//lego batman 2 purple twinkly lights
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float4 vs_SH_Ab;
//   float4 vs_SH_Ag;
//   float4 vs_SH_Ar;
//   float4 vs_projection_params;
//   row_major float4x4 vs_view;
//   row_major float4x4 vs_viewProj;
//   float4 vs_viewportScaleBias;
//   float4 vs_worldCamPos;
//
//
// Registers:
//
//   Name                 Reg   Size
//   -------------------- ----- ----
//   vs_viewProj          c0       4
//   vs_view              c4       3
//   vs_worldCamPos       c8       1
//   vs_projection_params c9       1
//   vs_SH_Ar             c36      1
//   vs_SH_Ag             c37      1
//   vs_SH_Ab             c38      1
//   vs_viewportScaleBias c82      1
//

    vs_3_0
    def c7, 0.5, -0.5, 0.699999988, 1
def c220, 0,0,0.0625,0
dcl_2d s0
    dcl_position v0
    dcl_texcoord v1
    dcl_color v2
    dcl_position o0
    dcl_texcoord o1
    dcl_texcoord1 o2
    dcl_texcoord2 o3
    dcl_texcoord3 o4.xyz
    dcl_texcoord4 o5
    dcl_texcoord5 o6
    dcl_texcoord6 o7
    dcl_texcoord7 o8
    mul r0, c1, v0.y
    mad r0, v0.x, c0, r0
    mad r0, v0.z, c2, r0
    mad r0, v0.w, c3, r0

mov r10, r0
texldl r24, c220.z, s0
add r24.y, r0.w, -r24.y
mul r24.x, r24.x, r24.y
add r0.x, r0.x, r24.x	

    rcp r1.x, r0.w
    mul r1.xy, r0, r1.x
    mad r1.xy, r1, c7, c7.x
    mad o3.xy, r1, c82.zwzw, c82
    rcp r1.x, v1.z
    mul o4.x, r1.x, c7.z
    add r1, -c8, v0
    mul r2.xyz, r1.y, c5
    mad r2.xyz, r1.x, c4, r2
    mad r1.xyz, r1.z, c6, r2
    dp4 r2.x, r1, r1
    rsq r2.x, r2.x
    mul o5, r1, r2.x
    mov o0, r10 //r0
    mov o3.zw, r0
    mov o1, v2
    mov o2.xy, v1
    mov o2.zw, c9.xyxw
    mov o4.yz, c7.w
    mov o6, c36
    mov o7, c37
    mov o8, c38

// approximately 26 instruction slots used
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