// Batch Decals Swizzle oDepthLE 2
// ---- Created with 3Dmigoto v1.2.65 on Wed Sep 20 22:55:15 2017
Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture3D<float4> t0 : register(t0);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[6];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[2];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[6];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[170];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"


void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : COLOR0,
  float4 v3 : SV_Position0,
  uint v4 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
  //out float oDepthLE : SV_DepthLessEqual)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13,r14;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r0.w = v3.z;
  r1.x = 1;
  r0.w = v3.w * r0.w;
  r2.xyzw = cb0[37].xyzw * v3.yyyy;
  r2.xyzw = v3.xxxx * cb0[36].xyzw + r2.xyzw;
  r2.xyzw = v3.zzzz * cb0[38].xyzw + r2.xyzw;
  r2.xyzw = cb0[39].xyzw + r2.xyzw;
  r1.yzw = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 s = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 0);
matrix ClipToTranslatedWorld = MATRIX(cb0, 32);
float4 t = mul(r1.yzw, TranslatedWorldToClip);
t.x -= s.x * (t.w - s.y);
r1.yzw = mul(t, ClipToTranslatedWorld);
  
  r2.xyz = -cb0[58].xyz + r1.yzw;
  r3.xyzw = -cb1[10].xyxy + r2.xyxy;
  r3.xyzw = -r3.xyzw * float4(-0.0105263162,-0.0105263162,-0.00390625,-0.00390625) + float4(1,1,1,1);
  r3.xy = t1.Sample(s1_s, r3.xy).xy;
  r4.xy = r3.xy * float2(2,2) + float2(-1,-1);
  r2.w = dot(r4.xy, r4.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r4.z = sqrt(r2.w);
  r4.xyz = r4.xyz * cb0[122].www + cb0[122].xyz;
  r2.w = dot(r4.xyz, r4.xyz);
  r2.w = rsqrt(r2.w);
  r4.xyz = r4.xyz * r2.www;
  r0.xyz = r4.yyy * r0.xyz;
  r0.xyz = r4.xxx * v0.xyz + r0.xyz;
  r0.xyz = r4.zzz * v1.xyz + r0.xyz;
  r2.w = dot(r0.xyz, r0.xyz);
  r2.w = rsqrt(r2.w);
  r4.xyz = r2.www * r0.xyz;
  r5.xyz = -cb1[10].xyz + r2.xyz;
  r0.xy = -r5.xy * float2(-0.00390625,-0.00390625) + float2(1,1);
  r0.x = t2.Sample(s2_s, r0.xy).x;
  r6.xyz = r0.xxx * float3(0.0795990005,0.0701889992,0.0648010001) + float3(0.00477699982,0.00402500015,0.00367700006);
  r7.xyz = float3(0.0199999996,0.0199999996,0.0199999996) * r5.xyz;
  r8.xyz = r7.xyz;
  r0.xy = float2(0,1);
  r3.x = 0;
  while (true) {
    r3.y = cmp((uint)r3.x >= 1);
    if (r3.y != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xyz = frac(r9.xyz);
    r10.xyz = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xyz);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t0.SampleLevel(s0_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r3.y = dot(r10.xyz, r9.xyz);
    r3.y = r3.y + -r9.w;
    r0.x = r3.y * r0.y + r0.x;
    r8.xyz = r8.xyz + r8.xyz;
    r0.y = 0.5 * r0.y;
    r3.x = (int)r3.x + 1;
  }
  r0.x = r0.x * 0.5 + 0.5;
  r5.xyz = float3(0.0500000007,0.0500000007,0.0500000007) * r5.xyz;
  r8.xyz = r5.xyz;
  r0.y = 0;
  r3.xy = float2(1,0);
  while (true) {
    r5.w = cmp((uint)r3.y >= 4);
    if (r5.w != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xyz = frac(r9.xyz);
    r10.xyz = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xyz);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t0.SampleLevel(s0_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r5.w = dot(r10.xyz, r9.xyz);
    r5.w = r5.w + -r9.w;
    r0.y = r5.w * r3.x + r0.y;
    r8.xyz = r8.xyz + r8.xyz;
    r3.x = 0.5 * r3.x;
    r3.y = (int)r3.y + 1;
  }
  r0.y = r0.y * 0.5 + 0.5;
  r3.x = r0.x * 2 + -0.800000012;
  r3.x = cmp(9.99999975e-006 < abs(r3.x));
  r0.x = cmp(r0.x >= 0.400000006);
  r0.x = r0.x ? 1 : r0.y;
  r0.x = r3.x ? r0.x : 1;
  r8.xyz = r6.xyz * r0.xxx;
  r0.y = saturate(r0.z * r2.w + 1);
  r0.y = r0.y * -0.949999988 + 0.949999988;
  r3.x = cb3[1].x + r2.z;
  r3.x = saturate(r3.x / cb3[0].w);
  r3.x = 1 + -r3.x;
  r3.x = max(9.99999997e-007, r3.x);
  r3.x = r3.x * r3.x;
  r3.y = r3.x * r3.x;
  r3.x = r3.x * r3.y;
  r3.x = r3.x * 5.98999977 + 0.00999999978;
  r3.x = -4.32192802 * r3.x;
  r3.x = exp2(r3.x);
  r0.y = r3.x + r0.y;
  r0.y = r3.y * -r0.y + r0.y;
  r0.y = saturate(r0.z * r2.w + -r0.y);
  r3.xy = saturate(cb3[1].zw);
  r0.y = r3.x * r0.y;
  r6.xyz = -r6.xyz * r0.xxx + float3(1,1,1);
  r6.xyz = r0.yyy * r6.xyz + r8.xyz;
  r6.xyz = saturate(cb4[3].xyz * r6.xyz);
  r0.x = t2.Sample(s2_s, r3.zw).x;
  r0.z = 0.5 + r0.x;
  r3.xzw = float3(0.0199999996,0.0199999996,0.0199999996) * r2.xyz;
  r8.xyz = r3.xzw;
  r2.w = 0;
  r5.w = 0;
  while (true) {
    r6.w = cmp((uint)r5.w >= 1);
    if (r6.w != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xyz = frac(r9.xyz);
    r10.xyz = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xyz);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t0.SampleLevel(s0_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r6.w = dot(r10.xyz, r9.xyz);
    r6.w = r6.w + -r9.w;
    r2.w = r6.w + r2.w;
    r5.w = (int)r5.w + 1;
  }
  r2.w = r2.w * 0.5 + 0.5;
  r3.xzw = float3(0.100000001,0.100000001,0.100000001) * r2.xyz;
  r8.xyz = r3.xzw;
  r5.w = 0;
  r6.w = 0;
  while (true) {
    r7.w = cmp((uint)r6.w >= 1);
    if (r7.w != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xyz = frac(r9.xyz);
    r10.xyz = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xyz);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t0.SampleLevel(s0_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r7.w = dot(r10.xyz, r9.xyz);
    r7.w = r7.w + -r9.w;
    r5.w = r7.w + r5.w;
    r6.w = (int)r6.w + 1;
  }
  r3.x = r5.w * 0.5 + 0.5;
  r3.x = r3.x * 2 + -1;
  r2.w = r3.x * 0.100000001 + r2.w;
  r8.xy = float2(10,10) * r2.ww;
  r8.z = 0;
  r3.xzw = -cb1[8].xyz + r2.xyz;
  r9.xyz = float3(1,1,0) * r4.xyz;
  r9.xyz = v1.xyz * float3(1,1,0) + r9.xyz;
  r2.w = r4.z * 0.5 + 0.5;
  r10.xy = r2.ww * float2(-5,-4) + float2(5,4);
  r9.xyz = r10.xxx * r9.xyz;
  r9.xyz = r3.xzw * float3(1,1,0.0199999996) + r9.xyz;
  r10.x = 0;
  r10.z = 10 * cb0[126].z;
  r9.xyz = r10.xxz + r9.xyz;
  r8.xyz = r9.xyz + r8.xyz;
  r8.xyz = float3(0.200000003,0.200000003,0.200000003) * r8.xyz;
  r9.xyz = r8.xyz;
  r2.w = 0;
  r5.w = 0;
  while (true) {
    r6.w = cmp((uint)r5.w >= 1);
    if (r6.w != 0) break;
    r10.xzw = float3(0.0666666701,0.0666666701,0.0666666701) * r9.xyz;
    r10.xzw = frac(r10.xzw);
    r11.xyz = float3(15,15,15) * r10.xzw;
    r12.xyz = frac(r11.xyz);
    r10.xzw = r10.xzw * float3(15,15,15) + -r12.xyz;
    r13.xyz = r12.xyz * r12.xyz;
    r13.xyz = r13.xyz * r12.xyz;
    r14.xyz = r12.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r12.xyz = r12.xyz * r14.xyz + float3(10,10,10);
    r10.xzw = r13.xyz * r12.xyz + r10.xzw;
    r10.xzw = r10.xzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r12.xyzw = t0.SampleLevel(s0_s, r10.xzw, 0).xyzw;
    r12.xyzw = r12.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r6.w = dot(r11.xyz, r12.xyz);
    r6.w = r6.w + -r12.w;
    r2.w = abs(r6.w) + r2.w;
    r5.w = (int)r5.w + 1;
  }
  r2.w = 1 + -r2.w;
  r2.w = max(9.99999997e-007, abs(r2.w));
  r2.w = log2(r2.w);
  r2.w = r10.y * r2.w;
  r2.w = exp2(r2.w);
  r8.xy = float2(5,5);
  r8.z = cb0[126].z;
  r3.xzw = float3(0,0,50) * r8.xyz + r3.xzw;
  r3.xzw = float3(0.170000002,0.170000002,0.170000002) * r3.xzw;
  r8.xyz = r3.xzw;
  r5.w = 0;
  r6.w = 0;
  while (true) {
    r7.w = cmp((uint)r6.w >= 1);
    if (r7.w != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xyz = frac(r9.xyz);
    r10.xzw = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xzw);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t0.SampleLevel(s0_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r7.w = dot(r10.xzw, r9.xyz);
    r7.w = r7.w + -r9.w;
    r5.w = r7.w + r5.w;
    r6.w = (int)r6.w + 1;
  }
  r3.x = r5.w * 0.5 + 0.5;
  r3.z = max(9.99999997e-007, abs(r4.z));
  r3.z = rsqrt(r3.z);
  r3.z = 1 / r3.z;
  r3.w = r3.x + -r2.w;
  r2.w = r3.z * r3.w + r2.w;
  r2.w = max(9.99999997e-007, abs(r2.w));
  r2.w = log2(r2.w);
  r2.w = r10.y * r2.w;
  r2.w = exp2(r2.w);
  r2.w = 0.200000003 + r2.w;
  r3.x = max(9.99999997e-007, abs(r3.x));
  r3.x = log2(r3.x);
  r3.x = 0.600000024 * r3.x;
  r3.x = exp2(r3.x);
  r3.x = r3.x + -r2.w;
  r2.w = r3.z * r3.x + r2.w;
  r2.w = r2.w * -r0.z;
  r0.z = saturate(r3.y * r2.w + r0.z);
  r3.xyz = r7.xyz;
  r2.w = 0;
  r3.w = 1;
  r5.w = 0;
  while (true) {
    r6.w = cmp((uint)r5.w >= 1);
    if (r6.w != 0) break;
    r8.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r3.xyz;
    r8.xyz = frac(r8.xyz);
    r9.xyz = float3(15,15,15) * r8.xyz;
    r10.xyz = frac(r9.xyz);
    r8.xyz = r8.xyz * float3(15,15,15) + -r10.xyz;
    r11.xyz = r10.xyz * r10.xyz;
    r11.xyz = r11.xyz * r10.xyz;
    r12.xyz = r10.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r10.xyz = r10.xyz * r12.xyz + float3(10,10,10);
    r8.xyz = r11.xyz * r10.xyz + r8.xyz;
    r8.xyz = r8.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r8.xyzw = t0.SampleLevel(s0_s, r8.xyz, 0).xyzw;
    r8.xyzw = r8.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r6.w = dot(r9.xyz, r8.xyz);
    r6.w = r6.w + -r8.w;
    r2.w = r6.w * r3.w + r2.w;
    r3.xyz = r3.xyz + r3.xyz;
    r3.w = 0.5 * r3.w;
    r5.w = (int)r5.w + 1;
  }
  r2.w = r2.w * 0.5 + 0.5;
  r3.xyz = r5.xyz;
  r3.w = 0;
  r5.w = 1;
  r6.w = 0;
  while (true) {
    r7.x = cmp((uint)r6.w >= 4);
    if (r7.x != 0) break;
    r7.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r3.xyz;
    r7.xyz = frac(r7.xyz);
    r8.xyz = float3(15,15,15) * r7.xyz;
    r9.xyz = frac(r8.xyz);
    r7.xyz = r7.xyz * float3(15,15,15) + -r9.xyz;
    r10.xyz = r9.xyz * r9.xyz;
    r10.xyz = r10.xyz * r9.xyz;
    r11.xyz = r9.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r9.xyz = r9.xyz * r11.xyz + float3(10,10,10);
    r7.xyz = r10.xyz * r9.xyz + r7.xyz;
    r7.xyz = r7.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r7.xyzw = t0.SampleLevel(s0_s, r7.xyz, 0).xyzw;
    r7.xyzw = r7.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r7.x = dot(r8.xyz, r7.xyz);
    r7.x = r7.x + -r7.w;
    r3.w = r7.x * r5.w + r3.w;
    r3.xyz = r3.xyz + r3.xyz;
    r5.w = 0.5 * r5.w;
    r6.w = (int)r6.w + 1;
  }
  r3.x = r2.w * 2 + -0.800000012;
  r3.x = cmp(9.99999975e-006 < abs(r3.x));
  r2.w = cmp(r2.w >= 0.400000006);
  r0.x = r0.x * -10 + 5;
  r0.x = max(0, r0.x);
  r1.x = r1.x * v3.w + r0.x;
  //oDepthLE = r0.w / r1.x;
  r0.w = r3.w * 0.5 + 0.166700006;
  r0.w = cmp(r0.w < 0);
  r0.w = r2.w ? 0 : r0.w;
  r0.w = r3.x ? r0.w : 0;
  if (r0.w != 0) discard;
  o2.z = r0.z * cb0[123].y + cb0[123].x;
  r0.z = cmp(0 < cb1[11].y);
  o5.x = r0.z ? cb2[5].x : 1;
  r0.z = cmp(0 < r0.y);
  o4.x = r0.z ? cb4[5].x : 0;
  o4.yz = float2(0,0);
  o4.w = r0.z ? r0.y : 0;
  r0.yw = (uint2)v3.xy;
  r1.x = (uint)cb0[135].x;
  r0.y = (int)r0.w + (int)r0.y;
  r0.y = (int)r1.x + (int)r0.y;
  r0.y = (int)r0.y & 1;
  r0.w = cmp(0 < cb0[139].x);
  r1.x = cmp(0 < cb0[169].w);
  r2.w = r0.w ? r1.x : 0;
  r3.x = cmp(0 != cb0[139].x);
  r3.xyz = r3.xxx ? float3(1,1,1) : r6.xyz;
  r5.xyz = r0.yyy ? float3(1,0,0) : float3(0,1,0.0160000008);
  r3.xyz = r2.www ? r5.xxx : r3.xyz;
  r0.y = r2.w ? r5.z : 0.0160000008;
  r3.xyz = r0.zzz ? r3.xyz : r6.xyz;
  r0.y = r0.z ? r0.y : 0.0160000008;
  r3.xyz = r3.xyz * cb0[120].www + cb0[120].xyz;
  r5.xzw = r0.yyy * cb0[121].www + cb0[121].xyz;
  r4.w = 1;
  r7.x = dot(cb0[151].xyzw, r4.xyzw);
  r7.y = dot(cb0[152].xyzw, r4.xyzw);
  r7.z = dot(cb0[153].xyzw, r4.xyzw);
  r8.xyzw = r4.xyzz * r4.yzzx;
  r9.x = dot(cb0[154].xyzw, r8.xyzw);
  r9.y = dot(cb0[155].xyzw, r8.xyzw);
  r9.z = dot(cb0[156].xyzw, r8.xyzw);
  r0.y = r4.y * r4.y;
  r0.y = r4.x * r4.x + -r0.y;
  r7.xyz = r9.xyz + r7.xyz;
  r7.xyz = cb0[157].xyz * r0.yyy + r7.xyz;
  r7.xyz = max(float3(0,0,0), r7.xyz);
  r7.xyz = cb0[150].xyz * r7.xyz;
  r8.xyz = r7.xyz * r3.xyz;
  r5.xzw = r5.xzw * float3(0.449999988,0.449999988,0.449999988) + r3.xyz;
  r9.xyz = max(float3(0,0,0), cb4[2].xyz);
  r0.y = cmp(0 < cb0[124].x);
  if (r0.y != 0) {
    r0.y = dot(-r1.yzw, -r1.yzw);
    r0.y = rsqrt(r0.y);
    r1.yzw = -r1.yzw * r0.yyy;
    r1.yzw = r1.yzw * r0.xxx + r2.xyz;
    r2.xyz = -cb1[8].xyz + r1.yzw;
    r10.xyz = float3(1,1,1) + cb1[9].xyz;
    r2.xyz = cmp(r10.xyz < abs(r2.xyz));
    r0.x = (int)r2.y | (int)r2.x;
    r0.x = (int)r2.z | (int)r0.x;
    r0.y = dot(r1.yzw, float3(0.577000022,0.577000022,0.577000022));
    r0.y = 0.00200000009 * r0.y;
    r0.y = frac(r0.y);
    r0.y = cmp(0.5 < r0.y);
    r1.yzw = r0.yyy ? float3(0,1,1) : float3(1,1,0);
    r9.xyz = r0.xxx ? r1.yzw : r9.xyz;
  }
  r1.yzw = cb0[128].xxx * r5.xzw + r9.xyz;
  r0.x = r0.w ? r0.z : 0;
  r0.x = r1.x ? r0.x : 0;
  r2.xyz = r1.yzw * r5.yyy;
  r0.xyw = r0.xxx ? r2.xyz : r1.yzw;
  o0.xyz = r7.xyz * r3.xyz + r0.xyw;
  r0.x = cmp(cb0[169].w == 0.000000);
  r0.y = dot(r8.xyz, float3(0.300000012,0.589999974,0.109999999));
  r0.y = r0.x ? r0.y : 0;
  r0.y = r0.z ? r0.y : 0;
  o0.w = r0.x ? r0.y : 0;
  r0.xyw = float3(0.0078125,0.0078125,0.0078125) * v3.xyx;
  r0.xyw = frac(r0.xyw);
  r0.xyw = r0.xyw * float3(128,128,128) + float3(-64.3406219,-72.4656219,-64.3406219);
  r0.xyw = r0.xyw * r0.xyy;
  r0.x = dot(r0.xyw, float3(20.390625,60.703125,2.42812085));
  r0.x = frac(r0.x);
  r0.x = -0.5 + r0.x;
  o1.xyz = r4.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o2.w = r0.z ? 0.772549093 : 0.756862819;
  o3.w = 0.00392156886 * r0.x;
  o1.w = cb1[11].x;
  o2.xy = float2(0,0.200000003);
  o3.xyz = r6.xyz;
  o5.yzw = float3(1,1,1);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original ASM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float       
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_DepthLessEqual        0    N/A oDepthLE  DEPTHLE   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[170], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[6], immediateIndexed
dcl_constantbuffer cb3[2], immediateIndexed
dcl_constantbuffer cb4[6], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps_siv linear noperspective centroid v3.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output oDepthLE
dcl_temps 15
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mov r0.w, v3.z
mov r1.x, l(1.000000)
mul r0.w, r0.w, v3.w
mul r2.xyzw, v3.yyyy, cb0[37].xyzw
mad r2.xyzw, v3.xxxx, cb0[36].xyzw, r2.xyzw
mad r2.xyzw, v3.zzzz, cb0[38].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[39].xyzw
div r1.yzw, r2.xxyz, r2.wwww
add r2.xyz, r1.yzwy, -cb0[58].xyzx
add r3.xyzw, r2.xyxy, -cb1[10].xyxy
mad r3.xyzw, -r3.xyzw, l(-0.010526, -0.010526, -0.003906, -0.003906), l(1.000000, 1.000000, 1.000000, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t1.xyzw, s1
mad r4.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r4.xyxx, r4.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r4.z, r2.w
mad r4.xyz, r4.xyzx, cb0[122].wwww, cb0[122].xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
rsq r2.w, r2.w
mul r4.xyz, r2.wwww, r4.xyzx
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r2.w, r0.xyzx, r0.xyzx
rsq r2.w, r2.w
mul r4.xyz, r0.xyzx, r2.wwww
add r5.xyz, r2.xyzx, -cb1[10].xyzx
mad r0.xy, -r5.xyxx, l(-0.003906, -0.003906, 0.000000, 0.000000), l(1.000000, 1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t2.xyzw, s2
mad r6.xyz, r0.xxxx, l(0.079599, 0.070189, 0.064801, 0.000000), l(0.004777, 0.004025, 0.003677, 0.000000)
mul r7.xyz, r5.xyzx, l(0.020000, 0.020000, 0.020000, 0.000000)
mov r8.xyz, r7.xyzx
mov r0.xy, l(0,1.000000,0,0)
mov r3.x, l(0)
loop 
  uge r3.y, r3.x, l(1)
  breakc_nz r3.y
  mul r9.xyz, r8.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t0.xyzw, s0, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r3.y, r10.xyzx, r9.xyzx
  add r3.y, -r9.w, r3.y
  mad r0.x, r3.y, r0.y, r0.x
  add r8.xyz, r8.xyzx, r8.xyzx
  mul r0.y, r0.y, l(0.500000)
  iadd r3.x, r3.x, l(1)
endloop 
mad r0.x, r0.x, l(0.500000), l(0.500000)
mul r5.xyz, r5.xyzx, l(0.050000, 0.050000, 0.050000, 0.000000)
mov r8.xyz, r5.xyzx
mov r0.y, l(0)
mov r3.xy, l(1.000000,0,0,0)
loop 
  uge r5.w, r3.y, l(4)
  breakc_nz r5.w
  mul r9.xyz, r8.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t0.xyzw, s0, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r5.w, r10.xyzx, r9.xyzx
  add r5.w, -r9.w, r5.w
  mad r0.y, r5.w, r3.x, r0.y
  add r8.xyz, r8.xyzx, r8.xyzx
  mul r3.x, r3.x, l(0.500000)
  iadd r3.y, r3.y, l(1)
endloop 
mad r0.y, r0.y, l(0.500000), l(0.500000)
mad r3.x, r0.x, l(2.000000), l(-0.800000)
lt r3.x, l(0.000010), |r3.x|
ge r0.x, r0.x, l(0.400000)
movc r0.x, r0.x, l(1.000000), r0.y
movc r0.x, r3.x, r0.x, l(1.000000)
mul r8.xyz, r0.xxxx, r6.xyzx
mad_sat r0.y, r0.z, r2.w, l(1.000000)
mad r0.y, r0.y, l(-0.950000), l(0.950000)
add r3.x, r2.z, cb3[1].x
div_sat r3.x, r3.x, cb3[0].w
add r3.x, -r3.x, l(1.000000)
max r3.x, r3.x, l(0.000001)
mul r3.x, r3.x, r3.x
mul r3.y, r3.x, r3.x
mul r3.x, r3.y, r3.x
mad r3.x, r3.x, l(5.990000), l(0.010000)
mul r3.x, r3.x, l(-4.321928)
exp r3.x, r3.x
add r0.y, r0.y, r3.x
mad r0.y, r3.y, -r0.y, r0.y
mad_sat r0.y, r0.z, r2.w, -r0.y
mov_sat r3.xy, cb3[1].zwzz
mul r0.y, r0.y, r3.x
mad r6.xyz, -r6.xyzx, r0.xxxx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r6.xyz, r0.yyyy, r6.xyzx, r8.xyzx
mul_sat r6.xyz, r6.xyzx, cb4[3].xyzx
sample_indexable(texture2d)(float,float,float,float) r0.x, r3.zwzz, t2.xyzw, s2
add r0.z, r0.x, l(0.500000)
mul r3.xzw, r2.xxyz, l(0.020000, 0.000000, 0.020000, 0.020000)
mov r8.xyz, r3.xzwx
mov r2.w, l(0)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, l(1)
  breakc_nz r6.w
  mul r9.xyz, r8.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t0.xyzw, s0, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r6.w, r10.xyzx, r9.xyzx
  add r6.w, -r9.w, r6.w
  add r2.w, r2.w, r6.w
  iadd r5.w, r5.w, l(1)
endloop 
mad r2.w, r2.w, l(0.500000), l(0.500000)
mul r3.xzw, r2.xxyz, l(0.100000, 0.000000, 0.100000, 0.100000)
mov r8.xyz, r3.xzwx
mov r5.w, l(0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, l(1)
  breakc_nz r7.w
  mul r9.xyz, r8.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t0.xyzw, s0, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r7.w, r10.xyzx, r9.xyzx
  add r7.w, -r9.w, r7.w
  add r5.w, r5.w, r7.w
  iadd r6.w, r6.w, l(1)
endloop 
mad r3.x, r5.w, l(0.500000), l(0.500000)
mad r3.x, r3.x, l(2.000000), l(-1.000000)
mad r2.w, r3.x, l(0.100000), r2.w
mul r8.xy, r2.wwww, l(10.000000, 10.000000, 0.000000, 0.000000)
mov r8.z, l(0)
add r3.xzw, r2.xxyz, -cb1[8].xxyz
mul r9.xyz, r4.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000)
mad r9.xyz, v1.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000), r9.xyzx
mad r2.w, r4.z, l(0.500000), l(0.500000)
mad r10.xy, r2.wwww, l(-5.000000, -4.000000, 0.000000, 0.000000), l(5.000000, 4.000000, 0.000000, 0.000000)
mul r9.xyz, r9.xyzx, r10.xxxx
mad r9.xyz, r3.xzwx, l(1.000000, 1.000000, 0.020000, 0.000000), r9.xyzx
mov r10.x, l(0)
mul r10.z, cb0[126].z, l(10.000000)
add r9.xyz, r9.xyzx, r10.xxzx
add r8.xyz, r8.xyzx, r9.xyzx
mul r8.xyz, r8.xyzx, l(0.200000, 0.200000, 0.200000, 0.000000)
mov r9.xyz, r8.xyzx
mov r2.w, l(0)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, l(1)
  breakc_nz r6.w
  mul r10.xzw, r9.xxyz, l(0.066667, 0.000000, 0.066667, 0.066667)
  frc r10.xzw, r10.xxzw
  mul r11.xyz, r10.xzwx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r12.xyz, r11.xyzx
  mad r10.xzw, r10.xxzw, l(15.000000, 0.000000, 15.000000, 15.000000), -r12.xxyz
  mul r13.xyz, r12.xyzx, r12.xyzx
  mul r13.xyz, r12.xyzx, r13.xyzx
  mad r14.xyz, r12.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r12.xyz, r12.xyzx, r14.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r10.xzw, r13.xxyz, r12.xxyz, r10.xxzw
  mad r10.xzw, r10.xxzw, l(0.062500, 0.000000, 0.062500, 0.062500), l(0.031250, 0.000000, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r12.xyzw, r10.xzwx, t0.xyzw, s0, l(0.000000)
  mad r12.xyzw, r12.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r6.w, r11.xyzx, r12.xyzx
  add r6.w, -r12.w, r6.w
  add r2.w, r2.w, |r6.w|
  iadd r5.w, r5.w, l(1)
endloop 
add r2.w, -r2.w, l(1.000000)
max r2.w, |r2.w|, l(0.000001)
log r2.w, r2.w
mul r2.w, r2.w, r10.y
exp r2.w, r2.w
mov r8.xy, l(5.000000,5.000000,0,0)
mov r8.z, cb0[126].z
mad r3.xzw, l(0.000000, 0.000000, 0.000000, 50.000000), r8.xxyz, r3.xxzw
mul r3.xzw, r3.xxzw, l(0.170000, 0.000000, 0.170000, 0.170000)
mov r8.xyz, r3.xzwx
mov r5.w, l(0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, l(1)
  breakc_nz r7.w
  mul r9.xyz, r8.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xzw, r9.xxyz, l(15.000000, 0.000000, 15.000000, 15.000000)
  frc r11.xyz, r10.xzwx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t0.xyzw, s0, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r7.w, r10.xzwx, r9.xyzx
  add r7.w, -r9.w, r7.w
  add r5.w, r5.w, r7.w
  iadd r6.w, r6.w, l(1)
endloop 
mad r3.x, r5.w, l(0.500000), l(0.500000)
max r3.z, |r4.z|, l(0.000001)
rsq r3.z, r3.z
div r3.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
add r3.w, -r2.w, r3.x
mad r2.w, r3.z, r3.w, r2.w
max r2.w, |r2.w|, l(0.000001)
log r2.w, r2.w
mul r2.w, r2.w, r10.y
exp r2.w, r2.w
add r2.w, r2.w, l(0.200000)
max r3.x, |r3.x|, l(0.000001)
log r3.x, r3.x
mul r3.x, r3.x, l(0.600000)
exp r3.x, r3.x
add r3.x, -r2.w, r3.x
mad r2.w, r3.z, r3.x, r2.w
mul r2.w, -r0.z, r2.w
mad_sat r0.z, r3.y, r2.w, r0.z
mov r3.xyz, r7.xyzx
mov r2.w, l(0)
mov r3.w, l(1.000000)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, l(1)
  breakc_nz r6.w
  mul r8.xyz, r3.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r8.xyz, r8.xyzx
  mul r9.xyz, r8.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r10.xyz, r9.xyzx
  mad r8.xyz, r8.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r10.xyzx
  mul r11.xyz, r10.xyzx, r10.xyzx
  mul r11.xyz, r10.xyzx, r11.xyzx
  mad r12.xyz, r10.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r10.xyz, r10.xyzx, r12.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r8.xyz, r11.xyzx, r10.xyzx, r8.xyzx
  mad r8.xyz, r8.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r8.xyzw, r8.xyzx, t0.xyzw, s0, l(0.000000)
  mad r8.xyzw, r8.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r6.w, r9.xyzx, r8.xyzx
  add r6.w, -r8.w, r6.w
  mad r2.w, r6.w, r3.w, r2.w
  add r3.xyz, r3.xyzx, r3.xyzx
  mul r3.w, r3.w, l(0.500000)
  iadd r5.w, r5.w, l(1)
endloop 
mad r2.w, r2.w, l(0.500000), l(0.500000)
mov r3.xyz, r5.xyzx
mov r3.w, l(0)
mov r5.w, l(1.000000)
mov r6.w, l(0)
loop 
  uge r7.x, r6.w, l(4)
  breakc_nz r7.x
  mul r7.xyz, r3.xyzx, l(0.066667, 0.066667, 0.066667, 0.000000)
  frc r7.xyz, r7.xyzx
  mul r8.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r9.xyz, r8.xyzx
  mad r7.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r9.xyzx
  mul r10.xyz, r9.xyzx, r9.xyzx
  mul r10.xyz, r9.xyzx, r10.xyzx
  mad r11.xyz, r9.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r9.xyz, r9.xyzx, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r7.xyz, r10.xyzx, r9.xyzx, r7.xyzx
  mad r7.xyz, r7.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t0.xyzw, s0, l(0.000000)
  mad r7.xyzw, r7.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r7.x, r8.xyzx, r7.xyzx
  add r7.x, -r7.w, r7.x
  mad r3.w, r7.x, r5.w, r3.w
  add r3.xyz, r3.xyzx, r3.xyzx
  mul r5.w, r5.w, l(0.500000)
  iadd r6.w, r6.w, l(1)
endloop 
mad r3.x, r2.w, l(2.000000), l(-0.800000)
lt r3.x, l(0.000010), |r3.x|
ge r2.w, r2.w, l(0.400000)
mad r0.x, r0.x, l(-10.000000), l(5.000000)
max r0.x, r0.x, l(0.000000)
mad r1.x, r1.x, v3.w, r0.x
div oDepthLE, r0.w, r1.x
mad r0.w, r3.w, l(0.500000), l(0.166700)
lt r0.w, r0.w, l(0.000000)
movc r0.w, r2.w, l(0), r0.w
and r0.w, r0.w, r3.x
discard_nz r0.w
mad o2.z, r0.z, cb0[123].y, cb0[123].x
lt r0.z, l(0.000000), cb1[11].y
movc o5.x, r0.z, cb2[5].x, l(1.000000)
lt r0.z, l(0.000000), r0.y
and o4.x, r0.z, cb4[5].x
mov o4.yz, l(0,0,0,0)
and o4.w, r0.y, r0.z
ftou r0.yw, v3.xxxy
ftou r1.x, cb0[135].x
iadd r0.y, r0.w, r0.y
iadd r0.y, r1.x, r0.y
and r0.y, r0.y, l(1)
lt r0.w, l(0.000000), cb0[139].x
lt r1.x, l(0.000000), cb0[169].w
and r2.w, r0.w, r1.x
ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[139].x
movc r3.xyz, r3.xxxx, l(1.000000,1.000000,1.000000,0), r6.xyzx
movc r5.xyz, r0.yyyy, l(1.000000,0,0,0), l(0,1.000000,0.016000,0)
movc r3.xyz, r2.wwww, r5.xxxx, r3.xyzx
movc r0.y, r2.w, r5.z, l(0.016000)
movc r3.xyz, r0.zzzz, r3.xyzx, r6.xyzx
movc r0.y, r0.z, r0.y, l(0.016000)
mad r3.xyz, r3.xyzx, cb0[120].wwww, cb0[120].xyzx
mad r5.xzw, r0.yyyy, cb0[121].wwww, cb0[121].xxyz
mov r4.w, l(1.000000)
dp4 r7.x, cb0[151].xyzw, r4.xyzw
dp4 r7.y, cb0[152].xyzw, r4.xyzw
dp4 r7.z, cb0[153].xyzw, r4.xyzw
mul r8.xyzw, r4.yzzx, r4.xyzz
dp4 r9.x, cb0[154].xyzw, r8.xyzw
dp4 r9.y, cb0[155].xyzw, r8.xyzw
dp4 r9.z, cb0[156].xyzw, r8.xyzw
mul r0.y, r4.y, r4.y
mad r0.y, r4.x, r4.x, -r0.y
add r7.xyz, r7.xyzx, r9.xyzx
mad r7.xyz, cb0[157].xyzx, r0.yyyy, r7.xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r7.xyz, r7.xyzx, cb0[150].xyzx
mul r8.xyz, r3.xyzx, r7.xyzx
mad r5.xzw, r5.xxzw, l(0.450000, 0.000000, 0.450000, 0.450000), r3.xxyz
max r9.xyz, cb4[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.y, l(0.000000), cb0[124].x
if_nz r0.y
  dp3 r0.y, -r1.yzwy, -r1.yzwy
  rsq r0.y, r0.y
  mul r1.yzw, r0.yyyy, -r1.yyzw
  mad r1.yzw, r1.yyzw, r0.xxxx, r2.xxyz
  add r2.xyz, r1.yzwy, -cb1[8].xyzx
  add r10.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r2.xyz, r10.xyzx, |r2.xyzx|
  or r0.x, r2.y, r2.x
  or r0.x, r2.z, r0.x
  dp3 r0.y, r1.yzwy, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.y, r0.y, l(0.002000)
  frc r0.y, r0.y
  lt r0.y, l(0.500000), r0.y
  movc r1.yzw, r0.yyyy, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  movc r9.xyz, r0.xxxx, r1.yzwy, r9.xyzx
endif 
mad r1.yzw, cb0[128].xxxx, r5.xxzw, r9.xxyz
and r0.x, r0.w, r0.z
and r0.x, r1.x, r0.x
mul r2.xyz, r5.yyyy, r1.yzwy
movc r0.xyw, r0.xxxx, r2.xyxz, r1.yzyw
mad o0.xyz, r7.xyzx, r3.xyzx, r0.xywx
eq r0.x, cb0[169].w, l(0.000000)
dp3 r0.y, r8.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
and r0.y, r0.y, r0.x
and r0.y, r0.y, r0.z
and o0.w, r0.y, r0.x
mul r0.xyw, v3.xyxx, l(0.007813, 0.007813, 0.000000, 0.007813)
frc r0.xyw, r0.xyxw
mad r0.xyw, r0.xyxw, l(128.000000, 128.000000, 0.000000, 128.000000), l(-64.340622, -72.465622, 0.000000, -64.340622)
mul r0.xyw, r0.xyxy, r0.xyxw
dp3 r0.x, r0.xywx, l(20.390625, 60.703125, 2.428121, 0.000000)
frc r0.x, r0.x
add r0.x, r0.x, l(-0.500000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r0.z, l(0.772549), l(0.756863)
mul o3.w, r0.x, l(0.003922)
mov o1.w, cb1[11].x
mov o2.xy, l(0,0.200000,0,0)
mov o3.xyz, r6.xyzx
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/


/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~ HLSL errors ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(104,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(188,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(214,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(255,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(288,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
D:\GAMES\ECHO\Echo\Binaries\Win64\ShaderCache\2949cec5a45e6b08-ps_replace.txt(332,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Interpolation mode for PS input position must be linear_noperspective_centroid or linear_noperspective_sample when outputting oDepthGE or oDepthLE and not running at sample frequency (which is forced by inputting SV_SampleIndex or declaring an input linear_sample or linear_noperspective_sample). 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
