// ---- Created with 3Dmigoto v1.3.11 on Wed Sep 05 19:54:15 2018
Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb3 : register(b3)
{
  float4 cb3[15];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[4];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[135];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main(
  float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : COLOR1,
  float4 v4 : TEXCOORD0,
  float4 v5 : TEXCOORD1,
  float4 v6 : SV_Position0,
  uint v7 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyzw = cb0[41].xyzw * v6.yyyy;
  r0.xyzw = v6.xxxx * cb0[40].xyzw + r0.xyzw;
  r0.xyzw = v6.zzzz * cb0[42].xyzw + r0.xyzw;
  r0.xyzw = cb0[43].xyzw + r0.xyzw;
  r0.xyz = r0.xyz / r0.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 4);
matrix ClipToTranslatedWorld = MATRIX(cb0, 36);
float4 tmp = mul(r0.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r0.xyz = mul(tmp, ClipToTranslatedWorld);
  
  r1.xyz = -cb0[62].xyz + r0.xyz;
  r0.w = dot(-r0.xyz, -r0.xyz);
  r0.w = rsqrt(r0.w);
  r0.xyz = -r0.xyz * r0.www;
  r0.w = dot(v5.xyz, v5.xyz);
  r0.w = sqrt(r0.w);
  r2.xyz = v5.xyz / r0.www;
  r3.xyz = float3(0,1,9.99999975e-005) * r2.zxy;
  r3.xyz = r2.yzx * float3(1,9.99999975e-005,0) + -r3.xyz;
  r4.xyz = r3.zxy * r2.yzx;
  r4.xyz = r3.yzx * r2.zxy + -r4.xyz;
  r0.w = dot(r4.xyz, r4.xyz);
  r0.w = sqrt(r0.w);
  r4.xyz = r4.xyz / r0.www;
  r5.y = cb3[12].x * cb0[132].z;
  r6.xyzw = r1.xyxy / cb3[12].yyww;
  r5.x = 0;
  r5.xyzw = r6.xyxy + r5.yxxy;
  r5.xy = t0.SampleBias(s0_s, r5.xy, cb0[133].x).xy;
  r7.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r7.xy, r7.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r7.z = sqrt(r0.w);
  r5.xy = t0.SampleBias(s0_s, r5.zw, cb0[133].x).xy;
  r5.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r5.xy, r5.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r5.z = sqrt(r0.w);
  r5.xyz = r7.xyz + r5.xyz;
  r5.xyz = r5.xyz * float3(10,10,1) + float3(-0,-0,-1);
  r5.xyz = v2.yyy * r5.xyz + float3(0,0,1);
  r7.xyz = float3(0,0,1) + -r5.xyz;
  r5.xyz = v4.zzz * r7.xyz + r5.xyz;
  r5.xyz = float3(0,0,0.5) + r5.xyz;
  r0.w = dot(r3.xyz, r3.xyz);
  r0.w = sqrt(r0.w);
  r3.xyz = r3.xyz / r0.www;
  r3.xyz = r3.xyz * r5.yyy;
  r3.xyz = r4.xyz * r5.xxx + r3.xyz;
  r2.xyz = r2.xyz * r5.zzz + r3.xyz;
  r0.w = 1 + -cb0[128].w;
  r3.xyz = v1.xyz * r0.www;
  r2.xyz = r2.xyz * cb0[128].www + r3.xyz;
  r0.w = dot(r2.xyz, r2.xyz);
  r0.w = rsqrt(r0.w);
  r2.xyz = r2.xyz * r0.www;
  r3.xy = cb0[9].xz * v1.yy;
  r3.xy = v1.xx * cb0[8].xz + r3.xy;
  r3.xy = v1.zz * cb0[10].xz + r3.xy;
  r0.w = saturate(dot(float2(1,-0.349999994), r3.xy));
  r0.x = dot(r2.xyz, r0.xyz);
  r0.x = max(0, r0.x);
  r0.x = 1 + -r0.x;
  r0.y = abs(r0.x) * abs(r0.x);
  r0.y = r0.y * r0.y;
  r0.x = abs(r0.x) * r0.y;
  r0.x = r0.x * 0.959999979 + 0.0399999991;
  r0.y = r0.w * r0.x;
  r0.z = saturate(dot(r3.xy, float2(-1,-0.349999994)));
  r0.x = r0.x * r0.z;
  r0.xzw = cb2[2].xyz * r0.xxx;
  r0.xyz = r0.yyy * cb2[1].xyz + r0.xzw;
  r3.xyz = float3(2.5,2.5,2.5) * r0.xyz;
  r3.xyz = max(float3(0,0,0), r3.xyz);
  r3.xyz = log2(r3.xyz);
  r3.xyz = float3(1.25,1.25,1.25) * r3.xyz;
  r3.xyz = exp2(r3.xyz);
  r0.xyz = r0.xyz * float3(2.5,2.5,2.5) + r3.xyz;
  r3.xyz = t1.SampleBias(s1_s, v4.xy, cb0[133].x).xyz;
  r0.w = cb3[12].z * -cb2[0].y + 1;
  r3.xyz = r3.xyz * r0.www;
  r4.xyz = t2.SampleBias(s2_s, r6.zw, cb0[133].x).xyz;
  r3.xyz = r4.xxx * r3.xyz;
  r0.xyz = r0.xyz * cb3[2].xyz + r3.xyz;
  r3.xyz = v2.yyy * r0.xyz;
  r0.w = v6.w / cb3[13].x;
  r0.w = max(0, r0.w);
  r0.w = log2(r0.w);
  r0.w = cb3[13].y * r0.w;
  r0.w = exp2(r0.w);
  r0.w = min(1, r0.w);
  r0.w = cb3[13].z * r0.w;
  r0.xyz = -v2.yyy * r0.xyz + cb2[3].xyz;
  r0.xyz = r0.www * r0.xyz + r3.xyz;
  r0.xyz = cb3[3].xyz + r0.xyz;
  r3.xyzw = t3.SampleBias(s3_s, v4.xy, cb0[133].x).xyzw;
  r0.w = v2.y * r4.x;
  r0.xyzw = max(float4(0,0,0,0), r0.xyzw);
  r5.xyz = cb3[5].xyz * r3.xyz + -r3.xyz;
  r5.xyz = r0.www * r5.xyz + r3.xyz;
  r0.w = r4.y + r4.z;
  r0.w = v2.y * r0.w;
  r0.w = max(0, r0.w);
  r3.xyz = cb3[7].xyz * r3.yyy + -r5.xyz;
  r3.xyz = r0.www * r3.xyz + r5.xyz;
  r0.w = v2.y * v2.y;
  r0.w = saturate(cb3[13].w * r0.w);
  r4.xyz = saturate(cb3[11].xyz * r3.xyz);
  r1.w = cmp(0.00100000005 < abs(v3.w));
  r5.xy = floor(v6.xy);
  r2.w = dot(r5.xy, float2(347.834503,3343.28369));
  r2.w = cos(r2.w);
  r2.w = 1000 * r2.w;
  r2.w = frac(r2.w);
  r4.w = cmp(v3.w < 0);
  r5.x = 1 + v3.w;
  r5.x = cmp(r2.w < r5.x);
  r2.w = cmp(v3.w < r2.w);
  r2.w = r4.w ? r5.x : r2.w;
  r2.w = cmp((int)r2.w == 0);
  r1.w = r1.w ? r2.w : 0;
  if (r1.w != 0) discard;
  r1.w = -0.333299994 + r3.w;
  r1.w = cmp(r1.w < 0);
  if (r1.w != 0) discard;
  r3.xyz = saturate(r3.xyz);
  r1.w = saturate(cb3[14].x);
  o2.z = r1.w * cb0[129].y + cb0[129].x;
  r4.xyz = saturate(r4.xyz * cb0[126].www + cb0[126].xyz);
  o4.xyz = sqrt(r4.xyz);
  r1.w = cb0[127].w * r0.w;
  r4.xyz = r3.xyz * cb0[126].www + cb0[126].xyz;
  r5.xyz = r1.www * float3(0.0799999982,0.0799999982,0.0799999982) + cb0[127].xyz;
  r1.w = dot(r5.xyz, float3(0.300000012,0.589999974,0.109999999));
  r2.w = r1.w * 2.04040003 + -0.332399994;
  r2.w = r1.w * -4.79510021 + r2.w;
  r1.w = r1.w * 2.75519991 + r2.w;
  r1.w = 1.33200002 + r1.w;
  o3.w = max(1, r1.w);
  r4.xyz = r5.xyz * float3(0.449999988,0.449999988,0.449999988) + r4.xyz;
  r1.w = cmp(0 < cb0[130].x);
  if (r1.w != 0) {
    r5.xyz = -cb1[8].xyz + r1.xyz;
    r6.xyz = float3(1,1,1) + cb1[9].xyz;
    r5.xyz = cmp(r6.xyz < abs(r5.xyz));
    r1.w = (int)r5.y | (int)r5.x;
    r1.w = (int)r5.z | (int)r1.w;
    r1.x = dot(r1.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.x = 0.00200000009 * r1.x;
    r1.x = frac(r1.x);
    r1.x = cmp(0.5 < r1.x);
    r1.xyz = r1.xxx ? float3(0,1,1) : float3(1,1,0);
    r0.xyz = r1.www ? r1.xyz : r0.xyz;
  }
  o0.xyz = cb0[134].zzz * r4.xyz + r0.xyz;
  o1.xyz = r2.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o0.w = 0;
  o1.w = cb1[11].x;
  o2.xw = float2(0,0.650980413);
  o2.y = r0.w;
  o3.xyz = r3.xyz;
  o4.w = 0.300000012;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.11 on Wed Sep 05 19:54:15 2018
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float   xyz
// COLOR                    0   xyzw        2     NONE   float    y
// COLOR                    1   xyzw        3     NONE   float      w
// TEXCOORD                 0   xyzw        4     NONE   float   xyz
// TEXCOORD                 1   xyzw        5     NONE   float   xyz
// SV_Position              0   xyzw        6      POS   float   xyzw
// SV_IsFrontFace           0   x           7    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[135], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[4], immediateIndexed
dcl_constantbuffer cb3[15], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_input_ps linear centroid v1.xyz
dcl_input_ps linear v2.y
dcl_input_ps linear v3.w
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps_siv linear noperspective v6.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_temps 8
mul r0.xyzw, v6.yyyy, cb0[41].xyzw
mad r0.xyzw, v6.xxxx, cb0[40].xyzw, r0.xyzw
mad r0.xyzw, v6.zzzz, cb0[42].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb0[43].xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r1.xyz, r0.xyzx, -cb0[62].xyzx
dp3 r0.w, -r0.xyzx, -r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, -r0.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
sqrt r0.w, r0.w
div r2.xyz, v5.xyzx, r0.wwww
mul r3.xyz, r2.zxyz, l(0.000000, 1.000000, 0.000100, 0.000000)
mad r3.xyz, r2.yzxy, l(1.000000, 0.000100, 0.000000, 0.000000), -r3.xyzx
mul r4.xyz, r2.yzxy, r3.zxyz
mad r4.xyz, r3.yzxy, r2.zxyz, -r4.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
div r4.xyz, r4.xyzx, r0.wwww
mul r5.y, cb0[132].z, cb3[12].x
div r6.xyzw, r1.xyxy, cb3[12].yyww
mov r5.x, l(0)
add r5.xyzw, r5.yxxy, r6.xyxy
sample_b_indexable(texture2d)(float,float,float,float) r5.xy, r5.xyxx, t0.xyzw, s0, cb0[133].x
mad r7.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r7.xyxx, r7.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r7.z, r0.w
sample_b_indexable(texture2d)(float,float,float,float) r5.xy, r5.zwzz, t0.xyzw, s0, cb0[133].x
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r5.xyxx, r5.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r5.z, r0.w
add r5.xyz, r5.xyzx, r7.xyzx
mad r5.xyz, r5.xyzx, l(10.000000, 10.000000, 1.000000, 0.000000), l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r5.xyz, v2.yyyy, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
add r7.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r5.xyz, v4.zzzz, r7.xyzx, r5.xyzx
add r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.500000, 0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
div r3.xyz, r3.xyzx, r0.wwww
mul r3.xyz, r5.yyyy, r3.xyzx
mad r3.xyz, r4.xyzx, r5.xxxx, r3.xyzx
mad r2.xyz, r2.xyzx, r5.zzzz, r3.xyzx
add r0.w, -cb0[128].w, l(1.000000)
mul r3.xyz, r0.wwww, v1.xyzx
mad r2.xyz, r2.xyzx, cb0[128].wwww, r3.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r3.xy, v1.yyyy, cb0[9].xzxx
mad r3.xy, v1.xxxx, cb0[8].xzxx, r3.xyxx
mad r3.xy, v1.zzzz, cb0[10].xzxx, r3.xyxx
dp2_sat r0.w, l(1.000000, -0.350000, 0.000000, 0.000000), r3.xyxx
dp3 r0.x, r2.xyzx, r0.xyzx
max r0.x, r0.x, l(0.000000)
add r0.x, -r0.x, l(1.000000)
mul r0.y, |r0.x|, |r0.x|
mul r0.y, r0.y, r0.y
mul r0.x, r0.y, |r0.x|
mad r0.x, r0.x, l(0.960000), l(0.040000)
mul r0.y, r0.x, r0.w
dp2_sat r0.z, r3.xyxx, l(-1.000000, -0.350000, 0.000000, 0.000000)
mul r0.x, r0.z, r0.x
mul r0.xzw, r0.xxxx, cb2[2].xxyz
mad r0.xyz, r0.yyyy, cb2[1].xyzx, r0.xzwx
mul r3.xyz, r0.xyzx, l(2.500000, 2.500000, 2.500000, 0.000000)
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(1.250000, 1.250000, 1.250000, 0.000000)
exp r3.xyz, r3.xyzx
mad r0.xyz, r0.xyzx, l(2.500000, 2.500000, 2.500000, 0.000000), r3.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r3.xyz, v4.xyxx, t1.xyzw, s1, cb0[133].x
mad r0.w, cb3[12].z, -cb2[0].y, l(1.000000)
mul r3.xyz, r0.wwww, r3.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r4.xyz, r6.zwzz, t2.xyzw, s2, cb0[133].x
mul r3.xyz, r3.xyzx, r4.xxxx
mad r0.xyz, r0.xyzx, cb3[2].xyzx, r3.xyzx
mul r3.xyz, r0.xyzx, v2.yyyy
div r0.w, v6.w, cb3[13].x
max r0.w, r0.w, l(0.000000)
log r0.w, r0.w
mul r0.w, r0.w, cb3[13].y
exp r0.w, r0.w
min r0.w, r0.w, l(1.000000)
mul r0.w, r0.w, cb3[13].z
mad r0.xyz, -v2.yyyy, r0.xyzx, cb2[3].xyzx
mad r0.xyz, r0.wwww, r0.xyzx, r3.xyzx
add r0.xyz, r0.xyzx, cb3[3].xyzx
sample_b_indexable(texture2d)(float,float,float,float) r3.xyzw, v4.xyxx, t3.xyzw, s3, cb0[133].x
mul r0.w, r4.x, v2.y
max r0.xyzw, r0.xyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r5.xyz, cb3[5].xyzx, r3.xyzx, -r3.xyzx
mad r5.xyz, r0.wwww, r5.xyzx, r3.xyzx
add r0.w, r4.z, r4.y
mul r0.w, r0.w, v2.y
max r0.w, r0.w, l(0.000000)
mad r3.xyz, cb3[7].xyzx, r3.yyyy, -r5.xyzx
mad r3.xyz, r0.wwww, r3.xyzx, r5.xyzx
mul r0.w, v2.y, v2.y
mul_sat r0.w, r0.w, cb3[13].w
mul_sat r4.xyz, r3.xyzx, cb3[11].xyzx
lt r1.w, l(0.001000), |v3.w|
round_ni r5.xy, v6.xyxx
dp2 r2.w, r5.xyxx, l(347.834503, 3343.283691, 0.000000, 0.000000)
sincos null, r2.w, r2.w
mul r2.w, r2.w, l(1000.000000)
frc r2.w, r2.w
lt r4.w, v3.w, l(0.000000)
add r5.x, v3.w, l(1.000000)
lt r5.x, r2.w, r5.x
lt r2.w, v3.w, r2.w
movc r2.w, r4.w, r5.x, r2.w
ieq r2.w, r2.w, l(0)
and r1.w, r1.w, r2.w
discard_nz r1.w
add r1.w, r3.w, l(-0.333300)
lt r1.w, r1.w, l(0.000000)
discard_nz r1.w
mov_sat r3.xyz, r3.xyzx
mov_sat r1.w, cb3[14].x
mad o2.z, r1.w, cb0[129].y, cb0[129].x
mad_sat r4.xyz, r4.xyzx, cb0[126].wwww, cb0[126].xyzx
sqrt o4.xyz, r4.xyzx
mul r1.w, r0.w, cb0[127].w
mad r4.xyz, r3.xyzx, cb0[126].wwww, cb0[126].xyzx
mad r5.xyz, r1.wwww, l(0.080000, 0.080000, 0.080000, 0.000000), cb0[127].xyzx
dp3 r1.w, r5.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r2.w, r1.w, l(2.040400), l(-0.332400)
mad r2.w, r1.w, l(-4.795100), r2.w
mad r1.w, r1.w, l(2.755200), r2.w
add r1.w, r1.w, l(1.332000)
max o3.w, r1.w, l(1.000000)
mad r4.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r4.xyzx
lt r1.w, l(0.000000), cb0[130].x
if_nz r1.w
  add r5.xyz, r1.xyzx, -cb1[8].xyzx
  add r6.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r6.xyzx, |r5.xyzx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyz, r1.wwww, r1.xyzx, r0.xyzx
endif
mad o0.xyz, cb0[134].zzzz, r4.xyzx, r0.xyzx
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov o0.w, l(0)
mov o1.w, cb1[11].x
mov o2.xw, l(0,0,0,0.650980413)
mov o2.y, r0.w
mov o3.xyz, r3.xyzx
mov o4.w, l(0.300000)
ret
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
