//Floaty 2d ground textures
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float3 camera_position;
//   float2 g_alpha;
//   float4 g_mid_distance_details;
//   float2 g_mid_distance_slope;
//   float2 g_normal_scale_bias;
//   float g_snow_mask;
//   float g_weather_type;
//   float4x4 inv_view_projection;
//   sampler2D s_diffuse_map;
//   sampler2D s_mid_distance_detail_map;
//   sampler2D s_terrain_depth_sampler;
//   sampler2D s_terrain_normal_sampler;
//   sampler2D s_terrain_sampler;
//   float4x4 view_projection;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   view_projection           c0       4
//   inv_view_projection       c4       4
//   camera_position           c8       1
//   g_weather_type            c9       1
//   g_snow_mask               c10      1
//   g_mid_distance_details    c11      1
//   g_mid_distance_slope      c12      1
//   g_alpha                   c13      1
//   g_normal_scale_bias       c14      1
//   s_diffuse_map             s0       1
//   s_terrain_sampler         s1       1
//   s_terrain_normal_sampler  s2       1
//   s_mid_distance_detail_map s3       1
//   s_terrain_depth_sampler   s4       1
//

    ps_3_0
    def c15, 0.212599993, 0.715200007, 0.0722000003, 0
    def c16, 0.00999999978, 1, 0.00196078443, 0.00100000005
    def c17, 1, 0, 0.5, -1
    def c18, 1, -2, -1, -50
    def c19, -2, 3, 0.150000006, 3.5
    def c20, 0, 3.5, 0.5, -0.165000007
    def c21, 0.75, 0.165000007, 0, 0
    def c22, 1, 0.349999994, 0.0250000004, 0
def c220, 1, 0, 0.0625, 0
dcl_2d s13
    dcl_color v0.w
    dcl_texcoord v1.xyz
    dcl_texcoord1 v2.xy
    dcl_texcoord2 v3.xyz
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3
    dcl_2d s4
    mad r0, v1.xyzx, c17.xxxy, c17.yyyx
    dp4 r1.x, r0, c3
mov r15.w, r1.x
    rcp r1.x, r1.x
    dp4 r1.y, r0, c2
    mul oC3.x, r1.x, r1.y
    dp4 r2.x, r0, c0
    dp4 r2.y, r0, c1
	
texldl r24, c220.z, s13
add r24.y, r15.w, -r24.y
mul r24.x, r24.x, r24.y
add r2.x, r2.x, r24.x

    mad r0.xy, r2, r1.x, c17.x
    mad r0.z, r0.y, -c17.z, -c17.w
    mad r1.xy, r0.xzzw, c18, c18.zxzw
    mul r0.xy, r0, c17.z
    mad r0.zw, r0.y, c17.xywy, c17.xyxy
    texldl r2, r0.xzww, s4
    mad r1.zw, r2.x, c17.xyxy, c17.xyyx
    dp4 r0.y, r1, c7
    rcp r0.y, r0.y
    dp4 r2.x, r1, c4
    dp4 r2.y, r1, c5
    dp4 r2.z, r1, c6
	
// mov r10.xyz, r2.xyz
// mul r10.xyz, r10.xyz, r0.y
// mov r10.w, c220.x


// dp4 r11.x, r10, c0
// dp4 r11.y, r10, c1
// dp4 r11.z, r10, c2
// dp4 r11.w, r10, c3

// texldl r24, c220.z, s13
// add r24.y, r11.w, -r24.y
// mul r24.x, r24.x, r24.y
// add r11.x, r11.x, -r24.x

// dp4 r10.x, r11, c4
// dp4 r10.y, r11, c5
// dp4 r10.z, r11, c6
// dp4 r10.w, r11, c7

// rcp r12.w, r0.y
// mul r10, r10, r12.w
// mov r2.xyz, r10.xyz 

    mad r1.xyz, r2, r0.y, -v1
    dp3 r0.y, r1, r1
    rsq r0.y, r0.y
    rcp r0.y, r0.y
    add r0.y, r0.y, c18.w
    cmp r0.y, r0.y, c17.y, c17.x
    mad_sat r1.x, v0.w, c13.x, c13.y
    add r1.yzw, -c8.xxyz, v1.xxyz
    dp3 r1.y, r1.yzww, r1.yzww
    rsq r1.y, r1.y
    rcp r1.y, r1.y
    mad r1.z, r1.y, -c16.x, c16.y
    mad r1.x, r1.x, -r1.z, c17.x
    cmp r1.x, r1.z, r1.x, c17.x
    texldl r2, r0.xzww, s1
    texldl r3, r0.xzww, s2
    mad r0.xzw, r3.xyyz, c14.x, c14.y
    mul r1.x, r1.x, r2.w
    mul_sat r0.y, r0.y, r1.x
    mov_sat r1.x, r1.x
    rcp r1.z, c11.y
    mul r1.zw, r1.z, v1.xyxz
    texld r3, r1.zwzw, s3
    add r1.zw, r3.xywy, c16.z
    mad r3.xyz, r2, r3.z, -r2
    mad r1.zw, r1, -c18.y, r0.xyxw
    add r1.zw, r1, c17.w
    add r4.xz, -r0.xyww, r1.zyww
    add r1.z, r0.z, -c12.x
    mov r5.x, c17.x
    add r1.w, r5.x, -c12.x
    rcp r1.w, r1.w
    mul_sat r1.z, r1.w, r1.z
    mad r1.w, r1.z, c19.x, c19.y
    mul r1.z, r1.z, r1.z
    mad r1.z, r1.w, -r1.z, c17.x
    rcp r1.w, c11.x
    mul_sat r1.y, r1.w, r1.y
    mul r1.w, r1.z, r1.y
    mul_sat r1.y, r1.y, c11.w
    mad r2.xyz, r1.y, r3, r2
    add r1.y, r2.w, c16.w
    rcp r1.y, r1.y
    mov r4.y, c17.y
    mul r3.xyz, r4, r1.w
    cmp r3.xyz, r1.z, r3, c17.y
    add r0.xzw, r0, r3.xyyz
    mad r0.xzw, r0, r1.y, -v3.xyyz
    mad r0.xzw, r0.y, r0, v3.xyyz
    nrm r3.xyz, r0.xzww
    max r0.x, r3_abs.y, r3_abs.z
    max r1.z, r3_abs.x, r0.x
    rcp r0.x, r1.z
    mul r0.xzw, r0.x, r3.xyyz
    mad_sat oC0.xyz, r0.xzww, c17.z, c17.z
    mov r3.yz, c18
    add r0.xzw, r3.yyzz, c9.x
    cmp r3.xyz, -r0_abs.xzww, c22, c22.w
    mov_sat oC0.w, r3.y
    mul r4.xyz, r1.y, r2
    texld r5, v2, s0
    dp3 r0.x, r5.yzzw, c15
    add r0.x, -r0.x, c19.z
    add r6, -r5.xxyz, c17.zxxx
    mul r0.z, r6.x, c19.w
    cmp r0.x, r0.x, c17.y, r0.z
    add r0.x, r0.x, r5.x
    mad r6.xyz, r0.x, r6.yzww, r5
    mad r4.xyz, r4, r1.y, -r6
    mad r1.xzw, r1.x, r4.xyyz, r6.xyyz
    abs r0.x, c10.x
    cmp r0.x, -r0.x, c17.y, c17.x
    add r0.x, r0.x, r3.x
    mov_sat oC1.w, r3.z
    cmp r1.xzw, -r0.x, r5.xyyz, r1
    mad r2.xyz, r2, r1.y, -r1.xzww
    mad r0.xyz, r0.y, r2, r1.xzww
    rsq r0.x, r0.x
    rcp_sat oC1.x, r0.x
    rsq r0.x, r0.y
    rsq r0.y, r0.z
    rcp_sat oC1.z, r0.y
    rcp_sat oC1.y, r0.x
    dp3 r0.x, r1.zwww, c15
    add r0.x, -r0.x, c19.z
    cmp r0.x, r0.x, c20.x, c20.y
    lrp r2.x, r0.x, c17.z, r1.x
    mad r0.x, r2.x, c20.z, c20.w
    mad r0.x, r0.x, c21.x, c21.y
    cmp r0.x, -r0_abs.w, r0.x, c17.x
    mov_sat oC2.xyz, r0.x
    mov oC2.w, c17.y
    mov oC3.yzw, c17.y

// approximately 117 instruction slots used (8 texture, 109 arithmetic)
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