// DEcals
Texture2D<uint4> t5 : register(t5);

Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[31];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[128];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[10];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
#include "matrix.hlsl"

void main(
  float4 v0 : SV_Position0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyzw = cb1[37].xyzw * v0.yyyy;
  r0.xyzw = v0.xxxx * cb1[36].xyzw + r0.xyzw;
  
  r1.xy = cb1[118].zw * v0.xy;
  r1.z = t2.SampleLevel(s3_s, r1.xy, 0).x;
  r2.xyzw = t1.Sample(s1_s, r1.xy).xyzw;
  r1.x = max(1.00000005e-018, r1.z);
  
  r0.xyzw = r1.xxxx * cb1[38].xyzw + r0.xyzw;
  r0.xyzw = cb1[39].xyzw + r0.xyzw;
  r0.xyz = r0.xyz / r0.www;
  
float4 s = StereoParams.Load(0);
matrix m = MATRIX(cb1, 36);
matrix im = inverse(m);
float4 t = mul(float4(r0.xyz, 1), im);
t.x -= s.x * (t.w - s.y) * cb1[118].x / 2;
r0.xyz = mul(t, m);
  
  
  
  r0.xyz = -cb1[58].xyz + r0.xyz;
  r1.xyz = -cb2[11].xyz + r0.xyz;
  r1.xyz = r1.xyz / cb2[13].xyz;
  r0.w = dot(r1.xyz, r1.xyz);
  r0.w = sqrt(r0.w);
  r0.w = -50 + r0.w;
  r0.w = saturate(0.00666666683 * r0.w);
  r0.w = 1 + -r0.w;
  r1.xyz = -cb2[15].xyz + r0.xyz;
  r1.xyz = r1.xyz / cb2[17].xyz;
  r1.x = dot(r1.xyz, r1.xyz);
  r1.x = sqrt(r1.x);
  r1.x = -50 + r1.x;
  r1.x = saturate(0.00666666683 * r1.x);
  r0.w = -r1.x + r0.w;
  r0.w = 1 + r0.w;
  r1.xyz = -cb2[19].xyz + r0.xyz;
  r1.xyz = r1.xyz / cb2[21].xyz;
  r1.x = dot(r1.xyz, r1.xyz);
  r1.x = sqrt(r1.x);
  r1.x = -50 + r1.x;
  r1.x = saturate(0.00666666683 * r1.x);
  r1.x = 1 + -r1.x;
  r1.yzw = -cb2[23].xyz + r0.xyz;
  r1.yzw = r1.yzw / cb2[25].xyz;
  r1.y = dot(r1.yzw, r1.yzw);
  r1.y = sqrt(r1.y);
  r1.y = -50 + r1.y;
  r1.y = saturate(0.00666666683 * r1.y);
  r1.x = r1.x + -r1.y;
  r0.w = r1.x + r0.w;
  r1.xy = -cb1[116].xy + v0.xy;
  r1.xy = r1.xy * cb1[117].zw + float2(-0.5,-0.5);
  r1.xy = v0.ww * r1.xy;
  r1.z = v0.w;
  r1.xyz = float3(2,-2,1) * r1.xyz;
  r1.xy = r1.xy / r1.zz;
  r1.xy = r1.xy * cb1[54].xy + cb1[54].wz;
  r1.z = t3.SampleLevel(s4_s, r1.xy, 0).x;
  r1.w = r1.z * cb1[53].z + -cb1[53].w;
  r1.z = r1.z * cb1[53].x + cb1[53].y;
  r1.w = 1 / r1.w;
  r1.z = r1.z + r1.w;
  r1.w = t2.SampleLevel(s3_s, r1.xy, 0).x;
  r3.x = r1.w * cb1[53].z + -cb1[53].w;
  r1.w = r1.w * cb1[53].x + cb1[53].y;
  r3.x = 1 / r3.x;
  r1.w = r3.x + r1.w;
  r3.x = r1.z + -r1.w;
  r1.z = cmp(r1.z >= r1.w);
  r1.w = cmp(9.99999975e-006 < abs(r3.x));
  r1.z = r1.w ? r1.z : 0;
  r3.xy = cb1[118].xy * r1.xy;
  r3.xy = trunc(r3.xy);
  r3.xy = (int2)r3.xy;
  r3.zw = float2(0,0);
  r1.w = t5.Load(r3.xyz).y;
  r1.w = (uint)r1.w;
  r1.w = -158 + r1.w;
  r1.w = cmp(9.99999975e-006 < abs(r1.w));
  r1.z = (int)r1.z | (int)r1.w;
  r1.z = r1.z ? 0 : 1;
  r0.w = r1.z + r0.w;
  r0.w = 1 + r0.w;
  r3.xyz = -cb1[55].xyz + r0.xyz;
  r0.xyz = cb1[127].zzz * float3(25,37.5,7.5) + r0.xyz;
  r0.xyz = float3(-0.000244140625,-0.000244140625,-0.000244140625) * r0.xyz;
  r1.z = dot(r3.xyz, r3.xyz);
  r1.z = sqrt(r1.z);
  r1.z = -175 + r1.z;
  r1.z = saturate(0.00117647054 * r1.z);
  r1.w = 1 + -r1.z;
  r1.z = r1.z * 10 + 1;
  r1.w = max(9.99999997e-007, r1.w);
  r1.w = log2(r1.w);
  r1.w = 1.5 * r1.w;
  r1.w = exp2(r1.w);
  r0.w = r1.w * r0.w;
  r0.w = min(1, r0.w);
  r0.w = max(9.99999997e-007, r0.w);
  r0.w = log2(r0.w);
  r3.xy = r1.xy * cb1[118].xy + -cb1[116].xy;
  r3.xy = r3.xy * cb1[117].zw + float2(-0.5,-0.5);
  r3.xy = float2(1.75,1) * r3.xy;
  r1.w = dot(r3.xy, r3.xy);
  r1.w = sqrt(r1.w);
  r1.w = -cb2[29].y + r1.w;
  r3.x = cb2[29].z + -cb2[29].y;
  r3.x = 1 / r3.x;
  r1.w = saturate(r3.x * r1.w);
  r3.x = r1.w * -2 + 3;
  r1.w = r1.w * r1.w;
  r1.w = r3.x * r1.w;
  r1.w = min(1, r1.w);
  r1.w = max(9.99999997e-007, r1.w);
  r1.w = log2(r1.w);
  r3.x = cb2[29].w * r1.w;
  r3.x = exp2(r3.x);
  r3.y = r3.x * 10 + 1;
  r0.w = r3.y * r0.w;
  r0.w = exp2(r0.w);
  r3.y = 1 + -r3.x;
  r3.y = max(9.99999997e-007, abs(r3.y));
  r3.y = log2(r3.y);
  r1.z = r3.y * r1.z;
  r1.z = exp2(r1.z);
  r0.w = -r1.z * r0.w + 1;
  r0.w = cb2[30].y * r0.w;
  r3.yzw = t1.Sample(s2_s, r0.xy).xyz;
  r4.xyz = t1.Sample(s2_s, r0.yz).xyz;
  r0.xyz = t1.Sample(s2_s, r0.xz).xyz;
  r4.xyz = r4.xyz + -r0.xyz;
  r5.xyz = t0.SampleLevel(s0_s, r1.xy, 0).xyz;
  r5.xyz = r5.xyz * float3(2,2,2) + float3(-1,-1,-1);
  r6.xy = saturate(abs(r5.xz) * float2(3,3) + float2(-1,-1));
  r0.xyz = r6.xxx * r4.xyz + r0.xyz;
  r3.yzw = r3.yzw + -r0.xyz;
  r0.xyz = r6.yyy * r3.yzw + r0.xyz;
  r0.x = r0.y * r0.z + r0.x;
  r0.y = 0.5 * cb1[127].z;
  r0.x = r0.x * 3 + r0.y;
  r0.x = 6.28318548 * r0.x;
  r0.x = sin(r0.x);
  r0.x = 1 + r0.x;
  r0.x = r0.x * -5 + 5;
  r0.yz = r0.xx + r5.xy;
  r0.x = r0.x * r5.z;
  r3.yz = cb1[21].xy * r0.zz;
  r0.yz = r0.yy * cb1[20].xy + r3.yz;
  r0.xy = r0.xx * cb1[22].xy + r0.yz;
  r0.xy = cb2[29].xx * r0.xy;
  r0.xy = r0.xy * r3.xx + r1.xy;
  r1.xyz = t4.Sample(s5_s, r1.xy).xyz;
  r0.xy = max(cb0[9].xy, r0.xy);
  r0.xy = min(cb0[9].zw, r0.xy);
  r0.xyz = t4.Sample(s5_s, r0.xy).xyz;
  r3.x = dot(r0.xyz, float3(0.300000012,0.589999974,0.109999999));
  r3.xyz = r3.xxx + -r0.xyz;
  r0.xyz = cb2[6].xyz * r3.xyz + r0.xyz;
  r3.x = dot(r1.xyz, float3(0.300000012,0.589999974,0.109999999));
  r3.xyz = r3.xxx + -r1.xyz;
  r3.xyz = cb2[2].xyz * r3.xyz + r1.xyz;
  r3.xyz = cb2[4].xyz * r3.xyz;
  r0.xyz = r0.xyz * cb2[8].xyz + -r3.xyz;
  r0.xyz = cb2[30].xxx * r0.xyz + r3.xyz;
  r3.xy = float2(0.471238941,0.942477882) * cb1[127].zz;
  r3.xy = sin(r3.xy);
  r3.xy = float2(1,1) + r3.xy;
  r3.xy = float2(0.5,0.5) * r3.xy;
  r2.yw = r2.yw + -r2.xz;
  r2.xy = r3.xy * r2.yw + r2.xz;
  r2.x = 1.5 * r2.x;
  r2.y = r2.y * 1.5 + -r2.x;
  r2.x = cb2[30].x * r2.y + r2.x;
  r2.y = cb1[127].z * 0.5 + r2.x;
  r2.x = cb1[127].z * 0.25 + r2.x;
  r2.x = 6.28318548 * r2.x;
  r2.x = sin(r2.x);
  r2.x = 1 + r2.x;
  r2.xy = float2(0.5,6.28318548) * r2.xy;
  r2.y = sin(r2.y);
  r2.y = 1 + r2.y;
  r2.zw = cb2[30].xx * float2(-7,-26) + float2(8,30);
  r2.w = r2.w + -r2.z;
  r2.y = r2.y * r2.w;
  r2.x = r2.x * r2.w + r2.z;
  r2.y = r2.y * 0.5 + r2.z;
  r2.y = r2.y + -r2.x;
  r2.x = cb2[30].x * r2.y + r2.x;
  r1.w = r2.x * r1.w;
  r1.w = exp2(r1.w);
  r2.x = 1 + -r1.w;
  r2.yzw = r1.www * cb2[9].xyz + float3(1,1,1);
  r3.xyz = r2.xxx * float3(0.75,0.75,0.75) + -r2.yzw;
  r2.xyz = cb2[30].xxx * r3.xyz + r2.yzw;
  r0.xyz = r0.xyz * r2.xyz + -r1.xyz;
  r0.xyz = r0.www * r0.xyz + r1.xyz;
  r0.xyz = cb2[26].xyz + r0.xyz;
  o0.xyz = max(float3(0,0,0), r0.xyz);
  o0.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.11 on Tue Oct 30 21:26:13 2018
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy w
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[10], immediateIndexed
dcl_constantbuffer cb1[128], immediateIndexed
dcl_constantbuffer cb2[31], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (uint,uint,uint,uint) t5
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_output o0.xyzw
dcl_temps 7
mul r0.xyzw, v0.yyyy, cb1[37].xyzw
mad r0.xyzw, v0.xxxx, cb1[36].xyzw, r0.xyzw
mul r1.xy, v0.xyxx, cb1[118].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.xyxx, t2.yzxw, s3, l(0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, r1.xyxx, t1.xyzw, s1
max r1.x, r1.z, l(1.000000046E-018)
mad r0.xyzw, r1.xxxx, cb1[38].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb1[39].xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r0.xyz, r0.xyzx, -cb1[58].xyzx
add r1.xyz, r0.xyzx, -cb2[11].xyzx
div r1.xyz, r1.xyzx, cb2[13].xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
add r0.w, r0.w, l(-50.000000)
mul_sat r0.w, r0.w, l(0.00666666683)
add r0.w, -r0.w, l(1.000000)
add r1.xyz, r0.xyzx, -cb2[15].xyzx
div r1.xyz, r1.xyzx, cb2[17].xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
sqrt r1.x, r1.x
add r1.x, r1.x, l(-50.000000)
mul_sat r1.x, r1.x, l(0.00666666683)
add r0.w, r0.w, -r1.x
add r0.w, r0.w, l(1.000000)
add r1.xyz, r0.xyzx, -cb2[19].xyzx
div r1.xyz, r1.xyzx, cb2[21].xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
sqrt r1.x, r1.x
add r1.x, r1.x, l(-50.000000)
mul_sat r1.x, r1.x, l(0.00666666683)
add r1.x, -r1.x, l(1.000000)
add r1.yzw, r0.xxyz, -cb2[23].xxyz
div r1.yzw, r1.yyzw, cb2[25].xxyz
dp3 r1.y, r1.yzwy, r1.yzwy
sqrt r1.y, r1.y
add r1.y, r1.y, l(-50.000000)
mul_sat r1.y, r1.y, l(0.00666666683)
add r1.x, -r1.y, r1.x
add r0.w, r0.w, r1.x
add r1.xy, v0.xyxx, -cb1[116].xyxx
mad r1.xy, r1.xyxx, cb1[117].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v0.wwww
mov r1.z, v0.w
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
div r1.xy, r1.xyxx, r1.zzzz
mad r1.xy, r1.xyxx, cb1[54].xyxx, cb1[54].wzww
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.xyxx, t3.yzxw, s4, l(0.000000)
mad r1.w, r1.z, cb1[53].z, -cb1[53].w
mad r1.z, r1.z, cb1[53].x, cb1[53].y
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
add r1.z, r1.w, r1.z
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r1.xyxx, t2.yzwx, s3, l(0.000000)
mad r3.x, r1.w, cb1[53].z, -cb1[53].w
mad r1.w, r1.w, cb1[53].x, cb1[53].y
div r3.x, l(1.000000, 1.000000, 1.000000, 1.000000), r3.x
add r1.w, r1.w, r3.x
add r3.x, -r1.w, r1.z
ge r1.z, r1.z, r1.w
lt r1.w, l(0.000010), |r3.x|
and r1.z, r1.w, r1.z
mul r3.xy, r1.xyxx, cb1[118].xyxx
round_z r3.xy, r3.xyxx
ftoi r3.xy, r3.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.w, r3.xyzw, t5.xzwy
utof r1.w, r1.w
add r1.w, r1.w, l(-158.000000)
lt r1.w, l(0.000010), |r1.w|
or r1.z, r1.z, r1.w
movc r1.z, r1.z, l(0), l(1.000000)
add r0.w, r0.w, r1.z
add r0.w, r0.w, l(1.000000)
add r3.xyz, r0.xyzx, -cb1[55].xyzx
mad r0.xyz, cb1[127].zzzz, l(25.000000, 37.500000, 7.500000, 0.000000), r0.xyzx
mul r0.xyz, r0.xyzx, l(-0.000244140625, -0.000244140625, -0.000244140625, 0.000000)
dp3 r1.z, r3.xyzx, r3.xyzx
sqrt r1.z, r1.z
add r1.z, r1.z, l(-175.000000)
mul_sat r1.z, r1.z, l(0.00117647054)
add r1.w, -r1.z, l(1.000000)
mad r1.z, r1.z, l(10.000000), l(1.000000)
max r1.w, r1.w, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, l(1.500000)
exp r1.w, r1.w
mul r0.w, r0.w, r1.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.000001)
log r0.w, r0.w
mad r3.xy, r1.xyxx, cb1[118].xyxx, -cb1[116].xyxx
mad r3.xy, r3.xyxx, cb1[117].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(1.750000, 1.000000, 0.000000, 0.000000)
dp2 r1.w, r3.xyxx, r3.xyxx
sqrt r1.w, r1.w
add r1.w, r1.w, -cb2[29].y
add r3.x, -cb2[29].y, cb2[29].z
div r3.x, l(1.000000, 1.000000, 1.000000, 1.000000), r3.x
mul_sat r1.w, r1.w, r3.x
mad r3.x, r1.w, l(-2.000000), l(3.000000)
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r3.x
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.000001)
log r1.w, r1.w
mul r3.x, r1.w, cb2[29].w
exp r3.x, r3.x
mad r3.y, r3.x, l(10.000000), l(1.000000)
mul r0.w, r0.w, r3.y
exp r0.w, r0.w
add r3.y, -r3.x, l(1.000000)
max r3.y, |r3.y|, l(0.000001)
log r3.y, r3.y
mul r1.z, r1.z, r3.y
exp r1.z, r1.z
mad r0.w, -r1.z, r0.w, l(1.000000)
mul r0.w, r0.w, cb2[30].y
sample_indexable(texture2d)(float,float,float,float) r3.yzw, r0.xyxx, t1.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.yzyy, t1.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xzxx, t1.xyzw, s2
add r4.xyz, -r0.xyzx, r4.xyzx
sample_l_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t0.xyzw, s0, l(0.000000)
mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad_sat r6.xy, |r5.xzxx|, l(3.000000, 3.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mad r0.xyz, r6.xxxx, r4.xyzx, r0.xyzx
add r3.yzw, -r0.xxyz, r3.yyzw
mad r0.xyz, r6.yyyy, r3.yzwy, r0.xyzx
mad r0.x, r0.y, r0.z, r0.x
mul r0.y, cb1[127].z, l(0.500000)
mad r0.x, r0.x, l(3.000000), r0.y
mul r0.x, r0.x, l(6.28318548)
sincos r0.x, null, r0.x
add r0.x, r0.x, l(1.000000)
mad r0.x, r0.x, l(-5.000000), l(5.000000)
add r0.yz, r5.xxyx, r0.xxxx
mul r0.x, r5.z, r0.x
mul r3.yz, r0.zzzz, cb1[21].xxyx
mad r0.yz, r0.yyyy, cb1[20].xxyx, r3.yyzy
mad r0.xy, r0.xxxx, cb1[22].xyxx, r0.yzyy
mul r0.xy, r0.xyxx, cb2[29].xxxx
mad r0.xy, r0.xyxx, r3.xxxx, r1.xyxx
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t4.xyzw, s5
max r0.xy, r0.xyxx, cb0[9].xyxx
min r0.xy, r0.xyxx, cb0[9].zwzz
sample_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xyxx, t4.xyzw, s5
dp3 r3.x, r0.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r3.xyz, -r0.xyzx, r3.xxxx
mad r0.xyz, cb2[6].xyzx, r3.xyzx, r0.xyzx
dp3 r3.x, r1.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r3.xyz, -r1.xyzx, r3.xxxx
mad r3.xyz, cb2[2].xyzx, r3.xyzx, r1.xyzx
mul r3.xyz, r3.xyzx, cb2[4].xyzx
mad r0.xyz, r0.xyzx, cb2[8].xyzx, -r3.xyzx
mad r0.xyz, cb2[30].xxxx, r0.xyzx, r3.xyzx
mul r3.xy, cb1[127].zzzz, l(0.471238941, 0.942477882, 0.000000, 0.000000)
sincos r3.xy, null, r3.xyxx
add r3.xy, r3.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
add r2.yw, -r2.xxxz, r2.yyyw
mad r2.xy, r3.xyxx, r2.ywyy, r2.xzxx
mul r2.x, r2.x, l(1.500000)
mad r2.y, r2.y, l(1.500000), -r2.x
mad r2.x, cb2[30].x, r2.y, r2.x
mad r2.y, cb1[127].z, l(0.500000), r2.x
mad r2.x, cb1[127].z, l(0.250000), r2.x
mul r2.x, r2.x, l(6.28318548)
sincos r2.x, null, r2.x
add r2.x, r2.x, l(1.000000)
mul r2.xy, r2.xyxx, l(0.500000, 6.28318548, 0.000000, 0.000000)
sincos r2.y, null, r2.y
add r2.y, r2.y, l(1.000000)
mad r2.zw, cb2[30].xxxx, l(0.000000, 0.000000, -7.000000, -26.000000), l(0.000000, 0.000000, 8.000000, 30.000000)
add r2.w, -r2.z, r2.w
mul r2.y, r2.w, r2.y
mad r2.x, r2.x, r2.w, r2.z
mad r2.y, r2.y, l(0.500000), r2.z
add r2.y, -r2.x, r2.y
mad r2.x, cb2[30].x, r2.y, r2.x
mul r1.w, r1.w, r2.x
exp r1.w, r1.w
add r2.x, -r1.w, l(1.000000)
mad r2.yzw, r1.wwww, cb2[9].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad r3.xyz, r2.xxxx, l(0.750000, 0.750000, 0.750000, 0.000000), -r2.yzwy
mad r2.xyz, cb2[30].xxxx, r3.xyzx, r2.yzwy
mad r0.xyz, r0.xyzx, r2.xyzx, -r1.xyzx
mad r0.xyz, r0.wwww, r0.xyzx, r1.xyzx
add r0.xyz, r0.xyzx, cb2[26].xyzx
max o0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
