Comments on: So. Here’s A Question. http://www.hsmagazine.net/2011/04/so-heres-a-question/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: Katsuune http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-12258 Tue, 26 Apr 2011 20:54:39 +0000 http://www.hsmagazine.net/?p=6547#comment-12258 Heya, NG. I’ve been on PSN since Dec 11th, 2009 (Home’s first anniversary). The question of how Home makes money for Sony has piqued my curiosity from the start. On my first day running around Home, my gut reaction was, “Hey all the separate parts of this place must make it huuuuuge.” My second immediate thought was “Well who’s paying for all this, if it’s free?”

That’s when I accidentally ran into the ATM machine in Central… and I discovered (1)
Sony was making purchaseable avatar items just like XBL does; and (2) the PSN inventory of virtual Christmas offerings was lengthy enough to freeze my connection. D’oh!

Bottom line here, of course, is obvious. Any platform savvy enough to attract an active user base is going to require at least a Freemium model in order to stay alive. SOMEONE has to pay for the development of virtual intangibles, and all the hosting costs and download bandwidth, at the very least. But as the success of games like Farmville has shown, any online platform that builds a big enough audience can find ways to make money from them.

The backlash we see, with regards to your question (“why is there growing resistance to the idea of more freemium elements in Home?”) may have more to do with way that the goods have been marketed to us. For example: store previews give minimal detail presentation without scale references, and often there’s insufficient and often misleading game-item usage descriptions. Then there’s that incessant, and obnoxious, “Be the first -- Buy now, Collect them all!” seller mentality complete with eye-shredding neon colors. The apparent desire of several vendors to match the price points for ‘similar’ items on XBL is also misguided, as complaints on blogs about opportunistic pricing has shown.

I think the turning point for Home — in terms of seeing more aggressive marketing issues — may have come after Forbes revealed (last June) that the sales of Xbox Live’s virtual goods totalled ~$1.2 BILLION in the past year. In fact, XBL microtransaction sales had surpassed their actual Gold subscription business. Sony is experimenting with playing catch-up in the virtual goods market.

Certainly it’s going to be difficult for SCE to find a happy medium, in terms of turning a profit while keeping all of us consumers interested, excited and satisfied with the Home platform. Not an easy task for Sony when we’re all so very demanding about Home, right? ;p

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By: keara22hi http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11763 Sat, 23 Apr 2011 03:59:23 +0000 http://www.hsmagazine.net/?p=6547#comment-11763 Paul Simon and Art Garfunkle are secret Homelings. “Mother” is their adopted child. They have been lurking in Home since Beta days using avatar names you would never believe, even if i revealed them here. Listen carefully to that record (or play it backward) and you will hear Echochrome……….

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By: Burbie52 http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11762 Sat, 23 Apr 2011 03:55:03 +0000 http://www.hsmagazine.net/?p=6547#comment-11762 That’s Kodachrome Olivia, LOL

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By: Olivia_Allin http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11761 Sat, 23 Apr 2011 03:40:49 +0000 http://www.hsmagazine.net/?p=6547#comment-11761 Momma dont take my Echochrome awayyyyy
Isnt that a Simon and Grafunkle song?

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By: johneboy1970 http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11758 Sat, 23 Apr 2011 02:53:25 +0000 http://www.hsmagazine.net/?p=6547#comment-11758 As long as they don’t take my Echochrome
I’ll keep on commin’ back to Home

(Crap…is it too late to submit that to the poetry contest?)

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By: Olivia_Allin http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11733 Fri, 22 Apr 2011 18:36:56 +0000 http://www.hsmagazine.net/?p=6547#comment-11733 I started on home because of the EA poker rooms (and let me take this opportunity to apologize up front for my constant blathering about the poker rooms… seems like I mention them in every post). As I have said before they were a perfect blend of socializing and gaming. Yes there is still poker to be played in God Father 2, but the chat interface is less convenient and to me, the atmosphere is far less appealing. The treat of cross “Family” tension, lighting and the muzak (which to me sounds completely composed of “brown tones”) makes it a completely different experience. I only mention this because; A) I am contractually obligated… just kidding, and B) because even though the access was free which allows everyone to enter and that includes those who wanted to just disrupt the games by dancing on the tables and taunting the players, it supplied a common interest as a foundation for the building of long lasting friendships.

As someone that has not shied away from spending money on home, I can understand the need for the efforts of developers to be financially rewarded for there hard work. And I would pay for the opportunity to play well thought out games that don’t have a limited shelf life. But there is also a need for games that are inclusive of those that are new and exploring this social experiment that we all love.

I am an avid gamer and even more so an avid socializer, and I find the combination of the two is addictive and intoxicating (I must have Tiger’s Blood). Pay to play game do appeal to me. It gives the developers the ablity to raise the bar and give us content that justifies the cost. And, even though I spend a lot of time helping “Noobz” overcome the learning curve and in doing so have made good friends that have access to more tools to help them become better home citizens, the thought of weeding out some of the “just bored, non money spending harassers” so everyone can enjoy both socializing and game play has a strong appeal to me.

So, to rap up this collection of run on sentences… and in short (to late huh)… as always, I agree with the wise NorseGamer. And it only took 407 words to say so (this was written while the PSN was down, so I had time to count them)

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By: SORROW-83 http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11723 Fri, 22 Apr 2011 15:49:02 +0000 http://www.hsmagazine.net/?p=6547#comment-11723 i think it’s just a strategy for sony to “enlarge” the HOME market!
Home isnt a big market, the real market for sony is the real gamer(“”)who buy disk,dlc and psn game!
for these pples, home isnt very attractives, they ignore the social dimention when they visit for the first time home, and when they try one of the numerous mini-game (when all run correctly) they are a little disapointed (and i can understand what they feel!).

so, to capture this very large market(and to keep them on Home)Sony must increase significaly the quality of games on home…

the social aspect become secondary…
i think when sony seduce gamers on home they will choose to increase the social experience i hope, cause like you norse and many of HSM fan i love home for the socials experiences, i don’t care mini games, for me they just are pretext to meet other people!

I hope my English is clear enough to be understood that my thoughts!

have fun people^^

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By: Burbie52 http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11714 Fri, 22 Apr 2011 14:09:57 +0000 http://www.hsmagazine.net/?p=6547#comment-11714 I agree wholeheartedly with you Norse, but of course you knew that already. I play a few games in Home, but very few. I like the new one in the Sodium space right now, I can see why that will become addicting, but as a rule I come into Home for the social aspects. I have made a lot of really good friends here and although I could not afford to pay for it at this time, I agree with Cthulu that it would be a hard decision for me to just leave it behind. Don’t really think I could no matter the cost, but it wouldn’t be because of what I have spent, it would be because of the relationships I have made here.

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By: Cthulu93 http://www.hsmagazine.net/2011/04/so-heres-a-question/#comment-11712 Fri, 22 Apr 2011 12:40:29 +0000 http://www.hsmagazine.net/?p=6547#comment-11712 I agree that the games on home are icing for my social experience cake.The games on home are fairly nice and relatively cheap but aren’t in the same league as my disc-based games,yet.If home were subscription based i’d never would have entered it,if it were changed to subscription based right now i’d have a hard decision to make.I’ve spent quite alot on personal spaces,clothes,furniture,etc. and wouldn’t wanna leave that money on the table but if i had to pay a monthly fee i’d expect more.No freezing up or error codes,24/7 operators to help me out,updates that don’t knock out the network.I think what would tip the balance in favor of me staying despite a monthly fee would be the friends i’ve made in home,no game could convince me but the ability to interact with my friends,and even strangers,could.As for things getting expensive,honestly i don’t see it that way.All these games are choices that no 1 is compelled to buy,don’t like the price?don’t buy it.Most games ive seen are fairly inexpensive,if some1 were trying to buy every single thing in home then i could see the concern about pricing,every1 else buys what they can and plays games they can’t afford at a friends.Already spent your monthly budget before that new game came out?Make a friend that has it,it’ll give you a chance to see if you really want it and improve your social skills while enlarging your circle of friends.

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