%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3805519449980483537
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7045865604868297259}
  - component: {fileID: 4382620222324943211}
  - component: {fileID: 114701340702946620}
  - component: {fileID: 8296864691973009215}
  - component: {fileID: 6812983747850932414}
  m_Layer: 0
  m_Name: Building Thin
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7045865604868297259
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3805519449980483537}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4382620222324943211
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3805519449980483537}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 512d644f7b8243542acb324a617ae776, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  valuesAssigned: 1
  setColors: 1
  colorChangeMat: {fileID: 2100000, guid: fdb51ba43b603a848bf3d16e94807c0a, type: 2}
  totalVals: 1
  objectColors:
  - {r: 1, g: 1, b: 1, a: 1}
  objectTextures:
  - {fileID: 2800000, guid: 18f94973eacde5f49920b7936b31d501, type: 3}
--- !u!114 &114701340702946620
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3805519449980483537}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6231c25b5b54b446eb07150c7f380da0, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  power: 0.1
  jigPosition: 0
  positionJigAmount: {x: 0, y: 0, z: 0}
  positionFrequency: 10
  jigRotation: 0
  rotationJigAmount: {x: 0, y: 0, z: 0}
  rotationFrequency: 10
  jigScale: 1
  scaleJigAmount: {x: 0.1, y: -0.1, z: 0.1}
  scaleFrequency: 10
--- !u!33 &8296864691973009215
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3805519449980483537}
  m_Mesh: {fileID: 4300000, guid: 5109692a8e5623c4cbb5111805f020ec, type: 2}
--- !u!23 &6812983747850932414
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3805519449980483537}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: fdb51ba43b603a848bf3d16e94807c0a, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
