// Decals oDepthLE
Texture3D<float4> t4 : register(t4);

Texture3D<float4> t3 : register(t3);

Texture3D<float4> t2 : register(t2);

Texture3D<float4> t1 : register(t1);

Texture3D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb4 : register(b4)
{
  float4 cb4[7];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[15];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[12];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[170];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[3];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main( 
  float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : SV_Position0,
  uint v3 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5)
  //out float oDepthLE : SV_DepthLessEqual)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.x = v2.z;
  r0.y = 1;
  r0.x = v2.w * r0.x;
  r1.xyzw = cb1[37].xyzw * v2.yyyy;
  r1.xyzw = v2.xxxx * cb1[36].xyzw + r1.xyzw;
  r1.xyzw = v2.zzzz * cb1[38].xyzw + r1.xyzw;
  r1.xyzw = cb1[39].xyzw + r1.xyzw;
  r1.xyz = r1.xyz / r1.www;
  
  // Common SVPositionToTranslatedWorld fix:
float4 s = StereoParams.Load(0);
matrix TranslatedWorldToClip = MATRIX(cb1, 0);
matrix ClipToTranslatedWorld = MATRIX(cb1, 32);
float4 t = mul(r1.xyz, TranslatedWorldToClip);
t.x -= s.x * (t.w - s.y);
r1.xyz = mul(t, ClipToTranslatedWorld);
  
  r2.xyz = -cb1[58].xyz + r1.xyz;
  r3.xyz = -cb1[161].xyz + r2.xyz;
  r3.xyz = cb1[161].www + r3.xyz;
  r3.xyz = max(float3(0,0,0), r3.xyz);
  r4.xyz = cb1[161].xyz + cb1[161].www;
  r5.xyz = r4.xyz + -r2.xyz;
  r5.xyz = max(float3(0,0,0), r5.xyz);
  r3.xyz = min(r5.xyz, r3.xyz);
  r0.z = min(r3.y, r3.z);
  r0.z = min(r3.x, r0.z);
  r0.w = 4 * cb1[169].y;
  r1.w = cb1[161].w * r0.w;
  r0.z = cmp(r1.w < r0.z);
  if (r0.z != 0) {
    r3.xyz = r2.xyz * cb1[165].www + cb1[165].xyz;
    r5.xyz = cb1[169].yyy + r3.xyz;
    r3.w = r5.x;
    r0.z = t0.SampleLevel(s0_s, r3.wyz, 0).x;
    r6.xyw = -cb1[169].yyy + r3.xyz;
    r7.xw = r6.xy;
    r7.yz = r3.yz;
    r1.w = t0.SampleLevel(s0_s, r7.xyz, 0).x;
    r7.xz = r3.xz;
    r7.y = r5.y;
    r2.w = t0.SampleLevel(s0_s, r7.xyz, 0).x;
    r3.z = t0.SampleLevel(s0_s, r7.xwz, 0).x;
    r6.xy = r3.xy;
    r6.z = r5.z;
    r3.x = t0.SampleLevel(s0_s, r6.xyz, 0).x;
    r3.y = t0.SampleLevel(s0_s, r6.xyw, 0).x;
    r5.x = -r1.w + r0.z;
    r5.y = -r3.z + r2.w;
    r5.z = r3.x + -r3.y;
    r3.xyz = float3(0.5,0.5,0.5) * r5.xyz;
    r3.xyz = r3.xyz / cb1[161].www;
  } else {
    r5.xyz = -cb1[162].xyz + r2.xyz;
    r5.xyz = cb1[162].www + r5.xyz;
    r5.xyz = max(float3(0,0,0), r5.xyz);
    r6.xyz = cb1[162].xyz + cb1[162].www;
    r6.xyz = r6.xyz + -r2.xyz;
    r6.xyz = max(float3(0,0,0), r6.xyz);
    r5.xyz = min(r6.xyz, r5.xyz);
    r0.z = min(r5.y, r5.z);
    r0.z = min(r5.x, r0.z);
    r1.w = cb1[162].w * r0.w;
    r0.z = cmp(r1.w < r0.z);
    if (r0.z != 0) {
      r5.xyz = r2.xyz * cb1[166].www + cb1[166].xyz;
      r6.xyz = cb1[169].yyy + r5.xyz;
      r5.w = r6.x;
      r0.z = t1.SampleLevel(s0_s, r5.wyz, 0).x;
      r7.xyw = -cb1[169].yyy + r5.xyz;
      r8.xw = r7.xy;
      r8.yz = r5.yz;
      r1.w = t1.SampleLevel(s0_s, r8.xyz, 0).x;
      r8.xz = r5.xz;
      r8.y = r6.y;
      r2.w = t1.SampleLevel(s0_s, r8.xyz, 0).x;
      r3.w = t1.SampleLevel(s0_s, r8.xwz, 0).x;
      r7.xy = r5.xy;
      r7.z = r6.z;
      r4.w = t1.SampleLevel(s0_s, r7.xyz, 0).x;
      r5.x = t1.SampleLevel(s0_s, r7.xyw, 0).x;
      r6.x = -r1.w + r0.z;
      r6.y = -r3.w + r2.w;
      r6.z = -r5.x + r4.w;
      r5.xyz = float3(0.5,0.5,0.5) * r6.xyz;
      r3.xyz = r5.xyz / cb1[162].www;
    } else {
      r5.xyz = -cb1[163].xyz + r2.xyz;
      r5.xyz = cb1[163].www + r5.xyz;
      r5.xyz = max(float3(0,0,0), r5.xyz);
      r6.xyz = cb1[163].xyz + cb1[163].www;
      r6.xyz = r6.xyz + -r2.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r5.xyz = min(r6.xyz, r5.xyz);
      r0.z = min(r5.y, r5.z);
      r0.z = min(r5.x, r0.z);
      r5.xyz = -cb1[164].xyz + r2.xyz;
      r5.xyz = cb1[164].www + r5.xyz;
      r5.xyz = max(float3(0,0,0), r5.xyz);
      r6.xyz = cb1[164].xyz + cb1[164].www;
      r6.xyz = r6.xyz + -r2.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r5.xyz = min(r6.xyz, r5.xyz);
      r1.w = min(r5.y, r5.z);
      r1.w = min(r5.x, r1.w);
      r2.w = cb1[163].w * r0.w;
      r0.z = cmp(r2.w < r0.z);
      if (r0.z != 0) {
        r5.xyz = r2.xyz * cb1[167].www + cb1[167].xyz;
        r6.xyz = cb1[169].yyy + r5.xyz;
        r5.w = r6.x;
        r0.z = t2.SampleLevel(s0_s, r5.wyz, 0).x;
        r7.xyw = -cb1[169].yyy + r5.xyz;
        r8.xw = r7.xy;
        r8.yz = r5.yz;
        r2.w = t2.SampleLevel(s0_s, r8.xyz, 0).x;
        r8.xz = r5.xz;
        r8.y = r6.y;
        r3.w = t2.SampleLevel(s0_s, r8.xyz, 0).x;
        r4.w = t2.SampleLevel(s0_s, r8.xwz, 0).x;
        r7.xy = r5.xy;
        r7.z = r6.z;
        r5.x = t2.SampleLevel(s0_s, r7.xyz, 0).x;
        r5.y = t2.SampleLevel(s0_s, r7.xyw, 0).x;
        r6.x = -r2.w + r0.z;
        r6.y = -r4.w + r3.w;
        r6.z = r5.x + -r5.y;
        r5.xyz = float3(0.5,0.5,0.5) * r6.xyz;
        r3.xyz = r5.xyz / cb1[163].www;
      } else {
        r0.z = cb1[164].w * r0.w;
        r0.z = cmp(r0.z < r1.w);
        if (r0.z != 0) {
          r5.xyz = r2.xyz * cb1[168].www + cb1[168].xyz;
          r6.xyz = cb1[169].yyy + r5.xyz;
          r5.w = r6.x;
          r0.z = t3.SampleLevel(s0_s, r5.wyz, 0).x;
          r7.xyw = -cb1[169].yyy + r5.xyz;
          r8.xw = r7.xy;
          r8.yz = r5.yz;
          r0.w = t3.SampleLevel(s0_s, r8.xyz, 0).x;
          r8.xz = r5.xz;
          r8.y = r6.y;
          r1.w = t3.SampleLevel(s0_s, r8.xyz, 0).x;
          r2.w = t3.SampleLevel(s0_s, r8.xwz, 0).x;
          r7.xy = r5.xy;
          r7.z = r6.z;
          r3.w = t3.SampleLevel(s0_s, r7.xyz, 0).x;
          r4.w = t3.SampleLevel(s0_s, r7.xyw, 0).x;
          r5.x = r0.z + -r0.w;
          r5.y = -r2.w + r1.w;
          r5.z = -r4.w + r3.w;
          r5.xyz = float3(0.5,0.5,0.5) * r5.xyz;
          r3.xyz = r5.xyz / cb1[164].www;
        } else {
          r3.xyz = float3(0,0,0.00100000005);
        }
      }
    }
  }
  r0.z = dot(r3.xyz, r3.xyz);
  r0.z = sqrt(r0.z);
  r3.xyz = r3.xyz / r0.zzz;
  r3.xyz = max(float3(-1,-1,-1), r3.xyz);
  r3.xyz = min(float3(1,1,1), r3.xyz);
  r5.xyz = v1.xyz * float3(10,10,10) + r2.xyz;
  r6.xyz = -cb1[161].xyz + r5.xyz;
  r6.xyz = cb1[161].www + r6.xyz;
  r6.xyz = max(float3(0,0,0), r6.xyz);
  r4.xyz = -r5.xyz + r4.xyz;
  r4.xyz = max(float3(0,0,0), r4.xyz);
  r4.xyz = min(r6.xyz, r4.xyz);
  r0.z = min(r4.y, r4.z);
  r0.z = min(r4.x, r0.z);
  r0.w = cb1[169].y * cb1[161].w;
  r0.z = cmp(r0.w < r0.z);
  if (r0.z != 0) {
    r4.xyz = r5.xyz * cb1[165].www + cb1[165].xyz;
    r0.z = t0.SampleLevel(s0_s, r4.xyz, 0).x;
  } else {
    r4.xyz = -cb1[162].xyz + r5.xyz;
    r4.xyz = cb1[162].www + r4.xyz;
    r4.xyz = max(float3(0,0,0), r4.xyz);
    r6.xyz = cb1[162].xyz + cb1[162].www;
    r6.xyz = r6.xyz + -r5.xyz;
    r6.xyz = max(float3(0,0,0), r6.xyz);
    r4.xyz = min(r6.xyz, r4.xyz);
    r0.w = min(r4.y, r4.z);
    r0.w = min(r4.x, r0.w);
    r1.w = cb1[169].y * cb1[162].w;
    r0.w = cmp(r1.w < r0.w);
    if (r0.w != 0) {
      r4.xyz = r5.xyz * cb1[166].www + cb1[166].xyz;
      r0.z = t1.SampleLevel(s0_s, r4.xyz, 0).x;
    } else {
      r4.xyz = -cb1[163].xyz + r5.xyz;
      r4.xyz = cb1[163].www + r4.xyz;
      r4.xyz = max(float3(0,0,0), r4.xyz);
      r6.xyz = cb1[163].xyz + cb1[163].www;
      r6.xyz = r6.xyz + -r5.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r4.xyz = min(r6.xyz, r4.xyz);
      r0.w = min(r4.y, r4.z);
      r0.w = min(r4.x, r0.w);
      r4.xyz = -cb1[164].xyz + r5.xyz;
      r4.xyz = cb1[164].www + r4.xyz;
      r4.xyz = max(float3(0,0,0), r4.xyz);
      r6.xyz = cb1[164].xyz + cb1[164].www;
      r6.xyz = r6.xyz + -r5.xyz;
      r6.xyz = max(float3(0,0,0), r6.xyz);
      r4.xyz = min(r6.xyz, r4.xyz);
      r1.w = min(r4.y, r4.z);
      r1.w = min(r4.x, r1.w);
      r2.w = cb1[169].y * cb1[163].w;
      r0.w = cmp(r2.w < r0.w);
      if (r0.w != 0) {
        r4.xyz = r5.xyz * cb1[167].www + cb1[167].xyz;
        r0.z = t2.SampleLevel(s0_s, r4.xyz, 0).x;
      } else {
        r0.w = cb1[169].y * cb1[164].w;
        r0.w = cmp(r0.w < r1.w);
        if (r0.w != 0) {
          r0.w = cb1[168].w * r1.w;
          r0.w = saturate(10 * r0.w);
          r4.xyz = r5.xyz * cb1[168].www + cb1[168].xyz;
          r1.w = t3.SampleLevel(s0_s, r4.xyz, 0).x;
          r1.w = -cb1[169].z + r1.w;
          r0.z = r0.w * r1.w + cb1[169].z;
        } else {
          r0.z = cb1[169].z;
        }
      }
    }
  }
  r0.z = saturate(0.0333333351 * r0.z);
  r0.z = 0.5 * r0.z;
  r4.xyz = v1.xyz + -r3.xyz;
  r3.xyz = r0.zzz * r4.xyz + r3.xyz;
  r0.z = 1 + -cb1[122].w;
  r4.xyz = v1.xyz * r0.zzz;
  r3.xyz = r3.xyz * cb1[122].www + r4.xyz;
  r0.z = dot(r3.xyz, r3.xyz);
  r0.z = rsqrt(r0.z);
  r4.xyz = r3.xyz * r0.zzz;
  r5.xyz = float3(0.800000012,0.800000012,0.800000012) * r2.xyz;
  r6.xyz = r5.xyz;
  r0.w = 0;
  r1.w = 1;
  r2.w = 0;
  while (true) {
    r3.w = cmp((uint)r2.w >= 1);
    if (r3.w != 0) break;
    r7.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r6.xyz;
    r7.xyz = frac(r7.xyz);
    r8.xyz = float3(15,15,15) * r7.xyz;
    r9.xyz = frac(r8.xyz);
    r7.xyz = r7.xyz * float3(15,15,15) + -r9.xyz;
    r10.xyz = r9.xyz * r9.xyz;
    r10.xyz = r10.xyz * r9.xyz;
    r11.xyz = r9.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r9.xyz = r9.xyz * r11.xyz + float3(10,10,10);
    r7.xyz = r10.xyz * r9.xyz + r7.xyz;
    r7.xyz = r7.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r7.xyzw = t4.SampleLevel(s1_s, r7.xyz, 0).xyzw;
    r7.xyzw = r7.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r3.w = dot(r8.xyz, r7.xyz);
    r3.w = r3.w + -r7.w;
    r0.w = r3.w * r1.w + r0.w;
    r6.xyz = r6.xyz + r6.xyz;
    r1.w = 0.5 * r1.w;
    r2.w = (int)r2.w + 1;
  }
  r0.w = r0.w * 0.5 + 0.5;
  r5.xyz = float3(0.0199999996,0.0199999996,0.0199999996) * r2.xyz;
  r6.xyz = r5.xyz;
  r1.w = 0;
  r2.w = 1;
  r3.w = 0;
  while (true) {
    r4.w = cmp((uint)r3.w >= 5);
    if (r4.w != 0) break;
    r7.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r6.xyz;
    r7.xyz = frac(r7.xyz);
    r8.xyz = float3(15,15,15) * r7.xyz;
    r9.xyz = frac(r8.xyz);
    r7.xyz = r7.xyz * float3(15,15,15) + -r9.xyz;
    r10.xyz = r9.xyz * r9.xyz;
    r10.xyz = r10.xyz * r9.xyz;
    r11.xyz = r9.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r9.xyz = r9.xyz * r11.xyz + float3(10,10,10);
    r7.xyz = r10.xyz * r9.xyz + r7.xyz;
    r7.xyz = r7.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r7.xyzw = t4.SampleLevel(s1_s, r7.xyz, 0).xyzw;
    r7.xyzw = r7.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r4.w = dot(r8.xyz, r7.xyz);
    r4.w = r4.w + -r7.w;
    r1.w = r4.w * r2.w + r1.w;
    r6.xyz = r6.xyz + r6.xyz;
    r2.w = 0.5 * r2.w;
    r3.w = (int)r3.w + 1;
  }
  r1.w = r1.w * 0.5 + 0.5;
  r1.w = 5 * r1.w;
  r5.xyz = r1.www;
  r2.w = 0;
  r3.w = 1;
  r4.w = 0;
  while (true) {
    r5.w = cmp((uint)r4.w >= 5);
    if (r5.w != 0) break;
    r6.xyz = float3(0.0666666701,0.0666666701,0.0666666701) * r5.xyz;
    r6.xyz = frac(r6.xyz);
    r7.xyz = float3(15,15,15) * r6.xyz;
    r8.xyz = frac(r7.xyz);
    r6.xyz = r6.xyz * float3(15,15,15) + -r8.xyz;
    r9.xyz = r8.xyz * r8.xyz;
    r9.xyz = r9.xyz * r8.xyz;
    r10.xyz = r8.xyz * float3(6,6,6) + float3(-15,-15,-15);
    r8.xyz = r8.xyz * r10.xyz + float3(10,10,10);
    r6.xyz = r9.xyz * r8.xyz + r6.xyz;
    r6.xyz = r6.xyz * float3(0.0625,0.0625,0.0625) + float3(0.03125,0.03125,0.03125);
    r6.xyzw = t4.SampleLevel(s1_s, r6.xyz, 0).xyzw;
    r6.xyzw = r6.xyzw * float4(2.00787401,2.00787401,2.00787401,255) + float4(-1,-1,-1,-127);
    r5.w = dot(r7.xyz, r6.xyz);
    r5.w = r5.w + -r6.w;
    r2.w = r5.w * r3.w + r2.w;
    r5.xyz = r5.xyz + r5.xyz;
    r3.w = 0.5 * r3.w;
    r4.w = (int)r4.w + 1;
  }
  r1.w = r2.w * 0.5 + 0.5;
  r0.w = r1.w * r0.w;
  r0.w = 10 * r0.w;
  r0.w = max(0, r0.w);
  r0.y = r0.y * v2.w + r0.w;
  //oDepthLE = r0.x / r0.y;
  r0.x = cmp(cb0[2].x != 0.000000);
  r0.y = cmp(0.00100000005 < abs(cb0[2].x));
  r0.x = r0.y ? r0.x : 0;
  r5.xy = floor(v2.xy);
  r0.y = dot(r5.xy, float2(347.834503,3343.28369));
  r0.y = cos(r0.y);
  r0.y = 1000 * r0.y;
  r0.y = frac(r0.y);
  r1.w = cmp(cb0[2].x < 0);
  r2.w = 1 + cb0[2].x;
  r2.w = cmp(r0.y < r2.w);
  r0.y = cmp(cb0[2].x < r0.y);
  r0.y = r1.w ? r2.w : r0.y;
  r0.y = cmp((int)r0.y == 0);
  r0.x = r0.x ? r0.y : 0;
  if (r0.x != 0) discard;
  r5.xyz = saturate(cb4[5].xyz);
  o2.z = cb1[123].y * 0.839999974 + cb1[123].x;
  r0.x = cmp(0 < cb2[11].y);
  o5.x = r0.x ? cb3[5].x : 1;
  r0.xy = (uint2)v2.xy;
  r1.w = (uint)cb1[135].x;
  r0.x = (int)r0.y + (int)r0.x;
  r0.x = (int)r1.w + (int)r0.x;
  r0.x = (int)r0.x & 1;
  r0.y = cmp(0 < cb1[139].x);
  r1.w = cmp(0 < cb1[169].w);
  r0.y = r0.y ? r1.w : 0;
  r1.w = cmp(0 != cb1[139].x);
  r6.xyz = r1.www ? float3(1,1,1) : r5.xyz;
  r7.xyz = r0.xxx ? float3(1,0,0) : float3(0,1,0.0578399971);
  r6.xyz = r0.yyy ? r7.xxx : r6.xyz;
  r0.x = r0.y ? r7.z : 0.0578399971;
  r6.xyz = r6.xyz * cb1[120].www + cb1[120].xyz;
  r7.xzw = r0.xxx * cb1[121].www + cb1[121].xyz;
  r8.xyz = r4.yzy * r4.yzx;
  r9.yw = r4.zz * r4.yx;
  r0.x = r4.x * r4.x + -r8.x;
  r10.yzw = float3(-1.02332771,1.02332771,-1.02332771) * r4.yzx;
  r9.xz = r8.zy * float2(1,3) + float2(0,-1);
  r8.xyzw = float4(0.858085215,-0.858085215,0.247708291,-0.858085215) * r9.xyzw;
  r0.x = 0.429042608 * r0.x;
  r10.x = 0.886227548;
  r1.w = dot(cb3[8].xyzw, r10.xyzw);
  r2.w = dot(cb3[11].xyzw, r8.xyzw);
  r1.w = r2.w + r1.w;
  r9.x = cb3[14].x * r0.x + r1.w;
  r1.w = dot(cb3[9].xyzw, r10.xyzw);
  r2.w = dot(cb3[12].xyzw, r8.xyzw);
  r1.w = r2.w + r1.w;
  r9.y = cb3[14].y * r0.x + r1.w;
  r1.w = dot(cb3[10].xyzw, r10.xyzw);
  r2.w = dot(cb3[13].xyzw, r8.xyzw);
  r1.w = r2.w + r1.w;
  r9.z = cb3[14].z * r0.x + r1.w;
  r8.xyz = max(float3(0,0,0), r9.xyz);
  r0.x = cmp(0 < cb1[148].y);
  if (r0.x != 0) {
    r0.x = 1 + -cb3[4].w;
    r0.x = -r0.x * r0.x + 1;
    r3.xyz = r3.xyz * r0.zzz + -cb3[4].xyz;
    r3.xyz = r0.xxx * r3.xyz + cb3[4].xyz;
    r0.z = saturate(dot(cb3[4].xyz, r4.xyz));
    r1.w = 1 + -r0.z;
    r9.y = r0.x * r1.w + r0.z;
    r9.x = cb3[4].w;
  } else {
    r3.xyz = r4.xyz;
    r9.xy = float2(1,1);
  }
  r3.w = 1;
  r10.x = dot(cb1[151].xyzw, r3.xyzw);
  r10.y = dot(cb1[152].xyzw, r3.xyzw);
  r10.z = dot(cb1[153].xyzw, r3.xyzw);
  r11.xyzw = r3.xyzz * r3.yzzx;
  r12.x = dot(cb1[154].xyzw, r11.xyzw);
  r12.y = dot(cb1[155].xyzw, r11.xyzw);
  r12.z = dot(cb1[156].xyzw, r11.xyzw);
  r0.x = r3.y * r3.y;
  r0.x = r3.x * r3.x + -r0.x;
  r3.xyz = r12.xyz + r10.xyz;
  r3.xyz = cb1[157].xyz * r0.xxx + r3.xyz;
  r3.xyz = max(float3(0,0,0), r3.xyz);
  r3.xyz = cb1[150].xyz * r3.xyz;
  r0.x = r9.x * r9.y;
  r3.xyz = r3.xyz * r0.xxx;
  r3.xyz = r8.xyz * cb1[140].xyz + r3.xyz;
  r0.x = dot(r3.xyz, float3(0.300000012,0.589999974,0.109999999));
  r8.xyz = r3.xyz * r6.xyz;
  r7.xzw = r7.xzw * float3(0.449999988,0.449999988,0.449999988) + r6.xyz;
  r9.xyz = max(float3(0,0,0), cb4[2].xyz);
  r0.z = cmp(0 < cb1[124].x);
  if (r0.z != 0) {
    r0.z = dot(-r1.xyz, -r1.xyz);
    r0.z = rsqrt(r0.z);
    r1.xyz = -r1.xyz * r0.zzz;
    r1.xyz = r1.xyz * r0.www + r2.xyz;
    r2.xyz = -cb2[8].xyz + r1.xyz;
    r10.xyz = float3(1,1,1) + cb2[9].xyz;
    r2.xyz = cmp(r10.xyz < abs(r2.xyz));
    r0.z = (int)r2.y | (int)r2.x;
    r0.z = (int)r2.z | (int)r0.z;
    r0.w = dot(r1.xyz, float3(0.577000022,0.577000022,0.577000022));
    r0.w = 0.00200000009 * r0.w;
    r0.w = frac(r0.w);
    r0.w = cmp(0.5 < r0.w);
    r1.xyz = r0.www ? float3(0,1,1) : float3(1,1,0);
    r9.xyz = r0.zzz ? r1.xyz : r9.xyz;
  }
  r1.xyz = cb1[128].xxx * r7.xzw + r9.xyz;
  r2.xyz = r1.xyz * r7.yyy;
  r0.yzw = r0.yyy ? r2.xyz : r1.xyz;
  o0.xyz = r3.xyz * r6.xyz + r0.yzw;
  r0.y = cmp(cb1[169].w == 0.000000);
  r0.z = dot(r8.xyz, float3(0.300000012,0.589999974,0.109999999));
  o0.w = r0.y ? r0.z : 0;
  r0.yzw = float3(0.0078125,0.0078125,0.0078125) * v2.xyx;
  r0.yzw = frac(r0.yzw);
  r0.yzw = r0.yzw * float3(128,128,128) + float3(-64.3406219,-72.4656219,-64.3406219);
  r0.yzw = r0.yzw * r0.yzz;
  r0.y = dot(r0.yzw, float3(20.390625,60.703125,2.42812085));
  r0.y = frac(r0.y);
  o1.xyz = r4.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  r0.xy = float2(0.00390625,-0.5) + r0.xy;
  r0.x = log2(r0.x);
  r0.x = r0.x * 0.0625 + 0.5;
  o3.w = r0.y * 0.00392156886 + r0.x;
  o1.w = cb2[11].x;
  o2.xyw = float3(0,0.72299999,0.772549033);
  o3.xyz = r5.xyz;
  o4.x = cb4[6].x;
  o4.yzw = float3(0,0,1);
  o5.yzw = float3(1,1,1);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.2.65 on Thu Sep 21 19:30:48 2017
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float       
// TEXCOORD                11   xyzw        1     NONE   float   xyz 
// SV_Position              0   xyzw        2      POS   float   xyzw
// SV_IsFrontFace           0   x           3    FFACE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_DepthLessEqual        0    N/A oDepthLE  DEPTHLE   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[3], immediateIndexed
dcl_constantbuffer cb1[170], immediateIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_constantbuffer cb3[15], immediateIndexed
dcl_constantbuffer cb4[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_texture3d (float,float,float,float) t4
dcl_input_ps linear centroid v1.xyz
dcl_input_ps_siv linear noperspective centroid v2.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output oDepthLE
dcl_temps 13
mov r0.x, v2.z
mov r0.y, l(1.000000)
mul r0.x, r0.x, v2.w
mul r1.xyzw, v2.yyyy, cb1[37].xyzw
mad r1.xyzw, v2.xxxx, cb1[36].xyzw, r1.xyzw
mad r1.xyzw, v2.zzzz, cb1[38].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[39].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r2.xyz, r1.xyzx, -cb1[58].xyzx
add r3.xyz, r2.xyzx, -cb1[161].xyzx
add r3.xyz, r3.xyzx, cb1[161].wwww
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r4.xyz, cb1[161].wwww, cb1[161].xyzx
add r5.xyz, -r2.xyzx, r4.xyzx
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
min r3.xyz, r3.xyzx, r5.xyzx
min r0.z, r3.z, r3.y
min r0.z, r0.z, r3.x
mul r0.w, cb1[169].y, l(4.000000)
mul r1.w, r0.w, cb1[161].w
lt r0.z, r1.w, r0.z
if_nz r0.z
  mad r3.xyz, r2.xyzx, cb1[165].wwww, cb1[165].xyzx
  add r5.xyz, r3.xyzx, cb1[169].yyyy
  mov r3.w, r5.x
  sample_l_indexable(texture3d)(float,float,float,float) r0.z, r3.wyzw, t0.yzxw, s0, l(0.000000)
  add r6.xyw, r3.xyxz, -cb1[169].yyyy
  mov r7.xw, r6.xxxy
  mov r7.yz, r3.yyzy
  sample_l_indexable(texture3d)(float,float,float,float) r1.w, r7.xyzx, t0.yzwx, s0, l(0.000000)
  mov r7.xz, r3.xxzx
  mov r7.y, r5.y
  sample_l_indexable(texture3d)(float,float,float,float) r2.w, r7.xyzx, t0.yzwx, s0, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r3.z, r7.xwzx, t0.yzxw, s0, l(0.000000)
  mov r6.xy, r3.xyxx
  mov r6.z, r5.z
  sample_l_indexable(texture3d)(float,float,float,float) r3.x, r6.xyzx, t0.xyzw, s0, l(0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r3.y, r6.xywx, t0.yxzw, s0, l(0.000000)
  add r5.x, r0.z, -r1.w
  add r5.y, r2.w, -r3.z
  add r5.z, -r3.y, r3.x
  mul r3.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  div r3.xyz, r3.xyzx, cb1[161].wwww
else 
  add r5.xyz, r2.xyzx, -cb1[162].xyzx
  add r5.xyz, r5.xyzx, cb1[162].wwww
  max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r6.xyz, cb1[162].wwww, cb1[162].xyzx
  add r6.xyz, -r2.xyzx, r6.xyzx
  max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r5.xyz, r5.xyzx, r6.xyzx
  min r0.z, r5.z, r5.y
  min r0.z, r0.z, r5.x
  mul r1.w, r0.w, cb1[162].w
  lt r0.z, r1.w, r0.z
  if_nz r0.z
    mad r5.xyz, r2.xyzx, cb1[166].wwww, cb1[166].xyzx
    add r6.xyz, r5.xyzx, cb1[169].yyyy
    mov r5.w, r6.x
    sample_l_indexable(texture3d)(float,float,float,float) r0.z, r5.wyzw, t1.yzxw, s0, l(0.000000)
    add r7.xyw, r5.xyxz, -cb1[169].yyyy
    mov r8.xw, r7.xxxy
    mov r8.yz, r5.yyzy
    sample_l_indexable(texture3d)(float,float,float,float) r1.w, r8.xyzx, t1.yzwx, s0, l(0.000000)
    mov r8.xz, r5.xxzx
    mov r8.y, r6.y
    sample_l_indexable(texture3d)(float,float,float,float) r2.w, r8.xyzx, t1.yzwx, s0, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r3.w, r8.xwzx, t1.yzwx, s0, l(0.000000)
    mov r7.xy, r5.xyxx
    mov r7.z, r6.z
    sample_l_indexable(texture3d)(float,float,float,float) r4.w, r7.xyzx, t1.yzwx, s0, l(0.000000)
    sample_l_indexable(texture3d)(float,float,float,float) r5.x, r7.xywx, t1.xyzw, s0, l(0.000000)
    add r6.x, r0.z, -r1.w
    add r6.y, r2.w, -r3.w
    add r6.z, r4.w, -r5.x
    mul r5.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    div r3.xyz, r5.xyzx, cb1[162].wwww
  else 
    add r5.xyz, r2.xyzx, -cb1[163].xyzx
    add r5.xyz, r5.xyzx, cb1[163].wwww
    max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r6.xyz, cb1[163].wwww, cb1[163].xyzx
    add r6.xyz, -r2.xyzx, r6.xyzx
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r5.xyz, r5.xyzx, r6.xyzx
    min r0.z, r5.z, r5.y
    min r0.z, r0.z, r5.x
    add r5.xyz, r2.xyzx, -cb1[164].xyzx
    add r5.xyz, r5.xyzx, cb1[164].wwww
    max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r6.xyz, cb1[164].wwww, cb1[164].xyzx
    add r6.xyz, -r2.xyzx, r6.xyzx
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r5.xyz, r5.xyzx, r6.xyzx
    min r1.w, r5.z, r5.y
    min r1.w, r1.w, r5.x
    mul r2.w, r0.w, cb1[163].w
    lt r0.z, r2.w, r0.z
    if_nz r0.z
      mad r5.xyz, r2.xyzx, cb1[167].wwww, cb1[167].xyzx
      add r6.xyz, r5.xyzx, cb1[169].yyyy
      mov r5.w, r6.x
      sample_l_indexable(texture3d)(float,float,float,float) r0.z, r5.wyzw, t2.yzxw, s0, l(0.000000)
      add r7.xyw, r5.xyxz, -cb1[169].yyyy
      mov r8.xw, r7.xxxy
      mov r8.yz, r5.yyzy
      sample_l_indexable(texture3d)(float,float,float,float) r2.w, r8.xyzx, t2.yzwx, s0, l(0.000000)
      mov r8.xz, r5.xxzx
      mov r8.y, r6.y
      sample_l_indexable(texture3d)(float,float,float,float) r3.w, r8.xyzx, t2.yzwx, s0, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r4.w, r8.xwzx, t2.yzwx, s0, l(0.000000)
      mov r7.xy, r5.xyxx
      mov r7.z, r6.z
      sample_l_indexable(texture3d)(float,float,float,float) r5.x, r7.xyzx, t2.xyzw, s0, l(0.000000)
      sample_l_indexable(texture3d)(float,float,float,float) r5.y, r7.xywx, t2.yxzw, s0, l(0.000000)
      add r6.x, r0.z, -r2.w
      add r6.y, r3.w, -r4.w
      add r6.z, -r5.y, r5.x
      mul r5.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      div r3.xyz, r5.xyzx, cb1[163].wwww
    else 
      mul r0.z, r0.w, cb1[164].w
      lt r0.z, r0.z, r1.w
      if_nz r0.z
        mad r5.xyz, r2.xyzx, cb1[168].wwww, cb1[168].xyzx
        add r6.xyz, r5.xyzx, cb1[169].yyyy
        mov r5.w, r6.x
        sample_l_indexable(texture3d)(float,float,float,float) r0.z, r5.wyzw, t3.yzxw, s0, l(0.000000)
        add r7.xyw, r5.xyxz, -cb1[169].yyyy
        mov r8.xw, r7.xxxy
        mov r8.yz, r5.yyzy
        sample_l_indexable(texture3d)(float,float,float,float) r0.w, r8.xyzx, t3.yzwx, s0, l(0.000000)
        mov r8.xz, r5.xxzx
        mov r8.y, r6.y
        sample_l_indexable(texture3d)(float,float,float,float) r1.w, r8.xyzx, t3.yzwx, s0, l(0.000000)
        sample_l_indexable(texture3d)(float,float,float,float) r2.w, r8.xwzx, t3.yzwx, s0, l(0.000000)
        mov r7.xy, r5.xyxx
        mov r7.z, r6.z
        sample_l_indexable(texture3d)(float,float,float,float) r3.w, r7.xyzx, t3.yzwx, s0, l(0.000000)
        sample_l_indexable(texture3d)(float,float,float,float) r4.w, r7.xywx, t3.yzwx, s0, l(0.000000)
        add r5.x, -r0.w, r0.z
        add r5.y, r1.w, -r2.w
        add r5.z, r3.w, -r4.w
        mul r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        div r3.xyz, r5.xyzx, cb1[164].wwww
      else 
        mov r3.xyz, l(0,0,0.001000,0)
      endif 
    endif 
  endif 
endif 
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
div r3.xyz, r3.xyzx, r0.zzzz
max r3.xyz, r3.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
min r3.xyz, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, v1.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000), r2.xyzx
add r6.xyz, r5.xyzx, -cb1[161].xyzx
add r6.xyz, r6.xyzx, cb1[161].wwww
max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r4.xyz, r4.xyzx, -r5.xyzx
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
min r4.xyz, r4.xyzx, r6.xyzx
min r0.z, r4.z, r4.y
min r0.z, r0.z, r4.x
mul r0.w, cb1[161].w, cb1[169].y
lt r0.z, r0.w, r0.z
if_nz r0.z
  mad r4.xyz, r5.xyzx, cb1[165].wwww, cb1[165].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r0.z, r4.xyzx, t0.yzxw, s0, l(0.000000)
else 
  add r4.xyz, r5.xyzx, -cb1[162].xyzx
  add r4.xyz, r4.xyzx, cb1[162].wwww
  max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r6.xyz, cb1[162].wwww, cb1[162].xyzx
  add r6.xyz, -r5.xyzx, r6.xyzx
  max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r4.xyz, r4.xyzx, r6.xyzx
  min r0.w, r4.z, r4.y
  min r0.w, r0.w, r4.x
  mul r1.w, cb1[162].w, cb1[169].y
  lt r0.w, r1.w, r0.w
  if_nz r0.w
    mad r4.xyz, r5.xyzx, cb1[166].wwww, cb1[166].xyzx
    sample_l_indexable(texture3d)(float,float,float,float) r0.z, r4.xyzx, t1.yzxw, s0, l(0.000000)
  else 
    add r4.xyz, r5.xyzx, -cb1[163].xyzx
    add r4.xyz, r4.xyzx, cb1[163].wwww
    max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r6.xyz, cb1[163].wwww, cb1[163].xyzx
    add r6.xyz, -r5.xyzx, r6.xyzx
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r4.xyz, r4.xyzx, r6.xyzx
    min r0.w, r4.z, r4.y
    min r0.w, r0.w, r4.x
    add r4.xyz, r5.xyzx, -cb1[164].xyzx
    add r4.xyz, r4.xyzx, cb1[164].wwww
    max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    add r6.xyz, cb1[164].wwww, cb1[164].xyzx
    add r6.xyz, -r5.xyzx, r6.xyzx
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    min r4.xyz, r4.xyzx, r6.xyzx
    min r1.w, r4.z, r4.y
    min r1.w, r1.w, r4.x
    mul r2.w, cb1[163].w, cb1[169].y
    lt r0.w, r2.w, r0.w
    if_nz r0.w
      mad r4.xyz, r5.xyzx, cb1[167].wwww, cb1[167].xyzx
      sample_l_indexable(texture3d)(float,float,float,float) r0.z, r4.xyzx, t2.yzxw, s0, l(0.000000)
    else 
      mul r0.w, cb1[164].w, cb1[169].y
      lt r0.w, r0.w, r1.w
      if_nz r0.w
        mul r0.w, r1.w, cb1[168].w
        mul_sat r0.w, r0.w, l(10.000000)
        mad r4.xyz, r5.xyzx, cb1[168].wwww, cb1[168].xyzx
        sample_l_indexable(texture3d)(float,float,float,float) r1.w, r4.xyzx, t3.yzwx, s0, l(0.000000)
        add r1.w, r1.w, -cb1[169].z
        mad r0.z, r0.w, r1.w, cb1[169].z
      else 
        mov r0.z, cb1[169].z
      endif 
    endif 
  endif 
endif 
mul_sat r0.z, r0.z, l(0.0333333351)
mul r0.z, r0.z, l(0.500000)
add r4.xyz, -r3.xyzx, v1.xyzx
mad r3.xyz, r0.zzzz, r4.xyzx, r3.xyzx
add r0.z, -cb1[122].w, l(1.000000)
mul r4.xyz, r0.zzzz, v1.xyzx
mad r3.xyz, r3.xyzx, cb1[122].wwww, r4.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r3.xyzx
mul r5.xyz, r2.xyzx, l(0.800000, 0.800000, 0.800000, 0.000000)
mov r6.xyz, r5.xyzx
mov r0.w, l(0)
mov r1.w, l(1.000000)
mov r2.w, l(0)
loop 
  uge r3.w, r2.w, l(1)
  breakc_nz r3.w
  mul r7.xyz, r6.xyzx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r7.xyz, r7.xyzx
  mul r8.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r9.xyz, r8.xyzx
  mad r7.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r9.xyzx
  mul r10.xyz, r9.xyzx, r9.xyzx
  mul r10.xyz, r9.xyzx, r10.xyzx
  mad r11.xyz, r9.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r9.xyz, r9.xyzx, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r7.xyz, r10.xyzx, r9.xyzx, r7.xyzx
  mad r7.xyz, r7.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t4.xyzw, s1, l(0.000000)
  mad r7.xyzw, r7.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r3.w, r8.xyzx, r7.xyzx
  add r3.w, -r7.w, r3.w
  mad r0.w, r3.w, r1.w, r0.w
  add r6.xyz, r6.xyzx, r6.xyzx
  mul r1.w, r1.w, l(0.500000)
  iadd r2.w, r2.w, l(1)
endloop 
mad r0.w, r0.w, l(0.500000), l(0.500000)
mul r5.xyz, r2.xyzx, l(0.020000, 0.020000, 0.020000, 0.000000)
mov r6.xyz, r5.xyzx
mov r1.w, l(0)
mov r2.w, l(1.000000)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, l(5)
  breakc_nz r4.w
  mul r7.xyz, r6.xyzx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r7.xyz, r7.xyzx
  mul r8.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r9.xyz, r8.xyzx
  mad r7.xyz, r7.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r9.xyzx
  mul r10.xyz, r9.xyzx, r9.xyzx
  mul r10.xyz, r9.xyzx, r10.xyzx
  mad r11.xyz, r9.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r9.xyz, r9.xyzx, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r7.xyz, r10.xyzx, r9.xyzx, r7.xyzx
  mad r7.xyz, r7.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t4.xyzw, s1, l(0.000000)
  mad r7.xyzw, r7.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r4.w, r8.xyzx, r7.xyzx
  add r4.w, -r7.w, r4.w
  mad r1.w, r4.w, r2.w, r1.w
  add r6.xyz, r6.xyzx, r6.xyzx
  mul r2.w, r2.w, l(0.500000)
  iadd r3.w, r3.w, l(1)
endloop 
mad r1.w, r1.w, l(0.500000), l(0.500000)
mul r1.w, r1.w, l(5.000000)
mov r5.xyz, r1.wwww
mov r2.w, l(0)
mov r3.w, l(1.000000)
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, l(5)
  breakc_nz r5.w
  mul r6.xyz, r5.xyzx, l(0.0666666701, 0.0666666701, 0.0666666701, 0.000000)
  frc r6.xyz, r6.xyzx
  mul r7.xyz, r6.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000)
  frc r8.xyz, r7.xyzx
  mad r6.xyz, r6.xyzx, l(15.000000, 15.000000, 15.000000, 0.000000), -r8.xyzx
  mul r9.xyz, r8.xyzx, r8.xyzx
  mul r9.xyz, r8.xyzx, r9.xyzx
  mad r10.xyz, r8.xyzx, l(6.000000, 6.000000, 6.000000, 0.000000), l(-15.000000, -15.000000, -15.000000, 0.000000)
  mad r8.xyz, r8.xyzx, r10.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000)
  mad r6.xyz, r9.xyzx, r8.xyzx, r6.xyzx
  mad r6.xyz, r6.xyzx, l(0.062500, 0.062500, 0.062500, 0.000000), l(0.031250, 0.031250, 0.031250, 0.000000)
  sample_l_indexable(texture3d)(float,float,float,float) r6.xyzw, r6.xyzx, t4.xyzw, s1, l(0.000000)
  mad r6.xyzw, r6.xyzw, l(2.007874, 2.007874, 2.007874, 255.000000), l(-1.000000, -1.000000, -1.000000, -127.000000)
  dp3 r5.w, r7.xyzx, r6.xyzx
  add r5.w, -r6.w, r5.w
  mad r2.w, r5.w, r3.w, r2.w
  add r5.xyz, r5.xyzx, r5.xyzx
  mul r3.w, r3.w, l(0.500000)
  iadd r4.w, r4.w, l(1)
endloop 
mad r1.w, r2.w, l(0.500000), l(0.500000)
mul r0.w, r0.w, r1.w
mul r0.w, r0.w, l(10.000000)
max r0.w, r0.w, l(0.000000)
mad r0.y, r0.y, v2.w, r0.w
div oDepthLE, r0.x, r0.y
ne r0.x, cb0[2].x, l(0.000000)
lt r0.y, l(0.001000), |cb0[2].x|
and r0.x, r0.y, r0.x
round_ni r5.xy, v2.xyxx
dp2 r0.y, r5.xyxx, l(347.834503, 3343.283691, 0.000000, 0.000000)
sincos null, r0.y, r0.y
mul r0.y, r0.y, l(1000.000000)
frc r0.y, r0.y
lt r1.w, cb0[2].x, l(0.000000)
add r2.w, cb0[2].x, l(1.000000)
lt r2.w, r0.y, r2.w
lt r0.y, cb0[2].x, r0.y
movc r0.y, r1.w, r2.w, r0.y
ieq r0.y, r0.y, l(0)
and r0.x, r0.x, r0.y
discard_nz r0.x
mov_sat r5.xyz, cb4[5].xyzx
mad o2.z, cb1[123].y, l(0.840000), cb1[123].x
lt r0.x, l(0.000000), cb2[11].y
movc o5.x, r0.x, cb3[5].x, l(1.000000)
ftou r0.xy, v2.xyxx
ftou r1.w, cb1[135].x
iadd r0.x, r0.y, r0.x
iadd r0.x, r1.w, r0.x
and r0.x, r0.x, l(1)
lt r0.y, l(0.000000), cb1[139].x
lt r1.w, l(0.000000), cb1[169].w
and r0.y, r0.y, r1.w
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[139].x
movc r6.xyz, r1.wwww, l(1.000000,1.000000,1.000000,0), r5.xyzx
movc r7.xyz, r0.xxxx, l(1.000000,0,0,0), l(0,1.000000,0.0578399971,0)
movc r6.xyz, r0.yyyy, r7.xxxx, r6.xyzx
movc r0.x, r0.y, r7.z, l(0.0578399971)
mad r6.xyz, r6.xyzx, cb1[120].wwww, cb1[120].xyzx
mad r7.xzw, r0.xxxx, cb1[121].wwww, cb1[121].xxyz
mul r8.xyz, r4.yzxy, r4.yzyy
mul r9.yw, r4.yyyx, r4.zzzz
mad r0.x, r4.x, r4.x, -r8.x
mul r10.yzw, r4.yyzx, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mad r9.xz, r8.zzyz, l(1.000000, 0.000000, 3.000000, 0.000000), l(0.000000, 0.000000, -1.000000, 0.000000)
mul r8.xyzw, r9.xyzw, l(0.858085215, -0.858085215, 0.247708291, -0.858085215)
mul r0.x, r0.x, l(0.429042608)
mov r10.x, l(0.886227548)
dp4 r1.w, cb3[8].xyzw, r10.xyzw
dp4 r2.w, cb3[11].xyzw, r8.xyzw
add r1.w, r1.w, r2.w
mad r9.x, cb3[14].x, r0.x, r1.w
dp4 r1.w, cb3[9].xyzw, r10.xyzw
dp4 r2.w, cb3[12].xyzw, r8.xyzw
add r1.w, r1.w, r2.w
mad r9.y, cb3[14].y, r0.x, r1.w
dp4 r1.w, cb3[10].xyzw, r10.xyzw
dp4 r2.w, cb3[13].xyzw, r8.xyzw
add r1.w, r1.w, r2.w
mad r9.z, cb3[14].z, r0.x, r1.w
max r8.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb1[148].y
if_nz r0.x
  add r0.x, -cb3[4].w, l(1.000000)
  mad r0.x, -r0.x, r0.x, l(1.000000)
  mad r3.xyz, r3.xyzx, r0.zzzz, -cb3[4].xyzx
  mad r3.xyz, r0.xxxx, r3.xyzx, cb3[4].xyzx
  dp3_sat r0.z, cb3[4].xyzx, r4.xyzx
  add r1.w, -r0.z, l(1.000000)
  mad r9.y, r0.x, r1.w, r0.z
  mov r9.x, cb3[4].w
else 
  mov r3.xyz, r4.xyzx
  mov r9.xy, l(1.000000,1.000000,0,0)
endif 
mov r3.w, l(1.000000)
dp4 r10.x, cb1[151].xyzw, r3.xyzw
dp4 r10.y, cb1[152].xyzw, r3.xyzw
dp4 r10.z, cb1[153].xyzw, r3.xyzw
mul r11.xyzw, r3.yzzx, r3.xyzz
dp4 r12.x, cb1[154].xyzw, r11.xyzw
dp4 r12.y, cb1[155].xyzw, r11.xyzw
dp4 r12.z, cb1[156].xyzw, r11.xyzw
mul r0.x, r3.y, r3.y
mad r0.x, r3.x, r3.x, -r0.x
add r3.xyz, r10.xyzx, r12.xyzx
mad r3.xyz, cb1[157].xyzx, r0.xxxx, r3.xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r3.xyz, r3.xyzx, cb1[150].xyzx
mul r0.x, r9.y, r9.x
mul r3.xyz, r0.xxxx, r3.xyzx
mad r3.xyz, r8.xyzx, cb1[140].xyzx, r3.xyzx
dp3 r0.x, r3.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r8.xyz, r6.xyzx, r3.xyzx
mad r7.xzw, r7.xxzw, l(0.450000, 0.000000, 0.450000, 0.450000), r6.xxyz
max r9.xyz, cb4[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.z, l(0.000000), cb1[124].x
if_nz r0.z
  dp3 r0.z, -r1.xyzx, -r1.xyzx
  rsq r0.z, r0.z
  mul r1.xyz, r0.zzzz, -r1.xyzx
  mad r1.xyz, r1.xyzx, r0.wwww, r2.xyzx
  add r2.xyz, r1.xyzx, -cb2[8].xyzx
  add r10.xyz, cb2[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r2.xyz, r10.xyzx, |r2.xyzx|
  or r0.z, r2.y, r2.x
  or r0.z, r2.z, r0.z
  dp3 r0.w, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.w, r0.w, l(0.002000)
  frc r0.w, r0.w
  lt r0.w, l(0.500000), r0.w
  movc r1.xyz, r0.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r9.xyz, r0.zzzz, r1.xyzx, r9.xyzx
endif 
mad r1.xyz, cb1[128].xxxx, r7.xzwx, r9.xyzx
mul r2.xyz, r7.yyyy, r1.xyzx
movc r0.yzw, r0.yyyy, r2.xxyz, r1.xxyz
mad o0.xyz, r3.xyzx, r6.xyzx, r0.yzwy
eq r0.y, cb1[169].w, l(0.000000)
dp3 r0.z, r8.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
and o0.w, r0.y, r0.z
mul r0.yzw, v2.xxyx, l(0.000000, 0.00781250000, 0.00781250000, 0.00781250000)
frc r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 128.000000, 128.000000, 128.000000), l(0.000000, -64.340622, -72.465622, -64.340622)
mul r0.yzw, r0.yyzz, r0.yyzw
dp3 r0.y, r0.yzwy, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r0.y, r0.y
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
add r0.xy, r0.xyxx, l(0.00390625000, -0.500000, 0.000000, 0.000000)
log r0.x, r0.x
mad r0.x, r0.x, l(0.062500), l(0.500000)
mad o3.w, r0.y, l(0.00392156886), r0.x
mov o1.w, cb2[11].x
mov o2.xyw, l(0,0.723000,0,0.772549033)
mov o3.xyz, r5.xyzx
mov o4.x, cb4[6].x
mov o4.yzw, l(0,0,0,1.000000)
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret 
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
