// Decals Swizzle oDepthLE
Texture2D<float4> t9 : register(t9);

Texture2D<float4> t8 : register(t8);

Texture2D<float4> t7 : register(t7);

Texture2D<float4> t6 : register(t6);

Texture2D<float4> t5 : register(t5);

Texture3D<float4> t4 : register(t4);

Texture3D<float4> t3 : register(t3);

Texture3D<float4> t2 : register(t2);

Texture3D<float4> t1 : register(t1);

Texture3D<float4> t0 : register(t0);

SamplerState s6_s : register(s6);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[11];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[2];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[15];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[12];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[170];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD0,
  float4 v3 : SV_Position0,
  uint v4 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
  //out float oDepthLE : SV_DepthLessEqual)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r0.w = v3.z;
  r1.x = 1;
  r0.w = v3.w * r0.w;
  r2.xyzw = cb0[37].xyzw * v3.yyyy;
  r2.xyzw = v3.xxxx * cb0[36].xyzw + r2.xyzw;
  r2.xyzw = v3.zzzz * cb0[38].xyzw + r2.xyzw;
  r2.xyzw = cb0[39].xyzw + r2.xyzw;
  r1.yzw = r2.xyz / r2.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 s = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb0, 0);
matrix ClipToTranslatedWorld = MATRIX(cb0, 32);
float4 t = mul(r1.yzw, TranslatedWorldToClip);
t.x -= s.x * (t.w - s.y);
r1.yzw = mul(t, ClipToTranslatedWorld);
  
  r2.xyz = -cb0[58].xyz + r1.yzw;
  r2.w = dot(-r1.yzw, -r1.yzw);
  r2.w = rsqrt(r2.w);
  r1.yzw = r2.www * -r1.yzw;
  r3.xy = float2(-0.5,-0.5) * cb4[9].zy;
  r2.w = t5.Sample(s2_s, v2.xy).y;
  r2.w = cb4[9].z * r2.w + r3.x;
  r4.x = dot(v0.xyz, r1.yzw);
  r4.y = dot(r0.xyz, r1.yzw);
  r3.xz = r4.xy * r2.ww + v2.xy;
  r2.w = t5.Sample(s2_s, r3.xz).y;
  r2.w = cb4[9].y * r2.w + r3.y;
  r3.xy = r4.xy * r2.ww + r3.xz;
  r3.zw = t6.Sample(s3_s, r3.xy).xy;
  r4.xy = r3.zw * float2(2,2) + float2(-1,-1);
  r2.w = dot(r4.xy, r4.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r4.z = sqrt(r2.w);
  r3.zw = cb4[9].ww * r3.xy;
  r5.xy = t7.Sample(s4_s, r3.zw).xy;
  r5.xy = r5.xy * float2(2,2) + float2(-1,-1);
  r2.w = dot(r5.xy, r5.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r5.z = sqrt(r2.w);
  r3.zw = t8.Sample(s5_s, r3.zw).xy;
  r6.xy = r3.zw * float2(2,2) + float2(-1,-1);
  r2.w = dot(r6.xy, r6.xy);
  r2.w = 1 + -r2.w;
  r2.w = max(0, r2.w);
  r6.z = sqrt(r2.w);
  r3.xyz = t5.Sample(s2_s, r3.xy).xyw;
  r6.xyz = r6.xyz + -r5.xyz;
  r5.xyz = r3.yyy * r6.xyz + r5.xyz;
  r4.xyz = r5.xyz + r4.xyz;
  r2.w = dot(r4.xyz, r4.xyz);
  r2.w = sqrt(r2.w);
  r4.xyz = r4.xyz / r2.www;
  r0.xyz = r4.yyy * r0.xyz;
  r0.xyz = r4.xxx * v0.xyz + r0.xyz;
  r0.xyz = r4.zzz * v1.xyz + r0.xyz;
  r2.w = 1 + -cb0[122].w;
  r4.xyz = v1.xyz * r2.www;
  r0.xyz = r0.xyz * cb0[122].www + r4.xyz;
  r2.w = dot(r0.xyz, r0.xyz);
  r2.w = rsqrt(r2.w);
  r4.xyz = r2.www * r0.xyz;
  r5.xyzw = -cb1[10].xzyz + r2.xzyz;
  r6.xyzw = r5.xyzw / cb4[8].xzyz;
  r3.w = t9.Sample(s6_s, r6.xy).x;
  r4.w = t9.Sample(s6_s, r6.zw).x;
  r4.w = r4.w + -r3.w;
  r3.w = abs(v1.x) * r4.w + r3.w;
  r5.xy = r5.xz / cb4[8].xy;
  r4.w = t9.Sample(s6_s, r5.xy).x;
  r4.w = r4.w + -r3.w;
  r3.w = abs(v1.z) * r4.w + r3.w;
  r4.w = 1 + -r3.w;
  r4.w = r4.w + r4.w;
  r5.xy = float2(1,1) + -r3.yx;
  r3.x = -r4.w * r5.x + 1;
  r4.w = dot(r3.ww, r3.yy);
  r5.x = cmp(r3.w >= 0.5);
  r3.x = r5.x ? r3.x : r4.w;
  r5.xzw = r3.xxx * float3(0.0199999996,0.0150670009,0.0151000004) + float3(0.00999999978,0.00859299954,0.00529999984);
  r6.xyz = float3(0.0599999987,0.0514810011,0.0471000001) + -r5.xzw;
  r5.xzw = r3.xxx * r6.xyz + r5.xzw;
  r4.w = max(9.99999997e-007, abs(r3.z));
  r6.x = r4.w * r4.w;
  r6.y = r6.x * r3.y;
  r6.y = max(9.99999997e-007, abs(r6.y));
  r6.z = r6.y * r6.y;
  r6.y = r6.y * r6.z;
  r5.xzw = r3.www * r6.yyy + r5.xzw;
  r6.y = max(9.99999997e-007, r6.y);
  r6.z = r6.y * r6.y;
  r6.z = r6.z * r6.z;
  r6.y = r6.y * r6.z;
  r5.xzw = r6.yyy * float3(0.200000003,0.200000003,0.200000003) + r5.xzw;
  r6.yzw = r5.xzw * r6.xxx;
  r7.x = 1 + -r3.x;
  r7.y = saturate(r0.z * r2.w + 1);
  r7.x = r7.y * -r7.x + r7.x;
  r7.y = cb3[1].x + r2.z;
  r7.y = saturate(r7.y / cb3[0].w);
  r7.y = 1 + -r7.y;
  r7.y = max(9.99999997e-007, r7.y);
  r7.y = r7.y * r7.y;
  r7.z = r7.y * r7.y;
  r7.y = r7.y * r7.z;
  r7.y = r7.y * 5.98999977 + 0.00999999978;
  r3.x = max(9.99999997e-007, abs(r3.x));
  r3.x = log2(r3.x);
  r3.x = r7.y * r3.x;
  r3.x = exp2(r3.x);
  r3.x = r7.x + r3.x;
  r3.x = r7.z * -r3.x + r3.x;
  r3.x = saturate(r0.z * r2.w + -r3.x);
  r7.xy = saturate(cb3[1].zw);
  r3.x = r7.x * r3.x;
  r5.xzw = -r5.xzw * r6.xxx + float3(1,1,1);
  r5.xzw = r3.xxx * r5.xzw + r6.yzw;
  r5.xzw = saturate(cb4[3].xyz * r5.xzw);
  r5.y = saturate(r5.y * r3.z);
  r3.w = r3.w * 4 + 6;
  r6.xyz = v1.xyz * r3.www + r2.xyz;
  r7.xzw = -cb0[161].xyz + r6.xyz;
  r7.xzw = cb0[161].www + r7.xzw;
  r7.xzw = max(float3(0,0,0), r7.xzw);
  r8.xyz = cb0[161].xyz + cb0[161].www;
  r8.xyz = r8.xyz + -r6.xyz;
  r8.xyz = max(float3(0,0,0), r8.xyz);
  r7.xzw = min(r8.xyz, r7.xzw);
  r3.w = min(r7.z, r7.w);
  r3.w = min(r7.x, r3.w);
  r6.w = cb0[169].y * cb0[161].w;
  r3.w = cmp(r6.w < r3.w);
  if (r3.w != 0) {
    r7.xzw = r6.xyz * cb0[165].www + cb0[165].xyz;
    r3.w = t0.SampleLevel(s0_s, r7.xzw, 0).x;
  } else {
    r7.xzw = -cb0[162].xyz + r6.xyz;
    r7.xzw = cb0[162].www + r7.xzw;
    r7.xzw = max(float3(0,0,0), r7.xzw);
    r8.xyz = cb0[162].xyz + cb0[162].www;
    r8.xyz = r8.xyz + -r6.xyz;
    r8.xyz = max(float3(0,0,0), r8.xyz);
    r7.xzw = min(r8.xyz, r7.xzw);
    r6.w = min(r7.z, r7.w);
    r6.w = min(r7.x, r6.w);
    r7.x = cb0[169].y * cb0[162].w;
    r6.w = cmp(r7.x < r6.w);
    if (r6.w != 0) {
      r7.xzw = r6.xyz * cb0[166].www + cb0[166].xyz;
      r3.w = t1.SampleLevel(s0_s, r7.xzw, 0).x;
    } else {
      r7.xzw = -cb0[163].xyz + r6.xyz;
      r7.xzw = cb0[163].www + r7.xzw;
      r7.xzw = max(float3(0,0,0), r7.xzw);
      r8.xyz = cb0[163].xyz + cb0[163].www;
      r8.xyz = r8.xyz + -r6.xyz;
      r8.xyz = max(float3(0,0,0), r8.xyz);
      r7.xzw = min(r8.xyz, r7.xzw);
      r6.w = min(r7.z, r7.w);
      r6.w = min(r7.x, r6.w);
      r7.xzw = -cb0[164].xyz + r6.xyz;
      r7.xzw = cb0[164].www + r7.xzw;
      r7.xzw = max(float3(0,0,0), r7.xzw);
      r8.xyz = cb0[164].xyz + cb0[164].www;
      r8.xyz = r8.xyz + -r6.xyz;
      r8.xyz = max(float3(0,0,0), r8.xyz);
      r7.xzw = min(r8.xyz, r7.xzw);
      r7.z = min(r7.z, r7.w);
      r7.x = min(r7.x, r7.z);
      r7.z = cb0[169].y * cb0[163].w;
      r6.w = cmp(r7.z < r6.w);
      if (r6.w != 0) {
        r8.xyz = r6.xyz * cb0[167].www + cb0[167].xyz;
        r3.w = t2.SampleLevel(s0_s, r8.xyz, 0).x;
      } else {
        r6.w = cb0[169].y * cb0[164].w;
        r6.w = cmp(r6.w < r7.x);
        if (r6.w != 0) {
          r6.w = cb0[168].w * r7.x;
          r6.w = saturate(10 * r6.w);
          r6.xyz = r6.xyz * cb0[168].www + cb0[168].xyz;
          r6.x = t3.SampleLevel(s0_s, r6.xyz, 0).x;
          r6.x = -cb0[169].z + r6.x;
          r3.w = r6.w * r6.x + cb0[169].z;
        } else {
          r3.w = cb0[169].z;
        }
      }
    }
  }
  r3.w = saturate(0.175438598 * r3.w);
  r3.w = r3.y * r3.w;
  r3.w = r3.w * -0.5 + -0.199999988;
  r3.w = r3.z * r3.w + 1;
  r4.w = -r4.w * r4.w + 1;
  r6.xyz = float3(0.0199999996,0.0199999996,0.0199999996) * r2.xyz;
  r7.xzw = r6.xyz;
  r6.w = 0;
  r8.x = 0;
  while (true) {
    r8.y = cmp((uint)r8.x >= 1);
    if (r8.y != 0) break;
    r8.yzw = float3(0.0666666701,0.0666666701,0.0666666701) * r7.xzw;
    r8.yzw = frac(r8.yzw);
    r9.xyz = float3(15,15,15) * r8.yzw;
    r10.xyz = frac(r9.xyz);
    r8.yzw = r8.yzw * float3(15,15,15) + -r10.xyz;
    r11.xyz = r10.xyz * r10.xyz;
    r11.xyz = r11.xyz * r10.xyz;
    r12.xyz = r10.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r10.xyz = r10.xyz * r12.xyz + float3(10,10,10);
    r8.yzw = r11.xyz * r10.xyz + r8.yzw;
    r8.yzw = r8.yzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r10.xyzw = t4.SampleLevel(s1_s, r8.yzw, 0).xyzw;
    r10.xyzw = r10.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r8.y = dot(r9.xyz, r10.xyz);
    r8.y = r8.y + -r10.w;
    r6.w = r8.y + r6.w;
    r8.x = (int)r8.x + 1;
  }
  r6.x = r6.w * 0.5 + 0.5;
  r6.yzw = float3(0.100000001,0.100000001,0.100000001) * r2.xyz;
  r7.xzw = r6.yzw;
  r8.xy = float2(0,0);
  while (true) {
    r8.z = cmp((uint)r8.y >= 1);
    if (r8.z != 0) break;
    r9.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r7.xzw;
    r9.xyz = frac(r9.xyz);
    r10.xyz = float3(15,15,15) * r9.xyz;
    r11.xyz = frac(r10.xyz);
    r9.xyz = r9.xyz * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xyz = r12.xyz * r11.xyz + r9.xyz;
    r9.xyz = r9.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r9.xyzw = t4.SampleLevel(s1_s, r9.xyz, 0).xyzw;
    r9.xyzw = r9.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r8.z = dot(r10.xyz, r9.xyz);
    r8.z = r8.z + -r9.w;
    r8.x = r8.x + r8.z;
    r8.y = (int)r8.y + 1;
  }
  r6.y = r8.x * 0.5 + 0.5;
  r6.y = r6.y * 2 + -1;
  r6.x = r6.y * 0.100000001 + r6.x;
  r6.xy = float2(10,10) * r6.xx;
  r6.z = 0;
  r7.xzw = -cb1[8].xyz + r2.xyz;
  r8.xyz = float3(1,1,0) * r4.xyz;
  r8.xyz = v1.xyz * float3(1,1,0) + r8.xyz;
  r6.w = r4.z * 0.5 + 0.5;
  r9.xy = r6.ww * float2(-5,-4) + float2(5,4);
  r8.xyz = r9.xxx * r8.xyz;
  r8.xyz = r7.xzw * float3(1,1,0.0199999996) + r8.xyz;
  r9.x = 0;
  r9.z = 10 * cb0[126].z;
  r8.xyz = r9.xxz + r8.xyz;
  r6.xyz = r8.xyz + r6.xyz;
  r6.xyz = float3(0.200000003,0.200000003,0.200000003) * r6.xyz;
  r8.xyz = r6.xyz;
  r6.w = 0;
  r8.w = 0;
  while (true) {
    r9.x = cmp((uint)r8.w >= 1);
    if (r9.x != 0) break;
    r9.xzw = float3(0.0666666701,0.0666666701,0.0666666701) * r8.xyz;
    r9.xzw = frac(r9.xzw);
    r10.xyz = float3(15,15,15) * r9.xzw;
    r11.xyz = frac(r10.xyz);
    r9.xzw = r9.xzw * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xzw = r12.xyz * r11.xyz + r9.xzw;
    r9.xzw = r9.xzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r11.xyzw = t4.SampleLevel(s1_s, r9.xzw, 0).xyzw;
    r11.xyzw = r11.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r9.x = dot(r10.xyz, r11.xyz);
    r9.x = r9.x + -r11.w;
    r6.w = abs(r9.x) + r6.w;
    r8.w = (int)r8.w + 1;
  }
  r6.x = 1 + -r6.w;
  r6.x = max(9.99999997e-007, abs(r6.x));
  r6.x = log2(r6.x);
  r6.x = r9.y * r6.x;
  r6.x = exp2(r6.x);
  r8.xy = float2(5,5);
  r8.z = cb0[126].z;
  r6.yzw = float3(0,0,50) * r8.xyz + r7.xzw;
  r6.yzw = float3(0.170000002,0.170000002,0.170000002) * r6.yzw;
  r7.xzw = r6.yzw;
  r8.xy = float2(0,0);
  while (true) {
    r8.z = cmp((uint)r8.y >= 1);
    if (r8.z != 0) break;
    r9.xzw = float3(0.0666666701,0.0666666701,0.0666666701) * r7.xzw;
    r9.xzw = frac(r9.xzw);
    r10.xyz = float3(15,15,15) * r9.xzw;
    r11.xyz = frac(r10.xyz);
    r9.xzw = r9.xzw * float3(15,15,15) + -r11.xyz;
    r12.xyz = r11.xyz * r11.xyz;
    r12.xyz = r12.xyz * r11.xyz;
    r13.xyz = r11.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r11.xyz = r11.xyz * r13.xyz + float3(10,10,10);
    r9.xzw = r12.xyz * r11.xyz + r9.xzw;
    r9.xzw = r9.xzw * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r11.xyzw = t4.SampleLevel(s1_s, r9.xzw, 0).xyzw;
    r11.xyzw = r11.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r8.z = dot(r10.xyz, r11.xyz);
    r8.z = r8.z + -r11.w;
    r8.x = r8.x + r8.z;
    r8.y = (int)r8.y + 1;
  }
  r6.y = r8.x * 0.5 + 0.5;
  r6.z = max(9.99999997e-007, abs(r4.z));
  r6.z = rsqrt(r6.z);
  r6.z = 1 / r6.z;
  r6.w = r6.y + -r6.x;
  r6.x = r6.z * r6.w + r6.x;
  r6.xy = max(float2(9.99999997e-007,9.99999997e-007), abs(r6.xy));
  r6.x = log2(r6.x);
  r6.x = r9.y * r6.x;
  r6.x = exp2(r6.x);
  r6.x = 0.200000003 + r6.x;
  r6.y = log2(r6.y);
  r6.y = 0.600000024 * r6.y;
  r6.y = exp2(r6.y);
  r6.y = r6.y + -r6.x;
  r6.x = r6.z * r6.y + r6.x;
  r4.w = r6.x + r4.w;
  r4.w = r4.w * -r3.w;
  r3.w = saturate(r7.y * r4.w + r3.w);
  r3.z = r3.z * -4 + 4;
  r4.w = -4 + -r3.z;
  r3.y = r3.y * r4.w + r3.z;
  r3.y = max(0, r3.y);
  r1.x = r1.x * v3.w + r3.y;
  //oDepthLE = r0.w / r1.x;
  o2.z = r3.w * cb0[123].y + cb0[123].x;
  r0.w = cmp(0 < cb1[11].y);
  o5.x = r0.w ? cb2[5].x : 1;
  r0.w = cmp(0 < r3.x);
  o4.x = r0.w ? cb4[10].y : 0;
  o4.yz = float2(0,0);
  o4.w = r0.w ? r3.x : 0;
  r1.x = 0.0799999982 * r5.y;
  r3.xz = (uint2)v3.xy;
  r3.w = (uint)cb0[135].x;
  r3.x = (int)r3.z + (int)r3.x;
  r3.x = (int)r3.w + (int)r3.x;
  r3.x = (int)r3.x & 1;
  r3.z = cmp(0 < cb0[139].x);
  r3.w = cmp(0 < cb0[169].w);
  r4.w = r3.w ? r3.z : 0;
  r6.x = cmp(0 != cb0[139].x);
  r6.xyz = r6.xxx ? float3(1,1,1) : r5.xzw;
  r7.xy = r3.xx ? float2(1,0) : float2(0,1);
  r3.x = r7.y * r1.x;
  r6.xyz = r4.www ? r7.xxx : r6.xyz;
  r3.x = r4.w ? r3.x : r1.x;
  r6.xyz = r0.www ? r6.xyz : r5.xzw;
  r1.x = r0.w ? r3.x : r1.x;
  r6.xyz = r6.xyz * cb0[120].www + cb0[120].xyz;
  r7.xzw = r1.xxx * cb0[121].www + cb0[121].xyz;
  r8.xyz = r4.yzy * r4.yzx;
  r9.yw = r4.zz * r4.yx;
  r1.x = r4.x * r4.x + -r8.x;
  r10.yzw = float3(-1.02332771,1.02332771,-1.02332771) * r4.yzx;
  r9.xz = r8.zy * float2(1,3) + float2(0,-1);
  r8.xyzw = float4(0.858085215,-0.858085215,0.247708291,-0.858085215) * r9.xyzw;
  r1.x = 0.429042608 * r1.x;
  r10.x = 0.886227548;
  r3.x = dot(cb2[8].xyzw, r10.xyzw);
  r4.w = dot(cb2[11].xyzw, r8.xyzw);
  r3.x = r4.w + r3.x;
  r9.x = cb2[14].x * r1.x + r3.x;
  r3.x = dot(cb2[9].xyzw, r10.xyzw);
  r4.w = dot(cb2[12].xyzw, r8.xyzw);
  r3.x = r4.w + r3.x;
  r9.y = cb2[14].y * r1.x + r3.x;
  r3.x = dot(cb2[10].xyzw, r10.xyzw);
  r4.w = dot(cb2[13].xyzw, r8.xyzw);
  r3.x = r4.w + r3.x;
  r9.z = cb2[14].z * r1.x + r3.x;
  r8.xyz = max(float3(0,0,0), r9.xyz);
  r1.x = cmp(0 < cb0[148].y);
  if (r1.x != 0) {
    r1.x = 1 + -cb2[4].w;
    r1.x = -r1.x * r1.x + 1;
    r0.xyz = r0.xyz * r2.www + -cb2[4].xyz;
    r9.xyz = r1.xxx * r0.xyz + cb2[4].xyz;
    r0.x = saturate(dot(cb2[4].xyz, r4.xyz));
    r0.y = 1 + -r0.x;
    r0.y = r1.x * r0.y + r0.x;
    r0.x = cb2[4].w;
  } else {
    r9.xyz = r4.xyz;
    r0.xy = float2(1,1);
  }
  r9.w = 1;
  r10.x = dot(cb0[151].xyzw, r9.xyzw);
  r10.y = dot(cb0[152].xyzw, r9.xyzw);
  r10.z = dot(cb0[153].xyzw, r9.xyzw);
  r11.xyzw = r9.xyzz * r9.yzzx;
  r12.x = dot(cb0[154].xyzw, r11.xyzw);
  r12.y = dot(cb0[155].xyzw, r11.xyzw);
  r12.z = dot(cb0[156].xyzw, r11.xyzw);
  r0.z = r9.y * r9.y;
  r0.z = r9.x * r9.x + -r0.z;
  r9.xyz = r12.xyz + r10.xyz;
  r9.xyz = cb0[157].xyz * r0.zzz + r9.xyz;
  r9.xyz = max(float3(0,0,0), r9.xyz);
  r9.xyz = cb0[150].xyz * r9.xyz;
  r0.x = r0.x * r0.y;
  r0.xyz = r9.xyz * r0.xxx;
  r0.xyz = r8.xyz * cb0[140].xyz + r0.xyz;
  r1.x = dot(r0.xyz, float3(0.300000012,0.589999974,0.109999999));
  r8.xyz = r0.xyz * r6.xyz;
  r7.xzw = r7.xzw * float3(0.449999988,0.449999988,0.449999988) + r6.xyz;
  r9.xyz = max(float3(0,0,0), cb4[2].xyz);
  r2.w = cmp(0 < cb0[124].x);
  if (r2.w != 0) {
    r1.yzw = r1.yzw * r3.yyy + r2.xyz;
    r2.xyz = -cb1[8].xyz + r1.yzw;
    r10.xyz = float3(1,1,1) + cb1[9].xyz;
    r2.xyz = cmp(r10.xyz < abs(r2.xyz));
    r2.x = (int)r2.y | (int)r2.x;
    r2.x = (int)r2.z | (int)r2.x;
    r1.y = dot(r1.yzw, float3(0.577000022,0.577000022,0.577000022));
    r1.y = 0.00200000009 * r1.y;
    r1.y = frac(r1.y);
    r1.y = cmp(0.5 < r1.y);
    r1.yzw = r1.yyy ? float3(0,1,1) : float3(1,1,0);
    r9.xyz = r2.xxx ? r1.yzw : r9.xyz;
  }
  r1.yzw = cb0[128].xxx * r7.xzw + r9.xyz;
  r2.x = r0.w ? r3.z : 0;
  r2.x = r3.w ? r2.x : 0;
  r2.yzw = r1.yzw * r7.yyy;
  r1.yzw = r2.xxx ? r2.yzw : r1.yzw;
  o0.xyz = r0.xyz * r6.xyz + r1.yzw;
  r0.x = cmp(cb0[169].w == 0.000000);
  r0.y = dot(r8.xyz, float3(0.300000012,0.589999974,0.109999999));
  r0.y = r0.x ? r0.y : 0;
  r0.y = r0.w ? r0.y : 0;
  o0.w = r0.x ? r0.y : 0;
  r0.xyz = float3(0.0078125,0.0078125,0.0078125) * v3.xyx;
  r0.xyz = frac(r0.xyz);
  r0.xyz = r0.xyz * float3(128,128,128) + float3(-64.3406219,-72.4656219,-64.3406219);
  r0.xyz = r0.xyz * r0.xyy;
  r0.x = dot(r0.xyz, float3(20.390625,60.703125,2.42812085));
  r0.x = frac(r0.x);
  r0.x = -0.5 + r0.x;
  o1.xyz = r4.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  o2.w = r0.w ? 0.772549093 : 0.756862819;
  r0.y = 0.00390625 + r1.x;
  r0.y = log2(r0.y);
  r0.y = r0.y * 0.0625 + 0.5;
  o3.w = r0.x * 0.00392156886 + r0.y;
  o1.w = cb1[11].x;
  o2.x = 0;
  o2.y = r5.y;
  o3.xyz = r5.xzw;
  o5.yzw = float3(1,1,1);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.65 on Thu Sep 21 19:18:43 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz 
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_DepthLessEqual        0    N/A oDepthLE  DEPTHLE   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[170], immediateIndexed
dcl_constantbuffer cb1[12], immediateIndexed
dcl_constantbuffer cb2[15], immediateIndexed
dcl_constantbuffer cb3[2], immediateIndexed
dcl_constantbuffer cb4[11], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps_siv linear noperspective centroid v3.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output oDepthLE
dcl_temps 14
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mov r0.w, v3.z
mov r1.x, l(1.000000)
mul r0.w, r0.w, v3.w
mul r2.xyzw, v3.yyyy, cb0[37].xyzw
mad r2.xyzw, v3.xxxx, cb0[36].xyzw, r2.xyzw
mad r2.xyzw, v3.zzzz, cb0[38].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[39].xyzw
div r1.yzw, r2.xxyz, r2.wwww
add r2.xyz, r1.yzwy, -cb0[58].xyzx
dp3 r2.w, -r1.yzwy, -r1.yzwy
rsq r2.w, r2.w
mul r1.yzw, -r1.yyzw, r2.wwww
mul r3.xy, cb4[9].zyzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t5.xzwy, s2
mad r2.w, cb4[9].z, r2.w, r3.x
dp3 r4.x, v0.xyzx, r1.yzwy
dp3 r4.y, r0.xyzx, r1.yzwy
mad r3.xz, r4.xxyx, r2.wwww, v2.xxyx
sample_indexable(texture2d)(float,float,float,float) r2.w, r3.xzxx, t5.xzwy, s2
mad r2.w, cb4[9].y, r2.w, r3.y
mad r3.xy, r4.xyxx, r2.wwww, r3.xzxx
sample_indexable(texture2d)(float,float,float,float) r3.zw, r3.xyxx, t6.zwxy, s3
mad r4.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r4.xyxx, r4.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r4.z, r2.w
mul r3.zw, r3.xxxy, cb4[9].wwww
sample_indexable(texture2d)(float,float,float,float) r5.xy, r3.zwzz, t7.xyzw, s4
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r5.xyxx, r5.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r5.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r3.zw, r3.zwzz, t8.zwxy, s5
mad r6.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r6.xyxx, r6.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r6.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t5.xywz, s2
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r3.yyyy, r6.xyzx, r5.xyzx
add r4.xyz, r4.xyzx, r5.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
sqrt r2.w, r2.w
div r4.xyz, r4.xyzx, r2.wwww
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
add r2.w, -cb0[122].w, l(1.000000)
mul r4.xyz, r2.wwww, v1.xyzx
mad r0.xyz, r0.xyzx, cb0[122].wwww, r4.xyzx
dp3 r2.w, r0.xyzx, r0.xyzx
rsq r2.w, r2.w
mul r4.xyz, r0.xyzx, r2.wwww
add r5.xyzw, r2.xzyz, -cb1[10].xzyz
div r6.xyzw, r5.xyzw, cb4[8].xzyz
sample_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t9.yzwx, s6
sample_indexable(texture2d)(float,float,float,float) r4.w, r6.zwzz, t9.yzwx, s6
add r4.w, -r3.w, r4.w
mad r3.w, |v1.x|, r4.w, r3.w
div r5.xy, r5.xzxx, cb4[8].xyxx
sample_indexable(texture2d)(float,float,float,float) r4.w, r5.xyxx, t9.yzwx, s6
add r4.w, -r3.w, r4.w
mad r3.w, |v1.z|, r4.w, r3.w
add r4.w, -r3.w, l(1.000000)
add r4.w, r4.w, r4.w
add r5.xy, -r3.yxyy, l(1.000000, 1.000000, 0.000000, 0.000000)
mad r3.x, -r4.w, r5.x, l(1.000000)
dp2 r4.w, r3.wwww, r3.yyyy
ge r5.x, r3.w, l(0.500000)
movc r3.x, r5.x, r3.x, r4.w
mad r5.xzw, r3.xxxx, l(0.020000, 0.000000, 0.0150670009, 0.015100), l(0.010000, 0.000000, 0.008593, 0.005300)
add r6.xyz, -r5.xzwx, l(0.060000, 0.051481, 0.047100, 0.000000)
mad r5.xzw, r3.xxxx, r6.xxyz, r5.xxzw
max r4.w, |r3.z|, l(0.000001)
mul r6.x, r4.w, r4.w
mul r6.y, r3.y, r6.x
max r6.y, |r6.y|, l(0.000001)
mul r6.z, r6.y, r6.y
mul r6.y, r6.z, r6.y
mad r5.xzw, r3.wwww, r6.yyyy, r5.xxzw
max r6.y, r6.y, l(0.000001)
mul r6.z, r6.y, r6.y
mul r6.z, r6.z, r6.z
mul r6.y, r6.z, r6.y
mad r5.xzw, r6.yyyy, l(0.200000, 0.000000, 0.200000, 0.200000), r5.xxzw
mul r6.yzw, r6.xxxx, r5.xxzw
add r7.x, -r3.x, l(1.000000)
mad_sat r7.y, r0.z, r2.w, l(1.000000)
mad r7.x, r7.y, -r7.x, r7.x
add r7.y, r2.z, cb3[1].x
div_sat r7.y, r7.y, cb3[0].w
add r7.y, -r7.y, l(1.000000)
max r7.y, r7.y, l(0.000001)
mul r7.y, r7.y, r7.y
mul r7.z, r7.y, r7.y
mul r7.y, r7.z, r7.y
mad r7.y, r7.y, l(5.990000), l(0.010000)
max r3.x, |r3.x|, l(0.000001)
log r3.x, r3.x
mul r3.x, r3.x, r7.y
exp r3.x, r3.x
add r3.x, r3.x, r7.x
mad r3.x, r7.z, -r3.x, r3.x
mad_sat r3.x, r0.z, r2.w, -r3.x
mov_sat r7.xy, cb3[1].zwzz
mul r3.x, r3.x, r7.x
mad r5.xzw, -r5.xxzw, r6.xxxx, l(1.000000, 0.000000, 1.000000, 1.000000)
mad r5.xzw, r3.xxxx, r5.xxzw, r6.yyzw
mul_sat r5.xzw, r5.xxzw, cb4[3].xxyz
mul_sat r5.y, r3.z, r5.y
mad r3.w, r3.w, l(4.000000), l(6.000000)
mad r6.xyz, v1.xyzx, r3.wwww, r2.xyzx
add r7.xzw, r6.xxyz, -cb0[161].xxyz
add r7.xzw, r7.xxzw, cb0[161].wwww
max r7.xzw, r7.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
add r8.xyz, cb0[161].wwww, cb0[161].xyzx
add r8.xyz, -r6.xyzx, r8.xyzx
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
min r7.xzw, r7.xxzw, r8.xxyz
min r3.w, r7.w, r7.z
min r3.w, r3.w, r7.x
mul r6.w, cb0[161].w, cb0[169].y
lt r3.w, r6.w, r3.w
if_nz r3.w
  mad r7.xzw, r6.xxyz, cb0[165].wwww, cb0[165].xxyz
  sample_l_indexable(texture3d)(float,float,float,float) r3.w, r7.xzwx, t0.yzwx, s0, l(0.000000)
else 
  add r7.xzw, r6.xxyz, -cb0[162].xxyz
  add r7.xzw, r7.xxzw, cb0[162].wwww
  max r7.xzw, r7.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r8.xyz, cb0[162].wwww, cb0[162].xyzx
  add r8.xyz, -r6.xyzx, r8.xyzx
  max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r7.xzw, r7.xxzw, r8.xxyz
  min r6.w, r7.w, r7.z
  min r6.w, r6.w, r7.x
  mul r7.x, cb0[162].w, cb0[169].y
  lt r6.w, r7.x, r6.w
  if_nz r6.w
    mad r7.xzw, r6.xxyz, cb0[166].wwww, cb0[166].xxyz
    sample_l_indexable(texture3d)(float,float,float,float) r3.w, r7.xzwx, t1.yzwx, s0, l(0.000000)
  else 
    add r7.xzw, r6.xxyz, -cb0[163].xxyz
    add r7.xzw, r7.xxzw, cb0[163].wwww
    max r7.xzw, r7.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r8.xyz, cb0[163].wwww, cb0[163].xyzx
    add r8.xyz, -r6.xyzx, r8.xyzx
    max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r7.xzw, r7.xxzw, r8.xxyz
    min r6.w, r7.w, r7.z
    min r6.w, r6.w, r7.x
    add r7.xzw, r6.xxyz, -cb0[164].xxyz
    add r7.xzw, r7.xxzw, cb0[164].wwww
    max r7.xzw, r7.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r8.xyz, cb0[164].wwww, cb0[164].xyzx
    add r8.xyz, -r6.xyzx, r8.xyzx
    max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r7.xzw, r7.xxzw, r8.xxyz
    min r7.z, r7.w, r7.z
    min r7.x, r7.z, r7.x
    mul r7.z, cb0[163].w, cb0[169].y
    lt r6.w, r7.z, r6.w
    if_nz r6.w
      mad r8.xyz, r6.xyzx, cb0[167].wwww, cb0[167].xyzx
      sample_l_indexable(texture3d)(float,float,float,float) r3.w, r8.xyzx, t2.yzwx, s0, l(0.000000)
    else 
      mul r6.w, cb0[164].w, cb0[169].y
      lt r6.w, r6.w, r7.x
      if_nz r6.w
        mul r6.w, r7.x, cb0[168].w
        mul_sat r6.w, r6.w, l(10.000000)
        mad r6.xyz, r6.xyzx, cb0[168].wwww, cb0[168].xyzx
        sample_l_indexable(texture3d)(float,float,float,float) r6.x, r6.xyzx, t3.xyzw, s0, l(0.000000)
        add r6.x, r6.x, -cb0[169].z
        mad r3.w, r6.w, r6.x, cb0[169].z
      else 
        mov r3.w, cb0[169].z
      endif 
    endif 
  endif 
endif 
mul_sat r3.w, r3.w, l(0.175438598)
mul r3.w, r3.w, r3.y
mad r3.w, r3.w, l(-0.500000), l(-0.199999988)
mad r3.w, r3.z, r3.w, l(1.000000)
mad r4.w, -r4.w, r4.w, l(1.000000)
mul r6.xyz, r2.xyzx, l(0.020000, 0.020000, 0.020000, 0.000000)
mov r7.xzw, r6.xxyz
mov r6.w, l(0)
mov r8.x, l(0)
loop 
  uge r8.y, r8.x, l(1)
  breakc_nz r8.y
  mul r8.yzw, r7.xxzw, l(0.000000, 0.0666666701, 0.0666666701, 0.0666666701)
  frc r8.yzw, r8.yyzw
  mul r9.xyz, r8.yzwy, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r10.xyz, r9.xyzx
  mad r8.yzw, r8.yyzw, l(0.000000, 15.000000, 15.000000, 15.000000), -r10.xxyz
  mul r11.xyz, r10.xyzx, r10.xyzx
  mul r11.xyz, r10.xyzx, r11.xyzx
  mad r12.xyz, r10.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r10.xyz, r10.xyzx, r12.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r8.yzw, r11.xxyz, r10.xxyz, r8.yyzw
  mad r8.yzw, r8.yyzw, l(0.000000, 0.062500, 0.062500, 0.062500), l(0.000000, 0.031250, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r10.xyzw, r8.yzwy, t4.xyzw, s1, l(0.000000)
  mad r10.xyzw, r10.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r8.y, r9.xyzx, r10.xyzx
  add r8.y, -r10.w, r8.y
  add r6.w, r6.w, r8.y
  iadd r8.x, r8.x, l(1)
endloop 
mad r6.x, r6.w, l(0.500000), l(0.500000)
mul r6.yzw, r2.xxyz, l(0.000000, 0.100000, 0.100000, 0.100000)
mov r7.xzw, r6.yyzw
mov r8.xy, l(0,0,0,0)
loop 
  uge r8.z, r8.y, l(1)
  breakc_nz r8.z
  mul r9.xyz, r7.xzwx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r9.xyz, r9.xyzx
  mul r10.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xyz, r9.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r11.xyzx
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xyz, r12.xyzx, r11.xyzx, r9.xyzx
  mad r9.xyz, r9.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r9.xyzw, r9.xyzx, t4.xyzw, s1, l(0.000000)
  mad r9.xyzw, r9.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r8.z, r10.xyzx, r9.xyzx
  add r8.z, -r9.w, r8.z
  add r8.x, r8.z, r8.x
  iadd r8.y, r8.y, l(1)
endloop 
mad r6.y, r8.x, l(0.500000), l(0.500000)
mad r6.y, r6.y, l(2.000000), l(-1.000000)
mad r6.x, r6.y, l(0.100000), r6.x
mul r6.xy, r6.xxxx, l(10.000000, 10.000000, 0.000000, 0.000000)
mov r6.z, l(0)
add r7.xzw, r2.xxyz, -cb1[8].xxyz
mul r8.xyz, r4.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000)
mad r8.xyz, v1.xyzx, l(1.000000, 1.000000, 0.000000, 0.000000), r8.xyzx
mad r6.w, r4.z, l(0.500000), l(0.500000)
mad r9.xy, r6.wwww, l(-5.000000, -4.000000, 0.000000, 0.000000), l(5.000000, 4.000000, 0.000000, 0.000000)
mul r8.xyz, r8.xyzx, r9.xxxx
mad r8.xyz, r7.xzwx, l(1.000000, 1.000000, 0.020000, 0.000000), r8.xyzx
mov r9.x, l(0)
mul r9.z, cb0[126].z, l(10.000000)
add r8.xyz, r8.xyzx, r9.xxzx
add r6.xyz, r6.xyzx, r8.xyzx
mul r6.xyz, r6.xyzx, l(0.200000, 0.200000, 0.200000, 0.000000)
mov r8.xyz, r6.xyzx
mov r6.w, l(0)
mov r8.w, l(0)
loop 
  uge r9.x, r8.w, l(1)
  breakc_nz r9.x
  mul r9.xzw, r8.xxyz, l(0.0666666701, 0.000000, 0.0666666701, 0.0666666701)
  frc r9.xzw, r9.xxzw
  mul r10.xyz, r9.xzwx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xzw, r9.xxzw, l(15.000000, 0.000000, 15.000000, 15.000000), -r11.xxyz
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xzw, r12.xxyz, r11.xxyz, r9.xxzw
  mad r9.xzw, r9.xxzw, l(0.062500, 0.000000, 0.062500, 0.062500), l(0.031250, 0.000000, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyzw, r9.xzwx, t4.xyzw, s1, l(0.000000)
  mad r11.xyzw, r11.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r9.x, r10.xyzx, r11.xyzx
  add r9.x, -r11.w, r9.x
  add r6.w, r6.w, |r9.x|
  iadd r8.w, r8.w, l(1)
endloop 
add r6.x, -r6.w, l(1.000000)
max r6.x, |r6.x|, l(0.000001)
log r6.x, r6.x
mul r6.x, r6.x, r9.y
exp r6.x, r6.x
mov r8.xy, l(5.000000,5.000000,0,0)
mov r8.z, cb0[126].z
mad r6.yzw, l(0.000000, 0.000000, 0.000000, 50.000000), r8.xxyz, r7.xxzw
mul r6.yzw, r6.yyzw, l(0.000000, 0.170000, 0.170000, 0.170000)
mov r7.xzw, r6.yyzw
mov r8.xy, l(0,0,0,0)
loop 
  uge r8.z, r8.y, l(1)
  breakc_nz r8.z
  mul r9.xzw, r7.xxzw, l(0.0666666701, 0.000000, 0.0666666701, 0.0666666701)
  frc r9.xzw, r9.xxzw
  mul r10.xyz, r9.xzwx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r11.xyz, r10.xyzx
  mad r9.xzw, r9.xxzw, l(15.000000, 0.000000, 15.000000, 15.000000), -r11.xxyz
  mul r12.xyz, r11.xyzx, r11.xyzx
  mul r12.xyz, r11.xyzx, r12.xyzx
  mad r13.xyz, r11.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r11.xyz, r11.xyzx, r13.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r9.xzw, r12.xxyz, r11.xxyz, r9.xxzw
  mad r9.xzw, r9.xxzw, l(0.062500, 0.000000, 0.062500, 0.062500), l(0.031250, 0.000000, 0.031250, 0.031250)
  sample_l_indexable(texture3d)(float,float,float,float) r11.xyzw, r9.xzwx, t4.xyzw, s1, l(0.000000)
  mad r11.xyzw, r11.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r8.z, r10.xyzx, r11.xyzx
  add r8.z, -r11.w, r8.z
  add r8.x, r8.z, r8.x
  iadd r8.y, r8.y, l(1)
endloop 
mad r6.y, r8.x, l(0.500000), l(0.500000)
max r6.z, |r4.z|, l(0.000001)
rsq r6.z, r6.z
div r6.z, l(1.000000, 1.000000, 1.000000, 1.000000), r6.z
add r6.w, -r6.x, r6.y
mad r6.x, r6.z, r6.w, r6.x
max r6.xy, |r6.xyxx|, l(0.000001, 0.000001, 0.000000, 0.000000)
log r6.x, r6.x
mul r6.x, r6.x, r9.y
exp r6.x, r6.x
add r6.x, r6.x, l(0.200000)
log r6.y, r6.y
mul r6.y, r6.y, l(0.600000)
exp r6.y, r6.y
add r6.y, -r6.x, r6.y
mad r6.x, r6.z, r6.y, r6.x
add r4.w, r4.w, r6.x
mul r4.w, -r3.w, r4.w
mad_sat r3.w, r7.y, r4.w, r3.w
mad r3.z, r3.z, l(-4.000000), l(4.000000)
add r4.w, -r3.z, l(-4.000000)
mad r3.y, r3.y, r4.w, r3.z
max r3.y, r3.y, l(0.000000)
mad r1.x, r1.x, v3.w, r3.y
div oDepthLE, r0.w, r1.x
mad o2.z, r3.w, cb0[123].y, cb0[123].x
lt r0.w, l(0.000000), cb1[11].y
movc o5.x, r0.w, cb2[5].x, l(1.000000)
lt r0.w, l(0.000000), r3.x
and o4.x, r0.w, cb4[10].y
mov o4.yz, l(0,0,0,0)
and o4.w, r3.x, r0.w
mul r1.x, r5.y, l(0.080000)
ftou r3.xz, v3.xxyx
ftou r3.w, cb0[135].x
iadd r3.x, r3.z, r3.x
iadd r3.x, r3.w, r3.x
and r3.x, r3.x, l(1)
lt r3.z, l(0.000000), cb0[139].x
lt r3.w, l(0.000000), cb0[169].w
and r4.w, r3.w, r3.z
ne r6.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[139].x
movc r6.xyz, r6.xxxx, l(1.000000,1.000000,1.000000,0), r5.xzwx
movc r7.xy, r3.xxxx, l(1.000000,0,0,0), l(0,1.000000,0,0)
mul r3.x, r1.x, r7.y
movc r6.xyz, r4.wwww, r7.xxxx, r6.xyzx
movc r3.x, r4.w, r3.x, r1.x
movc r6.xyz, r0.wwww, r6.xyzx, r5.xzwx
movc r1.x, r0.w, r3.x, r1.x
mad r6.xyz, r6.xyzx, cb0[120].wwww, cb0[120].xyzx
mad r7.xzw, r1.xxxx, cb0[121].wwww, cb0[121].xxyz
mul r8.xyz, r4.yzxy, r4.yzyy
mul r9.yw, r4.yyyx, r4.zzzz
mad r1.x, r4.x, r4.x, -r8.x
mul r10.yzw, r4.yyzx, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mad r9.xz, r8.zzyz, l(1.000000, 0.000000, 3.000000, 0.000000), l(0.000000, 0.000000, -1.000000, 0.000000)
mul r8.xyzw, r9.xyzw, l(0.858085215, -0.858085215, 0.247708291, -0.858085215)
mul r1.x, r1.x, l(0.429042608)
mov r10.x, l(0.886227548)
dp4 r3.x, cb2[8].xyzw, r10.xyzw
dp4 r4.w, cb2[11].xyzw, r8.xyzw
add r3.x, r3.x, r4.w
mad r9.x, cb2[14].x, r1.x, r3.x
dp4 r3.x, cb2[9].xyzw, r10.xyzw
dp4 r4.w, cb2[12].xyzw, r8.xyzw
add r3.x, r3.x, r4.w
mad r9.y, cb2[14].y, r1.x, r3.x
dp4 r3.x, cb2[10].xyzw, r10.xyzw
dp4 r4.w, cb2[13].xyzw, r8.xyzw
add r3.x, r3.x, r4.w
mad r9.z, cb2[14].z, r1.x, r3.x
max r8.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.x, l(0.000000), cb0[148].y
if_nz r1.x
  add r1.x, -cb2[4].w, l(1.000000)
  mad r1.x, -r1.x, r1.x, l(1.000000)
  mad r0.xyz, r0.xyzx, r2.wwww, -cb2[4].xyzx
  mad r9.xyz, r1.xxxx, r0.xyzx, cb2[4].xyzx
  dp3_sat r0.x, cb2[4].xyzx, r4.xyzx
  add r0.y, -r0.x, l(1.000000)
  mad r0.y, r1.x, r0.y, r0.x
  mov r0.x, cb2[4].w
else 
  mov r9.xyz, r4.xyzx
  mov r0.xy, l(1.000000,1.000000,0,0)
endif 
mov r9.w, l(1.000000)
dp4 r10.x, cb0[151].xyzw, r9.xyzw
dp4 r10.y, cb0[152].xyzw, r9.xyzw
dp4 r10.z, cb0[153].xyzw, r9.xyzw
mul r11.xyzw, r9.yzzx, r9.xyzz
dp4 r12.x, cb0[154].xyzw, r11.xyzw
dp4 r12.y, cb0[155].xyzw, r11.xyzw
dp4 r12.z, cb0[156].xyzw, r11.xyzw
mul r0.z, r9.y, r9.y
mad r0.z, r9.x, r9.x, -r0.z
add r9.xyz, r10.xyzx, r12.xyzx
mad r9.xyz, cb0[157].xyzx, r0.zzzz, r9.xyzx
max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r9.xyz, r9.xyzx, cb0[150].xyzx
mul r0.x, r0.y, r0.x
mul r0.xyz, r0.xxxx, r9.xyzx
mad r0.xyz, r8.xyzx, cb0[140].xyzx, r0.xyzx
dp3 r1.x, r0.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r8.xyz, r6.xyzx, r0.xyzx
mad r7.xzw, r7.xxzw, l(0.450000, 0.000000, 0.450000, 0.450000), r6.xxyz
max r9.xyz, cb4[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r2.w, l(0.000000), cb0[124].x
if_nz r2.w
  mad r1.yzw, r1.yyzw, r3.yyyy, r2.xxyz
  add r2.xyz, r1.yzwy, -cb1[8].xyzx
  add r10.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r2.xyz, r10.xyzx, |r2.xyzx|
  or r2.x, r2.y, r2.x
  or r2.x, r2.z, r2.x
  dp3 r1.y, r1.yzwy, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.y, r1.y, l(0.002000)
  frc r1.y, r1.y
  lt r1.y, l(0.500000), r1.y
  movc r1.yzw, r1.yyyy, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  movc r9.xyz, r2.xxxx, r1.yzwy, r9.xyzx
endif 
mad r1.yzw, cb0[128].xxxx, r7.xxzw, r9.xxyz
and r2.x, r0.w, r3.z
and r2.x, r3.w, r2.x
mul r2.yzw, r7.yyyy, r1.yyzw
movc r1.yzw, r2.xxxx, r2.yyzw, r1.yyzw
mad o0.xyz, r0.xyzx, r6.xyzx, r1.yzwy
eq r0.x, cb0[169].w, l(0.000000)
dp3 r0.y, r8.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
and r0.y, r0.y, r0.x
and r0.y, r0.y, r0.w
and o0.w, r0.y, r0.x
mul r0.xyz, v3.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r0.xyz, r0.xyzx
mad r0.xyz, r0.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r0.xyz, r0.xyyx, r0.xyzx
dp3 r0.x, r0.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r0.x, r0.x
add r0.x, r0.x, l(-0.500000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r0.w, l(0.772549093), l(0.756862819)
add r0.y, r1.x, l(0.00390625000)
log r0.y, r0.y
mad r0.y, r0.y, l(0.062500), l(0.500000)
mad o3.w, r0.x, l(0.00392156886), r0.y
mov o1.w, cb1[11].x
mov o2.x, l(0)
mov o2.y, r5.y
mov o3.xyz, r5.xzwx
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
