Comments on: Why I Left PlayStation Home http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: GTA V, FF XIV, and Home Challenges | HomeStation Magazine http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-287413 Sun, 03 Nov 2013 22:20:16 +0000 http://www.hsmagazine.net/?p=32602#comment-287413 […] game. It must have tasks to complete in order to drive user engagement. Or, as my ex-wife wrote in her farewell-to-Home piece last […]

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By: david http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-281741 Mon, 28 Jan 2013 17:58:48 +0000 http://www.hsmagazine.net/?p=32602#comment-281741 i use to play home all the time i spent some money here and there once in a while like i got the locoromo island when it came out i maxed it out and i also got the tron apartment with the classic tron avatar outfit after i spent like 30$ in total on home it started to sink in you have to have internet even to go to your own apartment something you just spent your hard earn money on when the new consoles come out and the ps3 and xbox 360 are forgotten and no longer supported by the internet that means my money is gone and i have nothing to show for it bad move on my part

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By: Saying Goodbye to Home | HomeStation Magazine http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-281265 Mon, 14 Jan 2013 03:30:21 +0000 http://www.hsmagazine.net/?p=32602#comment-281265 […] IrishSiren wrote a great piece here a while back about her experience and why she left. One of the reasons was trolls, she was tired of the daily harassment whenever she went into public spaces, and in that I don’t blame her. You have to develop a thick skin in Home if you are really a female. Luckily I had one before I came into Home in the first place; working in bars will do that for you. But even with a thick skin, if you like to frequent public spaces it can get pretty bad at times for women and girls. The new ignore features have been helping that a lot lately though, so I hope anyone reading this would come back into Home and try that out before deciding to leave forever. […]

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By: Kassadee Marie http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-184545 Mon, 30 Jul 2012 19:37:53 +0000 http://www.hsmagazine.net/?p=32602#comment-184545 Cut down on the sleep and come Home. We miss you… just sayin.

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By: LUTORCORP http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-180864 Thu, 26 Jul 2012 07:49:34 +0000 http://www.hsmagazine.net/?p=32602#comment-180864 First I wpuld like to say this is a great article and topic. Well done Siren!!!!, and thank you to the editoral team of HSM for yet again giveing me a great read @2am.
In response to this writing and the comments that follow.All of you have posted great ideas and comments to this HSM article. I myself have always tried to look at pshome as my psn i.d. Haveing a face and a avatar to walk around with. Not only to socialize with gamers across my country but around the world. PsHome is a huge experiment which Sony has given all of us free of charge. There are so many parts of Sony music, tv, home televisons and sterio systems, ps3 gameing, computers, camreas. All these things take alot of resoruces I am sure to develope and promot. PsHome is I am sure a money maker for Sony, but is it as much of impotantce as a 3d tv display?
I have noticed for along time the lack of Sony brand content in Pshome which yes, gives me the feeling Sony has looked past PsHome for other intrests. On the other hand home is updated ever week, I dont know of anything eles which can make that claim.I think Sony took a big risk devloping this service from the idea of the creator. Like many of you have stated above people(users) are unpridictable.When to people walk up to each other on pshome there is really no telling what one might say to the other. This might sometimes lead people to just stand around and wait to see if the other person even speaks to them. I understand people want more games on pshome or even for pshome to be a game itself. Yet is that what pshome was even meant to be? I live in america and i wonder if our society and how we are as americans has a major role in how we act on the internet and pshome? I myself do not go on to other pshome regions, but i often wonder if other regions have the same trolling issues and harassment as I have seen and heard from in America.
Call of Duty players will gladly spend lets say 20 bucks on a map pack which only contains 2 or 3 additonal maps and yet alot of people complain about pshome pricing. Yes there are some things in pshome I myself do not buy, but that does not mean those that do purchase these items are not enjoying them. I dont think Sony aside from a lack of Sony clothing items has much to do with alot of the issues in pshome we all face. Rather other users cause these issues, such as freezing, and harassment, be it sexual, racial, religouse, ect. We as a indivdgual users of pshome choose how we intract with each other. Yet this is a lager issue than pshome home and will take more than a patch from Sony to fix. As, far as bugs and glitches in pshome these things take time. Computer software and hardware changes so fast these days. That when the ps4 does come out ppl will only be wondering about the ps5. This is the age we leave in. Whats new and when can I get one. All in all I loved your article Siren, thank you for the late night read!

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By: HearItWow http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-180197 Wed, 25 Jul 2012 17:49:38 +0000 http://www.hsmagazine.net/?p=32602#comment-180197 It’s interesting timing, because changes in my life have forced me to cut my time in Home. Or sleep. Not ready to abandon that yet.

I agree that interconnectedness is one huge area where Home needs some thought and development. Some standalone content is great, and I get the concept that not everything is meant for everyone to own, but that lack of cohesiveness bugs me. Perhaps it’s the feeling that nothing in Home ever advances, or moves toward any sort of a goal, that causes this feeling. The idea of filling my Granzella Museum, when it arrives, is what keeps me going with that game, but what then? Hopefully something else cool gets launched before I’m done with it.

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By: mnemonth http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-179492 Wed, 25 Jul 2012 05:50:47 +0000 http://www.hsmagazine.net/?p=32602#comment-179492 I just recently left home but not for any of the reasons that were given but i do agree with the article and yes improvements need to be made for a person like i am that isn’t a gamer but do want home to give more and yes its free but it still feels like it was abandon by Sony again I didn’t leave for any of the reasons given in this article but i won’t be rushing to return to Home either unless some changes are made that are contained in the article. Spot on article Irishsiren ciao all and muah to my friend Dlyrius

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By: IrishSiren http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-179353 Wed, 25 Jul 2012 02:57:21 +0000 http://www.hsmagazine.net/?p=32602#comment-179353 That’s a great question, HIW, and it’s one I’ve wrangled with quite a bit. Home, to me, was hanging out with friends and playing fun, casual games. While I still have friends there, a lot of the gaming attractions I used to enjoy are gone now. The one game in recent day which I’ve mildly enjoyed was Cutthroats, but it was just too tedious after a while.

What would it take to get me back? Enhanced blocking features, games that didn’t require me to push fifty different buttons simultaneously, and a more up-front pricing structure which didn’t nickel-and-dime me. And, preferably, a Home that felt like a functional and cohesive universe closer to The Sims. I want Home itself to be a game, not just a loose collection of games.

Who knows, maybe I’m just not a freemium gamer. Maybe the sort of experience Home offers is something which, like anything else, grows old after a while. It’s not something that’s designed for everyone, as much as it tries to appeal to everyone.

The purpose of my article was not to sell anyone else on leaving Home (particularly not the HSM team, which thoroughly embarrasses most other game “journalism” outlets in terms of quality), but to provide insights to SCEA which might help them with the next iteration of Home, assuming it comes to pass. Home as it presently exists is a known formula which really isn’t going to change much, and that’s fine; it suits a lot of people quite nicely.

I just hope that Sony, with its next version of Home, creates something which doesn’t make me feel like I have to pay such a high penalty to enjoy it. There’s far too much *content* for me as a consumer to enjoy, particularly within the greater PlayStation sphere, that has nothing to do with Home — and, truth be told, I’ve been having a lot of fun with it.

I’m certainly wistful for the days when Home was the centerpiece of my gaming world, and I’m pulling for Sony to keep on succeeding. They’ve got something remarkable with Home, but the architecture underneath it just doesn’t cut it for me, nor has it been harnessed as well as it could have been. Here’s hoping the next version of Home is better.

And cheers to HSM. You guys are a good group and you do a remarkable job of keeping Home interesting.

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By: FEMAELSTROM http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-179176 Tue, 24 Jul 2012 22:23:24 +0000 http://www.hsmagazine.net/?p=32602#comment-179176 There is a lot of chatter about what is wrong with Home. I read this and am concerned that there is too much of us leaning on Sony and saying, “Hey Sony, you made a program for free, that you didn’t have to and have run it for ‘nickles and dimes’ and so we want perfection for everybody individually”. This isn’t a perfect place, no place ever is. Even our country which has a lot of good, is still crawling with problems. Home is no different. I believe this metaverse can never serve everbody’s needs. That’s impossible to do. Frankly if anyone of us ever tried to duplicate this environment, we’d end up with Fresno! But Home satisfies alot of needs for a lot of people, closely enough that it is a satisfying place for many. Sony’s involvement? Are you kidding, then we would get the chorus of people saying they are too involved. As for ads in the hub and such, I have no problem with that. They gave me a free place, I will let them throw ads at me all the live long day. They are a for profit company and I help them profit, with a smile. In regards to the ecomony here…wow I love that it is a free environment. We don’t have to buy a single thing and yet we are gifted countless items. So I love the environment that is fun and full of friends with no subscription fee and 0 mandate to buy a single thing. Sony made the playground and we can play for free. I will concede, social harrassment is still a problem and needs further expansion of relief. My view is this: this is a free place to roam, and like my favorite sport, NASCAR likes to say…if you don’t like it, leave, we’ll be fine with out you. I love home. It has filled a large void in my life. I accepted the terms and accepted the economics. The day I don’t, I will not look back with anything but joy at the time that I spent here. I thank Sony for what they did, and acccept it all as an experience, maybe not perfect, but it can’t be ever to all, and frankly I am offended at the thought that we can sit so smugly sometimes and point at Sony with complaints as we roam the world they made for us. Thank you for reading my opinion

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By: HearItWow http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-178335 Mon, 23 Jul 2012 21:36:25 +0000 http://www.hsmagazine.net/?p=32602#comment-178335 You raise some excellent points, Siren, but I tend to look at these issues through a slightly different lens. Where you’ve cast this as why you left Home, and every reason is certainly valid, I think the broader issue is that Home failed to offer enough to encourage you to look beyond its issues.

What you’ve expressed can be said about a great many products and services, offline as well as off. Poor communication from a company? Endemic in a lot of industries, and particularly troublesome in the gaming industry. Harassment? Rampant online. Nickel and diming? Hello, Zynga!

We could probably argue the merits of Second Life vs. Sims Online vs. WoW vs. Free Realms vs. DC Universe in terms of communication, engagement and purpose. Second Life is really the only comparison that comes close, but the significant user-generated IP community over there makes even that comparison difficult.

From its inception, Home has suffered from a lack of purpose. Sony deserves every bit of credit for creating something that speaks to gamers’ desire to connect with one another in a method beyond basic text chat, but neither Sony nor gamers themselves seem to have any real idea of what they want to do with that capability.

The blame falls on us as much as it does Sony; some of Home’s community was perfectly happy to have a place to hang out, while others wanted more games. Nothing within the Home experience, apart from the TGI events, has been relevant outside of the Home experience, other than the personal connections that some users have been able to make.

This reality ultimately leads to the question of, “Why am I here?” and allows the frustrations to mount. Unless there’s some purpose to your time in Home, or some incredibly compelling piece of content to keep you coming back, the frustrations are inevitably going to drive you to look for some other method of occupying your time.

The broader truth is that consumers will put up with a lot of aggravation if they feel that the product is worth the pain, but there is that point where customers break off, either because they don’t see any benefits or someone else has come along and done it better. Of course, we don’t know what “better” means…it could be a purely social program with avatars and endless user customization, it could be a game-centric platform, it could be both on two different consoles.

For me personally, it’s fossil digging, because I love archaeology and enjoy the rewards. Someone else might think No Man’s Land is worth the frustrations, while someone else might be satisfied with hanging out with friends in a new personal space.

Assuming that none of your issues get addressed, and that the question of what Home “is” or “should be” needs to be tabled, what would it take to get you back?

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By: riff http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177904 Mon, 23 Jul 2012 00:13:25 +0000 http://www.hsmagazine.net/?p=32602#comment-177904 Your article is well written and brings up some valid points but there are things that I do disagree with in it. It assumes quite a bit about the people are here purely for the social aspect -like I am.

1. I cant agree with this -but I came on not to game but because the social aspect appealed to me. So, I think that in-Home money would have really intimidated me and turned me off. I think that Sony has been trying to remedy the schism between gamers and people that come merely for the social aspect by creating different districts… this tells me that they are at least aware that there are people that come into home for different reasons.

I wasnt around for Xi but it seems like it was a lot of fun, from everything I have read and heard there are more of these types of things being orchestrated but I am not really in the know.

Certainly any and all boundaries will most likely be pursued but I am sure that with legal systems and other current issues within the existing format that need to be debugged there is a need for time to develop these thing.

2. The problems that are set out in this segment seem a real reason for being frustrated and I agree with you wholeheartedly on the marketing devices used verses the Nav and the convenience of the patron. It took me quite a while to find this little community with Alaphazone and Homestation and HomeCast -and others… to obtain information about new releases and breakdowns on what actually the product was like before laying down my well-earned dollar and facing disappointment.

2. I just totally disagree with the whole pay everything up front thing. I am sorry but I think things are better off pieced out… for several different reasons but mainly because I don’t want to drop a wad in one month. This is good for the developers too because people will continue to return and pay accordingly.

I do not belong to playstation plus at this time so I have not point of comparison here.

3. I like your ideas about ghosting a troll -but you know I largely do not have problems with trolls- I mean they are there but I don’t waste my time on them. I figure, not matter what you do if you put a female av in a sexually provocative outfit and stick it out there in public its going to attract some leg-humping 16 year old. Its not right but its reality. How responsible can a corporation be for the activity of its patrons. I am sure the leg-humpers are spending money too. How do we deter socially unacceptable behavior in real life as well? Everything from the guy in the grocery line that yells at the clerk because they don’t have what he wants in stock to the guy that pulls into the parking space that you have been waiting for. I mean that stuff just happens. And you know its up to us to make sure people get that it is not okay. When someone actually freezes another person then there should be repercussions. I mean then it seems like the line is being crossed.

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By: ted2112 http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177900 Sun, 22 Jul 2012 23:51:34 +0000 http://www.hsmagazine.net/?p=32602#comment-177900 First I would like to say what an amazingly well written article this was.It’s obvious you put a ton of time and thought into this, but I must respectfully disagree. Home has it’s problems, many of them in fact, but is Home supposed to be a utopia 100% free of problems? Is Home supposed to transcend technical limitations and glitches? Is Home supposed to be a perfect place that brings out the best in everybody?

Home is simply a place, and that place is inhabited by people. The reality of people is we are flawed, and those flaws translate in all aspects, right into Home.

While I agree with you on many of your points for sure, I feel Home is what it is, an imperfect place that struggles with it’s problems and try to make things better and hopefully entertain and bring enjoyment to us. Home is just like real life. imperfect.

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By: MsLiZa http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177871 Sun, 22 Jul 2012 22:26:28 +0000 http://www.hsmagazine.net/?p=32602#comment-177871 Well, I do appreciate life’s little luxuries. Even if I don’t shop at Exclusives.

:)

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By: NorseGamer http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177809 Sun, 22 Jul 2012 19:19:51 +0000 http://www.hsmagazine.net/?p=32602#comment-177809 You also have the luxury of simply being a reader, Liza, as opposed to carrying the responsibility of trying to always do what’s best for the publication as a whole.

It is precisely because HomeStation is known as a pro-Sony/pro-Home publication that it has an amplification effect any time we publish something that’s directly critical. I could simply slap a disclaimer on every single article that it’s the viewpoint of the author and not necessarily endorsed by HSM, but that to me is a Janus-faced cop out. When something is run in HSM, it’s because the editorial team looked at it, evaluated it, and decided that yes, it would be a good addition to the publication, with the weight of the brand behind it. And it is precisely because of this stance that more than once I’ve encountered contributors who wanted to use this platform as a loudspeaker for anti-developer agendas, and HSM simply isn’t the place for that.

HomeStation has a hard editorial rule: bring a problem, bring a solution. Particularly if you’re taking on a developer, instead of the community at large. It demonstrates that we are genuinely interested in trying to help solve the problem, rather than just exacerbating it. Siren’s article, to an extent, violates that rule. That may not seem like a big deal, but considering we’ve rejected articles and lost contributors over that rule, it is from my perspective as HSM’s publisher a very big deal.

Not everyone will agree with my decisions. That’s fine. An article like this runs the risk of honking off the audience we’ve built up *and* drawing fire from those who feel we didn’t go far enough. But just as it is ultimately my call to edit for tone or add editor notes as needed, it’s also my call to run an article which flirts with the penumbra of what this publication editorially allows in the first place. The fact that the copy itself went in practically untouched is a testament to how well we think Siren handled, in a logical and rational fashion, an emotionally charged subject with a lot of background noise. Whether it makes any sort of impact or not, it’s certainly a very deft examination of a topic that does merit discussion, which is why we ultimately ran it.

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By: Dr_Do-Little http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177744 Sun, 22 Jul 2012 16:32:19 +0000 http://www.hsmagazine.net/?p=32602#comment-177744 You pointed out what I think is a big part of the problem, perception. In this day and age, image is everything. Not that I approve it, far from that. The fact is, no matter how much goodwill Sony put in the project. It’s relatively pointless if the community is not aware.

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By: MsLiZa http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177676 Sun, 22 Jul 2012 12:51:48 +0000 http://www.hsmagazine.net/?p=32602#comment-177676 The fact that Siren stuck to reality is what made the foreword unnecessary. At least, that’s my perception. ;)

The piece stands up and demands attention because of HSM’s ingrained pro-Sony atmosphere. The apologist-toned foreword dulls the edge somewhat by presenting the article as a talking point instead of direct criticism.

If that was your intent, so be it. You’re the editor. Lacking evangelical interests myself, I would have left it out. Still, kudos for publishing it. Hopefully, somebody of significance will take notice.

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By: NorseGamer http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177625 Sun, 22 Jul 2012 08:55:30 +0000 http://www.hsmagazine.net/?p=32602#comment-177625 Something one of my business mentors once taught me: “There’s reality, and there’s perception. The two are rarely the same, and it’s the latter that tends to drive humanity.”

As a pro-Sony/pro-developer/pro-Home publication, this sort of op-ed is quite a *tonal* departure from what we normally publish. Granted, HSM has fired off far stronger criticism than this (a fact which our detractors conveniently forget when trying to paint us as nothing but Sony fanboys), but it always comes from a place of wanting to see things improve, and trying to offer feedback that might help that process.

Siren’s article, conversely, comes from an assumption that Home will *not* improve. And the problem with that is that when HSM publishes something, particularly if it’s overly critical…it resonates. There’s no shortage of sources (including the Sony forum and other satellite media projects) telling SCEA what they’re doing wrong. And while we don’t shy away from (constructively) doing that either, we also make an effort to evangelize Sony, Home and its related developers. The major purpose of the foreword was to make it clear that we’re not advocating people leave Home; we’re simply looking at the reasons why some might choose to.

The topic itself, like most social issues HSM covers, is a bit of a powder keg: if someone leaves Home, chances are they have some pretty specific reasons for it. Some will be perception, and some will be reality. And this article does an outstanding job of examining this topic while keeping personal emotions more or less out of it. But art does not exist in a vacuum, and given the frequent negative ranting about Sony and Home on the forum — and, occasionally, in satellite media projects — we felt it necessary to point out that we are in fact attempting to serve Sony by providing the insights in this article, rather than simply tearing them down to make ourselves feel better about the personal grievances we may carry. Perhaps, to the readership, this foreword is unnecessary; HomeStation has a mature and literate audience, and they don’t need any handholding. But as HSM’s publisher I felt it personally necessary and important to include it.

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By: MsLiZa http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177418 Sat, 21 Jul 2012 23:37:12 +0000 http://www.hsmagazine.net/?p=32602#comment-177418 *** Make that “feet to the fire” Sorry.

Where’s the bloody edit button anyway?

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By: MsLiZa http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177414 Sat, 21 Jul 2012 23:35:18 +0000 http://www.hsmagazine.net/?p=32602#comment-177414 Norse, I wonder why you felt it necessary to include your little foreword to the article.

Were you afraid that your readership could not handle an article that held Sony’s feet to the for for a change? Are the powers-that-be at Sony too fragile to receive such well-deserved criticism from your site? You sound like you’re apologising for publishing a fair and coherently written editorial.

The foreword reminds me of those disclaimers before cable-TV movies warning the audience that “The programme might contain mature subject matter. Viewer discretion is advised.” HSM seems to have a mature and educated following. We could have made it through all the negative sentiment without suffering emotional breakdowns.

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By: MsLiZa http://www.hsmagazine.net/2012/07/why-i-left-playstation-home/#comment-177256 Sat, 21 Jul 2012 16:42:27 +0000 http://www.hsmagazine.net/?p=32602#comment-177256 Awesome article, Siren. I couldn’t agree more with everything you wrote.

I haven’t completely left Home but my interest is currently at an all time low. At one time, I couldn’t wait to check new spaces, play with my personal apartments and look for new virtual merchandise to buy. These days, I might go a week without logging on and not feel like I’ve missed it a bit.

The whole Elite/Exclusive/Mansion nonsense made a bad impression on me from day one and I still can’t quite get past it. What a poor marketing strategy and disrespectful message to send to Home consumers who don’t shop at the Exclusive store! The heavy-handed tactics effectively told many big spenders on Home that their loyalty does not count and their business is not appreciated. To this date, I’ve refused to buy the Mansion or any personal space with Mansion-related perks. It’s become a moot point lately because the SCEA personal spaces have just been repetitive, big-box rubbish anyway. I can’t even see the point in including a Mansion-owner bonus in a space like the new Crystal Seashores. The space is basically a bare-bones, low-rent version of the Mansion/Infinity Pool complex. Why would an owner of the Mansion even want it?

Your criticism of the communication from the Home team is also spot on. If Sony is not invested in Home, why should I be? The Forum moderation swings between overbearing censorship and total neglect with very little official information shared in between.

Perhaps surprisingly, harassment is low on my list of complaints. Maybe I don’t hang around enough public spaces to be affected by it anymore. Even when I’ve been subjected to it, I’m pretty satisfied by telling the imbecile to piss off and just ignore him.

I’ll continue keeping up with Home to some extent. There are aspects that I still enjoy and friends to visit. However, my big spending days and daily involvement are done. Mall items have to be awfully fresh and original for me to even bother looking at them anymore, let alone consider a purchase.

Quality third party developers such as Lockwood, Granzella, Digital Leisure and Juggernaut seem to be working to keep Home interesting. I have to wonder how they honestly feel about the support they’ve been getting from the head office.

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