using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class StartFinishScript : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

	void OnTriggerEnter (Collider col) {
		KartController controller = col.transform.parent.GetComponentInChildren<KartController> ();
		if (controller) {
			if (controller.lastTarget != transform.parent) {
				controller.lapCompleted = true;
			}
		}
	}
}
