%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: Game Piece Flag FBX
  serializedVersion: 9
  m_SubMeshes:
  - serializedVersion: 2
    firstByte: 0
    indexCount: 240
    topology: 0
    baseVertex: 0
    firstVertex: 0
    vertexCount: 136
    localAABB:
      m_Center: {x: -1.7165124, y: 7.6017838, z: -0.00000047683716}
      m_Extent: {x: 7.3441935, y: 7.6017838, z: 4.873716}
  m_Shapes:
    vertices: []
    shapes: []
    channels: []
    fullWeights: []
  m_BindPose: []
  m_BoneNameHashes: 
  m_RootBoneNameHash: 0
  m_MeshCompression: 0
  m_IsReadable: 1
  m_KeepVertices: 1
  m_KeepIndices: 1
  m_IndexFormat: 0
  m_IndexBuffer: 000001000200020003000000040005000600060007000400080009000a000a000b0008000c000d000e000e000f000c00100011001200120013001000140015001600160017001400180019001a001a001b0018001c001d001e001e001f001c0020002100220022002300200023002400200025002600270027002800250029002a002b002b002c0029002d002e002f00300031003200320033003000340035003600360037003400380039003a003a003b0038003c003d003e003e003f003c00400041004200420043004000440045004600460047004400480049004a004a004b0048004c004d004e004e004f004c0050005100520052005300500054005500560057005800590059005a0057005b005c005d005d005e005b005f0060006100610062005f00620063005f00630064005f006300650064006500660064006600670064006700680064006900620061006a006900610061006b006a006b00640068006b006c006a006b006d006c006b0068006d006b006e0064006f0070007100710072006f00730074007500750076007300770076007500780079007a007a007b0078007a007c007b007c007d007b007e007f008000800081007e00810082007e00810083008200830084008200830085008400850086008400850087008600
  m_VertexData:
    serializedVersion: 2
    m_VertexCount: 136
    m_Channels:
    - stream: 0
      offset: 0
      format: 0
      dimension: 3
    - stream: 0
      offset: 12
      format: 0
      dimension: 3
    - stream: 0
      offset: 24
      format: 0
      dimension: 4
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 40
      format: 0
      dimension: 2
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    - stream: 0
      offset: 0
      format: 0
      dimension: 0
    m_DataSize: 6528
    _typelessdata: [encoded data, 13056 characters]
  m_CompressedMesh:
    m_Vertices:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_UV:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Normals:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Tangents:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_Weights:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_NormalSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_TangentSigns:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_FloatColors:
      m_NumItems: 0
      m_Range: 0
      m_Start: 0
      m_Data: 
      m_BitSize: 0
    m_BoneIndices:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_Triangles:
      m_NumItems: 0
      m_Data: 
      m_BitSize: 0
    m_UVInfo: 0
  m_LocalAABB:
    m_Center: {x: -1.7165124, y: 7.6017838, z: -0.00000047683716}
    m_Extent: {x: 7.3441935, y: 7.6017838, z: 4.873716}
  m_MeshUsageFlags: 0
  m_BakedConvexCollisionMesh: 
  m_BakedTriangleCollisionMesh: 
  m_MeshMetrics[0]: 0.41623145
  m_MeshMetrics[1]: 1
  m_MeshOptimized: 1
