Comments on: “Home Plus” Premium Membership http://www.hsmagazine.net/2011/11/home-plus-premium-membership/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Orion_NGC1976 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-59011 Tue, 29 Nov 2011 03:20:48 +0000 http://www.hsmagazine.net/?p=17836#comment-59011 Wow. I guess I missed all the commotion. I rarely go in the theater lobby and never saw the velvet rope. LOL. I still have not been there to see what all the big deal was about. *shrugs* As far as VIP areas and inequality and jerk acting superior, I don’t see what the big deal is. There is already inequality in gaming and Home. There will always be someone who will act superior because they have something you don’t. I once asked a guy why he was glitching on a railing and he said it was because others couldn’t do it and of course he would not tell me how it was done. I just shrug and go on my merry way.

]]>
By: cthulu93 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53805 Thu, 17 Nov 2011 18:08:43 +0000 http://www.hsmagazine.net/?p=17836#comment-53805 So what I think you are saying is that because a few ppl will behave badly everyone must atone for their sins by not being able to enjoy a limited access space.If that’s what you are saying I would respond by saying I don’t want to pay for other ppl’s wrong-doings by not being able to enjoy certain types of spaces.If someone wronged you please take it up with them and not take your feelings out on the Home community or other ppl by trying to limit their fun.

]]>
By: Kassadee Marie http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53556 Thu, 17 Nov 2011 02:29:50 +0000 http://www.hsmagazine.net/?p=17836#comment-53556 Jumping back to the VIP lounge at Sodium 1: Here’s my experience. I met a small group of people at Sodium when I was fairly knew to Home and they seemed to be interesting. We were (I thought) enjoying our conversation and making new friends, when one of them suggested we move to a quieter spot. So I followed them to the opening of the VIP lounge and there I was barred from entrance. They stood inside, pretending at first that they didn’t know why I couldn’t enter and then making fun of me for not be “important” enough to enter, until I left (as quickly as I could when realized what was happening). If I had known of a way to protest about this to Sony or anyone back then, I would have. This was one of my (fortunately) few really bad experiences on Home in my early days, or I’m not sure I would have ever returned and subsequently spent all of the money that I have in the last year plus. I seldom go to Sodium now and I have never bought “entrance” to the VIP lounge. I never would buy my way into an area that excluded my less fortunate friends. I have no desire to spend time with people who think they are important because they have money.

]]>
By: NorseGamer http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53509 Thu, 17 Nov 2011 00:49:52 +0000 http://www.hsmagazine.net/?p=17836#comment-53509 There’s a point you raised here, Aet, which I think is very important: that the disenfranchisement amongst certain members of the community stems from what they expect Home should be versus what it actually is. A general undercurrent of “Home needs to be like this or it is wrong” absolutism in some of the feedback.

The rope itself isn’t the issue. It really isn’t. Neither were the jeep or the chopper. The real issue is that all of these things cumulatively feed into a *fear* that Home will turn into a place which requires financial investment to enjoy.

Home is a free playground. I suspect it likely always will be free, because that way there’s no barrier to entry for the tens of millions of registered users. There’s no economic incentive to move the whole thing to a subscription service. Thus, the core Home experience for the more socially-minded, like you and I, will almost certainly never be truly impacted by various commercial ventures implemented by Sony. The PS Plus space in SCEE Home and the Sodium VIP lounge are two excellent examples of ghost towns that didn’t impact the community.

That said, I think it’s futile to expect Sony to not experiment with different means of revenue generation. Some of them will work and some won’t. All of us at HSM have spent the last year clamoring for social improvements to Home (with some really well-written articles to that end), and that work hasn’t gone unnoticed. But that’s not the only method to generate more revenue — and let’s face it, were we in charge of Home, like any business, that’s the first and foremost concern we have to look at.

(Before anyone jumps in and says that revenue trumps community satisfaction: that’s a false argument. The more satisfied the community, the greater the likelihood of them spending money and recommending it to their peers. The key is figuring out *how* to get everyone to spend money. Home has been the gaming industry’s equivalent of a free lunch for three years, and I’m amazed by a certain entitlement attitude that’s developed as a result.)

Thus, when various ideas are proposed or implemented — and particularly when Home officials blatantly solicit feedback on what the community would like to see in terms of premium programs — the point that I keep trying to get across to everyone is that simply planting one’s feet and saying no to all of it isn’t going to be very effective. Strategically, it makes far more sense to try to steer their ventures towards what we want to see, or what would at the very least be minimally intrusive.

I don’t ascribe any sort of maliciousness to what Sony’s doing (even if some of it has been rather boneheaded). They’ve got an aging application that had little to offer at launch, played catch-up for years, was written off by the press, and has a very fickle (and small) core population that bought into the concept of what Home *was* and is now trying to adapt to what Home has to evolve into if it is to survive.

That core population has half the equation. Stamping one’s feet and saying no to every new venture doesn’t give much insight as to what Sony *ought* to do instead. Home can’t continue to be such a free playground. The only way to cover the cost of the core updates required to introduce more dramatic social enhancements to Home is to find ways of generating additional revenue and attracting more developers to the platform. Commercializing Home, at least in contrast to what it was three years ago, is thus a necessary evil.

(The “SonyLand” charge that was coined over on the forum amuses me. Why does everyone seem to overlook the fact that all of the Hub elements are free? It cost a fortune to develop, and it took *years* to put together. I was fully expecting Cogs, Bootleggers and Poker to be freemium experiences, but they’re all completely free. This astonishes me. And has anyone bothered to say a simple “thank you” to Sony for reintroducing a proper poker application to Home *and* making it free? Oy.)

We can best serve our own interests by saying no to stupid ventures (such as the rope) *and* offering feedback on what to do instead. The latter half is critical, because it gives the developers a clear understanding of what people are willing to support. And the clearer the picture, the more accountability there is to bring it to life.

When I managed sales operations at a couple of (hotel brand withheld) resorts, what I used to look at were my CSS (Customer Satisfaction Survey) scores. Negative scores where someone puked about everything that they expected and didn’t get were fairly useless to me, and did little to alter my business plan. The scores that got my attention — and got the attention of my superiors back at corporate — where the ones which had detailed analysis of what was functionally wrong or could be improved upon, with suggestions of how best to do it. Even if those reports were very harsh, I at least had something to work with. And those reports made a huge difference.

Catch is, most people don’t have the patience or discipline to bring a solution as well as a problem. But that’s exactly what we need to do if we’re to improve Home. And the voices which will have the most impact are, in my opinion, the ones who put in that extra effort.

Home will never revert to the same quaint experience it was three years ago, when there were few games, few commodities, few people and a more or less homogenized experience. But I strongly doubt Home will ever turn into a full subscription service, or that Sony would be stupid enough to force users to spend money in order to enjoy the basic social aspects of Home that have remained essentially unchanged (or improved upon, such as group voice chat) since the beginning. It’s logical for us to expect various moneymaking ventures in Home, and prudent of us to try to help guide such things for better satisfaction.

Will this negatively impact the sense of escapism from aspects of the real world we find distasteful? That’s a question each person has to answer for himself. It might ultimately drive you out of Home. Or it might be far, far less intrusive than you think.

I’m really tempted to start a new article series under the theme of, “Here’s What Home Should Be” — and try to solicit Home’s most vocal detractors to put together their vision of what Home should be instead, with supporting arguments of how it could monetize and be feasible. I doubt many would have the patience to write such a thing — and some of them probably don’t have the business acumen to put it together to begin with — but it could be a remarkably insightful series that would really benefit the Home community in the long run.

]]>
By: cthulu93 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53471 Wed, 16 Nov 2011 22:50:28 +0000 http://www.hsmagazine.net/?p=17836#comment-53471 Precedents can be overturned,it may be harder later on but not impossible.I don’t think new users would get alienated if they were offered an upgraded experience for a price.If this were true for everyone I wouldn’t have paid my internet provider until I had a chance to use the internet enough to know if I wanted it.”Trying before you buy” isn’t always necessary to make a good purchase,a new user could ask other ppl on Home about the service before buying or Sony could make it easy and list the perks along with the price so they could make an informed decision.As for the EU forums 2 things.1st not every European idea or consensus is a good 1 nor are they always applicable to N.A. 2nd I can’t access the EU forum either but I’d like to see how the question was asked.If I were asked if I wanted a roped off public area I’d probably say no as well but if asked if I was ok with the rope if I were given increased bells and whistles for a price or qualification it would depend on the bells and whistles and the price and/or qualifications but I wouldn’t be against it inherently.

]]>
By: HearItWow http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53453 Wed, 16 Nov 2011 21:50:51 +0000 http://www.hsmagazine.net/?p=17836#comment-53453 I don’t think it was too soon. Once the precedent is set, it always exists. Keep in mind that we’ve come a long way from the vehement opposition to the Plus space last year, when a larger portion of the community said no to the idea.

We’re at a point where the community is willing to accept a VIP space, and even a portal to it from the core spaces, but not the segmentation of the core spaces themselves.

Ultimately, that’s the best direction for Home, because it gives new users a chance to look around and get their feet wet before someone starts tapping them on the shoulder and asking for money. If the first impression is one of a divided community where money buys access, that will alienate a portion of the userbase, a move that Home can ill afford at this point in its development.

There was a rather interesting thread on the EU forums commenting on this topic as well. Nearly every respondent was opposed to the idea of roping off part of a core space. Worth a read if you can access it.

]]>
By: cthulu93 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53427 Wed, 16 Nov 2011 20:51:05 +0000 http://www.hsmagazine.net/?p=17836#comment-53427 To assert that the way it’s always been done in the past is the way it should always be done is a sure way to not progress very far.If you are happy with never progressing then it works out fine but I would like to see Home do some new and bold things.If having limited access areas for a price is the way to get some of the things I’ve wanted for a long time then fine,I’ll do what needs to be done to get in and have fun once I’m in.Your right though,this COULD be a big deal if taken too far but it’s not that way yet and until it gets to the breaking point I’ll gladly help in any way I can.However if it does go too far I’ll gladly squawk about it,I just think it’s too early.Furthermore I don’t believe any stand taken against Sodium 1’s V.I.P. area worked too well or the Theatre V.I.P. thing wouldn’t have happened.The problem with clubhouses and personal spaces is that you won’t be meeting many new faces in those areas,generally you already know most of the ppl already or they are friends of friends.Part of Homes draw to me is meeting fresh interesting faces on a regular basis and the V.I.P. areas wouldn’t hamper that much.Differing opinions are what keeps Homes blood pumping IMO so any insinuation that we all must think alike on this topic(not by you but others) makes my head hurt.

]]>
By: HearItWow http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53409 Wed, 16 Nov 2011 19:24:18 +0000 http://www.hsmagazine.net/?p=17836#comment-53409 The presence of private spaces and clubhouses is all the more reason why roping off part of a core public space is absurd. There are no shortage of places people can go to get away from the rabble.

Sodium was discussed at length. It’s not a core space. No one is suggesting that there should be no VIP areas in Home, only that they should not be in the core spaces that Sony has defined. No portion of the previous Home core was off-limits to anyone (Central Plaza, The Mall, Gamer’s Lounge, Movie Theater), so why should some part of the new core be roped off?

It’s not my place to comment on how others choose to argue. Throughout that debate, I did my level best to remain civil to everyone and to try and defuse arguments with reason. I also kept that thread going when people attempted to tell those against the rope to shut up and move on.

Here’s a bit of reality: It is a big deal, not for what it is, but for the precedent it sets. You validate that point in your own posts by bringing up the Sodium VIP area. If some members of the community hadn’t taken a stand against this, there is no doubt in my mind that many more roped-off areas would have followed in other parts of the core.

]]>
By: keara22hi http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53380 Wed, 16 Nov 2011 18:06:11 +0000 http://www.hsmagazine.net/?p=17836#comment-53380 I have noticed that too, Aeternitas. And you are not alone. Conrad Max, Jersquall, and several others seem to be “targets” in the Forum. No matter what the topic, here comes the “Barroom Brawlers” whose day is not complete unless they can find someone to attack verbally.

I had to plow through more than 400 posts in that thread until I found viable suggestions on how to implement a rewards program in Home. All those personal attacks! I know HearItWow objected to Norse describing it as ‘bitter, angry, ugliness’ and pointed out why they were so upset -- but this time I agree with Norse: it is ugly when people use personal attacks to try to make a point.

But I sincerely hope that you (and the other reasonable voices in the Forum) will not give up and move on. Let’s continue to do what was discussed in staff meeting: ‘take the high road, don’t stoop to that level, offer constructive criticism, look for solutions’. If others choose to attack, just ignore it and keep going.

]]>
By: cthulu93 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53378 Wed, 16 Nov 2011 18:00:50 +0000 http://www.hsmagazine.net/?p=17836#comment-53378 The more I think about this topic the more odd the idea of all access to everyone in all areas is to me.Are not personal spaces limited access areas that keep some ppl out?Just because the barrier to entry is invisible doesn’t mean it’s not there.And again,there was no outcry about exclusion until just recently.I’d say rather than a “Home that is open and available to all,freely,in keeping with the tradition Home has established” Home has always been about excluding others to an extent.1 of the draws of the personal spaces is that they provide a place to go that is free from other users so to say Home has always been an open and free,access to all areas places is a fallacy.Sony was just doing the same thing they’ve always done,it’s just that this time they tied it to the Mansion.

]]>
By: cthulu93 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53334 Wed, 16 Nov 2011 15:24:56 +0000 http://www.hsmagazine.net/?p=17836#comment-53334 Again I point to the V.I.P. lounge in Sodium 1 and ask where was the concern about class divides before the recent discussion.It wasn’t a velvet rope but a laser wall which is much more obvious and wall looking.Some ppl may want a Home where everyone has equal access to every area but then complain about the “trolls” who are allowed in which I find to be rather odd.Idk squat about what transpired on the Sony forums as I can’t read them because of technical difficulties but from what I’ve seen just on this site I think some ppl believe everyone should live their lives the same way(like believing in the same ideas as they do).Well it is entirely possible to disagree with someone in a heated way and then have a virtual beer at the sports bar afterwards.Another words just because someone disagrees with a cherished idea of someone else’s doesn’t mean they will disagree with everything they will ever say.It’s possible for ppl to remain friendly after they’ve each “pissed in each others cheerios”,to steal a line from somewhere in HSM’s remote past.The fact is Home is a widely diverse place,populated with ppl from all over the world and not everyone will see things the same way.It’s 1 thing to disagree with someone though and an entirely different thing to try to shame them into seeing things your way,which is what I’ve seen in some cases to a slight degree.I find it odd that you would ask Sony to leave real world class considerations out of Home but say nothing about how some ppl have attempted to influence others views by using shame(a real world tool of influence).I’m not saying your responsible for the actions of others here,I guess I’m just asking where do you draw the line about letting real world “nonsense” into Home? Because I’m sure everyone has different ideas about what constitutes “nonsense” and ppl complaining about being blocked off from 1 area while singing the praises of another place that does the same thing is nonsense to me.

]]>
By: Aeternitas33 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53265 Wed, 16 Nov 2011 10:48:49 +0000 http://www.hsmagazine.net/?p=17836#comment-53265 Merci. :)

]]>
By: SORROW-83 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53260 Wed, 16 Nov 2011 10:33:15 +0000 http://www.hsmagazine.net/?p=17836#comment-53260 you find the words than i haven’t,ty aetenita

]]>
By: Aeternitas33 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53254 Wed, 16 Nov 2011 09:42:44 +0000 http://www.hsmagazine.net/?p=17836#comment-53254 To expand upon what HIW is saying, there is nothing “kind” about a velvet rope in a core public space. And complaints from certain quarters that “lines were drawn” ring hollow to me, because, as I’ve already observed, the first line drawn was the velvet rope itself. Likewise, exhortations that Home users need to provide positive solutions also ring hollow to me, because my recent experience has been that Home management tends to invoke Home users in the same way that primitive societies invoked their gods, i.e., as justifications for their per-determined actions.

No one asked Home users if they wanted a Home segregated by game genres. No one asked Home users if they wanted a theater segregated by a velvet rope according to Mansion ownership. The amount of double-talk from the HCMs (and yes, I realize they’re just messengers) on this issue was unbelievable. And although I haven’t commented publicly on this before, I fail to understand why there would be a need to develop a theater “sans a rope” when in fact the original theater design is “sans a rope” as can be seen by merely visiting the Euro or Asian Homes.

As I’ve already observed on the forums, when you deliberately set out to create artificial class divides in Home, when you deliberately try to stir the ugly emotions of arrogance and superiority and jealousy and resentment just to push product, you lose all moral credibility to complain about a worsened forum environment. It’s not as if you weren’t warned. I and a few others have been complaining about the jeeps, the helicopters and the velvet ropes for precisely this reason, because we know it creates a coarsened social environment in Home, and the coarsened forum environment is just yet another consequence as well.

Yesterday marked the four year anniversary of a loved one’s death, reminding me of the reason why I first became active in Home to begin with. As HIW commented, many of us turn to Home to escape the nonsense of the everyday world, and so, when I go into Home and I find that nonsense (in the form of red carpets and velvet ropes) there too, it turns Home from an escape into a twisted reflection of the real world, thereby nullifying my reason for being in, and using Home at all.

I would like Home to be available as an escape for anyone, without having to make any purchases to justify one’s presence there. The original vision of Home included the use of Home for social communication for all gamers, and that vision is being obscured by this new “Sonyland.” It shouldn’t be that difficult to devise means of distinguishing between those who choose to use Home as a free service, versus those who choose to use Home for trolling and harassment. But is Sony making any efforts along these lines?

I would also like to point out that this serves Sony’s interests too, because people are not going to bother to explore Home in the first place, especially those who are new to virtual worlds, if every activity in Home carries a price tag. This is why I commented during the recent VIP space debates that there needs to remain a compelling experience for all Home users. People may “need” to take an economy flight to get from NY to LA, but no one “needs” to use Home. Sony has to give them a reason. Saying that Home has been free for three (or however many) years now, and that things need to change, is wishful thinking completely divorced from reality. Societal attitudes regarding virtual worlds and their uses (or non-use) aren’t going to be changed in just three years of Open Beta. Nor are they going to be changed in just three more years of “Sonyland.” As I’ve pointed out before, we are dealing with generational changes here. Just witness the adoption of computer technology over the past few decades.

These past few days, I’ve been thinking back about all the HSM articles I’ve written, and many of the forum discussions I’ve had, and it’s become crystal-clear that there’s a handful of voices who have been consistently trying to oppose anything I’ve had to say about the NA Home and its future development. Not that I’m the only one of course. HearItWow has also made some wonderful critiques about the direction of the NA Home, and so has Joanna Dark. And in my opinion, the Home community would be better served, if the decision makers over the NA Home spent less time trying to impose their view of things on this new service, and spent more time listening to those of us who have been trying to inform that there are other approaches which might be usefully followed.

And just to be clear, this also is not a formal response. The above are just a few thoughts upon which I’ve been dwelling these past few days.

]]>
By: NorseGamer http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53196 Wed, 16 Nov 2011 06:04:14 +0000 http://www.hsmagazine.net/?p=17836#comment-53196 For what it’s worth, HIW, I thought you had some of the best (and calmest) arguments against the rope. You took a principled stand against something you felt was wrong, and while I personally didn’t have the same gut reaction against the rope that some people had — the first time I saw it, I just shrugged and moved on — I can definitely see the points you brought up.

The feeling that I keep getting is that Sony had a really good idea pitched to them, and then completely messed up the implementation. There’s a sociological ripple effect when something new is introduced to Home, and perhaps they’re just now starting to take this into account when they make business decisions.

The fallacy in the thinking that I’m seeing is that they treated the Mansion experiments (the rope, the jeep, the chopper, etc.) like how a game developer would treat downloadable content packs, and completely overlooked the much more complicated permutations that go with administrating a virtual society.

Hopefully, the insights from all of this recent activity will produce a superb rewards program. I’m enthusiastic for what they might come up with.

]]>
By: Kassadee Marie http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53194 Wed, 16 Nov 2011 05:58:14 +0000 http://www.hsmagazine.net/?p=17836#comment-53194 Someday I may disagree with you, HearItWow, but not so far. I too come to Home looking for a better virtual world than the one I live in here in reality. And I firmly believe that Sony can give us a better world and still make a profit. I read all 39 pages of the “rope” discussion on the Playstation blog last night and I was dismayed that anyone stood FOR it. Yes, we all want to feel special, but does anyone need this at the cost of other people’s feelings?

]]>
By: HearItWow http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53189 Wed, 16 Nov 2011 05:46:40 +0000 http://www.hsmagazine.net/?p=17836#comment-53189 As one of the leading proponents of the fight against the velvet rope in the theater, I find the reaction of some of the leading voices in this community to be rather disheartening.

I would suggest that those alleging “bitter, angry ugliness” take a step back and ask themselves what it was that was being fought for: A section of Home that is open and available to all, freely, in keeping with the tradition that Home has established.

Such a debate is likely to arouse passions on both sides, but at the core of it lies a simple question: Do we want a Home that excludes or a Home that includes? As a percentage of the userbase chooses to be in Home to escape the nonsense that permeates the everyday world, I believe that inclusion is the better path to success.

How many official forum bytes have been occupied with complaints of harassment and trolling, all sharing the same, single underlying message: This shouldn’t be happening -here-. Throwing an arbitrary divide into the community, in the form of a velvet rope, only exacerbates that frustration.

There is no harm in a loyalty program, but as you pointed out, Norse, it should be based on merits other than the purchase of a particular personal space. It should also be reserved for those who have earned it, not flaunted in a common area beyond the basic need of explaining its existence.

I truly fear that someone’s trial balloon has been popped, and that certain forces are railing against those who held the pins.

]]>
By: NorseGamer http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53176 Wed, 16 Nov 2011 04:58:39 +0000 http://www.hsmagazine.net/?p=17836#comment-53176 I’m genuinely grateful for all of the kind words and feedback on this article. I know that my writing doesn’t always contain a lot of populist sentiment — to the point where I’ve been getting some thinly-veiled “whose side are you on” letters to the editor in my inbox — but what I’m trying to do is help bridge the gap between consumer and developer.

This doesn’t mean that everything the developers do is perfect. Far from it. But one of the things I believe in is that before you try to change someone’s mind, try to see things from their perspective first. Speaking as someone who’s worked in resort development for a long time, I can tell you point-blank that what I’m always looking for is constructive criticism. Compliments are wonderful, sure, but I’m constantly on the lookout for how I can improve.

The problem is that “You suck and this is stoopid what were you thinking” feedback doesn’t give me anything to go on. And the same holds true for Sony. I know it might feel good to dogpile on “the Man” — I’ve seen users doing that on the forum to, in essence, earn some sort of street cred — but it doesn’t accomplish anything. Oh, sure, it might bring a rope down, but it doesn’t give any insight as to what to do next.

I take a fair amount of heat for writing stuff which is viewed as egregiously pro-Sony (which is somewhat amusing, considering how much criticism I’ve directed towards them over the last year), but the reality is that we should *all* be rooting for Sony to succeed — because the only way they’re going to do that is to compel enough people to spend money on quality products and services. The best thing that we can do, as Home citizens, is to help guide the economic engine and business strategy of Home, because ultimately it is we who benefit from this.

I hope to never again see the bitter, angry ugliness that developed during the rope debate on the Sony forum. The conduct from some of the people involved really surprised me. There’s nothing wrong with disagreement and discussion — hell, HSM is Home’s version of Firing Line, after all — but we must strive to remember that famous line from Lost Horizon: “Be *kind* to one another.”

It worries me that there’s a growing “us versus them” sentiment on the Sony forum from disenfranchised users who somehow feel that Home has let them down. It’s Sony’s responsibility to actively (and continuously) solicit feedback in order to keep these people engaged — GlassWalls’ recent inquiry was a perfect example of this — but it’s also the responsibility of the community to build itself and also take an active role in helping to shape the future of Home.

If HSM can have some small part in this process, then we have done our jobs.

]]>
By: musicman1234 http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53142 Wed, 16 Nov 2011 03:19:49 +0000 http://www.hsmagazine.net/?p=17836#comment-53142 Norse,I appreciate your passion with all this.You stayed objective and open in your thought’s and ideas while yet not being pushy at all with your opinion. Great job Norse!!

]]>
By: NorseGamer http://www.hsmagazine.net/2011/11/home-plus-premium-membership/#comment-53079 Tue, 15 Nov 2011 23:43:48 +0000 http://www.hsmagazine.net/?p=17836#comment-53079 It’s certainly a great question, Aet.

Both of our calculations point to a fairly small active userbase in Home, and only a fraction of that which spends money with any regularity. This, I believe, is why Home is making a concerted effort to broaden its active user base with high-cost ventures such as the Hub (that are completely free to enjoy), and at the same time exploring premium pricing strategies. After three years of open beta, they’ve built up a core of repeat spenders, so now it’s a matter of trying to increase the revenue per available user.

Introducing a loyalty program makes a lot of sense to me. It does create something of a class structure in Home, and the mistake Sony has made so far is that they didn’t set it properly to begin with (limiting it to the Mansion wasn’t the best idea). It should ideally be something that anyone can buy into, with clearly defined and lucrative services/products available to those who join.

]]>