﻿/*
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;

public class OpenEsportsLauncher : SearchableEditorWindow
{
    [MenuItem("Battle Royale/Default Scenes/Esports Launcher", false, 0)]
    public static void OpenLauncher()
    {
        EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo();
        EditorSceneManager.OpenScene("Assets/Do Not Edit OR Delete/Core Scenes/BR - Esports Launcher.unity", OpenSceneMode.Single);
    }
}
*/