%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: FX Glitter
  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _ALPHABLEND_ON
  m_LightmapFlags: 5
  m_EnableInstancingVariants: 1
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 3000
  stringTagMap:
    RenderType: Transparent
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: a8440375032fbec47a50486ce6a9e327, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _InvFade: 1
    m_Colors:
    - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
