Comments on: Seal and the Shooter http://www.hsmagazine.net/2012/06/seal-and-the-shooter/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Unexpectedly Fond of FUBAR | HomeStation Magazine http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-280824 Wed, 26 Dec 2012 19:35:42 +0000 http://www.hsmagazine.net/?p=29326#comment-280824 […] really not much of a fighter. I’ve already established that I don’t get along with shooters. And I had assumed this aversion would apply to any […]

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By: SealWyf_ http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-152776 Thu, 21 Jun 2012 12:57:32 +0000 http://www.hsmagazine.net/?p=29326#comment-152776 Thanks, deuce. As you have probably guessed, this was the article I mentioned in my rather odd rant in reply to yours the other week. (I was in a weird mood that day. What can I say, except sometimes “cooling off periods” are desirable for comments, as well as firearms purchases.)

As for the game itself — sometimes the Homelings hold a Sodium 2 tournament, in which we require all players use standard Level 1 racers to even the playing field. I think that would be the only way I could get into this game: a group of friends, who aren’t going to “camp out” and snipe, all using default gear. That might actually be fun, and would allow enough time between dying to build up some skills. I’ll have to see if I can find seven friends with the same attitude. “Pacifists’ NML Team”, FTW!

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By: deuce_for2 http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-152283 Thu, 21 Jun 2012 01:23:47 +0000 http://www.hsmagazine.net/?p=29326#comment-152283 Great article! I really enjoyed your perspectives. It is fun to see the same game from another point of view.

I have been playing shooters for a while. I recently had stopped just because they got too hard and weren’t at all interesting.

This strange hybrid between “Lara Croft: Tomb Raider” and “Dragon’s Lair” has not peaked my interest. I played the Uncharted 3 demo enough to figure out how to win, then quit. I was curious if there was a surprise, but there wasn’t.

I hope this game does well. Home needs good games.

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By: riff http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-151867 Wed, 20 Jun 2012 14:51:08 +0000 http://www.hsmagazine.net/?p=29326#comment-151867 Thank you for this article Sea- I have never played the game nor will I ever- why? Well because itjust doesn’t sound fun to me at all -not even a little. No amount of scavenger advice is going to make it any more appealing to me. When I think of camping I am thinking of my recent three day hiking excision in the north coast’s redwood forest where I was SHOOTING animals with a camera. Now that was fun. The real violence occurred when we caught a fish -- and Woot! did that taste good !

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By: NorseGamer http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-151671 Wed, 20 Jun 2012 09:22:34 +0000 http://www.hsmagazine.net/?p=29326#comment-151671 I’d recommend trying Scavenger mode in No Man’s Land — it more or less forces you to move around the map, picking up salvage, returning it to your base, and trying to steal from the enemy. Scavenger plays extremely well into the cover-based mechanics of this game, and limits the effectiveness of camping.

The first battlefield map really only has one near-perfect spot for camping (it’s a doozy, but it’s not infallible); the rest of the map is actually quite well-designed to limit the firing angles a camper might try to take advantage of.

Even though I’ve played my share of shooter games, I’m by no means an avid fan of the genre. That said, VEEMEE’s managed to create one that’s surprisingly a lot more addictive than I initially though it would be.

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By: KrazyFace http://www.hsmagazine.net/2012/06/seal-and-the-shooter/#comment-151661 Wed, 20 Jun 2012 09:02:23 +0000 http://www.hsmagazine.net/?p=29326#comment-151661 Nice take on the game there. You mentioned Mercia at the end; did you get into the very short demo at E3? I can say that so far, it feels rather clunky and unrefined, but isn’t the final product so I’m still looking forward to it. As for this thing, No Man’s Land well, ugh. Don’t get me wrong, when it’s done right (like Fallout3/New Vegas) post-apocalyptia can be a great place! But I tend to stay away from FPSes that pit you against other people rather than an A.I because real people are cheaters, sore losers and scatty. I hate (I’ll emphasize that), HATE campers. It’s what stopped me playing CoD online and even things like Warhawk. Starhawk looks amazing, but I’ll never touch that either, or this No Man’s Land.

Being a fairly new player to this kinda game I’d imagine you’ve not really bumped into a camper yet Seal, trust me, keep playing this and you will. And you’ll see why I gave up on these games. It’s not the boring ‘run, run, shoot’ that gets me most of the time, it’s other people and their obsession with kill/death ratios and stats that make me hate this genre.

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