000000, 0.000000), r1.xxyx
max r7.xz, r7.xxzx, l(-0.999000, 0.000000, -0.999000, 0.000000)
min r7.xz, r7.xxzx, l(0.999000, 0.000000, 0.999000, 0.000000)
mad r7.xz, r7.xxzx, cb1[53].xxyx, cb1[53].wwzw
sample_indexable(texture2d)(float,float,float,float) r4.w, r7.xzxx, t3.xzwy, s3
mul r4.w, r4.w, r4.w
mul r4.w, r4.w, r4.w
mul r8.y, r4.w, l(10.000000)
mul r1.w, r7.y, r1.w
mul r7.xy, r1.wwww, r6.xyxx
mad r7.zw, r6.xxxy, r1.wwww, r6.zzzw
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r7.zwzz, t2.yzwx, s2, l(0.000000)
mad r1.w, r1.w, cb1[52].z, -cb1[52].w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mad_sat r1.z, -r1.z, l(1.000000), r1.w
mul r1.zw, r7.xxxy, r1.zzzz
mad r1.xy, r1.zwzz, l(2.000000, -2.000000, 0.000000, 0.000000), r1.xyxx
max r1.xy, r1.xyxx, l(-0.999000, -0.999000, 0.000000, 0.000000)
min r1.xy, r1.xyxx, l(0.999000, 0.999000, 0.000000, 0.000000)
mad r1.xy, r1.xyxx, cb1[53].xyxx, cb1[53].wzww
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t3.zxyw, s3
mul r1.x, r1.x, r1.x
mul r1.x, r1.x, r1.x
mul r8.z, r1.x, l(10.000000)
mul r0.xyz, r0.xyzx, r6.yyyy
mad r0.xyz, r6.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r3.wwww, v1.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r2.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
max r0.x, |r0.x|, l(0.000001)
log r0.x, r0.x
mul r0.x, r0.x, cb4[14].x
exp r0.x, r0.x
mul r0.y, r0.x, cb4[14].y
mad r0.yz, |r2.xxyx|, r0.yyyy, r6.zzwz
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r0.yzyy, t3.xyzw, s3
mul r1.xyz, r1.xyzx, r1.xyzx
mul r1.xyz, r1.xyzx, r1.xyzx
mad r1.xyz, r1.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000), -r8.xyzx
mad r0.xyz, r0.xxxx, r1.xyzx, r8.xyzx
add r1.x, -cb4[14].w, cb4[14].z
mad r0.w, r0.w, r1.x, cb4[14].w
mad r0.xyz, cb4[6].xyzx, r0.xyzx, -r5.xzwx
mad r0.xyz, r0.wwww, r0.xyzx, r5.xzwx
dp3 r0.w, r2.xyzx, v1.xyzx
add r0.w, -r0.w, l(1.000000)
max r0.w, |r0.w|, l(0.000001)
log r0.w, r0.w
mul r0.w, r0.w, cb4[13].x
exp r0.w, r0.w
mul r1.xyz, r0.wwww, cb4[8].xyzx
mad r0.w, |r5.y|, l(0.500000), l(0.500000)
mul r0.w, r0.w, l(0.500000)
mad r0.xyz, r1.xyzx, r0.wwww, r0.xyzx
mul r0.xyz, r0.xyzx, cb4[15].xxxx
mad r1.xyz, cb4[2].xyzx, r2.wwww, r0.xyzx
max r0.xyz, r0.xyzx, r1.xyzx
add r0.xyz, r0.xyzx, cb4[9].xyzx
mov_sat r1.xyz, cb4[11].xyzx
mad r1.xyz, r1.xyzx, cb2[5].wwww, cb2[5].xyzx
mad r2.xyz, cb2[6].wwww, l(0.040000, 0.040000, 0.040000, 0.000000), cb2[6].xyzx
max r0.w, cb0[23].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r1.w, cb0[23].yzwy, cb0[23].yzwy
sqrt r1.w, r1.w
mul r0.w, r0.w, r1.w
min r0.w, r0.w, l(1.000000)
mad r1.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r5.xyz, r0.wwww, cb0[23].yzwy
dp3 r0.w, r4.xyzx, r5.xyzx
add r0.w, r0.w, r0.w
mad r5.x, cb0[23].x, r1.w, r0.w
max r0.w, cb0[24].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r1.w, cb0[24].yzwy, cb0[24].yzwy
sqrt r1.w, r1.w
mul r0.w, r0.w, r1.w
min r0.w, r0.w, l(1.000000)
mad r1.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r6.xyz, r0.wwww, cb0[24].yzwy
dp3 r0.w, r4.xyzx, r6.xyzx
add r0.w, r0.w, r0.w
mad r5.y, cb0[24].x, r1.w, r0.w
max r0.w, cb0[25].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r1.w, cb0[25].yzwy, cb0[25].yzwy
sqrt r1.w, r1.w
mul r0.w, r0.w, r1.w
min r0.w, r0.w, l(1.000000)
mad r1.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r6.xyz, r0.wwww, cb0[25].yzwy
dp3 r0.w, r4.xyzx, r6.xyzx
add r0.w, r0.w, r0.w
mad r5.z, cb0[25].x, r1.w, r0.w
max r4.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r5.xyz, r3.xyzx, -cb2[28].xyzx
mul r6.xyz, r5.xyzx, cb2[30].xyzx
add r7.xyz, r3.xyzx, -cb2[29].xyzx
mul r7.xyz, r7.xyzx, cb2[31].xyzx
mad r5.xyz, r5.xyzx, cb2[30].xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
add r5.xyz, -|r5.xyzx|, l(0.500000, 0.500000, 0.500000, 0.000000)
mul_sat r5.xyz, r5.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000)
mul r0.w, r5.y, r5.x
mul r0.w, r5.z, r0.w
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r6.xyzx, t4.xyzw, s4, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r6.xyz, r7.xyzx, t5.xyzw, s5, l(0.000000)
add r5.xyz, r5.xyzx, -r6.xyzx
mad r5.xyz, r0.wwww, r5.xyzx, r6.xyzx
mul r5.xyz, r1.xyzx, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.886228, 0.886228, 0.886228, 0.000000)
mad r4.xyz, r4.xyzx, r1.xyzx, r5.xyzx
mad r1.xyz, r2.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r1.xyzx
add r1.xyz, -r4.xyzx, r1.xyzx
mad r1.xyz, cb2[13].xxxx, r1.xyzx, r4.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.w, l(0.000000), cb2[9].x
if_nz r0.w
  add r2.xyz, r3.xyzx, -cb3[8].xyzx
  add r4.xyz, cb3[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r2.xyz, r4.xyzx, |r2.xyzx|
  or r0.w, r2.y, r2.x
  or r0.w, r2.z, r0.w
  dp3 r1.w, r3.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.w, r1.w, l(0.002000)
  frc r1.w, r1.w
  lt r1.w, l(0.500000), r1.w
  movc r2.xyz, r1.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
endif 
add r0.xyz, r0.xyzx, r1.xyzx
mad o0.xyz, r0.xyzx, v3.wwww, v3.xyzx
mov o0.w, l(1.000000)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
