Comments on: Avalon Keep: An Interview With Heavy Water’s Stephen Grose http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Matt McDonald http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-225051 Thu, 27 Sep 2012 05:48:49 +0000 http://www.hsmagazine.net/?p=34788#comment-225051 Riff, Thanks for great comments and the art critiques above.

I see that other companies already offer fantasy style furniture themed in an “adult” fashion.

There is a a reason that I designed the environment and furniture as I have.

As Stephen states above we do have our own style in HOME. My personal direction in design choices is that there is so much content available in HOME It is really important to me that each of our content offerings can be viewed by HOME users individually and just by design the user knows it was made by us.

I do understand your comment though. I’ll keep it in mind next time I design furniture sets for the space.

I am actually glad you say Avalon looks like a Toy. I intended it to be toy like. I have a tendency to design things somewhat Toy like. I have always loved the big over-sized/distorted features of old Disney and Hanna-Barbara cartoons. those soft shapes take me back to a time when things were much simpler.

I also have fond memories of a Fisher-Price Castle set my wife and I bought our oldest son. After I put it together for him on Christmas day, He and I spent the entire day painting it. Although he is now 14 we still have it. I see it almost everyday on a shelf in our home. It makes me feel good remembering that Christmas day. Some of that same feeling went into building Avalon Keep as well as the upcoming public and private offerings.

I Intentionally designed each piece of furniture as if it was hand crafted from clay in by a giant. The smaller details would have to be enlarged so the giant could place them on the model with his giant fingers.

Walk around Avalon and imagine the entire environment was made by a giant artisan in clay. This might give you some insight to the feeling I was going for.

I agree about the questions and answers with the NPCs as well as the lake taking you to another realm.

Riff- have you been the fly on the wall? Why else would the lake be there? Its not like there needs to be another reflecting pool in HOME.

Avalon is the first project that we have been able to make for Home that was what WE wanted it to be. Not what we were directed to make by “the client”

It trills me to see that it has been so well received by the community.

Please feel assured that we have all your statements above in development for future releases.

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By: Bobsfed http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-216777 Fri, 14 Sep 2012 00:58:41 +0000 http://www.hsmagazine.net/?p=34788#comment-216777 Great q&a Burbie! I know that the Avalon Keep is somewhat old news and all. But I’m planning on getting it very soon. I already had a tour of it and loved it!

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By: riff http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-201355 Tue, 21 Aug 2012 01:38:23 +0000 http://www.hsmagazine.net/?p=34788#comment-201355 Wow this is terrific!
In keeping with Mr. Grose’s request what I truly love is:

1. the dragonfly
2. The ability to change the setting quite easily
3. The ability to gift my friends
4. The ability to play a game with my friends

Pointers… as pointed out previously the graphics could be better -esp with the furniture. Currently it looks a little Disney- which is not bad, but it would be nice to see it more adult. The gears above the doors and the such the candlelight- these are things I found redeeming graphically.

It would be nice to be able to choose questions and an answers when talking with NPC- I like that they are named after the knights… but I would like to see them have more distinctive personalities.

I love the idea of fealty. I love the quiz… that you have a personality type that fits within a certain fealty is actually pretty cool. I would like to see it expanded.

I wish they would bring back the chamber apt. I have seen it and love it and would love to buy it but of course it is not currently available… or maybe as a prize in one of the Avalon games have it be a reward.

I like the mythical creatures. I would like to see them become NPCs -and have a series of costumes based on these. How cool would it be if I could be a satire, a centaur, an elf or Tom Bombadil

What if the Lake was actually a gateway to a different realm- as in traditional Celtic lore…

What if their were rewards for assisting and helping as much as for fighting or shooting?

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By: wylds http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-198508 Fri, 17 Aug 2012 11:17:32 +0000 http://www.hsmagazine.net/?p=34788#comment-198508 Awesome interview Burbie so whats hw have for us next lol

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By: RiverCreek http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-198075 Thu, 16 Aug 2012 19:29:29 +0000 http://www.hsmagazine.net/?p=34788#comment-198075 Excellent Burbie!

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By: Godzprototype http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-197279 Wed, 15 Aug 2012 14:29:35 +0000 http://www.hsmagazine.net/?p=34788#comment-197279 Very excited to get this space! Great interview!

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By: ted2112 http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-197252 Wed, 15 Aug 2012 13:13:05 +0000 http://www.hsmagazine.net/?p=34788#comment-197252 Great interview Burbie, This space I think will be a must have

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By: Phoenix http://www.hsmagazine.net/2012/08/avalon-keep-an-interview-with-heavy-waters-stephen-grose/#comment-197209 Wed, 15 Aug 2012 11:24:43 +0000 http://www.hsmagazine.net/?p=34788#comment-197209 This is a wonderful article Burbie!

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