Comments on: Realistic Experience, Not Reality http://www.hsmagazine.net/2012/12/realistic-experience-not-reality/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Kid Fleetfoot http://www.hsmagazine.net/2012/12/realistic-experience-not-reality/#comment-280454 Fri, 14 Dec 2012 16:50:26 +0000 http://www.hsmagazine.net/?p=42800#comment-280454 I enjoy dressing as a hobo at times or at least unkempt. It would be nice were there a video game of a hobo, male or female, who hops a freight train, freight train going so fast, with his clothes in a suitcase or bag and his guitar (her).

Something he discovers makes him realize he has the way to save the world but from what? But (s)he tries.

I read an article recently about a couple who have lived in a sewer for 20 years and while this doesn’t appeal to me, they’re apparently happy being where they are and I think dressed unkempt. How’s that for a virtual world? Good grief! It happens in real life so why not in a game.

Bob Dylan and Tom Petty look like hobos sometimes but they’re not because they have money and fine houses. But I betcha by golly that in their heart they are sometimes hobos at least in their minds.

Well, enough of this. I didn’t know I was going here. I make believe on Home just as I sometimes have done in real life mostly as a child.
Just be yourself. However… right now, I have a freight train, freight going so fast to catch. See ya down the line.

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By: KrazyFace http://www.hsmagazine.net/2012/12/realistic-experience-not-reality/#comment-280445 Fri, 14 Dec 2012 08:47:38 +0000 http://www.hsmagazine.net/?p=42800#comment-280445 Interesting stuff. On the travel side ( particularly in Skyrim) I very rarely use fast travel, it just pulls you right out of its world and ruins the feel of the game.

“Ye traveled burdened soul! Go now! On the vast and grizzled journey to the very peek of the world! The journey there shall test your very mettle, if you can make it oh brave warrior!” -- Ohkay *ZIP* PING! Done.

Not exactly in keeping with the game is it. Besides, being somewhat of an alchemist ( and a cleptomaniac) I find walking not only brings goods and rare items and lore, but each encounter boosts your level and XP that little bit more. The bones squirreld in caves that tell stories, or the ravaged travelers carts and last remaining survivor, openings on the edge of a thick forest that reveals the majesty of the
world… No, I couldn’t miss all that for the sake of convenience!

Home is different in the way ( like you said) that pretty much everyone you see is a real person. Because of this the interaction is very different for obvious reasons, but how we choose to portray ourselves is the skeleton key that opens so many strange doors for us. I have a friend who’s lately taken to buying lots of sexy girly avatar clothes and wearing them. He’s not trying to be anything other than what he is, he simply wants nice curves to look at. But he’s not old enough to have the temperament or patience that goes with being a male in that form within Home. And quite often he ends up in arguments with other disgruntled teenage males thinking they were in for a shot with him. Heh, it is all rather amusing, but my point is: taking liberties with reality for the virtual is fine, but transforming yourself completely requires a more serious and committed attitude and shouldn’t be taken as a whimsical decision.

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