// DEcals
Texture2D<float4> t10 : register(t10);

Texture2D<float4> t9 : register(t9);

Texture2D<float4> t8 : register(t8);

Texture2D<float4> t7 : register(t7);

Texture2D<float4> t6 : register(t6);

Texture2D<float4> t5 : register(t5);

Texture3D<float4> t4 : register(t4);

Texture3D<float4> t3 : register(t3);

Texture3D<float4> t2 : register(t2);

Texture3D<float4> t1 : register(t1);

Texture3D<float4> t0 : register(t0);

SamplerState s7_s : register(s7);

SamplerState s6_s : register(s6);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb5 : register(b5)
{
  float4 cb5[10];
}

cbuffer cb4 : register(b4)
{
  float4 cb4[2];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[1];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[6];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[170];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float2 v3 : TEXCOORD0,
  float4 v4 : SV_Position0,
  uint v5 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xyzw = cb0[37].xyzw * v4.yyyy;
  r1.xyzw = v4.xxxx * cb0[36].xyzw + r1.xyzw;
  r1.xyzw = v4.zzzz * cb0[38].xyzw + r1.xyzw;
  r1.xyzw = cb0[39].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 s = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 0);
matrix ClipToTranslatedWorld = MATRIX(cb0, 32);
float4 t = mul(r1.xyz, TranslatedWorldToClip);
t.x -= s.x * (t.w - s.y);
r1.xyz = mul(t, ClipToTranslatedWorld);
  
  r1.xyz = -cb0[58].xyz + r1.xyz;
  r2.xy = t5.Sample(s2_s, v3.xy).xy;
  r2.xy = r2.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r2.xy, r2.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r2.z = sqrt(r0.w);
  r3.xy = cb5[9].xx * v3.xy;
  r3.zw = t6.Sample(s3_s, r3.xy).xy;
  r4.xy = r3.zw * float2(2,2) + float2(-1,-1);
  r0.w = dot(r4.xy, r4.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r4.z = sqrt(r0.w);
  r3.xy = t7.Sample(s4_s, r3.xy).xy;
  r3.xy = r3.xy * float2(2,2) + float2(-1,-1);
  r0.w = dot(r3.xy, r3.xy);
  r0.w = 1 + -r0.w;
  r0.w = max(0, r0.w);
  r3.z = sqrt(r0.w);
  r3.xyz = r3.xyz + -r4.xyz;
  r3.xyz = r2.xxx * r3.xyz + r4.xyz;
  r2.yzw = r3.xyz + r2.xyz;
  r0.w = dot(r2.yzw, r2.yzw);
  r0.w = sqrt(r0.w);
  r2.yzw = r2.yzw / r0.www;
  r2.yzw = r2.yzw * cb0[122].www + cb0[122].xyz;
  r0.w = dot(r2.yzw, r2.yzw);
  r0.w = rsqrt(r0.w);
  r2.yzw = r2.yzw * r0.www;
  r0.xyz = r2.zzz * r0.xyz;
  r0.xyz = r2.yyy * v0.xyz + r0.xyz;
  r0.xyz = r2.www * v1.xyz + r0.xyz;
  r0.w = dot(r0.xyz, r0.xyz);
  r0.w = rsqrt(r0.w);
  r3.xyz = r0.xyz * r0.www;
  r0.xy = t8.Sample(s5_s, v3.xy).xw;
  r1.w = 1 + -r0.x;
  r1.w = r1.w + r1.w;
  r2.yz = t9.Sample(s6_s, v3.xy).xy;
  r4.x = dot(r2.zy, cb3[0].xy);
  r4.y = 0;
  r4.xyzw = -r4.yxyx + r1.xzyz;
  r5.xyzw = r4.xyzw / cb5[8].xzyz;
  r2.y = t10.Sample(s7_s, r5.xy).x;
  r2.z = t10.Sample(s7_s, r5.zw).x;
  r2.z = r2.z + -r2.y;
  r2.y = abs(v1.x) * r2.z + r2.y;
  r2.zw = r4.xz / cb5[8].xy;
  r2.z = t10.Sample(s7_s, r2.zw).x;
  r2.z = r2.z + -r2.y;
  r2.y = abs(v1.z) * r2.z + r2.y;
  r2.z = 1 + -r2.y;
  r1.w = -r1.w * r2.z + 1;
  r2.w = dot(r0.xx, r2.yy);
  r0.x = cmp(r0.x >= 0.5);
  r0.x = r0.x ? r1.w : r2.w;
  r4.xyz = saturate(cb5[3].xyz * r0.xxx);
  r0.x = 1 + -r2.x;
  r1.w = saturate(r0.x * r0.y);
  r2.w = r2.y * 4 + 6;
  r5.xyz = v1.xyz * r2.www + r1.xyz;
  r6.xyz = -cb0[161].xyz + r5.xyz;
  r6.xyz = cb0[161].www + r6.xyz;
  r6.xyz = max(float3(0,0,0), r6.xyz);
  r7.xyz = cb0[161].xyz + cb0[161].www;
  r7.xyz = r7.xyz + -r5.xyz;
  r7.xyz = max(float3(0,0,0), r7.xyz);
  r6.xyz = min(r7.xyz, r6.xyz);
  r2.w = min(r6.y, r6.z);
  r2.w = min(r6.x, r2.w);
  r4.w = cb0[169].y * cb0[161].w;
  r2.w = cmp(r4.w < r2.w);
  if (r2.w != 0) {
    r6.xyz = r5.xyz * cb0[165].www + cb0[165].xyz;
    r2.w = t0.SampleLevel(s0_s, r6.xyz, 0).x;
  } else {
    r6.xyz = -cb0[162].xyz + r5.xyz;
    r6.xyz = cb0[162].www + r6.xyz;
    r6.xyz = max(float3(0,0,0), r6.xyz);
    r7.xyz = cb0[162].xyz + cb0[162].www;
    r7.xyz = r7.xyz + -r5.xyz;
    r7.xyz = max(float3(0,0,0), r7.xyz);
    r6.xyz = min(r7.xyz, r6.xyz);
    r4.w = min(r6.y, r6.z);
    r4.w = min(r6.x, r4.w);
    r5.w = cb0[169].y * cb0[162].w;
    r4.w = cmp(r5.w < r4.w);
    if (r4.w != 0) {
      r6.xyz = r5.xyz * cb0[166].www + cb0[166].xyz;
      r2.w = t1.SampleLevel(s0_s, r6.xyz, 0).x;
    } else {
      r6.xyz = -cb0[163].xyz + r5.xyz;
      r6.xyz = cb0[163].www + r6.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r7.xyz = cb0[163].xyz + cb0[163].www;
      r7.xyz = r7.xyz + -r5.xyz;
      r7.xyz = max(float3(0,0,0), r7.xyz);
      r6.xyz = min(r7.xyz, r6.xyz);
      r4.w = min(r6.y, r6.z);
      r4.w = min(r6.x, r4.w);
      r6.xyz = -cb0[164].xyz + r5.xyz;
      r6.xyz = cb0[164].www + r6.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r7.xyz = cb0[164].xyz + cb0[164].www;
      r7.xyz = r7.xyz + -r5.xyz;
      r7.xyz = max(float3(0,0,0), r7.xyz);
      r6.xyz = min(r7.xyz, r6.xyz);
      r5.w = min(r6.y, r6.z);
      r5.w = min(r6.x, r5.w);
      r6.x = cb0[169].y * cb0[163].w;
      r4.w = cmp(r6.x < r4.w);
      if (r4.w != 0) {
        r6.xyz = r5.xyz * cb0[167].www + cb0[167].xyz;
        r2.w = t2.SampleLevel(s0_s, r6.xyz, 0).x;
      } else {
        r4.w = cb0[169].y * cb0[164].w;
        r4.w = cmp(r4.w < r5.w);
        if (r4.w != 0) {
          r4.w = cb0[168].w * r5.w;
          r4.w = saturate(10 * r4.w);
          r5.xyz = r5.xyz * cb0[168].www + cb0[168].xyz;
          r5.x = t3.SampleLevel(s0_s, r5.xyz, 0).x;
          r5.x = -cb0[169].z + r5.x;
          r2.w = r4.w * r5.x + cb0[169].z;
        } else {
          r2.w = cb0[169].z;
        }
      }
    }
  }
  r2.w = saturate(0.175438598 * r2.w);
  r2.w = r2.x * r2.w;
  r2.w = r2.w * -0.5 + -0.199999988;
  r2.w = r0.y * r2.w + 1;
  r0.y = max(9.99999997e-007, abs(r0.y));
  r0.y = -r0.y * r0.y + 1;
  r5.xyz = float3(0.0199999996,0.0199999996,0.0199999996) * r1.xyz;
  r6.xyz = r5.xyz;
  r4.w = 0;
  r5.w = 0;
  while (true) {
    r6.w = cmp((uint)r5.w >= 1);
    if (r6.w != 0) break;
    r7.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r6.xyz;
    r7.xyz = frac(r7.xyz);
    r8.xyz = float3(15,15,15) * r7.xyz;
    r9.xyz = frac(r8.xyz);
    r7.xyz = r7.xyz * float3(15,15,15) + -r9.xyz;
    r10.xyz = r9.xyz * r9.xyz;
    r10.xyz = r10.xyz * r9.xyz;
    r11.xyz = r9.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r9.xyz = r9.xyz * r11.xyz + float3(10,10,10);
    r7.xyz = r10.xyz * r9.xyz + r7.xyz;
    r7.xyz = r7.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r7.xyzw = t4.SampleLevel(s1_s, r7.xyz, 0).xyzw;
    r7.xyzw = r7.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r6.w = dot(r8.xyz, r7.xyz);
    r6.w = r6.w + -r7.w;
    r4.w = r6.w + r4.w;
    r5.w = (int)r5.w + 1;
  }
  r4.w = r4.w * 0.5 + 0.5;
  r5.xyz = float3(0.100000001,0.100000001,0.100000001) * r1.xyz;
  r6.xyz = r5.xyz;
  r5.w = 0;
  r6.w = 0;
  while (true) {
    r7.x = cmp((uint)r6.w >= 1);
    if (r7.x != 0) break;
    r7.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r6.xyz;
    r7.xyz = frac(r7.xyz);
    r8.xyz = float3(15,15,15) * r7.xyz;
    r9.xyz = frac(r8.xyz);
    r7.xyz = r7.xyz * float3(15,15,15) + -r9.xyz;
    r10.xyz = r9.xyz * r9.xyz;
    r10.xyz = r10.xyz * r9.xyz;
    r11.xyz = r9.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r9.xyz = r9.xyz * r11.xyz + float3(10,10,10);
    r7.xyz = r10.xyz * r9.xyz + r7.xyz;
    r7.xyz = r7.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r7.xyzw = t4.SampleLevel(s1_s, r7.xyz, 0).xyzw;
    r7.xyzw = r7.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r7.x = dot(r8.xyz, r7.xyz);
    r7.x = r7.x + -r7.w;
    r5.w = r7.x + r5.w;
    r6.w = (int)r6.w + 1;
  }
  r5.x = r5.w * 0.5 + 0.5;
  r5.x = r5.x * 2 + -1;
  r4.w = r5.x * 0.100000001 + r4.w;
  r5.xy = float2(10,10) * r4.ww;
  r5.z = 0;
  r6.xyz = -cb1[8].xyz + r1.xyz;
  r7.xyz = float3(1,1,0) * r3.xyz;
  r7.xyz = v1.xyz * float3(1,1,0) + r7.xyz;
  r4.w = r3.z * 0.5 + 0.5;
  r8.xy = r4.ww * float2(-5,-4) + float2(5,4);
  r7.xyz = r8.xxx * r7.xyz;
  r7.xyz = r6.xyz * float3(1,1,0.0199999996) + r7.xyz;
  r8.x = 0;
  r8.z = 10 * cb0[126].z;
  r7.xyz = r8.xxz + r7.xyz;
  r5.xyz = r7.xyz + r5.xyz;
  r5.xyz = float3(0.200000003,0.200000003,0.200000003) * r5.xyz;
  r7.xyz = r5.xyz;
  r4.w = 0;
  r5.w = 0;
  while (true) {
    r6.w = cmp((uint)r5.w >= 1);
    if (r6.w != 0) break;
    r8.xzw = float3(0.0666666701,0.0666666701,0.0666666701) * r7.xyz;
    r8.xzw = frac(r8.xzw);
    r9.xyz = float3(15,15,15) * r8.xzw;
    r10.xyz = frac(r9.xyz);
    r8.xzw = r8.xzw * float3(15,15,15) + -r10.xyz;
    r11.xyz = r10.xyz * r10.xyz;
    r11.xyz = r11.xyz * r10.xyz;
    r12.xyz = r10.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r10.xyz = r10.xyz * r12.xyz + float3(10,10,10);
    r8.xzw = r11.xyz * r10.xyz + r8.xzw;
    r8.xzw = r8.xzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r10.xyzw = t4.SampleLevel(s1_s, r8.xzw, 0).xyzw;
    r10.xyzw = r10.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r6.w = dot(r9.xyz, r10.xyz);
    r6.w = r6.w + -r10.w;
    r4.w = abs(r6.w) + r4.w;
    r5.w = (int)r5.w + 1;
  }
  r4.w = 1 + -r4.w;
  r4.w = max(9.99999997e-007, abs(r4.w));
  r4.w = log2(r4.w);
  r4.w = r8.y * r4.w;
  r4.w = exp2(r4.w);
  r5.xy = float2(5,5);
  r5.z = cb0[126].z;
  r5.xyz = float3(0,0,50) * r5.xyz + r6.xyz;
  r5.xyz = float3(0.170000002,0.170000002,0.170000002) * r5.xyz;
  r7.xyz = r5.xyz;
  r5.w = 0;
  r6.w = 0;
  while (true) {
    r7.w = cmp((uint)r6.w >= 1);
    if (r7.w != 0) break;
    r8.xzw = float3(0.0666666701,0.0666666701,0.0666666701) * r7.xyz;
    r8.xzw = frac(r8.xzw);
    r9.xyz = float3(15,15,15) * r8.xzw;
    r10.xyz = frac(r9.xyz);
    r8.xzw = r8.xzw * float3(15,15,15) + -r10.xyz;
    r11.xyz = r10.xyz * r10.xyz;
    r11.xyz = r11.xyz * r10.xyz;
    r12.xyz = r10.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r10.xyz = r10.xyz * r12.xyz + float3(10,10,10);
    r8.xzw = r11.xyz * r10.xyz + r8.xzw;
    r8.xzw = r8.xzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r10.xyzw = t4.SampleLevel(s1_s, r8.xzw, 0).xyzw;
    r10.xyzw = r10.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r7.w = dot(r9.xyz, r10.xyz);
    r7.w = r7.w + -r10.w;
    r5.w = r7.w + r5.w;
    r6.w = (int)r6.w + 1;
  }
  r5.x = r5.w * 0.5 + 0.5;
  r5.y = max(9.99999997e-007, abs(r3.z));
  r5.y = rsqrt(r5.y);
  r5.y = 1 / r5.y;
  r5.z = r5.x + -r4.w;
  r4.w = r5.y * r5.z + r4.w;
  r4.w = max(9.99999997e-007, abs(r4.w));
  r4.w = log2(r4.w);
  r4.w = r8.y * r4.w;
  r4.w = exp2(r4.w);
  r4.w = 0.200000003 + r4.w;
  r5.x = max(9.99999997e-007, abs(r5.x));
  r5.x = log2(r5.x);
  r5.x = 0.600000024 * r5.x;
  r5.x = exp2(r5.x);
  r5.x = r5.x + -r4.w;
  r4.w = r5.y * r5.x + r4.w;
  r0.y = r4.w + r0.y;
  r0.y = r0.y * -r2.w;
  r5.xy = saturate(cb4[1].wz);
  r0.y = saturate(r5.x * r0.y + r2.w);
  r0.x = dot(r2.zz, r0.xx);
  r0.x = 1 + -r0.x;
  r2.x = dot(r2.yy, r2.xx);
  r2.y = cmp(r2.y >= 0.5);
  r0.x = r2.y ? r0.x : r2.x;
  r2.x = 1 + -r0.x;
  r2.y = saturate(r0.z * r0.w + 1);
  r2.x = r2.y * -r2.x + r2.x;
  r2.y = cb4[1].x + r1.z;
  r2.y = saturate(r2.y / cb4[0].w);
  r2.y = 1 + -r2.y;
  r2.y = max(9.99999997e-007, r2.y);
  r2.y = r2.y * r2.y;
  r2.z = r2.y * r2.y;
  r2.y = r2.y * r2.z;
  r2.y = r2.y * 5.98999977 + 0.00999999978;
  r0.x = max(9.99999997e-007, abs(r0.x));
  r0.x = log2(r0.x);
  r0.x = r2.y * r0.x;
  r0.x = exp2(r0.x);
  r0.x = r2.x + r0.x;
  r0.x = r2.z * -r0.x + r0.x;
  r0.x = saturate(r0.z * r0.w + -r0.x);
  r0.x = r5.y * r0.x;
  o2.z = r0.y * cb0[123].y + cb0[123].x;
  r0.y = cmp(0 < cb1[11].y);
  o5.x = r0.y ? cb2[5].x : 1;
  r0.y = cmp(0 < r0.x);
  o4.x = r0.y ? cb5[9].z : 0;
  o4.yz = float2(0,0);
  o4.w = r0.y ? r0.x : 0;
  r0.x = 0.0799999982 * r1.w;
  r0.zw = (uint2)v4.xy;
  r2.x = (uint)cb0[135].x;
  r0.z = (int)r0.w + (int)r0.z;
  r0.z = (int)r2.x + (int)r0.z;
  r0.z = (int)r0.z & 1;
  r0.w = cmp(0 < cb0[139].x);
  r2.x = cmp(0 < cb0[169].w);
  r2.y = r0.w ? r2.x : 0;
  r2.z = cmp(0 != cb0[139].x);
  r5.xyz = r2.zzz ? float3(1,1,1) : r4.xyz;
  r2.zw = r0.zz ? float2(1,0) : float2(0,1);
  r0.z = r2.w * r0.x;
  r5.xyz = r2.yyy ? r2.zzz : r5.xyz;
  r0.z = r2.y ? r0.z : r0.x;
  r5.xyz = r0.yyy ? r5.xyz : r4.xyz;
  r0.x = r0.y ? r0.z : r0.x;
  r5.xyz = r5.xyz * cb0[120].www + cb0[120].xyz;
  r7.xyz = r0.xxx * cb0[121].www + cb0[121].xyz;
  r3.w = 1;
  r8.x = dot(cb0[151].xyzw, r3.xyzw);
  r8.y = dot(cb0[152].xyzw, r3.xyzw);
  r8.z = dot(cb0[153].xyzw, r3.xyzw);
  r9.xyzw = r3.xyzz * r3.yzzx;
  r10.x = dot(cb0[154].xyzw, r9.xyzw);
  r10.y = dot(cb0[155].xyzw, r9.xyzw);
  r10.z = dot(cb0[156].xyzw, r9.xyzw);
  r0.x = r3.y * r3.y;
  r0.x = r3.x * r3.x + -r0.x;
  r8.xyz = r10.xyz + r8.xyz;
  r8.xyz = cb0[157].xyz * r0.xxx + r8.xyz;
  r8.xyz = max(float3(0,0,0), r8.xyz);
  r8.xyz = cb0[150].xyz * r8.xyz;
  r9.xyz = r8.xyz * r5.xyz;
  r7.xyz = r7.xyz * float3(0.449999988,0.449999988,0.449999988) + r5.xyz;
  r10.xyz = max(float3(0,0,0), cb5[2].xyz);
  r0.x = cmp(0 < cb0[124].x);
  if (r0.x != 0) {
    r11.xyz = float3(1,1,1) + cb1[9].xyz;
    r6.xyz = cmp(r11.xyz < abs(r6.xyz));
    r0.x = (int)r6.y | (int)r6.x;
    r0.x = (int)r6.z | (int)r0.x;
    r0.z = dot(r1.xyz, float3(0.577000022,0.577000022,0.577000022));
    r0.z = 0.00200000009 * r0.z;
    r0.z = frac(r0.z);
    r0.z = cmp(0.5 < r0.z);
    r1.xyz = r0.zzz ? float3(0,1,1) : float3(1,1,0);
    r10.xyz = r0.xxx ? r1.xyz : r10.xyz;
  }
  r1.xyz = cb0[128].xxx * r7.xyz + r10.xyz;
  r0.x = r0.w ? r0.y : 0;
  r0.x = r2.x ? r0.x : 0;
  r2.xyz = r1.xyz * r2.www;
  r0.xzw = r0.xxx ? r2.xyz : r1.xyz;
  o0.xyz = r8.xyz * r5.xyz + r0.xzw;
  r0.x = cmp(cb0[169].w == 0.000000);
  r0.z = dot(r9.xyz, float3(0.300000012,0.589999974,0.109999999));
  r0.z = r0.x ? r0.z : 0;
  r0.z = r0.y ? r0.z : 0;
  o0.w = r0.x ? r0.z : 0;
  r0.xzw = float3(0.0078125,0.0078125,0.0078125) * v4.xyx;
  r0.xzw = frac(r0.xzw);
  r0.xzw = r0.xzw * float3(128,128,128) + float3(-64.3406219,-72.4656219,-64.3406219);
  r0.xzw = r0.xzw * r0.xzz;
  r0.x = dot(r0.xzw, float3(20.390625,60.703125,2.42812085));
  r0.x = frac(r0.x);
  r0.x = -0.5 + r0.x;
  o1.xyz = r3.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o2.w = r0.y ? 0.772549093 : 0.756862819;
  o3.w = 0.00392156886 * r0.x;
  o1.w = cb1[11].x;
  o2.x = 0;
  o2.y = r1.w;
  o3.xyz = r4.xyz;
  o5.yzw = float3(1,1,1);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.65 on Wed Sep 20 23:15:29 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float       
// TEXCOORD                 0   xy          3     NONE   float   xy  
// SV_Position              0   xyzw        4      POS   float   xyz 
// SV_IsFrontFace           0   x           5    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[170], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[6], immediateIndexed
dcl_constantbuffer cb3[1], immediateIndexed
dcl_constantbuffer cb4[2], immediateIndexed
dcl_constantbuffer cb5[10], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v3.xy
dcl_input_ps_siv linear noperspective v4.xyz, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 13
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v4.yyyy, cb0[37].xyzw
mad r1.xyzw, v4.xxxx, cb0[36].xyzw, r1.xyzw
mad r1.xyzw, v4.zzzz, cb0[38].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[39].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r1.xyz, r1.xyzx, -cb0[58].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xy, v3.xyxx, t5.xyzw, s2
mad r2.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r2.xyxx, r2.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r2.z, r0.w
mul r3.xy, v3.xyxx, cb5[9].xxxx
sample_indexable(texture2d)(float,float,float,float) r3.zw, r3.xyxx, t6.zwxy, s3
mad r4.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t7.xyzw, s4
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r3.xyxx, r3.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r3.z, r0.w
add r3.xyz, -r4.xyzx, r3.xyzx
mad r3.xyz, r2.xxxx, r3.xyzx, r4.xyzx
add r2.yzw, r2.xxyz, r3.xxyz
dp3 r0.w, r2.yzwy, r2.yzwy
sqrt r0.w, r0.w
div r2.yzw, r2.yyzw, r0.wwww
mad r2.yzw, r2.yyzw, cb0[122].wwww, cb0[122].xxyz
dp3 r0.w, r2.yzwy, r2.yzwy
rsq r0.w, r0.w
mul r2.yzw, r0.wwww, r2.yyzw
mul r0.xyz, r0.xyzx, r2.zzzz
mad r0.xyz, r2.yyyy, v0.xyzx, r0.xyzx
mad r0.xyz, r2.wwww, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r0.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.xy, v3.xyxx, t8.xwyz, s5
add r1.w, -r0.x, l(1.000000)
add r1.w, r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r2.yz, v3.xyxx, t9.zxyw, s6
dp2 r4.x, r2.zyzz, cb3[0].xyxx
mov r4.y, l(0)
add r4.xyzw, r1.xzyz, -r4.yxyx
div r5.xyzw, r4.xyzw, cb5[8].xzyz
sample_indexable(texture2d)(float,float,float,float) r2.y, r5.xyxx, t10.yxzw, s7
sample_indexable(texture2d)(float,float,float,float) r2.z, r5.zwzz, t10.yzxw, s7
add r2.z, -r2.y, r2.z
mad r2.y, |v1.x|, r2.z, r2.y
div r2.zw, r4.xxxz, cb5[8].xxxy
sample_indexable(texture2d)(float,float,float,float) r2.z, r2.zwzz, t10.yzxw, s7
add r2.z, -r2.y, r2.z
mad r2.y, |v1.z|, r2.z, r2.y
add r2.z, -r2.y, l(1.000000)
mad r1.w, -r1.w, r2.z, l(1.000000)
dp2 r2.w, r0.xxxx, r2.yyyy
ge r0.x, r0.x, l(0.500000)
movc r0.x, r0.x, r1.w, r2.w
mul_sat r4.xyz, r0.xxxx, cb5[3].xyzx
add r0.x, -r2.x, l(1.000000)
mul_sat r1.w, r0.y, r0.x
mad r2.w, r2.y, l(4.000000), l(6.000000)
mad r5.xyz, v1.xyzx, r2.wwww, r1.xyzx
add r6.xyz, r5.xyzx, -cb0[161].xyzx
add r6.xyz, r6.xyzx, cb0[161].wwww
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r7.xyz, cb0[161].wwww, cb0[161].xyzx
add r7.xyz, -r5.xyzx, r7.xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
min r6.xyz, r6.xyzx, r7.xyzx
min r2.w, r6.z, r6.y
min r2.w, r2.w, r6.x
mul r4.w, cb0[161].w, cb0[169].y
lt r2.w, r4.w, r2.w
if_nz r2.w
  mad r6.xyz, r5.xyzx, cb0[165].wwww, cb0[165].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r2.w, r6.xyzx, t0.yzwx, s0, l(0.000000)
else 
  add r6.xyz, r5.xyzx, -cb0[162].xyzx
  add r6.xyz, r6.xyzx, cb0[162].wwww
  max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r7.xyz, cb0[162].wwww, cb0[162].xyzx
  add r7.xyz, -r5.xyzx, r7.xyzx
  max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r6.xyz, r6.xyzx, r7.xyzx
  min r4.w, r6.z, r6.y
  min r4.w, r4.w, r6.x
  mul r5.w, cb0[162].w, cb0[169].y
  lt r4.w, r5.w, r4.w
  if_nz r4.w
    mad r6.xyz, r5.xyzx, cb0[166].wwww, cb0[166].xyzx
    sample_l_indexable(texture3d)(float,float,float,float) r2.w, r6.xyzx, t1.yzwx, s0, l(0.000000)
  else 
    add r6.xyz, r5.xyzx, -cb0[163].xyzx
    add r6.xyz, r6.xyzx, cb0[163].wwww
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r7.xyz, cb0[163].wwww, cb0[163].xyzx
    add r7.xyz, -r5.xyzx, r7.xyzx
    max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r6.xyz, r6.xyzx, r7.xyzx
    min r4.w, r6.z, r6.y
    min r4.w, r4.w, r6.x
    add r6.xyz, r5.xyzx, -cb0[164].xyzx
    add r6.xyz, r6.xyzx, cb0[164].wwww
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r7.xyz, cb0[164].wwww, cb0[164].xyzx
    add r7.xyz, -r5.xyzx, r7.xyzx
    max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r6.xyz, r6.xyzx, r7.xyzx
    min r5.w, r6.z, r6.y
    min r5.w, r5.w, r6.x
    mul r6.x, cb0[163].w, cb0[169].y
    lt r4.w, r6.x, r4.w
    if_nz r4.w
      mad r6.xyz, r5.xyzx, cb0[167].wwww, cb0[167].xyzx
      sample_l_indexable(texture3d)(float,float,float,float) r2.w, r6.xyzx, t2.yzwx, s0, l(0.000000)
    else 
      mul r4.w, cb0[164].w, cb0[169].y
      lt r4.w, r4.w, r5.w
      if_nz r4.w
        mul r4.w, r5.w, cb0[168].w
        mul_sat r4.w, r4.w, l(10.000000)
        mad r5.xyz, r5.xyzx, cb0[168].wwww, cb0[168].xyzx
        sample_l_indexable(texture3d)(float,float,float,float) r5.x, r5.xyzx, t3.xyzw, s0, l(0.000000)
        add r5.x, r5.x, -cb0[169].z
        mad r2.w, r4.w, r5.x, cb0[169].z
      else 
        mov r2.w, cb0[169].z
      endif 
    endif 
  endif 
endif 
mul_sat r2.w, r2.w, l(0.175438598)
mul r2.w, r2.w, r2.x
mad r2.w, r2.w, l(-0.500000), l(-0.199999988)
mad r2.w, r0.y, r2.w, l(1.000000)
max r0.y, |r0.y|, l(0.000001)
mad r0.y, -r0.y, r0.y, l(1.000000)
mul r5.xyz, r1.xyzx, l(0.020000, 0.020000, 0.020000, 0.000000)
mov r6.xyz, r5.xyzx
mov r4.w, l(0)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, l(1)
  breakc_nz r6.w
  mul r7.xyz, r6.xyzx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r7.xyz, r7.xyzx
  mul r8.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r9.xyz, r8.xyzx
  mad r7.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r9.xyzx
  mul r10.xyz, r9.xyzx, r9.xyzx
  mul r10.xyz, r9.xyzx, r10.xyzx
  mad r11.xyz, r9.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r9.xyz, r9.xyzx, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r7.xyz, r10.xyzx, r9.xyzx, r7.xyzx
  mad r7.xyz, r7.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t4.xyzw, s1, l(0.000000)
  mad r7.xyzw, r7.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r6.w, r8.xyzx, r7.xyzx
  add r6.w, -r7.w, r6.w
  add r4.w, r4.w, r6.w
  iadd r5.w, r5.w, l(1)
endloop 
mad r4.w, r4.w, l(0.500000), l(0.500000)
mul r5.xyz, r1.xyzx, l(0.100000, 0.100000, 0.100000, 0.000000)
mov r6.xyz, r5.xyzx
mov r5.w, l(0)
mov r6.w, l(0)
loop 
  uge r7.x, r6.w, l(1)
  breakc_nz r7.x
  mul r7.xyz, r6.xyzx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r7.xyz, r7.xyzx
  mul r8.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r9.xyz, r8.xyzx
  mad r7.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r9.xyzx
  mul r10.xyz, r9.xyzx, r9.xyzx
  mul r10.xyz, r9.xyzx, r10.xyzx
  mad r11.xyz, r9.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r9.xyz, r9.xyzx, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r7.xyz, r10.xyzx, r9.xyzx, r7.xyzx
  mad r7.xyz, r7.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t4.xyzw, s1, l(0.000000)
  mad r7.xyzw, r7.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r7.x, r8.xyzx, r7.xyzx
  add r7.x, -r7.w, r7.x
  add r5.w, r5.w, r7.x
  iadd r6.w, r6.w, l(1)
endloop 
mad r5.x, r5.w, l(0.500000), l(0.500000)
mad r5.x, r5.x, l(2.000000), l(-1.000000)
mad r4.w, r5.x, l(0.100000), r4.w
mul r5.xy, r4.wwww, l(10.000000, 10.000000, 0.000000, 0.000000)
mov r5.z, l(0)
add r6.xyz, r1.xyzx, -cb1[8].xyzx
mul r7.xyz, r3.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000)
mad r7.xyz, v1.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000), r7.xyzx
mad r4.w, r3.z, l(0.500000), l(0.500000)
mad r8.xy, r4.wwww, l(-5.000000, -4.000000, 0.000000, 0.000000), l(5.000000, 4.000000, 0.000000, 0.000000)
mul r7.xyz, r7.xyzx, r8.xxxx
mad r7.xyz, r6.xyzx, l(1.000000, 1.000000, 0.020000, 0.000000), r7.xyzx
mov r8.x, l(0)
mul r8.z, cb0[126].z, l(10.000000)
add r7.xyz, r7.xyzx, r8.xxzx
add r5.xyz, r5.xyzx, r7.xyzx
mul r5.xyz, r5.xyzx, l(0.200000, 0.200000, 0.200000, 0.000000)
mov r7.xyz, r5.xyzx
mov r4.w, l(0)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, l(1)
  breakc_nz r6.w
  mul r8.xzw, r7.xxyz, l(0.0666666701, 0.000000, 0.0666666701, 0.0666666701)
  frc r8.xzw, r8.xxzw
  mul r9.xyz, r8.xzwx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r10.xyz, r9.xyzx
  mad r8.xzw, r8.xxzw, l(15.000000, 0.000000, 15.000000, 15.000000), -r10.xxyz
  mul r11.xyz, r10.xyzx, r10.xyzx
  mul r11.xyz, r10.xyzx, r11.xyzx
  mad r12.xyz, r10.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r10.xyz, r10.xyzx, r12.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r8.xzw, r11.xxyz, r10.xxyz, r8.xxzw
  mad r8.xzw, r8.xxzw, l(0.062500, 0.000000, 0.062500, 0.062500), l(0.031250, 0.000000, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r8.xzwx, t4.xyzw, s1, l(0.000000)
  mad r10.xyzw, r10.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r6.w, r9.xyzx, r10.xyzx
  add r6.w, -r10.w, r6.w
  add r4.w, r4.w, |r6.w|
  iadd r5.w, r5.w, l(1)
endloop 
add r4.w, -r4.w, l(1.000000)
max r4.w, |r4.w|, l(0.000001)
log r4.w, r4.w
mul r4.w, r4.w, r8.y
exp r4.w, r4.w
mov r5.xy, l(5.000000,5.000000,0,0)
mov r5.z, cb0[126].z
mad r5.xyz, l(0.000000, 0.000000, 50.000000, 0.000000), r5.xyzx, r6.xyzx
mul r5.xyz, r5.xyzx, l(0.170000, 0.170000, 0.170000, 0.000000)
mov r7.xyz, r5.xyzx
mov r5.w, l(0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, l(1)
  breakc_nz r7.w
  mul r8.xzw, r7.xxyz, l(0.0666666701, 0.000000, 0.0666666701, 0.0666666701)
  frc r8.xzw, r8.xxzw
  mul r9.xyz, r8.xzwx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r10.xyz, r9.xyzx
  mad r8.xzw, r8.xxzw, l(15.000000, 0.000000, 15.000000, 15.000000), -r10.xxyz
  mul r11.xyz, r10.xyzx, r10.xyzx
  mul r11.xyz, r10.xyzx, r11.xyzx
  mad r12.xyz, r10.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r10.xyz, r10.xyzx, r12.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r8.xzw, r11.xxyz, r10.xxyz, r8.xxzw
  mad r8.xzw, r8.xxzw, l(0.062500, 0.000000, 0.062500, 0.062500), l(0.031250, 0.000000, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r8.xzwx, t4.xyzw, s1, l(0.000000)
  mad r10.xyzw, r10.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r7.w, r9.xyzx, r10.xyzx
  add r7.w, -r10.w, r7.w
  add r5.w, r5.w, r7.w
  iadd r6.w, r6.w, l(1)
endloop 
mad r5.x, r5.w, l(0.500000), l(0.500000)
max r5.y, |r3.z|, l(0.000001)
rsq r5.y, r5.y
div r5.y, l(1.000000, 1.000000, 1.000000, 1.000000), r5.y
add r5.z, -r4.w, r5.x
mad r4.w, r5.y, r5.z, r4.w
max r4.w, |r4.w|, l(0.000001)
log r4.w, r4.w
mul r4.w, r4.w, r8.y
exp r4.w, r4.w
add r4.w, r4.w, l(0.200000)
max r5.x, |r5.x|, l(0.000001)
log r5.x, r5.x
mul r5.x, r5.x, l(0.600000)
exp r5.x, r5.x
add r5.x, -r4.w, r5.x
mad r4.w, r5.y, r5.x, r4.w
add r0.y, r0.y, r4.w
mul r0.y, -r2.w, r0.y
mov_sat r5.xy, cb4[1].wzww
mad_sat r0.y, r5.x, r0.y, r2.w
dp2 r0.x, r2.zzzz, r0.xxxx
add r0.x, -r0.x, l(1.000000)
dp2 r2.x, r2.yyyy, r2.xxxx
ge r2.y, r2.y, l(0.500000)
movc r0.x, r2.y, r0.x, r2.x
add r2.x, -r0.x, l(1.000000)
mad_sat r2.y, r0.z, r0.w, l(1.000000)
mad r2.x, r2.y, -r2.x, r2.x
add r2.y, r1.z, cb4[1].x
div_sat r2.y, r2.y, cb4[0].w
add r2.y, -r2.y, l(1.000000)
max r2.y, r2.y, l(0.000001)
mul r2.y, r2.y, r2.y
mul r2.z, r2.y, r2.y
mul r2.y, r2.z, r2.y
mad r2.y, r2.y, l(5.990000), l(0.010000)
max r0.x, |r0.x|, l(0.000001)
log r0.x, r0.x
mul r0.x, r0.x, r2.y
exp r0.x, r0.x
add r0.x, r0.x, r2.x
mad r0.x, r2.z, -r0.x, r0.x
mad_sat r0.x, r0.z, r0.w, -r0.x
mul r0.x, r0.x, r5.y
mad o2.z, r0.y, cb0[123].y, cb0[123].x
lt r0.y, l(0.000000), cb1[11].y
movc o5.x, r0.y, cb2[5].x, l(1.000000)
lt r0.y, l(0.000000), r0.x
and o4.x, r0.y, cb5[9].z
mov o4.yz, l(0,0,0,0)
and o4.w, r0.x, r0.y
mul r0.x, r1.w, l(0.080000)
ftou r0.zw, v4.xxxy
ftou r2.x, cb0[135].x
iadd r0.z, r0.w, r0.z
iadd r0.z, r2.x, r0.z
and r0.z, r0.z, l(1)
lt r0.w, l(0.000000), cb0[139].x
lt r2.x, l(0.000000), cb0[169].w
and r2.y, r0.w, r2.x
ne r2.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[139].x
movc r5.xyz, r2.zzzz, l(1.000000,1.000000,1.000000,0), r4.xyzx
movc r2.zw, r0.zzzz, l(0,0,1.000000,0), l(0,0,0,1.000000)
mul r0.z, r0.x, r2.w
movc r5.xyz, r2.yyyy, r2.zzzz, r5.xyzx
movc r0.z, r2.y, r0.z, r0.x
movc r5.xyz, r0.yyyy, r5.xyzx, r4.xyzx
movc r0.x, r0.y, r0.z, r0.x
mad r5.xyz, r5.xyzx, cb0[120].wwww, cb0[120].xyzx
mad r7.xyz, r0.xxxx, cb0[121].wwww, cb0[121].xyzx
mov r3.w, l(1.000000)
dp4 r8.x, cb0[151].xyzw, r3.xyzw
dp4 r8.y, cb0[152].xyzw, r3.xyzw
dp4 r8.z, cb0[153].xyzw, r3.xyzw
mul r9.xyzw, r3.yzzx, r3.xyzz
dp4 r10.x, cb0[154].xyzw, r9.xyzw
dp4 r10.y, cb0[155].xyzw, r9.xyzw
dp4 r10.z, cb0[156].xyzw, r9.xyzw
mul r0.x, r3.y, r3.y
mad r0.x, r3.x, r3.x, -r0.x
add r8.xyz, r8.xyzx, r10.xyzx
mad r8.xyz, cb0[157].xyzx, r0.xxxx, r8.xyzx
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r8.xyz, r8.xyzx, cb0[150].xyzx
mul r9.xyz, r5.xyzx, r8.xyzx
mad r7.xyz, r7.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r5.xyzx
max r10.xyz, cb5[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb0[124].x
if_nz r0.x
  add r11.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r11.xyzx, |r6.xyzx|
  or r0.x, r6.y, r6.x
  or r0.x, r6.z, r0.x
  dp3 r0.z, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.z, r0.z, l(0.002000)
  frc r0.z, r0.z
  lt r0.z, l(0.500000), r0.z
  movc r1.xyz, r0.zzzz, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r10.xyz, r0.xxxx, r1.xyzx, r10.xyzx
endif 
mad r1.xyz, cb0[128].xxxx, r7.xyzx, r10.xyzx
and r0.x, r0.w, r0.y
and r0.x, r2.x, r0.x
mul r2.xyz, r2.wwww, r1.xyzx
movc r0.xzw, r0.xxxx, r2.xxyz, r1.xxyz
mad o0.xyz, r8.xyzx, r5.xyzx, r0.xzwx
eq r0.x, cb0[169].w, l(0.000000)
dp3 r0.z, r9.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
and r0.z, r0.z, r0.x
and r0.z, r0.z, r0.y
and o0.w, r0.z, r0.x
mul r0.xzw, v4.xxyx, l(0.00781250000, 0.000000, 0.00781250000, 0.00781250000)
frc r0.xzw, r0.xxzw
mad r0.xzw, r0.xxzw, l(128.000000, 0.000000, 128.000000, 128.000000), l(-64.340622, 0.000000, -72.465622, -64.340622)
mul r0.xzw, r0.xxzz, r0.xxzw
dp3 r0.x, r0.xzwx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r0.x, r0.x
add r0.x, r0.x, l(-0.500000)
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r0.y, l(0.772549093), l(0.756862819)
mul o3.w, r0.x, l(0.00392156886)
mov o1.w, cb1[11].x
mov o2.x, l(0)
mov o2.y, r1.w
mov o3.xyz, r4.xyzx
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
