// Batch 5 DHR
// ---- Created with 3Dmigoto v1.2.57 on Wed Jun 14 22:30:37 2017
Texture3D<float4> t5 : register(t5);

Texture3D<float4> t4 : register(t4);

Texture3D<float4> t3 : register(t3);

Texture3D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[3];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[10];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[55];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[58];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[21];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"



void main( 
  float4 v0 : TEXCOORD10,
  float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD2,
  float4 v3 : PARTICLE_SUBUVS0,
  float3 v4 : PARTICLE_LIGHTING_OFFSET0,
  float4 v5 : TEXCOORD7,
  float4 v6 : SV_Position0,
  uint v7 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xy = -cb2[1].xy + v6.xy;
  r1.xy = r1.xy * cb2[2].zw + float2(-0.5,-0.5);
  r1.xy = v6.ww * r1.xy;
  r1.z = v6.w;
  r1.xyw = float3(2,-2,1) * r1.xyz;
  r2.xyzw = cb1[38].xyzw * v6.yyyy;
  r2.xyzw = v6.xxxx * cb1[37].xyzw + r2.xyzw;
  r2.xyzw = v6.zzzz * cb1[39].xyzw + r2.xyzw;
  r2.xyzw = cb1[40].xyzw + r2.xyzw;
  r2.xyz = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb1, 1);
matrix ClipToTranslatedWorld = MATRIX(cb1, 33);
float4 tmp = mul(r2.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r2.xyz = mul(tmp, ClipToTranslatedWorld);
 
  r2.xyz = -cb1[57].xyz + r2.xyz;
  r3.xyz = cb2[7].www * float3(0,0,1) + cb2[7].xyz;
  r0.w = dot(r3.xyz, r3.xyz);
  r0.w = rsqrt(r0.w);
  r3.xyz = r3.xyz * r0.www;
  r0.xyz = r3.yyy * r0.xyz;
  r0.xyz = r3.xxx * v0.xyz + r0.xyz;
  r0.xyz = r3.zzz * v1.xyz + r0.xyz;
  r0.w = dot(r0.xyz, r0.xyz);
  r0.w = rsqrt(r0.w);
  r0.xyz = r0.xyz * r0.www;
  r3.xyz = cb4[1].xyz + v2.xyz;
  r4.xyz = saturate(cb4[2].xyz * v2.xyz);
  r2.w = t0.Sample(s0_s, v3.xy).x;
  r3.w = t0.Sample(s0_s, v3.zw).x;
  r3.w = r3.w + -r2.w;
  r2.w = v0.w * r3.w + r2.w;
  r2.w = v2.w * r2.w;
  r2.w = 4 * r2.w;
  r1.xy = r1.xy / r1.ww;
  r1.xy = r1.xy * cb1[53].xy + cb1[53].wz;
  r1.x = t1.SampleLevel(s1_s, r1.xy, 0).x;
  r1.x = r1.x * cb1[52].z + -cb1[52].w;
  r1.x = 1 / r1.x;
  r1.x = -r1.z * 1 + r1.x;
  r1.x = saturate(0.0250000004 * r1.x);
  r1.w = saturate(r2.w * r1.x);
  r4.xyz = r4.xyz * cb2[5].www + cb2[5].xyz;
  r5.xyz = cb2[6].www * float3(0.0399999991,0.0399999991,0.0399999991) + cb2[6].xyz;
  r0.w = 1;
  r6.x = dot(cb2[48].xyzw, r0.xyzw);
  r6.y = dot(cb2[49].xyzw, r0.xyzw);
  r6.z = dot(cb2[50].xyzw, r0.xyzw);
  r7.xyzw = r0.xyzz * r0.yzzx;
  r8.x = dot(cb2[51].xyzw, r7.xyzw);
  r8.y = dot(cb2[52].xyzw, r7.xyzw);
  r8.z = dot(cb2[53].xyzw, r7.xyzw);
  r0.w = r0.y * r0.y;
  r0.w = r0.x * r0.x + -r0.w;
  r6.xyz = r8.xyz + r6.xyz;
  r6.xyz = cb2[54].xyz * r0.www + r6.xyz;
  r6.xyz = max(float3(0,0,0), r6.xyz);
  r0.w = max(1.00000002e-016, cb0[18].x);
  r0.w = 1 / r0.w;
  r2.w = dot(cb0[18].yzw, cb0[18].yzw);
  r2.w = sqrt(r2.w);
  r0.w = r2.w * r0.w;
  r0.w = min(1, r0.w);
  r2.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r7.xyz = cb0[18].yzw * r0.www;
  r0.w = dot(r0.xyz, r7.xyz);
  r0.w = r0.w + r0.w;
  r7.x = cb0[18].x * r2.w + r0.w;
  r0.w = max(1.00000002e-016, cb0[19].x);
  r0.w = 1 / r0.w;
  r2.w = dot(cb0[19].yzw, cb0[19].yzw);
  r2.w = sqrt(r2.w);
  r0.w = r2.w * r0.w;
  r0.w = min(1, r0.w);
  r2.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r8.xyz = cb0[19].yzw * r0.www;
  r0.w = dot(r0.xyz, r8.xyz);
  r0.w = r0.w + r0.w;
  r7.y = cb0[19].x * r2.w + r0.w;
  r0.w = max(1.00000002e-016, cb0[20].x);
  r0.w = 1 / r0.w;
  r2.w = dot(cb0[20].yzw, cb0[20].yzw);
  r2.w = sqrt(r2.w);
  r0.w = r2.w * r0.w;
  r0.w = min(1, r0.w);
  r2.w = r0.w * 0.25 + 1;
  r0.w = -r0.w * 0.375 + 1;
  r8.xyz = cb0[20].yzw * r0.www;
  r0.w = dot(r0.xyz, r8.xyz);
  r0.w = r0.w + r0.w;
  r7.z = cb0[20].x * r2.w + r0.w;
  r7.xyz = max(float3(0,0,0), r7.xyz);
  r6.xyz = r6.xyz * cb2[47].xyz + r7.xyz;
  r7.xyz = v4.xyz + r2.xyz;
  r8.xyz = -cb2[28].xyz + r7.xyz;
  r9.xyz = cb2[30].xyz * r8.xyz;
  r7.xyz = -cb2[29].xyz + r7.xyz;
  r7.xyz = cb2[31].xyz * r7.xyz;
  r8.xyz = r8.xyz * cb2[30].xyz + float3(-0.5,-0.5,-0.5);
  r8.xyz = float3(0.5,0.5,0.5) + -abs(r8.xyz);
  r8.xyz = saturate(float3(6,6,6) * r8.xyz);
  r0.w = r8.x * r8.y;
  r0.w = r0.w * r8.z;
  r8.xyz = t2.SampleLevel(s2_s, r9.xyz, 0).xyz;
  r10.xyz = t3.SampleLevel(s3_s, r7.xyz, 0).xyz;
  r8.xyz = -r10.xyz + r8.xyz;
  r8.xyz = r0.www * r8.xyz + r10.xyz;
  r9.xyz = t4.SampleLevel(s4_s, r9.xyz, 0).xyz;
  r7.xyz = t5.SampleLevel(s5_s, r7.xyz, 0).xyz;
  r9.xyz = r9.xyz + -r7.xyz;
  r7.xyz = r0.www * r9.xyz + r7.xyz;
  r0.w = dot(r8.xyz, float3(0.300000012,0.589999974,0.109999999));
  r9.xyz = r8.xyz / r0.www;
  r10.yzw = r9.xxx * r7.xyz;
  r11.yzw = r9.yyy * r7.xyz;
  r7.yzw = r9.zzz * r7.xyz;
  r0.yzw = float3(-1.02332771,1.02332771,-1.02332771) * r0.yzx;
  r10.x = r8.x;
  r0.x = 0.886227608;
  r9.x = dot(r10.xyzw, r0.xyzw);
  r11.x = r8.y;
  r9.y = dot(r11.xyzw, r0.xyzw);
  r7.x = r8.z;
  r9.z = dot(r7.xyzw, r0.xyzw);
  r0.xyz = max(float3(0,0,0), r9.xyz);
  r0.xyz = r4.xyz * r0.xyz;
  r0.xyz = r6.xyz * r4.xyz + r0.xyz;
  r4.xyz = r5.xyz * float3(0.449999988,0.449999988,0.449999988) + r4.xyz;
  r4.xyz = r4.xyz + -r0.xyz;
  r0.xyz = cb2[13].xxx * r4.xyz + r0.xyz;
  r1.xyz = max(float3(0,0,0), r3.xyz);
  r0.w = cmp(0 < cb2[9].x);
  if (r0.w != 0) {
    r3.xyz = -cb3[8].xyz + r2.xyz;
    r4.xyz = float3(1,1,1) + cb3[9].xyz;
    r3.xyz = cmp(r4.xyz < abs(r3.xyz));
    r0.w = (int)r3.y | (int)r3.x;
    r0.w = (int)r3.z | (int)r0.w;
    r2.x = dot(r2.xyz, float3(0.577000022,0.577000022,0.577000022));
    r2.x = 0.00200000009 * r2.x;
    r2.x = frac(r2.x);
    r2.x = cmp(0.5 < r2.x);
    r2.yzw = r2.xxx ? float3(0,1,1) : float3(1,1,0);
    r2.x = 1;
    r1.xyzw = r0.wwww ? r2.yzwx : r1.xyzw;
    o0.w = r1.w;
  } else {
    o0.w = r1.w;
  }
  r0.xyz = r1.xyz + r0.xyz;
  o0.xyz = r0.xyz * v5.www + v5.xyz;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original ASM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float   xyzw
// PARTICLE_SUBUVS          0   xyzw        3     NONE   float   xyzw
// PARTICLE_LIGHTING_OFFSET     0   xyz         4     NONE   float   xyz 
// TEXCOORD                 7   xyzw        5     NONE   float   xyzw
// SV_Position              0   xyzw        6      POS   float   xyzw
// SV_IsFrontFace           0   x           7    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[21], immediateIndexed
dcl_constantbuffer cb1[58], immediateIndexed
dcl_constantbuffer cb2[55], immediateIndexed
dcl_constantbuffer cb3[10], immediateIndexed
dcl_constantbuffer cb4[3], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyzw
dcl_input_ps_siv linear noperspective v6.xyzw, position
dcl_output o0.xyzw
dcl_temps 12
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v6.xyxx, -cb2[1].xyxx
mad r1.xy, r1.xyxx, cb2[2].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v6.wwww
mov r1.z, v6.w
mul r1.xyw, r1.xyxz, l(2.000000, -2.000000, 0.000000, 1.000000)
mul r2.xyzw, v6.yyyy, cb1[38].xyzw
mad r2.xyzw, v6.xxxx, cb1[37].xyzw, r2.xyzw
mad r2.xyzw, v6.zzzz, cb1[39].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb1[40].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r2.xyz, r2.xyzx, -cb1[57].xyzx
mad r3.xyz, cb2[7].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb2[7].xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r0.xyz, r0.xyzx, r3.yyyy
mad r0.xyz, r3.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r3.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
add r3.xyz, v2.xyzx, cb4[1].xyzx
mul_sat r4.xyz, v2.xyzx, cb4[2].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, v3.xyxx, t0.yzwx, s0
sample_indexable(texture2d)(float,float,float,float) r3.w, v3.zwzz, t0.yzwx, s0
add r3.w, -r2.w, r3.w
mad r2.w, v0.w, r3.w, r2.w
mul r2.w, r2.w, v2.w
mul r2.w, r2.w, l(4.000000)
div r1.xy, r1.xyxx, r1.wwww
mad r1.xy, r1.xyxx, cb1[53].xyxx, cb1[53].wzww
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t1.xyzw, s1, l(0.000000)
mad r1.x, r1.x, cb1[52].z, -cb1[52].w
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
mad r1.x, -r1.z, l(1.000000), r1.x
mul_sat r1.x, r1.x, l(0.025000)
mul_sat r1.w, r1.x, r2.w
mad r4.xyz, r4.xyzx, cb2[5].wwww, cb2[5].xyzx
mad r5.xyz, cb2[6].wwww, l(0.040000, 0.040000, 0.040000, 0.000000), cb2[6].xyzx
mov r0.w, l(1.000000)
dp4 r6.x, cb2[48].xyzw, r0.xyzw
dp4 r6.y, cb2[49].xyzw, r0.xyzw
dp4 r6.z, cb2[50].xyzw, r0.xyzw
mul r7.xyzw, r0.yzzx, r0.xyzz
dp4 r8.x, cb2[51].xyzw, r7.xyzw
dp4 r8.y, cb2[52].xyzw, r7.xyzw
dp4 r8.z, cb2[53].xyzw, r7.xyzw
mul r0.w, r0.y, r0.y
mad r0.w, r0.x, r0.x, -r0.w
add r6.xyz, r6.xyzx, r8.xyzx
mad r6.xyz, cb2[54].xyzx, r0.wwww, r6.xyzx
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
max r0.w, cb0[18].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r2.w, cb0[18].yzwy, cb0[18].yzwy
sqrt r2.w, r2.w
mul r0.w, r0.w, r2.w
min r0.w, r0.w, l(1.000000)
mad r2.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r7.xyz, r0.wwww, cb0[18].yzwy
dp3 r0.w, r0.xyzx, r7.xyzx
add r0.w, r0.w, r0.w
mad r7.x, cb0[18].x, r2.w, r0.w
max r0.w, cb0[19].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r2.w, cb0[19].yzwy, cb0[19].yzwy
sqrt r2.w, r2.w
mul r0.w, r0.w, r2.w
min r0.w, r0.w, l(1.000000)
mad r2.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r8.xyz, r0.wwww, cb0[19].yzwy
dp3 r0.w, r0.xyzx, r8.xyzx
add r0.w, r0.w, r0.w
mad r7.y, cb0[19].x, r2.w, r0.w
max r0.w, cb0[20].x, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
dp3 r2.w, cb0[20].yzwy, cb0[20].yzwy
sqrt r2.w, r2.w
mul r0.w, r0.w, r2.w
min r0.w, r0.w, l(1.000000)
mad r2.w, r0.w, l(0.250000), l(1.000000)
mad r0.w, -r0.w, l(0.375000), l(1.000000)
mul r8.xyz, r0.wwww, cb0[20].yzwy
dp3 r0.w, r0.xyzx, r8.xyzx
add r0.w, r0.w, r0.w
mad r7.z, cb0[20].x, r2.w, r0.w
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r6.xyz, r6.xyzx, cb2[47].xyzx, r7.xyzx
add r7.xyz, r2.xyzx, v4.xyzx
add r8.xyz, r7.xyzx, -cb2[28].xyzx
mul r9.xyz, r8.xyzx, cb2[30].xyzx
add r7.xyz, r7.xyzx, -cb2[29].xyzx
mul r7.xyz, r7.xyzx, cb2[31].xyzx
mad r8.xyz, r8.xyzx, cb2[30].xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
add r8.xyz, -|r8.xyzx|, l(0.500000, 0.500000, 0.500000, 0.000000)
mul_sat r8.xyz, r8.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000)
mul r0.w, r8.y, r8.x
mul r0.w, r8.z, r0.w
sample_l_indexable(texture3d)(float,float,float,float) r8.xyz, r9.xyzx, t2.xyzw, s2, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r7.xyzx, t3.xyzw, s3, l(0.000000)
add r8.xyz, r8.xyzx, -r10.xyzx
mad r8.xyz, r0.wwww, r8.xyzx, r10.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r9.xyz, r9.xyzx, t4.xyzw, s4, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r7.xyz, r7.xyzx, t5.xyzw, s5, l(0.000000)
add r9.xyz, -r7.xyzx, r9.xyzx
mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
dp3 r0.w, r8.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
div r9.xyz, r8.xyzx, r0.wwww
mul r10.yzw, r7.xxyz, r9.xxxx
mul r11.yzw, r7.xxyz, r9.yyyy
mul r7.yzw, r7.xxyz, r9.zzzz
mul r0.yzw, r0.yyzx, l(0.000000, -1.023328, 1.023328, -1.023328)
mov r10.x, r8.x
mov r0.x, l(0.886228)
dp4 r9.x, r10.xyzw, r0.xyzw
mov r11.x, r8.y
dp4 r9.y, r11.xyzw, r0.xyzw
mov r7.x, r8.z
dp4 r9.z, r7.xyzw, r0.xyzw
max r0.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.xyz, r0.xyzx, r4.xyzx
mad r0.xyz, r6.xyzx, r4.xyzx, r0.xyzx
mad r4.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r4.xyzx
add r4.xyz, -r0.xyzx, r4.xyzx
mad r0.xyz, cb2[13].xxxx, r4.xyzx, r0.xyzx
max r1.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.w, l(0.000000), cb2[9].x
if_nz r0.w
  add r3.xyz, r2.xyzx, -cb3[8].xyzx
  add r4.xyz, cb3[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r3.xyz, r4.xyzx, |r3.xyzx|
  or r0.w, r3.y, r3.x
  or r0.w, r3.z, r0.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.yzw, r2.xxxx, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  mov r2.x, l(1.000000)
  movc r1.xyzw, r0.wwww, r2.yzwx, r1.xyzw
  mov o0.w, r1.w
else 
  mov o0.w, r1.w
endif 
add r0.xyz, r0.xyzx, r1.xyzx
mad o0.xyz, r0.xyzx, v5.wwww, v5.xyzx
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
