﻿/*==============================================================================
Copyright (c) 2013-2014 Qualcomm Connected Experiences, Inc.
All Rights Reserved.
Confidential and Proprietary - Protected under copyright and other laws.
==============================================================================*/

using System.Collections.Generic;
using System.Linq;
using UnityEngine;


namespace Vuforia
{
    /// <summary>
    /// This is the main behaviour class that encapsulates text recognition behaviour.
    /// It just has to be added to a Vuforia-enabled Unity scene and will initialize the text tracker with the configured word list.
    /// Events for newly recognized or lost words will be called on registered ITextRecoEventHandlers
    /// </summary> 
    public class TextRecoBehaviour : TextRecoAbstractBehaviour
    {
    }
}
