Comments on: Everybody’s Bored, Sometimes http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Nosdrugis http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-121787 Sat, 05 May 2012 02:31:03 +0000 http://www.hsmagazine.net/?p=27196#comment-121787 Would one of the suggestion options be:
“Transport to Central Plaza”?

]]>
By: Dlyrius http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-121669 Fri, 04 May 2012 16:38:55 +0000 http://www.hsmagazine.net/?p=27196#comment-121669 I too love the hunt. When I first discovered Alphazone4 it was ON baby! I sat with laptop on one side and Home on the other. It took me a better part of a week to gather up all the freebies, earn the rewards, and collect all the spoils from the stores. During that time, my hunt took me to all corners of Home so I also got to explore and see what was out there. Now I use that knowledge to spur others to do the same, especially the new folks :)

]]>
By: BONZO http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-121061 Thu, 03 May 2012 06:55:01 +0000 http://www.hsmagazine.net/?p=27196#comment-121061 my bad is actually behind the commerce point with the spinning red chili jacket near the entrance to the training game. The only flaw is that the map itself isn’t very obvious. I had been a long time visitor of Sodium Hub before i ever even realized it was there. A pop up map would be a really good idea. At least one you can access from the navigator.

]]>
By: BONZO http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-121060 Thu, 03 May 2012 06:51:01 +0000 http://www.hsmagazine.net/?p=27196#comment-121060 There is a really well done interactive map in the sodium hub that I wish we could see more of in other areas. If you’ve never seen it it’s on one of the screens near the entrance to the scorpion bar.

]]>
By: NorseGamer http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-121048 Thu, 03 May 2012 06:13:24 +0000 http://www.hsmagazine.net/?p=27196#comment-121048 The PR tagline that’s been thrown around, ever since the Hub was launched, is that Sony is going to make Home itself into a game. Which is great — except that being a platform for games and being a game itself are two different critters.

In order to make Home itself into a game, its various public spaces should be designed in much the same way one would design a game level — which is very different than how one would go about designing, for instance, Central Plaza. Now, obviously, game levels have a somewhat linear structure due to questing, and Home spaces need to be commercial showcases. So there needs to be elements of both.

Should games be more clearly marked in public spaces? Yup. Something as simple as a pop-up screen when you first enter, showing a map of the space and where things are located, would do the job. And while I’m not sure if this is feasible with Home’s current architecture, I’d love it if public spaces had hidden areas which could only be uncovered by following a set of clues or successfully passing a mini-game in order to gain access. That would go a long way towards making the spaces themselves interactive — and, by extension, making Home more of a game.

]]>
By: boxer_lady http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120928 Wed, 02 May 2012 23:37:26 +0000 http://www.hsmagazine.net/?p=27196#comment-120928 I have to agree with Femalestrom, one of the things I enjoy about Home IS in the finding! Every time there is a new space in Home I travel around the entire perimeter checking every nook and cranny, then I work my way inward and do the same. But I am a very adventurous soul and I enjoy the challange and puzzle to it, I don’t particularly care to have my hand held. Guess I’m a leader and not a follower? I’ve been doing this since the first day that I entered Home and I’ve known about the shooting game at the R&C space since the first time I went, and have always had it in my favorites. I’m wondering now how many people missed the other games in that space, like the chasing sheep game?

]]>
By: deuce_for2 http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120865 Wed, 02 May 2012 18:19:09 +0000 http://www.hsmagazine.net/?p=27196#comment-120865 Personally I don’t spend enough time in Home to comb every space. I wish I did. And for those who just arrive, there is a much higher chance they will stay if they know all their options.

I agree that finding things can make them more special, but finding everything can be tedious. I am mostly arguing that there should be easy ways for players to find all the things the developer expects them to.

]]>
By: Burbie52 http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120864 Wed, 02 May 2012 18:16:52 +0000 http://www.hsmagazine.net/?p=27196#comment-120864 I agree with that sentiment as well. Developers work hard to create these things so I would think it in their best interest to more clearly define their existence.

]]>
By: deuce_for2 http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120861 Wed, 02 May 2012 18:12:50 +0000 http://www.hsmagazine.net/?p=27196#comment-120861 What if there was a bored button with suggestions?

]]>
By: deuce_for2 http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120860 Wed, 02 May 2012 18:11:55 +0000 http://www.hsmagazine.net/?p=27196#comment-120860 That raises a funny point, even when you are in a space, games many times become an Easter Egg hunt. And if you don’t even know it is there, it becomes a matter of stumbling across it. I feel it is a sad thing when people have put so much work into a space only to have it overlooked.

]]>
By: FEMAELSTROM http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120857 Wed, 02 May 2012 18:08:16 +0000 http://www.hsmagazine.net/?p=27196#comment-120857 Some things are hard to find. Only recently did I discover the Tekken area and got a free water bottle and dumbell set for it. But part of the fun from my view is not just the gaming or thee freebies. It comes in the idea of just finding your way around, once you do, it’s up to the user to ‘Marco Polo’ it and roam and explore. Some things are only revealed when you walk up to them. I say explore and the fun will come to you. I know that sometimes we run out of gas here on what to do, but i think it’s because we the users need to get up and go out and look. Find a friend, make a new one, help somebody new, explore a space you never have or re-visit an old one. There’s a ton to do, believe me, I’m a boring person…LOL

]]>
By: Burbie52 http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120776 Wed, 02 May 2012 12:43:26 +0000 http://www.hsmagazine.net/?p=27196#comment-120776 I agree that the games could be a bit better defined when hidden within a large public arena. As a long time user of Home I have no trouble navigating and figuring things out as a rule, but a perfect example of what you are talking about I just found in the now removed Ratchet and Clank space the other day. I have been going there off and on for a long time, yet I didn’t know there was a firing range game there til the other day. The area where it branched off the main one was not clearly marked, so I never found it until I saw a friend there on the navigator and followed out of curiosity. That is when I found there were actually three different firing ranges attached to the core space there. I was amazed I hadn’t seen it before, but most everyone always went there for the dance floor anyway. Good suggestions and read Deuce.

]]>
By: Nosdrugis http://www.hsmagazine.net/2012/05/everybodys-bored-sometimes/#comment-120655 Wed, 02 May 2012 00:53:56 +0000 http://www.hsmagazine.net/?p=27196#comment-120655 Have loved Home long time. That said, not for the games. In fact games within Home were never a thought for the longest time. When they did come, there was little personal interest. Joining Home was done to meet and interact with other beings in a virtual setting. Besides that, am have little time, if any, for playing games while in Home, what with having priorities as pressing as assimilating as many beings as possible and/or simply sharing the Homeling goodness.
All that aside, if playing a game in Home was a preference, would like for it to be less a puzzle just to find them. Am in agreeance with you, Sir. And truth be told, have actually been bored in Home. Sad but true.

]]>