Comments on: Furniture by Game Mechanics http://www.hsmagazine.net/2012/11/furniture-by-game-mechanics/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Jin Lovelace http://www.hsmagazine.net/2012/11/furniture-by-game-mechanics/#comment-274772 Sat, 24 Nov 2012 02:52:03 +0000 http://www.hsmagazine.net/?p=40904#comment-274772 Agreed for sure. I actually enjoy these items and I personally looking forward to your work, as well as the items I have in my possession.

Thanks for the feedback. :D

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By: deuce_for2 http://www.hsmagazine.net/2012/11/furniture-by-game-mechanics/#comment-274435 Fri, 23 Nov 2012 14:56:50 +0000 http://www.hsmagazine.net/?p=40904#comment-274435 There is function and there is form. I think from all the feedback that we really nailed function in terms of creating items that people quickly see the advantage. That alone makes our items a success.

As soon as you pick a form, you will have fans, haters, and others who will slowly warm up to what you are doing. I once created a game that sold six copies. Of that, it is four of the people who bought its favorite game of all time. So I know this.

We do not expect everyone to agree with all our choices. But hopefully, as you have done, people get a chance to look at what we have done and find something that pulls them in.

We see furniture like spices. Maybe you don’t buy every item that we sell, but you spice up your apartment with a clock here, a desk there, maybe a canvas chair in the corner or a picnic bench outside.

Our goal is to be true to ourselves, but make sure to listen to our customers. I think you will be excited about what we have moving forward. Thanks for a quick second look that I hope will help others do the same.

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