Comments on: Quantifying the Magic of PlayStation Home http://www.hsmagazine.net/2014/05/quantifying-the-magic-of-playstation-home/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Aeternitas33 http://www.hsmagazine.net/2014/05/quantifying-the-magic-of-playstation-home/#comment-293345 Mon, 16 Jun 2014 18:33:08 +0000 http://www.hsmagazine.net/?p=61122#comment-293345 Estates, avatar customization, glitching… while all of these are things which can be monetized, not one of these explains why I became a regular Home user. All of these things can be used to create a house, but they can’t, in and of themselves, create a “home.” People make a Home.

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By: Kassadee Marie http://www.hsmagazine.net/2014/05/quantifying-the-magic-of-playstation-home/#comment-291219 Fri, 23 May 2014 18:21:44 +0000 http://www.hsmagazine.net/?p=61122#comment-291219 I think $5.00 was the perfect price for those cookie-cutter box estates, but as soon as more features were offered the prices should have gone up more than they did. As an example, LocoIsland is easily worth $10.00 on it’s own. By now estates with features such as those offered by Granzella or Game Mechanics would be easily accepted with a $20.00 price tag.

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By: Gary160974 http://www.hsmagazine.net/2014/05/quantifying-the-magic-of-playstation-home/#comment-291188 Thu, 22 May 2014 04:41:43 +0000 http://www.hsmagazine.net/?p=61122#comment-291188 Avatar and estate customisation is a massive part of portraying virtual life, home and homes pc counterparts such as second life and imvu make a massive deal over it.. So do certain games like the Sims. All apart from home though have the ability to show your estate creations off to the community built into them. And homes counterparts such as second life and imvu have a far greater customization of avatars but these customizations tend to be micro transactions. Clothes wise again for a small fee I took a picture in home and put on a t shirt in IMVU. These little meta games are great fun and will be part of users virtual life’s. It’s a great feeling when you create a public space like I did on another virtual world and get traffic all saying how good it is. Certainly any pc based virtual life will have these. Glitching is uniquely home as nearly every other virtual world I’ve been in, is either too restricted or has too much freedom. When you can fly like superman or can only stand in certain spots there’s no real way to glitch. Although the customisation isnt uniquely home as I said before it’s probably the biggest reasons why any of us visit virtual worlds. That and the other users.

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