Comments on: Xi: Continuum — Halfway Home http://www.hsmagazine.net/2013/01/xi-continuum-halfway-home/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: beanclay http://www.hsmagazine.net/2013/01/xi-continuum-halfway-home/#comment-280955 Thu, 03 Jan 2013 01:09:49 +0000 http://www.hsmagazine.net/?p=44069#comment-280955 The way I look at it we dont get a free apartment with game, we get a free game with the apartment. Many apartments now have unlockable aspects to then today. With Vertigo it’s the same. Turns to a HUGE apartment while advancing in the game.

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By: LostRainbow http://www.hsmagazine.net/2013/01/xi-continuum-halfway-home/#comment-280951 Wed, 02 Jan 2013 21:04:05 +0000 http://www.hsmagazine.net/?p=44069#comment-280951 Good article and review. I don’t own the space and the game sounds intriguing but I just don’t have the time to play it. I saw a friend’s space and it was really cool looking, so hopefully I can hang out in theirs!! Hope you finish the game and it has a great ending!!!

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By: KrazyFace http://www.hsmagazine.net/2013/01/xi-continuum-halfway-home/#comment-280943 Wed, 02 Jan 2013 12:59:13 +0000 http://www.hsmagazine.net/?p=44069#comment-280943 The biggest problem Xi: C faces is its users. We’re all so used to being spoon-fed our games we can’t think for ourselves anymore. There’s LOADS of stuff related to Xi: C out there in the real world to find out about the characters, locations and story intricacies but people are not taking the initiative to find these things out. Instead they’re going to their space, skimming over the mail from their Primer then hitting X and going “Oh right, that’s me done for the day then”. This is exactly the OPPOSITE way to playing it properly. One of the reasons Xi was so cool in the first place was because of the fact you could go online, root around for a bit and find leads to things that some others never knew about. The Quinta Essentia is a good example of this; if you do zero research on this you’ll still be pretty lost about what it says, but just by doing a simple search about it with an internet browser will probably reveal most of its secrets to you.

All the clues are in each mail you get daily, and nDreams are doing a really good job of spacing out the breadcrumbs in my opinion. The people who think there’s not much to do in Xi: C and are claiming boredom are just not clever enough to use A) Their own instincts to follow the clues left in the Primer and B) Their own imagination. Sorry but, truth hurts huh.

Nice article Ted, a good summation of Xi: Continuum. Oh and HAPPY NEW YEAR FOLKS!

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By: Gary160974 http://www.hsmagazine.net/2013/01/xi-continuum-halfway-home/#comment-280931 Wed, 02 Jan 2013 05:49:38 +0000 http://www.hsmagazine.net/?p=44069#comment-280931 Like the concept, like the days when there are missions , been too many days where ive just had to pick up an email and that completes the days activities, I can handle the repetitive missions as I play GTA. Storyline has no real links to original XI except for involving certain names. overall in the confines of home its not a bad games. I would however shorten the playing cycle by taking out the days when the player just picks up an email.

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