// UI graphics/icons
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4x4 g_WorldViewProj;
//
//
// Registers:
//
//   Name            Reg   Size
//   --------------- ----- ----
//   g_WorldViewProj c0       4
//

    vs_3_0
def c220, 0.60, 0, 0.0625, 0
    def c4, 1, 0, 0, 0
    dcl_position v0
    dcl_texcoord v1
dcl_2d s0
    dcl_color v2
    dcl_position o0
    dcl_texcoord o1.xy
    dcl_color o2
    mad r0, v0.xyzx, c4.xxxy, c4.yyyx
    dp4 r3.x, r0, c0
    dp4 r3.y, r0, c1
    dp4 r3.z, r0, c2
    dp4 r3.w, r0, c3
texldl r1, c220.z, s0		
//add r1.y, r3.w, -r1.y	
mul r1.x, r1.x, -c220.x
add r3.x, r3.x, -r1.x
mov o0, r3
    mov o1.xy, v1
    mov o2, v2

// approximately 7 instruction slots used
 