// ---- Created with 3Dmigoto v1.3.11 on Fri Sep 07 15:14:08 2018
Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb3 : register(b3)
{
  float4 cb3[28];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[4];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[135];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main(
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : COLOR1,
  float4 v4 : TEXCOORD0,
  float4 v5 : SV_Position0,
  uint v6 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xyzw = cb0[41].xyzw * v5.yyyy;
  r1.xyzw = v5.xxxx * cb0[40].xyzw + r1.xyzw;
  r1.xyzw = v5.zzzz * cb0[42].xyzw + r1.xyzw;
  r1.xyzw = cb0[43].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 stereo = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 4);
matrix ClipToTranslatedWorld = MATRIX(cb0, 36);
float4 tmp = mul(r1.xyz, TranslatedWorldToClip);
tmp.x -= stereo.x * (tmp.w - stereo.y);
r1.xyz = mul(tmp, ClipToTranslatedWorld);
  
  r2.xyz = -cb0[62].xyz + r1.xyz;
  r0.w = dot(-r1.xyz, -r1.xyz);
  r0.w = rsqrt(r0.w);
  r1.xyz = -r1.xyz * r0.www;
  r0.w = cb1[9].w * cb0[131].w;
  r1.w = v6.x ? 1 : -1;
  r0.w = r1.w * r0.w;
  r3.xyz = cb0[128].www * float3(0,0,1) + cb0[128].xyz;
  r1.w = dot(r3.xyz, r3.xyz);
  r1.w = rsqrt(r1.w);
  r3.xyz = r3.xyz * r1.www;
  r0.xyz = r3.yyy * r0.xyz;
  r0.xyz = r3.xxx * v0.xyz + r0.xyz;
  r0.xyz = r3.zzz * v1.xyz + r0.xyz;
  r1.w = dot(r0.xyz, r0.xyz);
  r1.w = rsqrt(r1.w);
  r0.xyz = r1.www * r0.xyz;
  r0.xyz = r0.xyz * r0.www;
  r3.xyzw = t0.SampleBias(s0_s, v4.xy, cb0[133].x).xyzw;
  r4.xyz = cb3[2].xyz * r3.yyy;
  r0.w = cb3[24].x * -cb2[0].y + 1;
  r5.xy = cb0[9].xz * v1.yy;
  r5.xy = v1.xx * cb0[8].xz + r5.xy;
  r5.xy = v1.zz * cb0[10].xz + r5.xy;
  r1.w = saturate(dot(float2(1,-0.349999994), r5.xy));
  r1.x = dot(r0.xyz, r1.xyz);
  r1.x = max(0, r1.x);
  r1.x = 1 + -r1.x;
  r1.y = abs(r1.x) * abs(r1.x);
  r1.y = r1.y * r1.y;
  r1.y = abs(r1.x) * r1.y;
  r1.y = r1.y * 0.959999979 + 0.0399999991;
  r1.z = r1.w * r1.y;
  r1.w = saturate(dot(r5.xy, float2(-1,-0.349999994)));
  r1.y = r1.y * r1.w;
  r5.xyz = cb2[2].xyz * r1.yyy;
  r1.yzw = r1.zzz * cb2[1].xyz + r5.xyz;
  r5.xyz = float3(2.5,2.5,2.5) * r1.yzw;
  r5.xyz = max(float3(0,0,0), r5.xyz);
  r5.xyz = log2(r5.xyz);
  r5.xyz = float3(1.25,1.25,1.25) * r5.xyz;
  r5.xyz = exp2(r5.xyz);
  r1.yzw = r1.yzw * float3(2.5,2.5,2.5) + r5.xyz;
  r5.xyz = cb3[6].xyz * v2.xxx;
  r6.xyz = cb3[8].xyz * v2.yyy;
  r7.xyz = cb3[24].zzz * r6.xyz;
  r5.xyz = cb3[24].yyy * r5.xyz + r7.xyz;
  r7.xyz = cb3[10].xyz * v2.zzz;
  r5.xyz = cb3[24].www * r7.xyz + r5.xyz;
  r5.xyz = cb3[25].xxx * r5.xyz;
  r5.xyz = r1.yzw * cb3[4].xyz + r5.xyz;
  r1.x = log2(abs(r1.x));
  r1.x = cb3[25].y * r1.x;
  r1.x = exp2(r1.x);
  r1.x = r1.x * cb3[25].w + cb3[25].z;
  r7.xyz = -cb3[14].xyz + cb3[13].xyz;
  r7.xyz = r1.xxx * r7.xyz + cb3[14].xyz;
  r5.xyz = r7.xyz * cb3[26].xxx + r5.xyz;
  r4.xyz = r4.xyz * r0.www + r5.xyz;
  r5.xy = r2.xy / cb3[26].yy;
  r0.w = t1.SampleBias(s1_s, r5.xy, cb0[133].x).x;
  r5.xyz = r4.xyz * r0.www;
  r1.x = v5.w / cb3[26].z;
  r1.x = max(0, r1.x);
  r1.x = log2(r1.x);
  r1.x = cb3[26].w * r1.x;
  r1.x = exp2(r1.x);
  r1.x = min(1, r1.x);
  r1.x = cb3[27].x * r1.x;
  r4.xyz = -r4.xyz * r0.www + cb2[3].xyz;
  r4.xyz = r1.xxx * r4.xyz + r5.xyz;
  r4.xyz = cb3[15].xyz + r4.xyz;
  r5.xyz = cb3[19].xyz * r3.zzz;
  r3.xyz = cb3[17].xyz * r3.xxx + r5.xyz;
  r1.xyz = cb3[21].xyz + r1.yzw;
  r5.xyz = cb3[6].xyz * v2.xxx + r6.xyz;
  r5.xyz = cb3[10].xyz * v2.zzz + r5.xyz;
  r1.xyz = r5.xyz + r1.xyz;
  r1.xyz = r3.xyz + r1.xyz;
  r3.xyz = saturate(cb3[23].xyz * r1.xyz);
  r0.w = cmp(0.00100000005 < abs(v3.w));
  r5.xy = floor(v5.xy);
  r1.w = dot(r5.xy, float2(347.834503,3343.28369));
  r1.w = cos(r1.w);
  r1.w = 1000 * r1.w;
  r1.w = frac(r1.w);
  r2.w = cmp(v3.w < 0);
  r4.w = 1 + v3.w;
  r4.w = cmp(r1.w < r4.w);
  r1.w = cmp(v3.w < r1.w);
  r1.w = r2.w ? r4.w : r1.w;
  r1.w = cmp((int)r1.w == 0);
  r0.w = r0.w ? r1.w : 0;
  if (r0.w != 0) discard;
  r0.w = -0.333299994 + r3.w;
  r0.w = cmp(r0.w < 0);
  if (r0.w != 0) discard;
  r1.xyz = saturate(r1.xyz);
  r5.xyz = saturate(cb3[27].yzw);
  o2.z = r5.z * cb0[129].y + cb0[129].x;
  r3.xyz = saturate(r3.xyz * cb0[126].www + cb0[126].xyz);
  o4.xyz = sqrt(r3.xyz);
  r0.w = 0.0799999982 * r5.y;
  r3.xyz = -r5.yyy * float3(0.0799999982,0.0799999982,0.0799999982) + r1.xyz;
  r3.xyz = r5.xxx * r3.xyz + r0.www;
  r6.xyz = -r1.xyz * r5.xxx + r1.xyz;
  r6.xyz = r6.xyz * cb0[126].www + cb0[126].xyz;
  r3.xyz = r3.xyz * cb0[127].www + cb0[127].xyz;
  r0.w = dot(r3.xyz, float3(0.300000012,0.589999974,0.109999999));
  r1.w = r0.w * 2.04040003 + -0.332399994;
  r1.w = r0.w * -4.79510021 + r1.w;
  r0.w = r0.w * 2.75519991 + r1.w;
  r0.w = 1.33200002 + r0.w;
  o3.w = max(1, r0.w);
  r3.xyz = r3.xyz * float3(0.449999988,0.449999988,0.449999988) + r6.xyz;
  r4.xyz = max(float3(0,0,0), r4.xyz);
  r0.w = cmp(0 < cb0[130].x);
  if (r0.w != 0) {
    r6.xyz = -cb1[8].xyz + r2.xyz;
    r7.xyz = float3(1,1,1) + cb1[9].xyz;
    r6.xyz = cmp(r7.xyz < abs(r6.xyz));
    r0.w = (int)r6.y | (int)r6.x;
    r0.w = (int)r6.z | (int)r0.w;
    r1.w = dot(r2.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.w = 0.00200000009 * r1.w;
    r1.w = frac(r1.w);
    r1.w = cmp(0.5 < r1.w);
    r2.xyz = r1.www ? float3(0,1,1) : float3(1,1,0);
    r4.xyz = r0.www ? r2.xyz : r4.xyz;
  }
  o0.xyz = cb0[134].zzz * r3.xyz + r4.xyz;
  o1.xyz = r0.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o0.w = 0;
  o1.w = cb1[11].x;
  o2.xy = r5.xy;
  o2.w = 0.650980413;
  o3.xyz = r1.xyz;
  o4.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.11 on Fri Sep 07 15:14:08 2018
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xyz
// COLOR                    1   xyzw        3     NONE   float      w
// TEXCOORD                 0   xyzw        4     NONE   float   xy
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[135], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[4], immediateIndexed
dcl_constantbuffer cb3[28], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.w
dcl_input_ps linear v4.xy
dcl_input_ps_siv linear noperspective v5.xyzw, position
dcl_input_ps_sgv v6.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_temps 8
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v5.yyyy, cb0[41].xyzw
mad r1.xyzw, v5.xxxx, cb0[40].xyzw, r1.xyzw
mad r1.xyzw, v5.zzzz, cb0[42].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[43].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r2.xyz, r1.xyzx, -cb0[62].xyzx
dp3 r0.w, -r1.xyzx, -r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, -r1.xyzx
mul r0.w, cb0[131].w, cb1[9].w
movc r1.w, v6.x, l(1.000000), l(-1.000000)
mul r0.w, r0.w, r1.w
mad r3.xyz, cb0[128].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[128].xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
mul r0.xyz, r0.xyzx, r3.yyyy
mad r0.xyz, r3.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r3.zzzz, v1.xyzx, r0.xyzx
dp3 r1.w, r0.xyzx, r0.xyzx
rsq r1.w, r1.w
mul r0.xyz, r0.xyzx, r1.wwww
mul r0.xyz, r0.wwww, r0.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r3.xyzw, v4.xyxx, t0.xyzw, s0, cb0[133].x
mul r4.xyz, r3.yyyy, cb3[2].xyzx
mad r0.w, cb3[24].x, -cb2[0].y, l(1.000000)
mul r5.xy, v1.yyyy, cb0[9].xzxx
mad r5.xy, v1.xxxx, cb0[8].xzxx, r5.xyxx
mad r5.xy, v1.zzzz, cb0[10].xzxx, r5.xyxx
dp2_sat r1.w, l(1.000000, -0.350000, 0.000000, 0.000000), r5.xyxx
dp3 r1.x, r0.xyzx, r1.xyzx
max r1.x, r1.x, l(0.000000)
add r1.x, -r1.x, l(1.000000)
mul r1.y, |r1.x|, |r1.x|
mul r1.y, r1.y, r1.y
mul r1.y, r1.y, |r1.x|
mad r1.y, r1.y, l(0.960000), l(0.040000)
mul r1.z, r1.y, r1.w
dp2_sat r1.w, r5.xyxx, l(-1.000000, -0.350000, 0.000000, 0.000000)
mul r1.y, r1.w, r1.y
mul r5.xyz, r1.yyyy, cb2[2].xyzx
mad r1.yzw, r1.zzzz, cb2[1].xxyz, r5.xxyz
mul r5.xyz, r1.yzwy, l(2.500000, 2.500000, 2.500000, 0.000000)
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(1.250000, 1.250000, 1.250000, 0.000000)
exp r5.xyz, r5.xyzx
mad r1.yzw, r1.yyzw, l(0.000000, 2.500000, 2.500000, 2.500000), r5.xxyz
mul r5.xyz, v2.xxxx, cb3[6].xyzx
mul r6.xyz, v2.yyyy, cb3[8].xyzx
mul r7.xyz, r6.xyzx, cb3[24].zzzz
mad r5.xyz, cb3[24].yyyy, r5.xyzx, r7.xyzx
mul r7.xyz, v2.zzzz, cb3[10].xyzx
mad r5.xyz, cb3[24].wwww, r7.xyzx, r5.xyzx
mul r5.xyz, r5.xyzx, cb3[25].xxxx
mad r5.xyz, r1.yzwy, cb3[4].xyzx, r5.xyzx
log r1.x, |r1.x|
mul r1.x, r1.x, cb3[25].y
exp r1.x, r1.x
mad r1.x, r1.x, cb3[25].w, cb3[25].z
add r7.xyz, cb3[13].xyzx, -cb3[14].xyzx
mad r7.xyz, r1.xxxx, r7.xyzx, cb3[14].xyzx
mad r5.xyz, r7.xyzx, cb3[26].xxxx, r5.xyzx
mad r4.xyz, r4.xyzx, r0.wwww, r5.xyzx
div r5.xy, r2.xyxx, cb3[26].yyyy
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t1.yzwx, s1, cb0[133].x
mul r5.xyz, r0.wwww, r4.xyzx
div r1.x, v5.w, cb3[26].z
max r1.x, r1.x, l(0.000000)
log r1.x, r1.x
mul r1.x, r1.x, cb3[26].w
exp r1.x, r1.x
min r1.x, r1.x, l(1.000000)
mul r1.x, r1.x, cb3[27].x
mad r4.xyz, -r4.xyzx, r0.wwww, cb2[3].xyzx
mad r4.xyz, r1.xxxx, r4.xyzx, r5.xyzx
add r4.xyz, r4.xyzx, cb3[15].xyzx
mul r5.xyz, r3.zzzz, cb3[19].xyzx
mad r3.xyz, cb3[17].xyzx, r3.xxxx, r5.xyzx
add r1.xyz, r1.yzwy, cb3[21].xyzx
mad r5.xyz, cb3[6].xyzx, v2.xxxx, r6.xyzx
mad r5.xyz, cb3[10].xyzx, v2.zzzz, r5.xyzx
add r1.xyz, r1.xyzx, r5.xyzx
add r1.xyz, r1.xyzx, r3.xyzx
mul_sat r3.xyz, r1.xyzx, cb3[23].xyzx
lt r0.w, l(0.001000), |v3.w|
round_ni r5.xy, v5.xyxx
dp2 r1.w, r5.xyxx, l(347.834503, 3343.283691, 0.000000, 0.000000)
sincos null, r1.w, r1.w
mul r1.w, r1.w, l(1000.000000)
frc r1.w, r1.w
lt r2.w, v3.w, l(0.000000)
add r4.w, v3.w, l(1.000000)
lt r4.w, r1.w, r4.w
lt r1.w, v3.w, r1.w
movc r1.w, r2.w, r4.w, r1.w
ieq r1.w, r1.w, l(0)
and r0.w, r0.w, r1.w
discard_nz r0.w
add r0.w, r3.w, l(-0.333300)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
mov_sat r1.xyz, r1.xyzx
mov_sat r5.xyz, cb3[27].yzwy
mad o2.z, r5.z, cb0[129].y, cb0[129].x
mad_sat r3.xyz, r3.xyzx, cb0[126].wwww, cb0[126].xyzx
sqrt o4.xyz, r3.xyzx
mul r0.w, r5.y, l(0.080000)
mad r3.xyz, -r5.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r1.xyzx
mad r3.xyz, r5.xxxx, r3.xyzx, r0.wwww
mad r6.xyz, -r1.xyzx, r5.xxxx, r1.xyzx
mad r6.xyz, r6.xyzx, cb0[126].wwww, cb0[126].xyzx
mad r3.xyz, r3.xyzx, cb0[127].wwww, cb0[127].xyzx
dp3 r0.w, r3.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r1.w, r0.w, l(2.040400), l(-0.332400)
mad r1.w, r0.w, l(-4.795100), r1.w
mad r0.w, r0.w, l(2.755200), r1.w
add r0.w, r0.w, l(1.332000)
max o3.w, r0.w, l(1.000000)
mad r3.xyz, r3.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r6.xyzx
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.w, l(0.000000), cb0[130].x
if_nz r0.w
  add r6.xyz, r2.xyzx, -cb1[8].xyzx
  add r7.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xyzx|
  or r0.w, r6.y, r6.x
  or r0.w, r6.z, r0.w
  dp3 r1.w, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.w, r1.w, l(0.002000)
  frc r1.w, r1.w
  lt r1.w, l(0.500000), r1.w
  movc r2.xyz, r1.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r0.wwww, r2.xyzx, r4.xyzx
endif
mad o0.xyz, cb0[134].zzzz, r3.xyzx, r4.xyzx
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov o0.w, l(0)
mov o1.w, cb1[11].x
mov o2.xy, r5.xyxx
mov o2.w, l(0.650980413)
mov o3.xyz, r1.xyzx
mov o4.w, l(1.000000)
ret
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
