Comments on: Destiny — the Question of Pixels http://www.hsmagazine.net/2014/08/destiny-the-question-of-pixels/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Danger_Dad http://www.hsmagazine.net/2014/08/destiny-the-question-of-pixels/#comment-296983 Mon, 04 Aug 2014 19:14:19 +0000 http://www.hsmagazine.net/?p=62493#comment-296983 ;^) This has always been the way, since way back in the days of Pong, and similar. By definition, when hardware developers create a new platform, or a new revision of an existing platform, they add in features that weren’t present in the older fare. And as soon as a software developer creates code that actually uses one of those features, he’s created code that will not run on the earlier hardware, which then becomes that much more obsolete.

There is no way around it, of course. It’s the trade-off for progress, inevitiable, but wistful just the same.

:^/ In my home, I have a stack of tubs with my older computer/game consoles in them. If I wished, for nostalgia’s sake, I could dig out my old Commodore Vic 20 and plug in my Gorf cartridge, for example. Its eight-color glory would bring a smile to my face for a while…

;^) -but then it’d be time to put it all away again. The future is calling, after all, and I don’t want to miss it.

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