// asmtool.py -I ../.. --fix-unity-lighting-ps --only-autofixed 63c79c965163259b-ps.txt
// 3DMigoto: 63c79c965163259b | Matched 4 variants of 1 shaders: Hidden/Kyoto/KyotoDeferredShading
//
//       Unity headers extracted from KyotoDeferredShading.shader
//       Shader "Hidden/Kyoto/KyotoDeferredShading" {
//         Properties {
//         [HideInInspector]  _LightTexture0 ("", any) = "" { }
//         [HideInInspector]  _LightTextureB0 ("", 2D) = "" { }
//         [HideInInspector]  _ShadowMapTexture ("", any) = "" { }
//         [HideInInspector]  _SrcBlend ("", Float) = 1.000000
//         [HideInInspector]  _DstBlend ("", Float) = 1.000000
//          _SkinDiffusionProfile ("Skin Diffusion Lookup", 2D) = "gray" { }
//         }
//         Fallback Off
//         SubShader 1/1 {
//           Pass 1/2 {
//             Tags { "SHADOWSUPPORT"="true" }
//             ZWrite Off
//             Blend [_SrcBlend] [_DstBlend]
//             GpuProgramID 15946
//             Program "fp" {
//               SubProgram "d3d11 " {
// 5:              GpuProgramIndex 592
// a:              GpuProgramIndex 682
//               }
//             }
//           }
//         }
//       }
//
//    Unity 5.3 headers extracted from KyotoDeferredShading.shader.decompressed:
//      API d3d11
//      Shader model ps_4_0
//      undeciphered1: 201510240 242 6 8
// 5:   Keywords { "SPOT" "SHADOWS_DEPTH" "DIFFUSE_ONLY" "UNITY_HDR_ON" "KYOTO_TEXEL_DENSITY" }
// a:   Keywords { "SPOT" "SHADOWS_DEPTH" "SHADOWS_SPLIT_SPHERES" "DIFFUSE_ONLY" "UNITY_HDR_ON" "KYOTO_TEXEL_DENSITY" }
//      undeciphered2: 1 8 4 8 0 0
//      undeciphered3: 0 0
//      ConstBuffer "$Globals" 336
//      Vector 48 [unity_ColorSpaceLuminance]
//      Vector 128 [_LightPos]
//      Vector 144 [_LightColor]
//      Vector 304 [_ShadowColor]
//      ScalarInt 324 [_TexelDensityViewEnabled]
//      Matrix 176 [unity_WorldToLight]
//      ConstBuffer "UnityPerCamera" 144
//      Vector 64 [_WorldSpaceCameraPos] 3
//      Vector 80 [_ProjectionParams]
//      Vector 112 [_ZBufferParams]
//      ConstBuffer "UnityPerCameraRare" 352
//      Matrix 288 [unity_CameraToWorld]
//      ConstBuffer "UnityShadows" 416
//      Vector 384 [_LightShadowData]
//      Vector 400 [unity_ShadowFadeCenterAndType]
//      Matrix 128 [unity_WorldToShadow0]
//      Matrix 192 [unity_WorldToShadow1]
//      Matrix 256 [unity_WorldToShadow2]
//      Matrix 320 [unity_WorldToShadow3]
//      SetTexture 0 [_CameraGBufferTexture0] 2D 4
//      SetTexture 1 [_CameraGBufferTexture1] 2D 5
//      SetTexture 2 [_CameraGBufferTexture2] 2D 6
//      SetTexture 3 [_CameraDepthTexture] 2D 0
//      SetTexture 4 [_LightTexture0] 2D 2
//      SetTexture 5 [_LightTextureB0] 2D 1
//      SetTexture 6 [_SkinDiffusionProfile] 2D 7
//      SetTexture 7 [_ShadowMapTexture] 2D 3
//      BindCB "$Globals" 0
//      BindCB "UnityPerCamera" 1
//      BindCB "UnityPerCameraRare" 2
//      BindCB "UnityShadows" 3
//
// Headers extracted with DarkStarSword's extract_unity53_shaders.py
// https://github.com/DarkStarSword/3d-fixes

//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.12 on Thu Dec 06 16:58:53 2018
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xy w
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 3      w        2     NONE   float      w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer cb0[21], immediateIndexed
dcl_constantbuffer cb1[9], immediateIndexed
dcl_constantbuffer cb2[22], immediateIndexed
dcl_constantbuffer cb3[26], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_comparison
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_input_ps linear v1.xyw
dcl_input_ps linear v2.xyz
dcl_output o0.xyzw
dcl_temps 16

// New input from vertex shader with unity_CameraInvProjection[0].x:
dcl_input_ps linear v2.w
dcl_constantbuffer cb10[4], immediateIndexed

// 3DMigoto StereoParams:
dcl_resource_texture2d (float,float,float,float) t125

ld_indexable(texture2d)(float,float,float,float) r11.xyzw, l(0, 0, 0, 0), t125.xyzw


// Unity reflection/specular fix inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-lighting-ps --only-autofixed 63c79c965163259b-ps.txt

mul r11.w, -r11.x, r11.y
ne r13.x, l(0.0, 0.0, 0.0, 0.0), v2.w
if_nz r13.x
  mul r11.w, r11.w, v2.w
  mad r12.xyz, -r11.wwww, cb2[18].xyzw, cb1[4].xyzw
else
  mad r12.xyz, -r11.wwww, cb10[0].xyzw, cb1[4].xyzw
endif

ilt r0.x, l(0), cb0[20].y
if_nz r0.x
  div r0.xy, v1.xyxx, v1.wwww
  sample r0.xyzw, r0.xyxx, t0.xyzw, s4
  mov o0.xyzw, r0.xyzw
  ret
endif
div r0.xy, v1.xyxx, v1.wwww
sample r1.xyzw, r0.xyxx, t0.xyzw, s4
sample r2.xyzw, r0.xyxx, t1.xyzw, s5
sample r3.xyzw, r0.xyxx, t2.xyzw, s6
div r0.z, cb1[5].z, v2.z
mul r2.xyz, r0.zzzz, v2.xyzx
sample r0.xyzw, r0.xyxx, t3.xyzw, s0
mad r0.x, cb1[7].x, r0.x, cb1[7].y
div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
mul r0.yzw, r0.xxxx, r2.xxyz

// copy depth from r0.w to r14.x:
mov r14.x, r0.w


// Unity light/shadow fix (pixel shader stage) inserted with DarkStarSword's asmtool.py:
// asmtool.py -I ../.. --fix-unity-lighting-ps --only-autofixed 63c79c965163259b-ps.txt

add r15.x, r14.x, -r11.y
mul r15.x, r11.x, r15.x
ne r11.w, l(0.0, 0.0, 0.0, 0.0), v2.w
if_nz r11.w
  mad r0.y, -r15.x, v2.w, r0.y
endif

mul r4.xyz, r0.zzzz, cb2[19].xyzx
mad r4.xyz, cb2[18].xyzx, r0.yyyy, r4.xyzx
mad r4.xyz, cb2[20].xyzx, r0.wwww, r4.xyzx
add r4.xyz, r4.xyzx, cb2[21].xyzx

if_z r11.w
  mad r4.xyz, -r15.xxxx, cb10[0].xyzx, r4.xyzw
endif

add r5.xyz, r4.xyzx, -cb3[25].xyzx
dp3 r0.y, r5.xyzx, r5.xyzx
sqrt r0.y, r0.y
mad r0.x, -r2.z, r0.x, r0.y
mad r0.x, cb3[25].w, r0.x, r0.w
add r0.yzw, -r4.xxyz, cb0[8].xxyz
dp3 r2.x, r0.yzwy, r0.yzwy
rsq r2.y, r2.x
mul r5.xyz, r0.yzwy, r2.yyyy
mul r6.xyz, r4.yyyy, cb0[12].xywx
mad r6.xyz, cb0[11].xywx, r4.xxxx, r6.xyzx
mad r6.xyz, cb0[13].xywx, r4.zzzz, r6.xyzx
add r6.xyz, r6.xyzx, cb0[14].xywx
div r6.xy, r6.xyxx, r6.zzzz
sample_b r7.xyzw, r6.xyxx, t4.xyzw, s2, l(-8.000000)
lt r2.z, r6.z, l(0.000000)
and r2.z, r2.z, l(0x3f800000)
mul r2.z, r2.z, r7.w
mul r2.x, r2.x, cb0[8].w
sample r6.xyzw, r2.xxxx, t5.xyzw, s1
mul r2.x, r2.z, r6.x
mad_sat r0.x, r0.x, cb3[24].z, cb3[24].w
mul r6.xyzw, r4.yyyy, cb3[9].xyzw
mad r6.xyzw, cb3[8].xyzw, r4.xxxx, r6.xyzw
mad r6.xyzw, cb3[10].xyzw, r4.zzzz, r6.xyzw
add r6.xyzw, r6.xyzw, cb3[11].xyzw
div r6.xyz, r6.xyzx, r6.wwww
sample_c_lz r2.z, r6.xyxx, t7.xxxx, s3, r6.z
add r4.w, -cb3[24].x, l(1.000000)
mad r2.z, r2.z, r4.w, cb3[24].x
add_sat r0.x, r0.x, r2.z
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r2.z, r3.xyzx, r3.xyzx
rsq r2.z, r2.z
mul r3.xyz, r2.zzzz, r3.xyzx
eq r2.z, r3.w, l(1.000000)
if_nz r2.z
  add r2.z, -r1.w, l(1.000000)
  mad r6.xyz, -cb0[19].xyzx, r2.zzzz, cb0[9].xyzx
  mul r7.xyz, r1.wwww, cb0[19].xyzx
  mad r6.xyz, -cb0[19].xyzx, r1.wwww, r6.xyzx
  mad r6.xyz, r0.xxxx, r6.xyzx, r7.xyzx
  mul r6.xyz, r2.xxxx, r6.xyzx
  add r7.xyz, r4.xyzx, -r12.xyzx
  dp3 r2.z, r7.xyzx, r7.xyzx
  rsq r2.z, r2.z
  mul r7.xyz, r2.zzzz, r7.xyzx
  add r2.z, -r2.w, l(1.000000)
  mad r8.xyz, r0.yzwy, r2.yyyy, -r7.xyzx
  dp3 r4.w, r8.xyzx, r8.xyzx
  max r4.w, r4.w, l(0.001000)
  rsq r4.w, r4.w
  mul r8.xyz, r4.wwww, r8.xyzx
  dp3 r4.w, r3.xyzx, -r7.xyzx
  lt r5.w, r4.w, l(0.000000)
  add r4.w, -r4.w, l(0.000010)
  mad r9.xyz, -r7.xyzx, r4.wwww, r3.xyzx
  movc r9.xyz, r5.wwww, r9.xyzx, r3.xyzx
  dp3 r4.w, r9.xyzx, r5.xyzx
  max r4.w, r4.w, l(0.000000)
  dp3 r5.w, r9.xyzx, r8.xyzx
  max r5.w, r5.w, l(0.000000)
  dp3 r6.w, r9.xyzx, -r7.xyzx
  max r6.w, r6.w, l(0.000000)
  dp3 r7.x, r5.xyzx, r8.xyzx
  max r7.x, r7.x, l(0.000000)
  mul r7.y, r2.z, r2.z
  mad r2.z, -r2.z, r2.z, l(1.000000)
  mad r7.z, r6.w, r2.z, r7.y
  mad r2.z, r4.w, r2.z, r7.y
  mul r2.z, r2.z, r6.w
  mad r2.z, r4.w, r7.z, r2.z
  add r2.z, r2.z, l(0.000010)
  div r2.z, l(2.000000), r2.z
  mul r6.w, r7.y, r7.y
  mul r5.w, r5.w, r5.w
  mad r7.y, r7.y, r7.y, l(-1.000000)
  mad r5.w, r5.w, r7.y, l(1.000000)
  mul r7.y, r5.w, l(3.14159274)
  mad r5.w, r7.y, r5.w, l(1.000000012E-007)
  div r5.w, r6.w, r5.w
  mul r2.z, r2.z, r5.w
  mul r2.z, r2.z, l(0.785398185)
  eq r5.w, cb0[3].w, l(0.000000)
  max r6.w, r2.z, l(0.000100)
  sqrt r6.w, r6.w
  movc r2.z, r5.w, r6.w, r2.z
  mul r2.z, r4.w, r2.z
  max r2.z, r2.z, l(0.000000)
  mul r7.yzw, r4.wwww, r6.xxyz
  mul r6.xyz, r6.xyzx, r2.zzzz
  add r2.z, -r7.x, l(1.000000)
  mul r4.w, r2.z, r2.z
  mul r4.w, r4.w, r4.w
  mul r2.z, r2.z, r4.w
  mul r6.xyz, r2.zzzz, r6.xyzx
  mad r6.xyz, r1.xyzx, r7.yzwy, r6.xyzx
  min r6.xyz, r6.xyzx, l(8.000000, 8.000000, 8.000000, 0.000000)
else
  lt r2.z, l(0.600000), r3.w
  if_nz r2.z
    add r2.z, -r1.w, l(1.000000)
    mad r7.xyz, -cb0[19].xyzx, r2.zzzz, cb0[9].xyzx
    mul r8.xyz, r1.wwww, cb0[19].xyzx
    mad r7.xyz, -cb0[19].xyzx, r1.wwww, r7.xyzx
    mad r7.xyz, r0.xxxx, r7.xyzx, r8.xyzx
    mul r7.xyz, r2.xxxx, r7.xyzx
    add r8.xyz, r4.xyzx, -r12.xyzx
    dp3 r2.z, r8.xyzx, r8.xyzx
    rsq r2.z, r2.z
    mul r8.xyz, r2.zzzz, r8.xyzx
    dp3 r2.z, r3.xyzx, r5.xyzx
    max r4.w, r2.z, l(0.000000)
    mad r9.x, r2.z, l(0.500000), l(0.500000)
    mov r9.y, l(0)
    sample_l r9.xyzw, r9.xyxx, t6.xyzw, s7, l(0.000000)
    add r2.z, -r2.w, l(1.000000)
    mad r10.xyz, r0.yzwy, r2.yyyy, -r8.xyzx
    dp3 r5.w, r10.xyzx, r10.xyzx
    rsq r5.w, r5.w
    mul r10.xyz, r5.wwww, r10.xyzx
    dp3 r5.w, r3.xyzx, r10.xyzx
    max r5.w, r5.w, l(0.000000)
    dp3 r6.w, r3.xyzx, -r8.xyzx
    max r6.w, r6.w, l(0.000000)
    dp3 r7.w, r5.xyzx, r10.xyzx
    max r7.w, r7.w, l(0.000000)
    mul r2.z, r2.z, r2.z
    mul r8.x, r2.z, l(0.500000)
    mad r8.y, -r2.z, l(0.500000), l(1.000000)
    mad r8.z, r4.w, r8.y, r8.x
    mad r6.w, r6.w, r8.y, r8.x
    mad r6.w, r8.z, r6.w, l(0.000010)
    div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
    mul r8.x, r2.z, r2.z
    mul r5.w, r5.w, r5.w
    mad r2.z, r2.z, r2.z, l(-1.000000)
    mad r2.z, r5.w, r2.z, l(1.000000)
    mul r5.w, r2.z, l(3.14159274)
    mad r2.z, r5.w, r2.z, l(1.000000012E-007)
    div r2.z, r8.x, r2.z
    mul r2.z, r2.z, r6.w
    mul r2.z, r4.w, r2.z
    eq r4.w, cb0[3].w, l(0.000000)
    movc r4.w, r4.w, l(0.616850257), l(0.785398185)
    mul r2.z, r2.z, r4.w
    max r2.z, r2.z, l(0.000000)
    mul r8.xyz, r1.xyzx, r7.xyzx
    mul r7.xyz, r7.xyzx, r2.zzzz
    add r2.z, -r7.w, l(1.000000)
    mul r4.w, r2.z, r2.z
    mul r4.w, r4.w, r4.w
    mul r2.z, r2.z, r4.w
    mul r7.xyz, r2.zzzz, r7.xyzx
    mad r6.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  else
    lt r2.z, l(0.300000), r3.w
    if_nz r2.z
      add r2.z, -r1.w, l(1.000000)
      mad r7.xyz, -cb0[19].xyzx, r2.zzzz, cb0[9].xyzx
      mul r8.xyz, r1.wwww, cb0[19].xyzx
      mad r7.xyz, -cb0[19].xyzx, r1.wwww, r7.xyzx
      mad r7.xyz, r0.xxxx, r7.xyzx, r8.xyzx
      mul r7.xyz, r2.xxxx, r7.xyzx
      add r8.xyz, r4.xyzx, -r12.xyzx
      dp3 r2.z, r8.xyzx, r8.xyzx
      rsq r2.z, r2.z
      mul r8.xyz, r2.zzzz, r8.xyzx
      mad r9.xyz, r0.yzwy, r2.yyyy, -r8.xyzx
      dp3 r2.z, r9.xyzx, r9.xyzx
      rsq r2.z, r2.z
      mul r9.xyz, r2.zzzz, r9.xyzx
      dp3_sat r2.z, r3.xyzx, -r8.xyzx
      dp3_sat r3.w, r3.xyzx, r5.xyzx
      add r4.w, -r2.w, l(1.000000)
      dp3_sat r5.w, r5.xyzx, r9.xyzx
      add r6.w, -r3.w, l(1.000000)
      mul r7.w, r6.w, r6.w
      mul r7.w, r7.w, r7.w
      mul r6.w, r6.w, r7.w
      add r2.z, -r2.z, l(1.000000)
      mul r7.w, r2.z, r2.z
      mul r7.w, r7.w, r7.w
      mul r2.z, r2.z, r7.w
      mul r5.w, r5.w, r5.w
      dp2 r4.w, r5.wwww, r4.wwww
      add r4.w, r4.w, l(-0.500000)
      mad r5.w, r4.w, r6.w, l(1.000000)
      mad r2.z, r4.w, r2.z, l(1.000000)
      mul r2.z, r2.z, r5.w
      mul r2.z, r3.w, r2.z
      mul r7.xyz, r7.xyzx, r2.zzzz
      mul r6.xyz, r1.xyzx, r7.xyzx
    else
      add r2.z, -r1.w, l(1.000000)
      mad r7.xyz, -cb0[19].xyzx, r2.zzzz, cb0[9].xyzx
      mul r8.xyz, r1.wwww, cb0[19].xyzx
      mad r7.xyz, -cb0[19].xyzx, r1.wwww, r7.xyzx
      mad r7.xyz, r0.xxxx, r7.xyzx, r8.xyzx
      mul r7.xyz, r2.xxxx, r7.xyzx
      add r0.x, -r2.w, l(1.000000)
      add r2.xzw, r4.xxyz, -r12.xxyz
      dp3 r1.w, r2.xzwx, r2.xzwx
      rsq r1.w, r1.w
      mul r2.xzw, r1.wwww, r2.xxzw
      dp3 r1.w, r3.xyzx, r5.xyzx
      max r1.w, r1.w, l(0.000000)
      mad r0.yzw, r0.yyzw, r2.yyyy, -r2.xxzw
      dp3 r2.y, r0.yzwy, r0.yzwy
      max r2.y, r2.y, l(0.001000)
      rsq r2.y, r2.y
      mul r0.yzw, r0.yyzw, r2.yyyy
      dp3 r2.y, r3.xyzx, r0.yzwy
      dp3 r2.x, r3.xyzx, -r2.xzwx
      max r2.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
      dp3 r0.y, r5.xyzx, r0.yzwy
      max r0.xy, r0.xyxx, l(0.010000, 0.000000, 0.000000, 0.000000)
      mul r0.z, r0.x, r0.x
      mad r0.x, -r0.x, r0.x, l(1.000000)
      mad r0.w, r2.x, r0.x, r0.z
      mad r0.x, r1.w, r0.x, r0.z
      mul r0.x, r0.x, r2.x
      mad r0.x, r1.w, r0.w, r0.x
      add r0.x, r0.x, l(0.000010)
      div r0.x, l(2.000000), r0.x
      mul r0.w, r0.z, r0.z
      mul r2.x, r2.y, r2.y
      mad r0.z, r0.z, r0.z, l(-1.000000)
      mad r0.z, r2.x, r0.z, l(1.000000)
      mul r2.x, r0.z, l(3.14159274)
      mad r0.z, r2.x, r0.z, l(1.000000012E-007)
      div r0.z, r0.w, r0.z
      mul r0.x, r0.z, r0.x
      mul r0.x, r0.x, l(0.785398185)
      mul r0.x, r1.w, r0.x
      max r0.x, r0.x, l(0.000000)
      mul r1.xyz, r1.xyzx, r7.xyzx
      add r0.y, -r0.y, l(1.000000)
      mul r0.z, r0.y, r0.y
      mul r0.z, r0.z, r0.z
      mul r0.y, r0.y, r0.z
      mul r0.yzw, r0.yyyy, r7.xxyz
      mul r0.xyz, r0.xxxx, r0.yzwy
      mad r6.xyz, r1.xyzx, r1.wwww, r0.xyzx
    endif
  endif
endif
mov o0.xyz, r6.xyzx
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used