In Ruins
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'In Ruins' is an experimental, ambient game examining 
the procedural construction of space. 
It's part of an ongoing Phd research project to investigate 
ideas that connect games, permutation and the sublime.

The player is deposited on the edge of a procedurally generated island. 
The island consists of overgrown pathways ruined spires and broken ramparts. 
A central tower looms above the island beckoning the player towards it.

The world is generated procedurally after each cycle, 
after the initial cycle is completed the player can
access the generation parameters to play with.

The audio is a generative mix of material by Jonny Pilcher
The text extracts are from a 1st century BC didactic poem 
"On The Nature of Things" by the Roman poet and philosopher Lucretius

You can read more about the project at http://www.nullpointer.co.uk/content/in-ruins/


Controls are mouse, WASD, space to jump

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Tom Betts 2012
www.nullpointer.co.uk
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