Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-07-26 23:00:28, ended 2021-07-27 17:16:03. seahorse7, neutral male human Wizard ----- --------- .....| |.......| |.....| |.......| |.....-# |......%| --------------- |.....|# |.......%####|.............| #......|# |.......| #..............-# #-------# --.--.-.- |.............|# ### # ## |.............|# # # # ---------------### ### # #### ##### # # # # ################### # ############ # ############ ----|---- ##------# ### ###### |..{....| |....|# ##------------.-- |J@.....| #.....|# #.......[[..)..| |.......+ 0##|....|# ...*...[[.....| --------- #|<%..-# |.......).....| #------ --------------- Seahorse7 the Thaumaturge St:17 Dx:17 Co:17 In:17 Wi:14 Ch:7 Neutral Dlvl:15 $:225 HP:63(63) Pw:116(116) AC:4 Exp:9 T:11400 Satiated Latest messages: You put a potion of healing into the bag of holding. You put a green gem into the bag of holding. You put an uncursed jasper stone into the bag of holding. You put an uncursed obsidian stone into the bag of holding. You have a little trouble lifting g - a lump of royal jelly. You see here a lump of royal jelly. The jabberwock picks up 2 killer bee corpses. You have a little trouble lifting g - a lump of royal jelly. You see here a lump of royal jelly. You have a little trouble lifting g - a lump of royal jelly. The jabberwock drops 2 killer bee corpses. You see here 2 lumps of royal jelly. You have a little trouble lifting g - 2 lumps of royal jelly. You see here 2 killer bee corpses. You feel strong! Your movements are now unencumbered. You must have been exercising diligently. The jabberwock picks up 2 killer bee corpses. You hear some noises. That door is closed. That door is closed. You descend the stairs. The Staff of Aesculapius draws the life from the brown pudding! You climb up the stairs. Really save? [yn] (n) y Saving... Restoring save file... Hello seahorse7, the human Wizard, welcome back to NetHack! 1: unknown extended command. Unknown command 'y'. You don't have anything to drink. Your wallet contains 225 zorkmids. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 225 gold pieces Weapons a - the blessed fireproof +3 Staff of Aesculapius (weapon in hands) Armor W - an uncursed +0 elven leather helm X - a cursed +0 elven leather helm A - an uncursed +0 pair of leather gloves (being worn) G - an uncursed burnt +0 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) m - an uncursed +0 robe v - an uncursed +0 studded leather armor (being worn) Comestibles l - 3 uncursed food rations g - 5 uncursed lumps of royal jelly Rings e - an uncursed +1 ring of adornment C - an uncursed +0 ring of increase damage Wands y - a wand of create monster (0:11) U - a wand of enlightenment (0:13) P - a wand of fire (0:6) L - a wand of lightning (0:6) Z - a wand of lightning (0:6) f - a wand of magic missile (0:8) c - a wand of polymorph (0:2) D - a wand of teleportation (0:8) w - a cursed wand of teleportation (0:6) Tools s - a blessed bag of holding containing 43 items q - a magic flute (0:4) n - a magic harp (0:1) r - an uncursed brass lantern o - a magic marker (0:65) J - an uncursed oil lamp x - a +0 pick-axe k - an uncursed skeleton key I - an uncursed stethoscope h - an uncursed towel u - a +0 unicorn horn Gems/Stones Y - a blessed luckstone Contents of the bag of holding: 19297 gold pieces an uncursed scroll of earth an uncursed scroll of gold detection a blessed scroll of amnesia 5 uncursed scrolls of blank paper an uncursed scroll of charging a blessed scroll of confuse monster 2 uncursed scrolls of confuse monster an uncursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of fire an uncursed scroll of fire an uncursed scroll of genocide 2 uncursed scrolls of identify 3 uncursed scrolls of light an uncursed scroll of light a blessed scroll of punishment 2 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed scroll of teleportation a blessed scroll of teleportation an uncursed spellbook of confuse monster an uncursed spellbook of extra healing a blessed spellbook of force bolt an uncursed spellbook of haste self an uncursed spellbook of magic missile an uncursed spellbook of remove curse a blessed potion of gain energy an uncursed potion of gain energy an uncursed potion of healing an uncursed potion of healing 2 potions of holy water 6 blessed tallow candles an uncursed tallow candle an uncursed emerald an uncursed jasper stone an uncursed obsidian stone Seahorse7 the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 11400 turns ago. You had 4232 experience points, 888 more were needed to attain level 10. Basics: You had all 63 hit points. You had all 116 energy points (spell power). Your armor class was 4. Your wallet contained 225 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were level-drain resistant. You regenerated. You were warded. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: 6 shopkeepers an aligned priest a watch captain 4 ghosts a queen bee a giant mimic a giant mummy a giant zombie 2 wargs 3 small mimics a xan 2 ogre lords a quantum mechanic a troll a gelatinous cube a large dog 2 freezing spheres a flaming sphere a shocking sphere 2 dwarf kings a tengu a leocrotta an elf mummy a pit viper a wraith a carnivorous ape 3 watchmen an incubus a giant beetle 2 quivering blobs 2 cockatrices 5 wolves a lynx a gremlin a leprechaun 3 orc-captains 3 giant spiders a baby long worm a vampire bat 3 gnome kings an orc mummy a yeti a Green-elf 2 lizards a chickatrice a dingo 2 dogs a housecat a jaguar a dwarf lord 2 blue jellies 2 white unicorns a black unicorn a dust vortex 2 ravens 2 plains centaurs a human zombie 5 Woodland-elves 8 soldier ants 13 bugbears a quasit 3 wood nymphs a Mordor orc 21 Uruk-hai an orc shaman 3 rock piercers 3 rock moles 2 yellow lights 3 violet fungi 10 gnome lords 6 gnomish wizards 3 elf zombies 2 ghouls a straw golem a paper golem a little dog 2 floating eyes 3 kittens 16 dwarves 4 kobold shamans 12 hill orcs 3 giant bats a monkey 4 dwarf zombies a wererat 3 iguanas 40 killer bees 3 acid blobs 3 coyotes 4 hobbits a large kobold 12 hobgoblins 3 giant rats 4 cave spiders a yellow mold 2 green molds a red mold 52 gnomes a gnome zombie 4 geckos 9 jackals a kobold 10 goblins 6 sewer rats 6 grid bugs a bat 4 lichens 3 kobold zombies 5 newts 404 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: An untended shop, a fountain, a grave. Level 3: An untended shop. Stairs down to The Gnomish Mines. Level 4: Many fountains. Level 5: Many fountains. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Some fountains, a sink. Level 9: An altar. Level 10: A fountain, a sink. Level 11: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 12: A very big room. Level 13: Level 14: A grave. Level 15: <- You were here. A fountain. Level 16: The Gnomish Mines: levels 4 to 10 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Thoth, some fountains. Level 8: Level 9: Level 10: The Quest: Level 1: Home. Sokoban: Level 5: Unsolved. Goodbye seahorse7 the Wizard... You quit in The Dungeons of Doom on dungeon level 15 with 36052 points, and 19522 pieces of gold, after 11400 moves. You were level 9 with a maximum of 63 hit points when you quit.