Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-09-07 23:48:02, ended 2021-09-08 04:22:14. Ravenslayer, neutral male human Monk --------- #.......... |......... |.%..<.... #.......... --------- #---------+ |.......| # #.........# # #####|.......|# ## # |.......|# ### # # |.......|# ## # -.---# |.......|# ------ ###### |...|# --------#### |....| -------# |...|# % |....| |......######.....# @ |....|# |.....| |...| ##%....'.# ....>.| ----- --|--- ------- Ravenslaye the Student of Stones St:18/05 Dx:17 Co:18 In:13 Wi:15 Ch:8 Neutral Dlvl:17 $:10 HP:0(57) Pw:24(36) AC:-2 Xp:10/6203 T:9531 Stone Latest messages: What do you want to read? [X or ?*] ? As you read the scroll, it disappears. Your Staff of Aesculapius glows blue for a moment. A lit field surrounds you! You hear the tones of courtly conversation. What do you want to wear? [*] ? You are now wearing a blindfold. You can't see any more. Wait! There's something there you can't see! You kill it! What do you want to remove? [ivGN or ?*] ? You were wearing an uncursed blindfold. You can see again. You hit the ettin zombie! You hit the ettin zombie! The ettin zombie hits! The ettin zombie hits! Someone shouts "Off with his head!" You hit the ettin zombie! The ettin zombie hits! The ettin zombie hits! You destroy the ettin zombie! You see here an ettin corpse. You hear a sceptre pounded in judgment. You find a hidden door. You see here a statue of a straw golem. You see here a statue of a straw golem. You see here a statue of a straw golem. The Staff of Aesculapius draws the life from the warg! The warg bites! The Staff of Aesculapius draws the life from the warg! You kill the warg! The door opens. You see here an ettin corpse. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. The Staff of Aesculapius draws the life from the cockatrice! Your limbs are stiffening. The Staff of Aesculapius draws the life from the cockatrice! You kill the cockatrice! Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 10 gold pieces Amulets G - an uncursed amulet of reflection (being worn) Weapons k - the blessed +4 Staff of Aesculapius (weapon in hands) Armor n - a cursed rusty +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) U - a blessed +1 pair of elven boots (being worn) w - an uncursed +0 cloak of displacement S - an uncursed +0 mummy wrapping b - a blessed +4 robe (being worn) Comestibles A - an uncursed lembas wafer Potions h - 3 potions of holy water Rings D - an uncursed ring of cold resistance N - an uncursed ring of fire resistance (on left hand) v - an uncursed ring of free action (on right hand) u - a cursed ring of polymorph t - a cursed ring of protection from shape changers z - an uncursed ring of regeneration r - an uncursed ring of searching s - an uncursed ring of warning Wands p - a wand of cold (0:0) y - a wand of magic missile (0:3) d - a wand of make invisible (0:5) F - a wand of polymorph (0:7) H - a wand of probing (0:3) Z - a wand of secret door detection (0:10) M - a wand of sleep (0:5) I - a wand of sleep (0:4) q - a wand of teleportation (0:6) j - a wand of undead turning (0:3) Tools C - an uncursed sack containing 33 items e - a magic flute (0:6) i - an uncursed blindfold o - an uncursed brass lantern W - a magic marker (0:42) Q - an uncursed skeleton key x - a blessed +0 unicorn horn Gems/Stones T - 2 uncursed amethyst stones Contents of the sack: 3776 gold pieces an uncursed +0 cloak of displacement 5 uncursed apples 5 uncursed fortune cookies 6 uncursed oranges an uncursed scroll of destroy armor 2 uncursed scrolls of earth 3 uncursed scrolls of enchant armor a cursed scroll of enchant weapon an uncursed scroll of identify 3 uncursed scrolls of light an uncursed scroll of punishment a blessed scroll of remove curse 2 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation a cursed scroll of teleportation a blessed spellbook of light an uncursed potion of blindness a blessed potion of confusion a blessed potion of extra healing a blessed potion of gain level an uncursed potion of gain level 2 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of object detection an uncursed potion of paralysis an uncursed potion of see invisible a blessed potion of speed an uncursed potion of water an uncursed ring of see invisible an uncursed ring of see invisible a cursed blindfold a cursed touchstone Ravenslayer the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 9531 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 6203 experience points, 3797 more were needed to attain level 11. Basics: You had 0 out of 57 hit points. You had 24 out of 36 energy points (spell power). Your armor class was -2. Your wallet contained 10 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/05 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You regenerated. You were guarded. You had reflection. You had free action. You are dead. Vanquished creatures: a ghost a winged gargoyle 2 giant mimics a long worm an ogre king a wumpus a stalker a giant mummy a giant zombie a warg a xan a sasquatch a wood golem a large dog a freezing sphere a flaming sphere a tiger 3 gargoyles a stone giant a pit viper a cobra an ettin zombie a leather golem 2 Grey-elves a succubus an incubus 2 chameleons 2 crocodiles 3 giant beetles 2 cockatrices 2 wolves a winter wolf cub 2 lynxes a panther a spotted jelly 2 leprechauns an orc-captain 2 iron piercers 2 mumakil 2 giant spiders 3 scorpions a horse 2 ice vortices a black light an orc mummy a dwarf mummy a brown pudding 3 rust monsters an owlbear a werewolf 2 lizards a chickatrice a dingo a dwarf lord a black unicorn a dust vortex a raven 3 gnome mummies 2 snakes 3 human zombies 5 soldier ants a fire ant 9 bugbears an imp a quasit a wood nymph 2 water nymphs 2 mountain nymphs a Mordor orc an orc shaman a rock piercer 3 rock moles a pony 3 fog clouds a yellow light a shrieker 7 gnome lords 5 gnomish wizards a red naga hatchling a guardian naga hatchling 2 gray oozes a barrow wight 2 elf zombies 2 ghouls 2 baby crocodiles 7 giant ants 4 little dogs 3 floating eyes a kitten 6 dwarves 2 homunculi 2 kobold lords a kobold shaman a hill orc 2 rothes 2 rabid rats a centipede a monkey a wererat a werejackal 2 iguanas 26 killer bees 2 acid blobs a coyote a gas spore 3 hobbits a large kobold 11 hobgoblins a cave spider 2 yellow molds a green mold 18 gnomes a garter snake 2 gnome zombies 3 geckos 2 jackals 2 kobolds 4 goblins 2 sewer rats 3 grid bugs a bat 3 lichens 2 kobold zombies 4 newts 276 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Level 5: Some fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: Level 8: An altar to Chih Sung-tzu. Level 9: An altar to Chih Sung-tzu. Level 10: A potion shop. Level 11: Some fountains, many trees. A very big room. Summoned by the Grand Master. Level 12: A sink. Level 13: A fountain. Level 14: Some fountains. Level 15: A primitive area. Level 16: A temple to Chih Sung-tzu, a grave. Level 17: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 3 to 6 Level 3: A grave. Final resting place for h2g2-Arc-Dwa-Fem-Law, killed by a giant ant. Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ravenslayer | | 3786 Au | | petrified by a | | cockatrice | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ravenslayer the Monk... You turned to stone in The Dungeons of Doom on dungeon level 17 with 26330 points, and 3786 pieces of gold, after 9531 moves. You were level 10 with a maximum of 57 hit points when you turned to stone.