%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: Land Tile Path-River Open Edge 2
  serializedVersion: 9
  m_SubMeshes:
  - serializedVersion: 2
    firstByte: 0
    indexCount: 90
    topology: 0
    baseVertex: 0
    firstVertex: 0
    vertexCount: 56
    localAABB:
      m_Center: {x: -25.4, y: 3.175, z: -25.4}
      m_Extent: {x: 25.4, y: 3.175, z: 25.4}
  - serializedVersion: 2
    firstByte: 180
    indexCount: 27
    topology: 0
    baseVertex: 0
    firstVertex: 56
    vertexCount: 11
    localAABB:
      m_Center: {x: -31.75, y: 5.08, z: -25.4}
      m_Extent: {x: 19.05, y: 0, z: 25.4}
  - serializedVersion: 2
    firstByte: 234
    indexCount: 27
    topology: 0
    baseVertex: 0
    firstVertex: 67
    vertexCount: 11
    localAABB:
      m_Center: {x: -9.179952, y: 6.35, z: -25.4}
      m_Extent: {x: 9.179952, y: 0, z: 25.4}
  m_Shapes:
    vertices: []
    shapes: []
    channels: []
    fullWeights: []
  m_BindPose: []
  m_BoneNameHashes: 
  m_RootBoneNameHash: 0
  m_MeshCompression: 0
  m_IsReadable: 1
  m_KeepVertices: 1
  m_KeepIndices: 1
  m_IndexFormat: 0
  m_IndexBuffer: 000001000200020003000000040005000600060007000400080009000a000a000b0008000c000d000e000e000f000c00100011001200120013001000140015001600160017001400180019001a001a001b0018001c001d001e001e001f001c001e0020001f001f0021001c00220023002400240025002200240026002500260027002500280029002a002a002b0028002c002d002e002e002f002c00300031003200320033003000340035003600360037003400380039003a003a003b0038003c0038003b003b003d003c003c003e0038003f0038003e0040003f003e003e00410040003b003a00420043004400450045004600430046004700430047004800430047004900480047004a0049004b00470046004c0047004b0046004d004b00
  m_VertexData:
    serializedVersion: 2
    m_VertexCount: 78
    m_Channels:
    - stream: 0
      offset: 0
      format: 0
      dimension: 3
    - stream: 0
      offset: 12
      format: 0
      dimension: 3
    - stream: 0
      offset: 24
      format: 0
      dimension: 4
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 40
      format: 0
      dimension: 2
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    m_DataSize: 3744
    _typelessdata: [encoded data, 7488 characters]
  m_CompressedMesh:
    m_Vertices:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_UV:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Normals:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Tangents:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Weights:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_NormalSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_TangentSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_FloatColors:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_BoneIndices:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_Triangles:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_UVInfo: 0
  m_LocalAABB:
    m_Center: {x: -25.4, y: 3.175, z: -25.4}
    m_Extent: {x: 25.4, y: 3.175, z: 25.4}
  m_MeshUsageFlags: 0
  m_BakedConvexCollisionMesh: 
  m_BakedTriangleCollisionMesh: 
  m_MeshMetrics[0]: 0.41623148
  m_MeshMetrics[1]: 1
  m_MeshOptimized: 1
