Comments on: Down on the Farm with Seal http://www.hsmagazine.net/2013/03/down-on-the-farm-with-seal/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Jeff_Psn http://www.hsmagazine.net/2013/03/down-on-the-farm-with-seal/#comment-283059 Tue, 12 Mar 2013 16:25:34 +0000 http://www.hsmagazine.net/?p=47696#comment-283059 ooo fishing in the river!great idea Burbie and great article SealWyf.another thing that could be updated is the front gate.standing there always gives me the impression that it will open up one day but where will it lead?I would love to be able to visit friends farms from this gate or go to a Bramblenook public space,such as a market.I like the idea of animals getting sick if they are not cared for,too.Right now I don’t think I can kill an animal through neglect but this could be a possible addition to the farm dynamic.

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By: Burbie52 http://www.hsmagazine.net/2013/03/down-on-the-farm-with-seal/#comment-283057 Tue, 12 Mar 2013 10:06:55 +0000 http://www.hsmagazine.net/?p=47696#comment-283057 I believe we will be able to fish in the river eventually, so that is one expansion that will probably occur. A public space would be nice too. I think they will also expand upon what we can build and sell and also what types of animals we can raise. All of these would be good, but like the others they would be easily obtained goals unless some factor changes that. I like your crop fail idea, that would make it so we would have to go back to our space regularly or risk losing them. I have noticed that you do have to feed the animals that are full grown occasionally, I go back there everyday to do all of mine just in case. Perhaps they could become ill and eventually disappear if we don’t tend them, like real animals would. What about adding egg gathering for the chickens? These are something you could sell for a small profit like real farms do. I finished my space entirely with all of the crops and animals in only two days, and I had it furnished as well. I love the space, I enjoy the music and the way the time of day changes how the entire space looks, but I do hope Juggernaut follows their usual pattern and updates it regularly. Nice read Seal.

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By: Jeff_Psn http://www.hsmagazine.net/2013/03/down-on-the-farm-with-seal/#comment-283047 Tue, 12 Mar 2013 04:45:04 +0000 http://www.hsmagazine.net/?p=47696#comment-283047 I often wonder as I’m chopping wood who in the community has chopped the most wood and who has maintained the 2x and 3x multiplier the longest.That could be an interesting stat.Who has the most gold could be another.I’ve always assumed the windmill would be opened up somehow,through tasks completed on the farm.The castle in the distance is interesting as is the river and the dock.Will I have to defend this spot at some point I wonder?(I’ve placed a cannon there just in case)and from what?Goblins?My neighbor?The house in the distance fly’s a white flag.Have they surrendered?To who or what?…and where are the Cows??A farm needs cows.I have one but it’s not a Bramblenook cow and it takes 22 slots.I hope updates to Bramblenoook will answer some of these questions.

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By: Kassadee Marie http://www.hsmagazine.net/2013/03/down-on-the-farm-with-seal/#comment-283046 Tue, 12 Mar 2013 03:01:00 +0000 http://www.hsmagazine.net/?p=47696#comment-283046 I haven’t had a chance to buy Bramblenook yet as I used all my allowance for the new (Awesome!) Tomb Raider game. Go! Buy!

I did get to go to the meet and greet with Juggernaut at the open house (farm) last week and these guys are looking for our input. A lot of people wanted to go to the castle. Another idea that was suggested to them was a for a market. I think if this was a public space for everyone, using gold coins from the farm or for purchase, that would great. It would encourage sales of the farm, too.

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