Comments on: Lockwood’s New Jewel http://www.hsmagazine.net/2012/12/lockwoods-new-jewel/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Phoenix http://www.hsmagazine.net/2012/12/lockwoods-new-jewel/#comment-280869 Fri, 28 Dec 2012 16:34:43 +0000 http://www.hsmagazine.net/?p=43175#comment-280869 Very nice pros and cons Burbie, lol.

This space has the weighted substance needed to withstand centuries as desert dwelling. You get the feel of Lockwood’s description, ancient spender you can see and still feel from the ruins.

The Genie is a tremendous addition, to the jewel game. I don’t think it would be as much fun were it not for him. Great built-in game Lockwood.

Great write Burbie and great space Lockwood!

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By: KrazyFace http://www.hsmagazine.net/2012/12/lockwoods-new-jewel/#comment-280850 Fri, 28 Dec 2012 08:38:43 +0000 http://www.hsmagazine.net/?p=43175#comment-280850 I had a giggle at your “cons” Burbie, hehe.

I love the feel of this place too, but a friend of mine got to the checkout before me on this one so I think for now I’ll just annoy her whenever I fancy doing an impression of Aladdin. Love the tiger, love the GoW inspired Genie, love the broken, ancient look of it all, the extra animations are a lovely touch too.

Juggernaut and Heavywater are both catching up but LKWD’s spaces still have a quality about them that’s hard to match. The subtle lighting, closer attention to texture details; all these kinda things come together to make LKWD spaces have a nice, tangible feel. Functionality is the icing on the cake, but still one they could refine, and if they do that, they’ll be unmatched for space creation quality… IMO.

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