Unix NetHack Version 3.6.1 - last build Fri Apr 27 19:25:48 2018. (d4ebae12f1a709d1833cf466dd0c553fb97518d2) Game began 2018-04-28 21:44:11, ended 2018-04-29 15:24:41. nervous, chaotic male human Monk ------------ |..........| |..........| |..........| |..........| -------- |..........-# |...@..| |.>........|# #%..u@?.| ---|--------# #|.f$u$.| # # #|.(u%%.| #### # [|%...... ## ### #-------- -|--- # % |...| ## % |...| ####### ## |{..| # #-.--- ## ---|- ## #....|## #### |.<.|# |...-# ----- Nervous the Student of Stones St:18/07 Dx:13 Co:17 In:9 Wi:13 Ch:11 Chaotic Dlvl:15 $:249 HP:0(75) Pw:32(51) AC:0 Exp:10 T:12218 Latest messages: $ - 351 gold pieces. You see here a gremlin corpse. The pony drops a giant mimic corpse. $ - 119 gold pieces. You have a little trouble lifting a swirly potion. Continue? [ynq] (q) y You have a little trouble lifting O - a swirly potion. You have a little trouble lifting $ - 210 gold pieces. You see here a looking glass. Your movements are slowed slightly because of your load. What do you want to use or apply? [bdktuwKY or ?*] b You put 1686 gold pieces into the bag called bag of holding. Unknown command '^J'. Unknown command '^J'. What do you want to use or apply? [bdktuwKY or ?*] b You put 2 potions of healing into the bag called bag of holding. You put a swirly potion into the bag called bag of holding. Your movements are now unencumbered. Unknown command ' '. Unknown command ' '. $ - 144 gold pieces. The gray unicorn butts! The gray unicorn kicks! The warhorse kicks! The warhorse just misses! The gray unicorn butts! The gray unicorn misses! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! $ - 55 gold pieces. The warhorse kicks! The warhorse misses! The warhorse kicks! The warhorse bites! $ - 22 gold pieces. $ - 15 gold pieces. $ - 13 gold pieces. The pony picks up a giant mimic corpse. The warhorse kicks! The warhorse bites! What do you want to throw? [$c or ?*] * In what direction? 4 The corpse misses the warhorse. The warhorse kicks! The warhorse bites! The pony drops a giant mimic corpse. The warhorse kicks! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 249 gold pieces Amulets h - an uncursed amulet of reflection (being worn) Weapons c - 3 +0 daggers (at the ready) Armor z - a blessed +1 dwarvish iron helm (being worn) a - an uncursed burnt +2 pair of leather gloves (being worn) g - a blessed +1 pair of kicking boots (being worn) G - an uncursed +0 oilskin cloak U - an uncursed +1 robe (being worn) Rings D - an uncursed ring of regeneration (on left hand) Wands Y - a wand of cancellation (0:5) w - a wand of cancellation (0:3) K - a wand of magic missile (0:0) Tools b - an uncursed bag of holding containing 78 items t - an uncursed blindfold k - an uncursed lock pick d - an uncursed tooled horn u - a +0 unicorn horn Contents of the bag of holding: 6680 gold pieces 6 blessed +1 shuriken 7 +0 shuriken a blessed +2 fauchard a cursed -1 helmet an uncursed +0 pair of leather gloves an uncursed +0 mummy wrapping 2 uncursed C-rations 3 uncursed eggs an uncursed egg 3 uncursed food rations an uncursed fortune cookie 2 uncursed lizard corpses an uncursed tripe ration 2 uncursed scrolls of earth 4 uncursed scrolls of enchant weapon an uncursed scroll of light an uncursed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of create monster an uncursed scroll of confuse monster a cursed scroll of confuse monster a cursed scroll of food detection a blessed scroll of amnesia an uncursed scroll of amnesia 3 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of identify an uncursed scroll of teleportation a cursed scroll of teleportation 2 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed spellbook of cure blindness an uncursed spellbook of healing an uncursed spellbook of turn undead an uncursed spellbook of teleport away an uncursed spellbook of cause fear an uncursed spellbook of force bolt an uncursed spellbook of clairvoyance an uncursed spellbook of detect food an uncursed potion of enlightenment an uncursed potion of gain energy an uncursed potion of invisibility 2 uncursed potions of water 2 uncursed potions of water a cursed potion of speed a blessed potion of restore ability an uncursed potion of booze 2 uncursed potions of healing 3 uncursed potions of healing an uncursed potion of extra healing an uncursed potion of object detection 2 cursed potions of object detection an uncursed potion of object detection an uncursed ring of aggravate monster an uncursed ring of see invisible a cursed -2 ring of adornment named cursed an uncursed ring of regeneration an uncursed ring of regeneration an uncursed +3 ring of increase accuracy a cursed -1 ring of increase accuracy a cursed ring of invisibility a wand of cold (0:4) a wand of slow monster (0:5) a wand of striking (0:3) a wand of digging (0:5) a wand of light (0:14) a wand of light (0:12) a wand of probing (0:2) an uncursed mirror 3 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass an uncursed garnet stone 4 uncursed worthless pieces of red glass an uncursed worthless piece of white glass an uncursed fluorite stone an uncursed opal 3 uncursed worthless pieces of yellow glass Nervous the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). Final Characteristics: You had 0 hit points (max:75). You had 32 magic power (max:51). Your armor class was 0. You had 9313 experience points. You entered the dungeon 12218 turns ago. Your strength was 18/07 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were empty handed. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You regenerated. You were guarded. You were fast. You had reflection. You were lucky. You are dead. Vanquished creatures: a clay golem a lieutenant a winged gargoyle 3 giant mimics a long worm a zruty a flesh golem a doppelganger 4 large mimics a stalker a water elemental a giant mummy 2 xorns 3 sergeants a winter wolf 4 small mimics a glass piercer a warhorse a xan a quantum mechanic a sasquatch a pyrolisk a shocking sphere 3 tengu an energy vortex an elf mummy a python a pit viper a wraith 2 ettin zombies a leather golem 2 crocodiles 2 cockatrices a panther 2 gremlins 7 leprechauns 2 orc-captains 2 scorpions an ice vortex a black light a forest centaur an ogre 4 owlbears a yeti 3 lizards a chickatrice a dingo a housecat 2 jaguars 2 dwarf lords 2 blue jellies a gray unicorn a dust vortex a plains centaur a snake 2 apes a human zombie 3 rope golems a Woodland-elf a fire ant a quasit 2 wood nymphs a water nymph 3 mountain nymphs 11 Mordor orcs 2 rock piercers a rock mole 3 fog clouds 2 yellow lights a shrieker 3 violet fungi 9 gnome lords 2 gnomish wizards a black naga hatchling a guardian naga hatchling a gray ooze 2 barrow wights an elf zombie 2 straw golems 2 paper golems a baby crocodile 9 giant ants 2 little dogs 3 floating eyes a kitten 13 dwarves a homunculus 2 kobold shamans 16 hill orcs 12 rothes a rabid rat a giant bat a monkey 2 orc zombies 2 dwarf zombies a wererat 7 iguanas 3 killer bees 3 acid blobs a coyote 3 gas spores 3 hobbits 5 manes 2 large kobolds 4 hobgoblins 5 giant rats a cave spider a brown mold a red mold 40 gnomes 2 gnome zombies 10 jackals a fox a goblin 3 sewer rats 4 grid bugs 6 lichens a kobold zombie 6 newts 328 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: Some fountains. Level 2: Some fountains. Level 3: Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: A general store, some fountains. Level 6: A fountain. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 12: A weapon shop, a fountain, a sink, a grave. Level 13: Some fountains. Level 14: Summoned by the Grand Master. Portal to The Quest. Level 15: <- You were here. A fountain. Final resting place for you, killed by a warhorse. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: The Quest: Level 1: Many trees. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | nervous | | 6929 Au | | killed by a | | warhorse | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye nervous the Monk... You died in The Dungeons of Doom on dungeon level 15 with 44219 points, and 6929 pieces of gold, after 12218 moves. You were level 10 with a maximum of 75 hit points when you died.