//lego batman 2 water reflection on boat in ocean
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   row_major float4x4 vs_viewProj;
//
//
// Registers:
//
//   Name         Reg   Size
//   ------------ ----- ----
//   vs_viewProj  c0       4
//

    vs_3_0
    def c4, 0.5, -0.5, 1, 0
def c220, 0,0,0.0625,0
dcl_2d s0
    dcl_position v0
    dcl_texcoord v1
    dcl_color v2
    dcl_position o0
    dcl_texcoord o1
    dcl_color o2
    dcl_texcoord1 o3
    mul r0, c1, v0.y
    mad r0, v0.x, c0, r0
    mad r0, v0.z, c2, r0
    mad r0, v0.w, c3, r0
	
mov r10, r0
texldl r24, c220.z, s0
add r24.y, r0.w, -r24.y
mul r24.x, r24.x, r24.y
add r0.x, r0.x, r24.x

    rcp r1.x, r0.w
    mul r1.xy, r0, r1.x
    mov o0, r10 //r0
    mad o1.xy, r1, c4, c4.x
    mov o1.zw, v1.xyxy
    mov o2, v2
    mul o3, c4.zwww, v1.z

// approximately 11 instruction slots used
 