Comments on: Top Ten SCEA PlayStation Home Items by Number of Units Sold for January 2013 http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Kid Fleetfoot http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282507 Sun, 24 Feb 2013 22:56:03 +0000 http://www.hsmagazine.net/?p=46515#comment-282507 @terra_cide
Stats are fun. Accounting is not fun. If a baseball player gets 500 at bats in a year and bats .250 that’s 125 hits. If (s)he gets 25 more hits in those 500 ABs their average is .300 and that is probably worth a million dollars or more at the major league level. Wait! Accounting can be fun! ;)

Oops!
@deuce_for2
Perhaps accounting is not fun. Unless the developer has eyes as good as Ted Williams, a calculator and a good dictionary and… lots more than 25 hits. I guess I figured that out. :)

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By: deuce_for2 http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282504 Sun, 24 Feb 2013 19:44:31 +0000 http://www.hsmagazine.net/?p=46515#comment-282504 On top of art and programming you have design and production. One developer I talked with said each item they sold cost him $1000 in paperwork preparation that he had to send to Sony.

There is also translation, sound, marketing videos and stills, and lots more.

People should feel lucky to get all the selection they do considering many items do not make their money back.

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By: Terra_Cide http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282503 Sun, 24 Feb 2013 17:47:42 +0000 http://www.hsmagazine.net/?p=46515#comment-282503 While the numbers we collected in the survey we conducted last year would suggest that yes, clothing and furniture (even personal spaces) make up the bulk of an individual’s spending, the difference between them and Lockwood’s tokens, Digital Leisure’s chips and Hellfire’s gold coins is that they’re single serving consumables. You buy a shirt -- that’s it. Whereas you can buy a chip/token/coin pack, use it up, and go back and buy another. On the same account, no less.

It’s not exactly fair to compare the collected quantities of clothing and furniture though, firstly because it’s very much akin to what’s known in accounting as cooking the books -- which isn’t exactly ethical -- and secondly, because of the vast number of developers who make clothing and furniture items. One developer’s clothing lines may make up the bulk of those sales, but because they’re all grouped together, no one would be able to tell which developer’s goods are performing well and which ones aren’t.

And then you have to consider what each developer’s standard for a “good return” is on an item, which I’m almost positive varies. If it costs a developer 100 hours at $20/hour (because good computer programmers and designers aren’t cheap) to develop a particular item in Home, how many units of that item do they have to sell in order for them to obtain that level of “good return?”

Isn’t accounting fun? :)

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By: Kid Fleetfoot http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282499 Sun, 24 Feb 2013 16:38:09 +0000 http://www.hsmagazine.net/?p=46515#comment-282499 @Terra_Cide. I never thought about that. If clothing (or spaces) were counted as total I wonder what their percentages would be. Who knows? As long as the customers and the bean counters are happy, that’s enough.
Stats are interesting as was the article.

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By: Terra_Cide http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282464 Sun, 24 Feb 2013 03:07:16 +0000 http://www.hsmagazine.net/?p=46515#comment-282464 No doubt that would be very interesting. I’d like to see it as well.

As far as clothing and furniture goes, my theory is that because there is such a *massive* variety to choose from in both categories, that there is no individual item that can command the amount of sales needed to break into the top ten, like clothing and furniture items did in the past. Recall in the first year of Home’s open beta, the asymmetrical halter top -- it was everywhere. Everyone owned that top. Nowadays, unless you’re a Homeling, it’s a far greater challenge to find two avatars wearing the exact same thing in the same space.

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By: RiverCreek http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282463 Sat, 23 Feb 2013 23:49:09 +0000 http://www.hsmagazine.net/?p=46515#comment-282463

WOW… Hard to believe with all the furniture people buy for decorating and clothing we buy for fashion.

It would be very interesting to see what the next top 50 items would be down the list.

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By: McJorneil http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282462 Sat, 23 Feb 2013 22:04:50 +0000 http://www.hsmagazine.net/?p=46515#comment-282462 I’m surprised Konami’s Anime Animation Pack made it on the list while Hellfire’s IdolStyles didn’t. I’ve been seeing those anime hairstyles everywhere!

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By: SealWyf_ http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282456 Sat, 23 Feb 2013 15:41:37 +0000 http://www.hsmagazine.net/?p=46515#comment-282456 I believe it’s no coincidence that the 40,000 chip pack soared to the top of the list (its first appearance anywhere in the top ten, I believe) just after Digital Leisure added the High Rollers Lounge, which features insanely-high buy-ins, with the possibility of massive wins. Competition for the coveted Leaderboard Jackets has ramped up significantly. During the first season, you could hit the top ten Casino-wide leaders with only a few million credits in total win. Last night, just a few weeks into the third season, the front-runner had $72 million credits — remember, that’s just for the current season — and the other were hot on their trail. Since the laws of probability are pretty much inviolable I’m guessing these leaderboard toppers are buying massive amounts of chips. Remarkable marketing, Digital Leisure!

I got a look at some of Lockwood’s new motion-capture dance moves last night when a friend sent me a set via the Gift Machine. They are awesome — even though each pack only includes three dances, they make your avatar look like a real person. I expect to see this technology on the top ten list next month, as people see how amazing they are.

I think you nailed it on the Black Mustang — I know I chose this horse because it complements the Prop Black Stallion. I wonder if the equation could work in the opposite direction? If Lockwood were to produce “prop” versions of its locomotion horses, would they sell? It might be worth the experiment. That way you could display your favorite mounts in your personal spaces, as Burbie did with her horse-barn in the Midnight Glade. At the very least, a Prop Unicorn should be a huge seller, to display in fantasy-oriented personal spaces.

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By: Dr_Do-Little http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282455 Sat, 23 Feb 2013 10:41:37 +0000 http://www.hsmagazine.net/?p=46515#comment-282455 Gambling, any form of it, is an addiction. (gaming can be too ;) )
For the few minutes I spent at the casino it looked nice. I heard rewards are good and they seem to have a good PR guy. DL did a good job.
But I think even they didn’t the chip would still sell.
I bought the Tycoon big pack and gifted half of it. I dont care for the gold stuff but 45 workers per city is really nice! One big difference with the “other” $50.00 is I can’t go out and trash someone else city with it.
I love most of the new dance animation. Well done, original and worth the price most of the time. But an update on some basic default dance could be nice too. Doc love to walk and dance with a companion nearby ;)

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By: Jeff_Psn http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282441 Sat, 23 Feb 2013 05:45:59 +0000 http://www.hsmagazine.net/?p=46515#comment-282441 I’ve never been much of a card player and games of chance don’t really appeal to me so I’ve never bought chips but I do understand about paying for a virtual experience and the enjoyment that it can bring.Still,the Casino kinda mystifies me,as does some of this list.Interesting read.

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By: KLCgame http://www.hsmagazine.net/2013/02/top-ten-scea-playstation-home-items-by-number-of-units-sold-for-january-2013/#comment-282440 Sat, 23 Feb 2013 05:19:27 +0000 http://www.hsmagazine.net/?p=46515#comment-282440 All I can say is wow about a $50 item being here.

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