Comments on: The Game of Home http://www.hsmagazine.net/2011/11/the-game-of-home/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Orion_NGC1976 http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-60597 Sat, 03 Dec 2011 02:16:54 +0000 http://www.hsmagazine.net/?p=18143#comment-60597 Thank you, Gideon, for clarifying terms. I was incorrect in using RPG in such a broad way and you are absolutely correct that it more like LARPing. I hope that Sony continues to add more RPG-like compents to Home. I agree that any enhancement to role-playing in Home will also be an enhancement to the social aspect of Home as well. People have commented frequently that they want to game-play alongside of their friends and to be able to socialize at the same time.

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By: Gideon http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59779 Thu, 01 Dec 2011 02:21:48 +0000 http://www.hsmagazine.net/?p=18143#comment-59779 Oh.. and I love the LIFE logo with HOME in it. classic.

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By: Gideon http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59775 Thu, 01 Dec 2011 02:10:12 +0000 http://www.hsmagazine.net/?p=18143#comment-59775 This may be semantics, but I disagree that Home has “all the aspects of a role-playing game”… All RPG’s have stats and leves. While some games within Home have levels, Home itself does not. Home is, however, game in which we can role-play.

There are two activities that I have always related Home to. Cosplay and LARPing (Live Action Role Play). The ideas in these activites are the ones point out that Home has. I think more people need to realize that Home can be a game of their making and it doesn’t need to be a reflection of their IRL self.

As always Orion, well done. Wonderful read.

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By: NorseGamer http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59757 Thu, 01 Dec 2011 00:52:40 +0000 http://www.hsmagazine.net/?p=18143#comment-59757 Home *needs* to become more like a traditional MMO. The questing system that the Hub introduced, as part of the Activity Board, is a step in the right direction. If this sort of thing was coupled with a rewards program (which, to a limited extent, Lockwood already introduced with the Sodium Hub), it could truly make Home into a must-play experience.

You bring up a great point, too, about how Home’s ability to let us explore different guises and identities is an amazing opportunity for role-play, and an even greater opportunity for sociological observation thereof. To use a very morbid (and extreme) example, consider Zimbardo’s infamous Stanford Prison Experiment, in which ordinary people suddenly displayed very different behavior when placed in roles (and a setting) which encouraged it.

One thing that’s fascinated me about Home role-play is the proliferation of “mafia fams” throughout the community. I wasn’t able to really put my finger on what drew some of these people to spend so much time on it, until one person finally said, “It’s the best political simulator out there.” And that made more sense to me. It’s role-play.

(Keep in mind that that’s not an endorsement of fams, by the way. Most of them I tend to take a rather dim view towards. But it’s certainly a notable example of how people can behave very differently under certain circumstances.)

The more I look at Home, the more I realize that the goal of it being a social network for gamers is a goal best achieved indirectly. Just as the search for happiness is usually fruitless (you don’t go looking for happiness — you look for something you enjoy, which in turn makes you happy), Jack Buser hit it on the head when he pointed out that if you put a bunch of gamers in a room and ask them to talk to each other, it doesn’t work. But if you go at that goal indirectly — by building an MMO with social virtual-reality components — it could be very successful.

This was a great read.

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By: Burbie52 http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59597 Wed, 30 Nov 2011 14:21:23 +0000 http://www.hsmagazine.net/?p=18143#comment-59597 Wonderful take on Home Orion. I agree that Home can be anything to anyone, your only limitation is your imagination. For me Home is not a game at all, but that is how I have chosen to use it. I don’t really role play much here, that’s not to say I don’t like to play dress up when we have a specific event, like the turkey flash mob we recently did, but as a general rule, I don’t role play. Being older might have something to do with that, it is just foreign to me.
Your article has great insight, I created a male for my freebie article and the one we did together with Gideon. I am still going about and collecting the free stuff with him, so I guess doing that constitutes role play, even though I don’t really talk with anyone when I am there much.
Home is a lot of fun, if you want it to be. As long as people keep an honest face on their role play and don’t use it for harm, I think it is a wonderful tool they can use to increase the fun factor. Good read as always.

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By: Orion_NGC1976 http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59461 Wed, 30 Nov 2011 07:11:41 +0000 http://www.hsmagazine.net/?p=18143#comment-59461 Thank you, Kass, for your kind words.

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By: Kassadee Marie http://www.hsmagazine.net/2011/11/the-game-of-home/#comment-59430 Wed, 30 Nov 2011 05:15:30 +0000 http://www.hsmagazine.net/?p=18143#comment-59430 I always love your articles, Orion, and this is now my favorite. You have such insight into people and Home. Thank you!

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