﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[ExecuteAlways]
public class LookAtCamera : MonoBehaviour {

	public Color[] testColors;
	public Color myColor;
	public Color myOtherColor;
	[ColorSelect("colorVal", "testColors")]
	public int colorVal;


    // Start is called before the first frame update
    void Start () {
		
    }

	void Update () {
		//colorVal = testColors.Length;
	}

}
