Comments on: Welcome to Helghast Plaza http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/ The PlayStation Home Magazine Fri, 13 Feb 2015 21:20:50 +0000 hourly 1 http://wordpress.org/?v=4.1.2 By: cthulu93 http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3574 Sun, 30 Jan 2011 18:23:21 +0000 http://www.hsmagazine.net/?p=1593#comment-3574 1 of the all time classics,but wheres the sequal/prequal?

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By: CheekyGuy http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3479 Sat, 29 Jan 2011 23:44:32 +0000 http://www.hsmagazine.net/?p=1593#comment-3479 EXT/ DAY -- CENTRAL PLAZA

TITLES: 2032
The Sun is eclipsed into red mist, dark HELGHAN DROPSHIPS pass overhead. Their searchlights spread across a scorchen earth below. There had been better days..

Hidden in darkness, away from view, three RESISTENCE fighters NORSE, TENCHU and BURBIE slowly make their way through the wreckage. At the corner of his eye, Norse spots a HELGHAN SNIPER perched high upon a rooftop.

NORSE
EVERYBODY DOWN..

They dive for cover as the Crack of GUNFIRE erupts.

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By: CheekyGuy http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3477 Sat, 29 Jan 2011 23:32:58 +0000 http://www.hsmagazine.net/?p=1593#comment-3477 There was something similar of the redressing of the Plaza space on Australian Home where they redressed it to look like a graveyard during the halloween celebrations, i thought that was cool, but.. nothing on THIS scale! awesome and i loved the minigame, tho it should of given you a settings options as I wasn’t so keen on the inverted controls. :S

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By: NorseGamer http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3454 Sat, 29 Jan 2011 19:26:09 +0000 http://www.hsmagazine.net/?p=1593#comment-3454 You are correct, sir! :D

(Such an awesome movie, wasn’t it?)

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By: NorseGamer http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3413 Sat, 29 Jan 2011 09:30:32 +0000 http://www.hsmagazine.net/?p=1593#comment-3413 Shhhh…we don’t need Sony to know that we’re secretly the ones behind CP’s destruction. This is only the prelude to something much, MUCH BIGGER! MUAHAHAHAHAHAHA! MUAAAAAAAA-HAHAHAHAHA--

Oh, sorry, wrong forum.

You do bring up a point about Sony introducing a more mature element to Home; this certainly isn’t a space I’d bring the kiddies to. Now, when CP turns into the My Little Pony show, then yes, they can come back. Because we’ll be busy wiring the Gamer’s Lounge. :P

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By: Dj_Tenchu http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3393 Sat, 29 Jan 2011 04:16:58 +0000 http://www.hsmagazine.net/?p=1593#comment-3393 yes doo eet nos… the smell of cordite is a pleasant one!
::hands nos detonator::
just push this button here…

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By: Dj_Tenchu http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3391 Sat, 29 Jan 2011 04:14:50 +0000 http://www.hsmagazine.net/?p=1593#comment-3391 Got to say i Love the new CP(temporary as it is). it adds a falir to home never seen before. Up and till this moment this kind of gaming has taking the sidestage to things like little big planet, modnation racer and other more youthful titles. in my humble opinion it’s good to see a more adult themed game make it’s mark on home, an i hope sony keeps going in this direction.

and who are you kidding Norse? you helped me strap the semtex all around CP! then we stole that mustang from the ford dealership behind the big screen, made our getaway, and hit the trigger. those poor Helghan tourists just happened to be in the way. hope we didn’t start something…

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By: cthulu93 http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3367 Fri, 28 Jan 2011 23:09:15 +0000 http://www.hsmagazine.net/?p=1593#comment-3367 Good idea,talking 2 developers might inspire something other than sequals/prequals.I think we all like 2 see a good story continue but sometimes u just want something new and completely different.

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By: keara22hi http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3365 Fri, 28 Jan 2011 22:55:05 +0000 http://www.hsmagazine.net/?p=1593#comment-3365 Immediate podcast: bring in the Killzone developers to talk about these issues and also tell us how this release in Home has affected their business.

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By: Olivia http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3364 Fri, 28 Jan 2011 22:55:02 +0000 http://www.hsmagazine.net/?p=1593#comment-3364 Lets do the time warp again!…. Its just a jump to the left, and then a step to the right…. Puts your hands on your hips, and bring you knees in tight…ect.

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By: keara22hi http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3363 Fri, 28 Jan 2011 22:50:36 +0000 http://www.hsmagazine.net/?p=1593#comment-3363 OK, I am getting out of this mood no matter what! If Sony and a developer can produce a show of this magnitude in CP, imagine other grand events could be staged there. I recommend a remake of the Rocky Horror Picture Show (as referenced by Norse in his article) with NosDrugis playing Dr. Frank-N-Furter, the Homelings as the lab assistants, and (you can see where this is going -- straight downhill…)

Then Lockwood could turn it into an ongoing game on the outskirts of the Sodium Space where an old mansion would fit perfectly. And we could have costumes! Glorious costumes!

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By: Kid Fleetfoot http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3362 Fri, 28 Jan 2011 22:43:13 +0000 http://www.hsmagazine.net/?p=1593#comment-3362 We should have known something like this would have happened when SONY foolishly removed Central Plaza’s only weapon, the Midway cannon. It might have saved the CP we’ve grown to know and love.
Never again should anyone (including me!) complain about weapons being allowed in Central Plaza.

the above said in humour to lighten up the mood. :)

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By: cthulu93 http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3361 Fri, 28 Jan 2011 22:36:49 +0000 http://www.hsmagazine.net/?p=1593#comment-3361 Btw art has been showing the dark side of humanity 4 a very long time,this is nothing new.Only the scale of these events has gotten bigger,thanks 2 technology we can decimate the human race faster and on a much bigger scale than the ancients ever thought possible.Our art is just keeping pace with our scientific advances in destruction.

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By: cthulu93 http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3360 Fri, 28 Jan 2011 22:19:37 +0000 http://www.hsmagazine.net/?p=1593#comment-3360 While its true the whole population of japan didnt support the attack on pearl harbor,not many protested after the attack.Its a truism of war that civilians always pay a higher price when a country is invaded,or atomic bombed,and as an american i think holding the distinction of being the only country in history 2 use atomics on another is shameful,i understand y we did it but its still the most distasteful chapter in u.s. history.I used 2 know a couple of vets. that were participants of another tragic episode from that time known as”The Bataan Death March”,these old timers were of an entirely different opinion.They regretted we only had 2 bombs at hand,i never agreed with these guys but i understood y they felt that way,after seeing so many of your buddies bayonetted that u lose count im sure it changes u and makes your thirst 4 revenge change your thought process’.All im saying is dont think that this was an easy decision 2 make,and as 4 the 2nd bomb,japans wartime government could have surrendered after the 1st one,not saying that absolves our guilt but when WWII is discussed it should b kept in mind that every major country involved made some very bad mistakes and there is blame enough 4 each country 2 share it.

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By: SealWyf http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3358 Fri, 28 Jan 2011 21:34:31 +0000 http://www.hsmagazine.net/?p=1593#comment-3358 The mother of my best friend was imprisoned in a Japanese concentration camp in Indonesia during WWII. She carried the scars of the beatings until she died.

For many years, my friend and I debated the morality of the atomic bombs that ended the war. To me, they were the ultimate immoral action, especially the second one. There was no need to obliterate Nagasaki. To my friend, the bombs had saved the lives of his entire family — they were all in the camps, down to very young children. We finally agreed not to discuss the subject.

Then came September 11, 2001. We both work on the National Mall in DC, and we could see the smoke from the Pentagon from our offices. That day was the most surreal and terrifying I ever hope to experience. Even now, our conversations often drift to our memories of it, and how it changed our lives.

Once the emotional dust had cleared, my friend and I enrolled in night school Japanese classes. For my friend, it was an act of coming to grips with the culture he had been raised to hate, an acknowledgement that, while individuals may be guilty of atrocity, entire cultures are not. We both suck at Japanese, but we have never regretted the decision.

Wildly off-topic, I guess, but seeing the ruined Plaza last night reminded me of this, especially after hearing Keara’s comments. I don’t like the idea that games can teach us to hate indiscriminately, labeling an entire race as worthy of extermination, and make it into living-room fun.

At least the Helghast are a fictional species. The games that really creep me out are the ones that make it fun to replay real wars, throwing cardboard, stereotyped enemies up as targets for children. This is wrong, in ways I should not have to explain.

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By: SealWyf http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3351 Fri, 28 Jan 2011 19:08:44 +0000 http://www.hsmagazine.net/?p=1593#comment-3351 ::waves arms::

Hey, Norse! Don’t… give… Nos… ideas.

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By: NorseGamer http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3350 Fri, 28 Jan 2011 19:06:49 +0000 http://www.hsmagazine.net/?p=1593#comment-3350 That’s just it, Keara: I don’t think anyone is actually reveling in the idea of a locale getting bombed. The enjoyment, as such, comes from the knowledge that not only is it all fake, but it can all be erased and replaced with a mouse click.

Now, that said — yes, humanity is a bestial species with a remarkably thin veneer of civility stretched over it. Just look at what’s happening in Egypt right now. But I think we also, paradoxically, have the capability and indeed the right to enjoy works of art produced from such events — because that art itself can be an anti-war statement.

Would you decry Delacroix for “La Liberté guidant le peuple”, for instance, because of the grisly imagery it contains? Or enjoy it for what it symbolizes?

For me, personally, I don’t care if the next Central Plaza makeover is a My Little Pony invasion. I’m personally enjoying the tremendous artistry that went into making the space so remarkably immersive.

(Olivia and I were actually joking about a “My Little Pony Killzone” Central Plaza. Camo Pony. Kevlar Pony. Pony amphibious assault. Ponies ransacking buildings and trampling humans. Yes.)

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By: keara22hi http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3348 Fri, 28 Jan 2011 18:48:24 +0000 http://www.hsmagazine.net/?p=1593#comment-3348 I made the mistake of posting this in the Home Forum. Why did I think it would be possible to get insights into this situation in there?

CP/Killzone Lesson to Learn
I have an elderly neighbor, Takako, who survived the Atomic bomb attack on Nagasaki. She was 14 years old at that time. It may have saved her life -- at that time she and the other teenagers were being trained with pointed sticks to defend their homes against the impending invasion by the Allied forces. (But that’s a story for another time). She described to me the aftermath -- walking dazed through areas that had become unrecognizable, the sky that had turned brown, the fires and smoke with the outlines of the wreckage in the haze, the dead and dying in the streets, the fear that the planes would return with more bombs. Her descriptions tally very closely with others I heard from friends who survived the blitz in London by taking shelter in the underground stations and then emerging to struggle through the chaos of destruction, the German friend who survived the fire-bombing of Dresden, and others who told me, “You Yanks don’t know what it is to be a kid trying to stay alive in the middle of a target zone!”

The only thing we knew about the atmosphere of destruction in WWII was the John Wayne movies that made it all look glorious and patriotic. And Mash even managed to make the Korean War look funny as well as tragic. It wasn’t until the first “TV war” (a war with television coverage), the Viet Nam conflict, that the atmosphere of being inside a war was suddenly in our living rooms. And the viewers recoiled in horror as pictures of firefights (and body bags coming off the military transport planes) brought it closer to home. Suddenly the streets were full of protesters, “Hell NO, We Won’t Go!”.

Now, something revolutionary has happened: virtual reality has introduced the experience of being inside a war zone as non-combatants. Many of us in CP are wandering around like Takako did in Nagasaki. We are not playing the game -- we were not given an assignment to fight or gather ammo. We just stumbled in out of curiosity to see CP. And then it hits us: Can’t you smell the air in CP? Don’t you want to run when you see that searchlight combing the ruins for survivors? Isn’t it great to reassure yourself that those snipers cannot really kill you? But you are inside a war as a civilian. You walk over dead bodies, you see the splits in the ground with the smoke coming up. It is a simulation of a reality that almost none of us have had to experience in real life -- yet. It makes you ask when will the lesson be learned that humans need to learn how to live together in peace.

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By: NorseGamer http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3347 Fri, 28 Jan 2011 18:10:45 +0000 http://www.hsmagazine.net/?p=1593#comment-3347 For some reason I kept picturing black Echochrome suits, mass klentings, and a loudspeaker blaring, “ALL YOUR PLAZA ARE BELONG TO US.” It just kept cracking me up to visualize one of the most awesome, mature, pro-Home groups around finally deciding they’d had enough of the harassers in default clothing, and laying the smack down with particle beams…

It *is* intellectually a bit odd to actually revel in a denuded Central Plaza. I think it has to do with the fact that we know the programmers, at any time, can click a mouse and turn it back into the temperature-controlled Macross City that we all know and love. Since there are no repercussions, as such, we’re free to enjoy the carnage.

To me, it’s the level of detail that’s astonishing; it’s the first time I’ve been in a Home space — not just a minigame like Siren Hospital, but an entire space — that felt immersive. Here’s hoping we see more of this sort of detail in future spaces.

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By: NorseGamer http://www.hsmagazine.net/2011/01/welcome-to-helghast-plaza/#comment-3342 Fri, 28 Jan 2011 17:59:54 +0000 http://www.hsmagazine.net/?p=1593#comment-3342 Noticed that too, eh? ;)

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