// Water
Texture2D<float4> t7 : register(t7);

Texture2D<float4> t6 : register(t6);

TextureCube<float4> t5 : register(t5);

Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s7_s : register(s7);

SamplerState s6_s : register(s6);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[40];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[14];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[10];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[58];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : TEXCOORD0,
  float4 v4 : TEXCOORD1,
  float4 v5 : TEXCOORD7,
  float3 v6 : TEXCOORD9,
  float4 v7 : SV_Position0,
  uint v8 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13,r14;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xy = -cb1[1].xy + v7.xy;
  r1.xy = r1.xy * cb1[2].zw + float2(-0.5,-0.5);
  r1.xy = v7.ww * r1.xy;
  r1.z = v7.w;
  r1.xyw = float3(2,-2,1) * r1.xyz;
  r2.xyzw = cb0[38].xyzw * v7.yyyy;
  r2.xyzw = v7.xxxx * cb0[37].xyzw + r2.xyzw;
  r2.xyzw = v7.zzzz * cb0[39].xyzw + r2.xyzw;
  r2.xyzw = cb0[40].xyzw + r2.xyzw;
  r2.xyz = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 1);
matrix ClipToTranslatedWorld = MATRIX(cb0, 33);
float4 tmp = mul(r2.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r2.xyz = mul(tmp, ClipToTranslatedWorld);
  
  r3.xyz = -cb0[57].xyz + r2.xyz;
  r0.w = -cb0[57].z + v6.z;
  r2.w = dot(-r2.xyz, -r2.xyz);
  r2.w = rsqrt(r2.w);
  r2.xyz = -r2.xyz * r2.www;
  r4.xy = v3.zw;
  r4.z = v4.x;
  r4.xyz = float3(0,0,1) + r4.xyz;
  r2.w = cb4[32].z * cb1[11].z;
  r5.xyzw = r3.xyxy / cb4[33].yyyy;
  r6.xyzw = r2.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r5.zwzw;
  r6.xy = t0.Sample(s0_s, r6.xy).xy;
  r7.xy = r6.xy * float2(2,2) + float2(-1,-1);
  r3.w = dot(r7.xy, r7.xy);
  r3.w = 1 + -r3.w;
  r3.w = max(0, r3.w);
  r7.z = sqrt(r3.w);
  r6.xy = float2(0.418099999,0.354799986) + r6.zw;
  r6.xy = t0.Sample(s0_s, r6.xy).xy;
  r6.xy = r6.xy * float2(2,2) + float2(-1,-1);
  r3.w = dot(r6.xy, r6.xy);
  r3.w = 1 + -r3.w;
  r3.w = max(0, r3.w);
  r6.z = sqrt(r3.w);
  r6.xyz = r7.xyz + r6.xyz;
  r5.xyzw = r2.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r5.xyzw;
  r5.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r5.xyzw;
  r5.xy = t0.Sample(s0_s, r5.xy).xy;
  r7.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r2.w = dot(r7.xy, r7.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r7.z = sqrt(r2.w);
  r5.xy = t0.Sample(s0_s, r5.zw).xy;
  r5.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r2.w = dot(r5.xy, r5.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r5.z = sqrt(r2.w);
  r5.xyz = r7.xyz + r5.xyz;
  r5.xyz = r6.xyz + r5.xyz;
  r5.xyz = cb4[33].zzz * r5.xyz;
  r2.w = cb4[33].w * -2.9000001 + 3;
  r3.w = cb4[34].y * cb1[11].z;
  r6.xy = r3.xy / cb4[34].ww;
  r6.xy = float2(-0.5,-0.5) + r6.xy;
  r7.x = dot(float2(0.94426316,-0.329191536), r6.xy);
  r7.y = dot(float2(0.329191536,0.94426316), r6.xy);
  r6.xyzw = r3.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r7.xyxy;
  r6.xyzw = float4(0.5,0.5,0.918099999,0.854799986) + r6.xyzw;
  r6.xy = t1.Sample(s1_s, r6.xy).xy;
  r8.xy = r6.xy * float2(2,2) + float2(-1,-1);
  r4.w = dot(r8.xy, r8.xy);
  r4.w = 1 + -r4.w;
  r4.w = max(0, r4.w);
  r8.z = sqrt(r4.w);
  r6.xy = t1.Sample(s1_s, r6.zw).xy;
  r6.xy = r6.xy * float2(2,2) + float2(-1,-1);
  r4.w = dot(r6.xy, r6.xy);
  r4.w = 1 + -r4.w;
  r4.w = max(0, r4.w);
  r6.z = sqrt(r4.w);
  r6.xyz = r8.xyz + r6.xyz;
  r7.xyzw = r3.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r7.xyxy;
  r7.xyzw = float4(1.36486101,0.648383975,1.15134001,1.25163805) + r7.xyzw;
  r7.xy = t1.Sample(s1_s, r7.xy).xy;
  r8.xy = r7.xy * float2(2,2) + float2(-1,-1);
  r3.w = dot(r8.xy, r8.xy);
  r3.w = 1 + -r3.w;
  r3.w = max(0, r3.w);
  r8.z = sqrt(r3.w);
  r7.xy = t1.Sample(s1_s, r7.zw).xy;
  r7.xy = r7.xy * float2(2,2) + float2(-1,-1);
  r3.w = dot(r7.xy, r7.xy);
  r3.w = 1 + -r3.w;
  r3.w = max(0, r3.w);
  r7.z = sqrt(r3.w);
  r7.xyz = r8.xyz + r7.xyz;
  r6.xyz = r7.xyz + r6.xyz;
  r6.w = r6.z * r2.w;
  r7.xyz = float3(0.25,0.25,0.25) * r6.xyw;
  r5.xyz = r5.xyz * float3(0.25,0.25,0.0500000007) + r7.xyz;
  r5.xyz = float3(0,0,2) + r5.xyz;
  r2.w = dot(r5.xyz, r5.xyz);
  r2.w = sqrt(r2.w);
  r5.xyz = r5.xyz / r2.www;
  r7.xyz = cb0[54].xyz + -r3.xyz;
  r2.w = dot(r7.xyz, r7.xyz);
  r2.w = sqrt(r2.w);
  r2.w = r2.w / cb4[35].x;
  r2.w = exp2(-r2.w);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r3.w = 1 + -r2.w;
  r5.xyz = float3(-0,-0,-1) + r5.xyz;
  r5.xyz = r3.www * r5.xyz + float3(0,0,1);
  r7.xyz = r5.xyz * cb4[2].xyz + float3(1,1,1);
  r7.xyz = r7.xyz * float3(-1,-1,1) + float3(1,1,-1);
  r4.w = dot(r4.xyz, r7.xyz);
  r7.xyz = r7.xyz * r4.zzz;
  r4.xyz = r4.xyz * r4.www + -r7.xyz;
  r7.xyz = float3(0,0,1) + -r4.xyz;
  r4.xyz = r2.www * r7.xyz + r4.xyz;
  r7.xyz = r4.xyz * cb1[7].www + cb1[7].xyz;
  r4.w = dot(r7.xyz, r7.xyz);
  r4.w = rsqrt(r4.w);
  r7.xyz = r7.xyz * r4.www;
  r8.xyz = r7.yyy * r0.xyz;
  r7.xyw = r7.xxx * v0.xyz + r8.xyz;
  r7.xyz = r7.zzz * v1.xyz + r7.xyw;
  r4.w = dot(r7.xyz, r7.xyz);
  r4.w = rsqrt(r4.w);
  r7.xyz = r7.xyz * r4.www;
  r4.w = dot(r7.xyz, r2.xyz);
  r7.xyz = r7.xyz * r4.www;
  r7.xyz = r7.xyz * float3(2,2,2) + -r2.xyz;
  r0.w = r3.z + -r0.w;
  r0.w = max(0, r0.w);
  r0.w = min(1000, r0.w);
  r4.w = cb4[35].y * cb1[11].z;
  r8.xyzw = float4(-0.100000001,0.300000012,0.100000001,-0.300000012) * r4.wwww;
  r9.xyzw = r3.xyxy / cb4[35].zzzz;
  r10.yw = r8.xz;
  r10.xz = float2(0,0);
  r11.xyzw = r9.zwzw * float4(2,2,2,2) + r10.yxxy;
  r6.zw = t2.Sample(s2_s, r11.xy).xy;
  r12.w = r6.w + r6.w;
  r4.w = r6.z * 2 + -1;
  r13.xyzw = r9.zwzw * float4(0.5,0.5,2.5,2.5) + r10.yxzw;
  r5.w = t2.Sample(s2_s, r13.xy).x;
  r12.y = r5.w + r5.w;
  r5.w = r5.w * 2 + -1;
  r4.w = saturate(r5.w * r4.w);
  r4.w = max(9.99999997e-007, r4.w);
  r4.w = rsqrt(r4.w);
  r4.w = 1 / r4.w;
  r4.w = 3.29999995 * r4.w;
  r4.w = min(1, r4.w);
  r6.zw = r10.wz + r9.zw;
  r5.w = t2.Sample(s2_s, r6.zw).x;
  r12.x = r5.w + r5.w;
  r12.z = 1;
  r14.xyz = float3(-1,-1,1) + r12.xyz;
  r13.x = t2.Sample(s2_s, r13.zw).x;
  r13.y = t2.Sample(s2_s, r11.zw).y;
  r13.z = 1;
  r11.xyz = r13.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r5.w = dot(r14.xyz, r11.xyz);
  r11.xyz = r11.xyz + r11.xyz;
  r11.xyz = r14.xyz * r5.www + -r11.xyz;
  r12.xyz = float3(-1,-1,1) + r12.xwz;
  r10.xyzw = r9.zwzw * float4(3,3,4,4) + r10.zwxy;
  r13.x = t2.Sample(s2_s, r10.xy).x;
  r13.y = t2.Sample(s2_s, r10.zw).y;
  r13.z = 1;
  r10.xyz = r13.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r5.w = dot(r12.xyz, r10.xyz);
  r10.xyz = r10.xyz + r10.xyz;
  r10.xyz = r12.xyz * r5.www + -r10.xyz;
  r10.xyz = r11.xyz + r10.xyz;
  r5.w = dot(r10.xyz, r10.xyz);
  r5.w = sqrt(r5.w);
  r12.xyz = r10.xyz / r5.www;
  r5.w = dot(r11.xyz, r11.xyz);
  r5.w = sqrt(r5.w);
  r11.xyz = r11.xyz / r5.www;
  r5.w = dot(r12.xyz, r11.xyz);
  r5.w = -0.00499999989 + r5.w;
  r4.w = r5.w * r4.w;
  r4.w = max(9.99999997e-007, abs(r4.w));
  r4.w = log2(r4.w);
  r4.w = 3800 * r4.w;
  r4.w = exp2(r4.w);
  r0.w = r4.w * r0.w;
  r0.w = 1.34999998e+011 * r0.w;
  r0.w = min(1, r0.w);
  r4.w = max(9.99999997e-007, abs(cb3[11].z));
  r4.w = log2(r4.w);
  r4.w = 1.5 * r4.w;
  r4.w = exp2(r4.w);
  r5.w = saturate(-2000 * cb3[11].z);
  r11.xyz = -cb3[13].xyz + cb3[11].xyz;
  r11.xyz = r5.www * r11.xyz + cb3[13].xyz;
  r5.w = dot(-r11.xyz, -r11.xyz);
  r5.w = sqrt(r5.w);
  r11.xyz = -r11.xyz / r5.www;
  r8.xz = float2(0,0);
  r6.zw = r9.zw * float2(2,2) + r8.yx;
  r5.w = t2.Sample(s2_s, r6.zw).x;
  r12.x = r5.w + r5.w;
  r6.zw = r9.zw * float2(3,3) + r8.wz;
  r5.w = t2.Sample(s2_s, r6.zw).y;
  r12.y = r5.w + r5.w;
  r12.z = 1;
  r12.xyz = float3(-1,-1,1) + r12.xyz;
  r8.xyzw = r9.xyzw * float4(5,5,7,7) + r8.xyzw;
  r9.x = t2.Sample(s2_s, r8.xy).x;
  r9.y = t2.Sample(s2_s, r8.zw).y;
  r9.z = 1;
  r8.xyz = r9.xyz * float3(-2,-2,2) + float3(1,1,-1);
  r5.w = dot(r12.xyz, r8.xyz);
  r8.xyz = r8.xyz + r8.xyz;
  r8.xyz = r12.xyz * r5.www + -r8.xyz;
  r5.w = r2.w + r2.w;
  r5.w = max(9.99999997e-007, r5.w);
  r5.w = rsqrt(r5.w);
  r5.w = 1 / r5.w;
  r5.w = min(1, r5.w);
  r5.w = 1 + -r5.w;
  r9.xyz = r10.xyz + -r8.xyz;
  r8.xyz = r5.www * r9.xyz + r8.xyz;
  r5.w = dot(r8.xyz, r8.xyz);
  r5.w = sqrt(r5.w);
  r8.xyz = r8.xyz / r5.www;
  r5.w = dot(r8.xyz, r8.xyz);
  r5.w = sqrt(r5.w);
  r8.xyz = r8.xyz / r5.www;
  r8.xyz = cb4[4].xyz * r8.xyz;
  r5.w = dot(r8.xyz, r8.xyz);
  r5.w = rsqrt(r5.w);
  r8.xyz = r8.xyz * r5.www;
  r5.w = dot(r8.xyz, r2.xyz);
  r8.xyz = r8.xyz * r5.www;
  r8.xyz = r8.xyz * float3(2,2,2) + -r2.xyz;
  r5.w = saturate(dot(r11.xyz, r8.xyz));
  r5.w = max(9.99999997e-007, r5.w);
  r5.w = log2(r5.w);
  r5.w = cb4[35].w * r5.w;
  r5.w = exp2(r5.w);
  r4.w = r5.w * r4.w;
  r4.w = 250 * r4.w;
  r4.w = min(1, r4.w);
  r0.w = r4.w * r3.w + r0.w;
  r4.w = cb4[36].y * cb1[11].z;
  r6.xyzw = -r6.xyxy * float4(0.25,0.25,0.25,0.25) + float4(1,1,1,1);
  r8.xyzw = r3.xyxy / cb4[37].xxxx;
  r6.xyzw = r6.xyzw * cb4[36].zzzz + r8.xyzw;
  r8.xyzw = r4.wwww * float4(0.100000001,0.100000001,-0.100000001,-0.100000001) + r6.zwzw;
  r5.w = t3.Sample(s3_s, r8.xy).y;
  r8.xy = float2(0.418099999,0.354799986) + r8.zw;
  r7.w = t3.Sample(s3_s, r8.xy).y;
  r5.w = r7.w + r5.w;
  r6.xyzw = r4.wwww * float4(-0.100000001,0.100000001,0.100000001,-0.100000001) + r6.xyzw;
  r6.xyzw = float4(0.864861012,0.148384005,0.651340008,0.751637995) + r6.xyzw;
  r4.w = t3.Sample(s3_s, r6.xy).y;
  r6.x = t3.Sample(s3_s, r6.zw).y;
  r4.w = r6.x + r4.w;
  r4.w = r5.w + r4.w;
  r4.w = 0.25 * r4.w;
  r5.w = max(0, r3.z);
  r5.w = min(1000000, r5.w);
  r5.w = cb4[37].y + r5.w;
  r5.w = cb4[37].z * r5.w;
  r5.w = cb4[37].w * r5.w;
  r5.w = max(0, r5.w);
  r5.w = min(1000, r5.w);
  r5.w = max(9.99999997e-007, r5.w);
  r5.w = log2(r5.w);
  r5.w = cb4[38].x * r5.w;
  r5.w = exp2(r5.w);
  r3.w = r5.w * r3.w;
  r3.w = min(1, r3.w);
  r3.w = saturate(r4.w * r3.w);
  r6.xyz = saturate(-r3.www * cb4[6].xyz + float3(1,1,1));
  r4.w = max(9.99999997e-007, r6.x);
  r4.w = log2(r4.w);
  r4.w = 120 * r4.w;
  r4.w = exp2(r4.w);
  r0.w = r4.w * r0.w;
  r8.xyz = float3(1,1,1) + -cb4[11].xyz;
  r8.xyz = v2.yyy * r8.xyz + cb4[11].xyz;
  r1.xy = r1.xy / r1.ww;
  r1.xy = max(float2(-0.999000013,-0.999000013), r1.xy);
  r1.xy = min(float2(0.999000013,0.999000013), r1.xy);
  r1.xy = r1.xy * cb0[53].xy + cb0[53].wz;
  r9.xyz = t7.Sample(s7_s, r1.xy).xyz;
  r9.xyz = r9.xyz * r9.xyz;
  r9.xyz = r9.xyz * r9.xyz;
  r9.xyz = cb4[13].xyz * r9.xyz;
  r9.xyz = float3(10,10,10) * r9.xyz;
  r1.w = 0.333333343 * cb3[0].y;
  r1.w = max(0, r1.w);
  r1.w = min(3, r1.w);
  r1.w = 0.600000024 + r1.w;
  r1.w = 0.5 * r1.w;
  r10.xyz = t4.Sample(s4_s, v3.xy).xyz;
  r11.xyz = cb4[15].xyz * r10.xyz;
  r10.xyz = -cb4[15].xyz * r10.xyz + cb4[17].xyz;
  r10.xyz = r2.www * r10.xyz + r11.xyz;
  r4.x = dot(r4.xyz, r2.xyz);
  r4.x = max(0, r4.x);
  r4.x = 1 + -r4.x;
  r4.x = max(9.99999997e-007, abs(r4.x));
  r4.x = r4.x * r4.x;
  r4.y = r4.x * r4.x;
  r4.x = r4.x * r4.y;
  r4.x = r4.x * 0.899999976 + 0.100000001;
  r2.w = r2.w * -1200 + 1200;
  r2.w = cb4[38].z / r2.w;
  r1.x = t6.SampleLevel(s6_s, r1.xy, 0).x;
  r1.x = r1.x * cb0[52].z + -cb0[52].w;
  r1.x = 1 / r1.x;
  r1.x = -r1.z * 1 + r1.x;
  r1.x = r2.w * r1.x;
  r1.y = exp2(-r1.x);
  r1.y = 1 + -r1.y;
  r0.xyz = r5.yyy * r0.xyz;
  r0.xyz = r5.xxx * v0.xyz + r0.xyz;
  r0.xyz = r5.zzz * v1.xyz + r0.xyz;
  r0.x = dot(r0.xyz, r2.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = r0.x * r0.x;
  r0.y = r0.x * r0.x;
  r0.x = r0.x * r0.y;
  r0.x = r0.x * 0.959999979 + 0.0399999991;
  r0.y = log2(r0.x);
  r0.y = 1.5 * r0.y;
  r0.y = exp2(r0.y);
  r0.y = r1.y + r0.y;
  r0.y = max(r4.x, r0.y);
  r0.y = min(1, r0.y);
  r2.xyz = r1.www * r10.xyz + -r9.xyz;
  r2.xyz = r0.yyy * r2.xyz + r9.xyz;
  r0.y = cb4[38].w * r1.w;
  r0.z = cb4[39].x * r1.w;
  r0.x = r0.z * r0.x;
  r4.xyz = t5.Sample(s5_s, r7.xyz).xyz;
  r4.xyz = r6.xyz * r4.xyz;
  r4.xyz = r4.xyz * r0.xxx;
  r0.xyz = r2.xyz * r0.yyy + r4.xyz;
  r0.xyz = r8.xyz * r0.xyz;
  r0.xyz = r0.www * cb4[9].xyz + r0.xyz;
  r0.xyz = float3(1,1,1) + -r0.xyz;
  r4.xyz = float3(1,1,1) + -cb4[19].xyz;
  r4.xyz = v2.xxx * r4.xyz + cb4[19].xyz;
  r2.xyz = r3.www * cb4[6].xyz + r2.xyz;
  r2.xyz = r4.xyz * r2.xyz;
  r1.yzw = cb4[21].xyz * r1.www;
  r1.yzw = -r2.xyz * r1.yzw + float3(1,1,1);
  r0.xyz = -r0.xyz * r1.yzw + cb4[22].xyz;
  r0.xyz = float3(1,1,1) + r0.xyz;
  r1.w = saturate(v2.z * r1.x);
  r1.xyz = max(float3(0,0,0), r0.xyz);
  r0.x = cmp(0 < cb1[9].x);
  if (r0.x != 0) {
    r0.xyz = -cb2[8].xyz + r3.xyz;
    r2.xyz = float3(1,1,1) + cb2[9].xyz;
    r0.xyz = cmp(r2.xyz < abs(r0.xyz));
    r0.x = (int)r0.y | (int)r0.x;
    r0.x = (int)r0.z | (int)r0.x;
    r0.y = dot(r3.xyz, float3(0.577000022,0.577000022,0.577000022));
    r0.y = 0.00200000009 * r0.y;
    r0.y = frac(r0.y);
    r0.y = cmp(0.5 < r0.y);
    r2.yzw = r0.yyy ? float3(0,1,1) : float3(1,1,0);
    r2.x = 1;
    r1.xyzw = r0.xxxx ? r2.yzwx : r1.xyzw;
    o0.w = r1.w;
  } else {
    o0.w = r1.w;
  }
  o0.xyz = r1.xyz * v5.www + v5.xyz;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.57 on Tue Jun 13 22:20:56 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xyz 
// TEXCOORD                 0   xyzw        3     NONE   float   xyzw
// TEXCOORD                 1   xyzw        4     NONE   float   x   
// TEXCOORD                 7   xyzw        5     NONE   float   xyzw
// TEXCOORD                 9   xyz         6     NONE   float     z 
// SV_Position              0   xyzw        7      POS   float   xyzw
// SV_IsFrontFace           0   x           8    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[58], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[10], immediateIndexed
dcl_constantbuffer cb3[14], immediateIndexed
dcl_constantbuffer cb4[40], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texturecube (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.x
dcl_input_ps linear v5.xyzw
dcl_input_ps linear v6.z
dcl_input_ps_siv linear noperspective v7.xyzw, position
dcl_output o0.xyzw
dcl_temps 15
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v7.xyxx, -cb1[1].xyxx
mad r1.xy, r1.xyxx, cb1[2].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v7.wwww
mov r1.z, v7.w
mul r1.xyw, r1.xyxz, l(2.000000, -2.000000, 0.000000, 1.000000)
mul r2.xyzw, v7.yyyy, cb0[38].xyzw
mad r2.xyzw, v7.xxxx, cb0[37].xyzw, r2.xyzw
mad r2.xyzw, v7.zzzz, cb0[39].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[40].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r3.xyz, r2.xyzx, -cb0[57].xyzx
add r0.w, v6.z, -cb0[57].z
dp3 r2.w, -r2.xyzx, -r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, -r2.xyzx
mov r4.xy, v3.zwzz
mov r4.z, v4.x
add r4.xyz, r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mul r2.w, cb1[11].z, cb4[32].z
div r5.xyzw, r3.xyxy, cb4[33].yyyy
mad r6.xyzw, r2.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r5.zwzw
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t0.xyzw, s0
mad r7.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r7.xyxx, r7.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r7.z, r3.w
add r6.xy, r6.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t0.xyzw, s0
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r6.xyxx, r6.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r6.z, r3.w
add r6.xyz, r6.xyzx, r7.xyzx
mad r5.xyzw, r2.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r5.xyzw
add r5.xyzw, r5.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t0.xyzw, s0
mad r7.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r7.xyxx, r7.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r7.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r5.xy, r5.zwzz, t0.xyzw, s0
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r5.xyxx, r5.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r5.z, r2.w
add r5.xyz, r5.xyzx, r7.xyzx
add r5.xyz, r5.xyzx, r6.xyzx
mul r5.xyz, r5.xyzx, cb4[33].zzzz
mad r2.w, cb4[33].w, l(-2.900000), l(3.000000)
mul r3.w, cb1[11].z, cb4[34].y
div r6.xy, r3.xyxx, cb4[34].wwww
add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r7.x, l(0.944263160, -0.329191536, 0.000000, 0.000000), r6.xyxx
dp2 r7.y, l(0.329191536, 0.944263160, 0.000000, 0.000000), r6.xyxx
mad r6.xyzw, r3.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r7.xyxy
add r6.xyzw, r6.xyzw, l(0.500000, 0.500000, 0.918100, 0.854800)
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t1.xyzw, s1
mad r8.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r4.w, r8.xyxx, r8.xyxx
add r4.w, -r4.w, l(1.000000)
max r4.w, r4.w, l(0.000000)
sqrt r8.z, r4.w
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.zwzz, t1.xyzw, s1
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r4.w, r6.xyxx, r6.xyxx
add r4.w, -r4.w, l(1.000000)
max r4.w, r4.w, l(0.000000)
sqrt r6.z, r4.w
add r6.xyz, r6.xyzx, r8.xyzx
mad r7.xyzw, r3.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r7.xyxy
add r7.xyzw, r7.xyzw, l(1.364861, 0.648384, 1.151340, 1.251638)
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t1.xyzw, s1
mad r8.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r8.xyxx, r8.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r8.z, r3.w
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.zwzz, t1.xyzw, s1
mad r7.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r7.xyxx, r7.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r7.z, r3.w
add r7.xyz, r7.xyzx, r8.xyzx
add r6.xyz, r6.xyzx, r7.xyzx
mul r6.w, r2.w, r6.z
mul r7.xyz, r6.xywx, l(0.250000, 0.250000, 0.250000, 0.000000)
mad r5.xyz, r5.xyzx, l(0.250000, 0.250000, 0.050000, 0.000000), r7.xyzx
add r5.xyz, r5.xyzx, l(0.000000, 0.000000, 2.000000, 0.000000)
dp3 r2.w, r5.xyzx, r5.xyzx
sqrt r2.w, r2.w
div r5.xyz, r5.xyzx, r2.wwww
add r7.xyz, -r3.xyzx, cb0[54].xyzx
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
div r2.w, r2.w, cb4[35].x
exp r2.w, -r2.w
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
add r3.w, -r2.w, l(1.000000)
add r5.xyz, r5.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r5.xyz, r3.wwww, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r7.xyz, r5.xyzx, cb4[2].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r4.w, r4.xyzx, r7.xyzx
mul r7.xyz, r4.zzzz, r7.xyzx
mad r4.xyz, r4.xyzx, r4.wwww, -r7.xyzx
add r7.xyz, -r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r4.xyz, r2.wwww, r7.xyzx, r4.xyzx
mad r7.xyz, r4.xyzx, cb1[7].wwww, cb1[7].xyzx
dp3 r4.w, r7.xyzx, r7.xyzx
rsq r4.w, r4.w
mul r7.xyz, r4.wwww, r7.xyzx
mul r8.xyz, r0.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, v0.xyxz, r8.xyxz
mad r7.xyz, r7.zzzz, v1.xyzx, r7.xywx
dp3 r4.w, r7.xyzx, r7.xyzx
rsq r4.w, r4.w
mul r7.xyz, r4.wwww, r7.xyzx
dp3 r4.w, r7.xyzx, r2.xyzx
mul r7.xyz, r4.wwww, r7.xyzx
mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r2.xyzx
add r0.w, -r0.w, r3.z
max r0.w, r0.w, l(0.000000)
min r0.w, r0.w, l(1000.000000)
mul r4.w, cb1[11].z, cb4[35].y
mul r8.xyzw, r4.wwww, l(-0.100000, 0.300000, 0.100000, -0.300000)
div r9.xyzw, r3.xyxy, cb4[35].zzzz
mov r10.yw, r8.xxxz
mov r10.xz, l(0,0,0,0)
mad r11.xyzw, r9.zwzw, l(2.000000, 2.000000, 2.000000, 2.000000), r10.yxxy
sample_indexable(texture2d)(float,float,float,float) r6.zw, r11.xyxx, t2.zwxy, s2
add r12.w, r6.w, r6.w
mad r4.w, r6.z, l(2.000000), l(-1.000000)
mad r13.xyzw, r9.zwzw, l(0.500000, 0.500000, 2.500000, 2.500000), r10.yxzw
sample_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t2.yzwx, s2
add r12.y, r5.w, r5.w
mad r5.w, r5.w, l(2.000000), l(-1.000000)
mul_sat r4.w, r4.w, r5.w
max r4.w, r4.w, l(0.000001)
rsq r4.w, r4.w
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mul r4.w, r4.w, l(3.300000)
min r4.w, r4.w, l(1.000000)
add r6.zw, r9.zzzw, r10.wwwz
sample_indexable(texture2d)(float,float,float,float) r5.w, r6.zwzz, t2.yzwx, s2
add r12.x, r5.w, r5.w
mov r12.z, l(1.000000)
add r14.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r13.x, r13.zwzz, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r13.y, r11.zwzz, t2.xyzw, s2
mov r13.z, l(1.000000)
mad r11.xyz, r13.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r5.w, r14.xyzx, r11.xyzx
add r11.xyz, r11.xyzx, r11.xyzx
mad r11.xyz, r14.xyzx, r5.wwww, -r11.xyzx
add r12.xyz, r12.xwzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
mad r10.xyzw, r9.zwzw, l(3.000000, 3.000000, 4.000000, 4.000000), r10.zwxy
sample_indexable(texture2d)(float,float,float,float) r13.x, r10.xyxx, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r13.y, r10.zwzz, t2.xyzw, s2
mov r13.z, l(1.000000)
mad r10.xyz, r13.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r5.w, r12.xyzx, r10.xyzx
add r10.xyz, r10.xyzx, r10.xyzx
mad r10.xyz, r12.xyzx, r5.wwww, -r10.xyzx
add r10.xyz, r10.xyzx, r11.xyzx
dp3 r5.w, r10.xyzx, r10.xyzx
sqrt r5.w, r5.w
div r12.xyz, r10.xyzx, r5.wwww
dp3 r5.w, r11.xyzx, r11.xyzx
sqrt r5.w, r5.w
div r11.xyz, r11.xyzx, r5.wwww
dp3 r5.w, r12.xyzx, r11.xyzx
add r5.w, r5.w, l(-0.005000)
mul r4.w, r4.w, r5.w
max r4.w, |r4.w|, l(0.000001)
log r4.w, r4.w
mul r4.w, r4.w, l(3800.000000)
exp r4.w, r4.w
mul r0.w, r0.w, r4.w
mul r0.w, r0.w, l(134999998464.000000)
min r0.w, r0.w, l(1.000000)
max r4.w, |cb3[11].z|, l(0.000001)
log r4.w, r4.w
mul r4.w, r4.w, l(1.500000)
exp r4.w, r4.w
mul_sat r5.w, cb3[11].z, l(-2000.000000)
add r11.xyz, cb3[11].xyzx, -cb3[13].xyzx
mad r11.xyz, r5.wwww, r11.xyzx, cb3[13].xyzx
dp3 r5.w, -r11.xyzx, -r11.xyzx
sqrt r5.w, r5.w
div r11.xyz, -r11.xyzx, r5.wwww
mov r8.xz, l(0,0,0,0)
mad r6.zw, r9.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), r8.yyyx
sample_indexable(texture2d)(float,float,float,float) r5.w, r6.zwzz, t2.yzwx, s2
add r12.x, r5.w, r5.w
mad r6.zw, r9.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000), r8.wwwz
sample_indexable(texture2d)(float,float,float,float) r5.w, r6.zwzz, t2.xzwy, s2
add r12.y, r5.w, r5.w
mov r12.z, l(1.000000)
add r12.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
mad r8.xyzw, r9.xyzw, l(5.000000, 5.000000, 7.000000, 7.000000), r8.xyzw
sample_indexable(texture2d)(float,float,float,float) r9.x, r8.xyxx, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r9.y, r8.zwzz, t2.xyzw, s2
mov r9.z, l(1.000000)
mad r8.xyz, r9.xyzx, l(-2.000000, -2.000000, 2.000000, 0.000000), l(1.000000, 1.000000, -1.000000, 0.000000)
dp3 r5.w, r12.xyzx, r8.xyzx
add r8.xyz, r8.xyzx, r8.xyzx
mad r8.xyz, r12.xyzx, r5.wwww, -r8.xyzx
add r5.w, r2.w, r2.w
max r5.w, r5.w, l(0.000001)
rsq r5.w, r5.w
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
min r5.w, r5.w, l(1.000000)
add r5.w, -r5.w, l(1.000000)
add r9.xyz, -r8.xyzx, r10.xyzx
mad r8.xyz, r5.wwww, r9.xyzx, r8.xyzx
dp3 r5.w, r8.xyzx, r8.xyzx
sqrt r5.w, r5.w
div r8.xyz, r8.xyzx, r5.wwww
dp3 r5.w, r8.xyzx, r8.xyzx
sqrt r5.w, r5.w
div r8.xyz, r8.xyzx, r5.wwww
mul r8.xyz, r8.xyzx, cb4[4].xyzx
dp3 r5.w, r8.xyzx, r8.xyzx
rsq r5.w, r5.w
mul r8.xyz, r5.wwww, r8.xyzx
dp3 r5.w, r8.xyzx, r2.xyzx
mul r8.xyz, r5.wwww, r8.xyzx
mad r8.xyz, r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r2.xyzx
dp3_sat r5.w, r11.xyzx, r8.xyzx
max r5.w, r5.w, l(0.000001)
log r5.w, r5.w
mul r5.w, r5.w, cb4[35].w
exp r5.w, r5.w
mul r4.w, r4.w, r5.w
mul r4.w, r4.w, l(250.000000)
min r4.w, r4.w, l(1.000000)
mad r0.w, r4.w, r3.w, r0.w
mul r4.w, cb1[11].z, cb4[36].y
mad r6.xyzw, -r6.xyxy, l(0.250000, 0.250000, 0.250000, 0.250000), l(1.000000, 1.000000, 1.000000, 1.000000)
div r8.xyzw, r3.xyxy, cb4[37].xxxx
mad r6.xyzw, r6.xyzw, cb4[36].zzzz, r8.xyzw
mad r8.xyzw, r4.wwww, l(0.100000, 0.100000, -0.100000, -0.100000), r6.zwzw
sample_indexable(texture2d)(float,float,float,float) r5.w, r8.xyxx, t3.xzwy, s3
add r8.xy, r8.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.w, r8.xyxx, t3.xzwy, s3
add r5.w, r5.w, r7.w
mad r6.xyzw, r4.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000), r6.xyzw
add r6.xyzw, r6.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
sample_indexable(texture2d)(float,float,float,float) r4.w, r6.xyxx, t3.xzwy, s3
sample_indexable(texture2d)(float,float,float,float) r6.x, r6.zwzz, t3.yxzw, s3
add r4.w, r4.w, r6.x
add r4.w, r4.w, r5.w
mul r4.w, r4.w, l(0.250000)
max r5.w, r3.z, l(0.000000)
min r5.w, r5.w, l(1000000.000000)
add r5.w, r5.w, cb4[37].y
mul r5.w, r5.w, cb4[37].z
mul r5.w, r5.w, cb4[37].w
max r5.w, r5.w, l(0.000000)
min r5.w, r5.w, l(1000.000000)
max r5.w, r5.w, l(0.000001)
log r5.w, r5.w
mul r5.w, r5.w, cb4[38].x
exp r5.w, r5.w
mul r3.w, r3.w, r5.w
min r3.w, r3.w, l(1.000000)
mul_sat r3.w, r3.w, r4.w
mad_sat r6.xyz, -r3.wwww, cb4[6].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
max r4.w, r6.x, l(0.000001)
log r4.w, r4.w
mul r4.w, r4.w, l(120.000000)
exp r4.w, r4.w
mul r0.w, r0.w, r4.w
add r8.xyz, -cb4[11].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r8.xyz, v2.yyyy, r8.xyzx, cb4[11].xyzx
div r1.xy, r1.xyxx, r1.wwww
max r1.xy, r1.xyxx, l(-0.999000, -0.999000, 0.000000, 0.000000)
min r1.xy, r1.xyxx, l(0.999000, 0.999000, 0.000000, 0.000000)
mad r1.xy, r1.xyxx, cb0[53].xyxx, cb0[53].wzww
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r1.xyxx, t7.xyzw, s7
mul r9.xyz, r9.xyzx, r9.xyzx
mul r9.xyz, r9.xyzx, r9.xyzx
mul r9.xyz, r9.xyzx, cb4[13].xyzx
mul r9.xyz, r9.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
mul r1.w, cb3[0].y, l(0.333333343)
max r1.w, r1.w, l(0.000000)
min r1.w, r1.w, l(3.000000)
add r1.w, r1.w, l(0.600000)
mul r1.w, r1.w, l(0.500000)
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t4.xyzw, s4
mul r11.xyz, r10.xyzx, cb4[15].xyzx
mad r10.xyz, -cb4[15].xyzx, r10.xyzx, cb4[17].xyzx
mad r10.xyz, r2.wwww, r10.xyzx, r11.xyzx
dp3 r4.x, r4.xyzx, r2.xyzx
max r4.x, r4.x, l(0.000000)
add r4.x, -r4.x, l(1.000000)
max r4.x, |r4.x|, l(0.000001)
mul r4.x, r4.x, r4.x
mul r4.y, r4.x, r4.x
mul r4.x, r4.y, r4.x
mad r4.x, r4.x, l(0.900000), l(0.100000)
mad r2.w, r2.w, l(-1200.000000), l(1200.000000)
div r2.w, cb4[38].z, r2.w
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t6.xyzw, s6, l(0.000000)
mad r1.x, r1.x, cb0[52].z, -cb0[52].w
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
mad r1.x, -r1.z, l(1.000000), r1.x
mul r1.x, r1.x, r2.w
exp r1.y, -r1.x
add r1.y, -r1.y, l(1.000000)
mul r0.xyz, r0.xyzx, r5.yyyy
mad r0.xyz, r5.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r5.zzzz, v1.xyzx, r0.xyzx
dp3 r0.x, r0.xyzx, r2.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
max r0.x, |r0.x|, l(0.000001)
mul r0.x, r0.x, r0.x
mul r0.y, r0.x, r0.x
mul r0.x, r0.y, r0.x
mad r0.x, r0.x, l(0.960000), l(0.040000)
log r0.y, r0.x
mul r0.y, r0.y, l(1.500000)
exp r0.y, r0.y
add r0.y, r0.y, r1.y
max r0.y, r0.y, r4.x
min r0.y, r0.y, l(1.000000)
mad r2.xyz, r1.wwww, r10.xyzx, -r9.xyzx
mad r2.xyz, r0.yyyy, r2.xyzx, r9.xyzx
mul r0.y, r1.w, cb4[38].w
mul r0.z, r1.w, cb4[39].x
mul r0.x, r0.x, r0.z
sample_indexable(texturecube)(float,float,float,float) r4.xyz, r7.xyzx, t5.xyzw, s5
mul r4.xyz, r4.xyzx, r6.xyzx
mul r4.xyz, r0.xxxx, r4.xyzx
mad r0.xyz, r2.xyzx, r0.yyyy, r4.xyzx
mul r0.xyz, r0.xyzx, r8.xyzx
mad r0.xyz, r0.wwww, cb4[9].xyzx, r0.xyzx
add r0.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r4.xyz, -cb4[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r4.xyz, v2.xxxx, r4.xyzx, cb4[19].xyzx
mad r2.xyz, r3.wwww, cb4[6].xyzx, r2.xyzx
mul r2.xyz, r2.xyzx, r4.xyzx
mul r1.yzw, r1.wwww, cb4[21].xxyz
mad r1.yzw, -r2.xxyz, r1.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
mad r0.xyz, -r0.xyzx, r1.yzwy, cb4[22].xyzx
add r0.xyz, r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul_sat r1.w, r1.x, v2.z
max r1.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb1[9].x
if_nz r0.x
  add r0.xyz, r3.xyzx, -cb2[8].xyzx
  add r2.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r0.xyz, r2.xyzx, |r0.xyzx|
  or r0.x, r0.y, r0.x
  or r0.x, r0.z, r0.x
  dp3 r0.y, r3.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.y, r0.y, l(0.002000)
  frc r0.y, r0.y
  lt r0.y, l(0.500000), r0.y
  movc r2.yzw, r0.yyyy, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  mov r2.x, l(1.000000)
  movc r1.xyzw, r0.xxxx, r2.yzwx, r1.xyzw
  mov o0.w, r1.w
else 
  mov o0.w, r1.w
endif 
mad o0.xyz, r1.xyzx, v5.wwww, v5.xyzx
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
