FEMAELSTROM's Archive

FEMAELSTROM came to Home in June 2011 and never wanted to leave, even at weekly maintenance when he usually gets booted. The sand box environment appeals to the explorer in him and often is out and about as he ‘geeks’ out dressed like some sort of sci-fi character, while he people watches in popular public spaces. An artist and writer, FEMAELSTROM loves making friends and meeting people. He loves sci-fi and decorating Home estates and loves to respond “here” when people ask “where are you from?” in public places.

1.75: What Happened?

Posted March 10th, 2013 in News and Articles
By | 2 comments

Patch 1.75 created a maelstrom of complaints from the user base, ranging from inability to log in to unable to organize furniture/wardrobe for long. Some users feel they cannot spend much more with the ails created from the patch. What does Sony need to do in order to quell the tide?

Just at The Starting Line: Game Mechanics’ Race Cars

Posted February 21st, 2013 in Reviews
By | 2 comments

Thanks to Game Mechanics, stock cars are now available in Home. Get ready to start your engines.

A Kilt of Violins and Home

Posted February 13th, 2013 in News and Articles
By | 11 comments

Interior decoration in Home is a very popular meta-game — but what about creating furniture and entire structures out of other pieces of furniture? Some users have done just that.

We Want You (to Write)!

Posted February 3rd, 2013 in News and Articles
By | 2 comments

In just over two years, HSM has grown into one of the most prominent Home media sites in the world. An all-volunteer publication, it nonetheless adheres to editorial guidelines and a commitment to delivering a polished, mature, literate product.

It’s also — whisper it — a hell of a lot of fun.

One team member shares his personal experiences, and encourages others to take up the standard and join in the journey.

A Season of Giving

Posted January 29th, 2013 in News and Articles
By | 2 comments

Home’s just a big money grab, goes the whinging on the Sony forum.

–Except for all the free stuff that Sony and the developers keep throwing at the community, which no one seems to appreciate.

Anti-Social Games

Posted January 23rd, 2013 in News and Articles
By | 6 comments

Not every Home user has maxed-out friend lists and belongs to multiple clubs; some simply enjoy Home (and spend money in it) by themselves. Has this behavioral element been overlooked in the ever-greater push to force Home’s users to be more socially cooperative, in order to achieve rewards?

Breaking Boulders with Teapots

Posted January 18th, 2013 in News and Articles
By | 5 comments

There is a (very) vocal minority that will complain about spending an extra dime on anything in Home. But what if a developer made doing so fun? Granzella may have just done that with the Tea House.

A Different Side of Journey

Posted January 14th, 2013 in News and Articles
By | 5 comments

So much has been said about Journey, That Game Company’s phenomenal game. It has been nominated for and/or has won just about every important videogame award there is. Now, it’s going after an even bigger goal.

Journey’s soundtrack has been nominated for a Grammy.

Spotlight On: Tuners’ Pit Racing Association

Posted January 11th, 2013 in Clubs
By | 6 comments

How a Gran Turismo club used Home as it was originally intended: a place to meet, socialize, and organize gaming events on the PlayStation.

A Day at the Mall

Posted December 15th, 2012 in Wishlists
By | 4 comments

Home can replicate items and things. But what about the joy of shared experiences? Shopping in the Mall could be one such example.

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