//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPos;
//   sampler2D Depth_RT;
//   sampler2D Diffuse_RT;
//   float4 DirVector;
//   float4 EnvDiffuseColor;
//   samplerCUBE EnvDiffuseMapSampler;
//   float4 EnvMult;
//   float4 EnvSpecularColor;
//   samplerCUBE EnvSpecularMapSampler;
//   float4 FresnelEdge;
//   float4 FresnelInner;
//   float4 FresnelMult;
//   float4 Levels;
//   float4 LightAtt;
//   float4 LightColor;
//   float4 LightColorEnd;
//   sampler2D LightMapSampler;
//   float4 LightPos;
//   float4 LightRange;
//   sampler2D Normal_RT;
//   sampler2D ScatteringMapSampler;
//   sampler2D Specular_RT;
//   row_major float4x4 SpotLight_MatProjector;
//   row_major float4x4 matViewProjectionInv;
//
//
// Registers:
//
//   Name                   Reg   Size
//   ---------------------- ----- ----
//   matViewProjectionInv   c0       4
//   SpotLight_MatProjector c4       4
//   EnvDiffuseColor        c8       1
//   EnvSpecularColor       c9       1
//   EnvMult                c10      1
//   FresnelInner           c11      1
//   FresnelEdge            c12      1
//   FresnelMult            c13      1
//   CameraPos              c14      1
//   LightPos               c15      1
//   LightRange             c16      1
//   Levels                 c17      1
//   LightColor             c18      1
//   LightColorEnd          c19      1
//   DirVector              c20      1
//   LightAtt               c21      1
//   Depth_RT               s0       1
//   Normal_RT              s1       1
//   Diffuse_RT             s2       1
//   Specular_RT            s3       1
//   ScatteringMapSampler   s4       1
//   LightMapSampler        s7       1
//   EnvDiffuseMapSampler   s8       1
//   EnvSpecularMapSampler  s9       1
//

    ps_3_0
    def c22, 0.5, 0.500100017, 0.499900013, 1
    def c23, 1.00000095, 1, -0, 1.99608612
    def c24, 2, -1, 0.330000013, 0
def c220, 0, 0, 0.0625, 0
dcl_2d s13

    dcl_texcoord2 v0.xyw
    dcl_2d s0
    dcl_2d s1
    dcl_2d s2
    dcl_2d s3
    dcl_2d s4
    dcl_2d s7
    dcl_cube s8
    dcl_cube s9
    rcp r0.x, v0.w
    mul r0.xy, r0.x, v0
    mad r1.xy, r0, c22.x, c22.yzzw
    add r1.z, -r1.y, c22.w
    texld r2, r1.xzzw, s0
    mul r3, r0.y, c1
    mad r0, r0.x, c0, r3
    mad r0, r2.x, c2, r0
    add r0, r0, c3


mov r11,r0
rcp r11.w, r11.w
mul r11, r11, r11.w
mul r10, r11.y, c151
mad r10, r11.x, c150, r10
mad r10, r11.z, c152, r10
add r10, r10, c153
texldl r20, c220.z, s13
add r20.y, r10.w, -r20.y
mul r20.x, r20.x, r20.y
add r10.x, r10.x, -r20.x
rcp r11.w, r10.w
mul r10, r10, r11.w
mul r11, r10.y, c155
mad r11, r10.x, c154, r11
mad r11, r10.z, c156, r11
add r11, r11, c157
rcp r10.w, r11.w
mul r11, r11, r10.w
mul r11, r11, r0.w
mov r0, r11
    rcp r0.w, r0.w

    mul r2.xyz, r0.w, r0
    mul r3, r2.y, c5
    mad r3, r2.x, c4, r3
    mad r2, r2.z, c6, r3
    add r2, r2, c7
    mov r3, r2.z
    texkill r3
    mul r1.yw, r2.xxzy, c22.x
    rcp r2.z, r2.w
    mad r1.yw, r1, r2.z, c22.x
    mov r3, r1.y
    texkill r3
    add r3.xy, -r1.ywzw, c22.w
    mov r4, r3.x
    texkill r4
    mov r4, r1.w
    texkill r4
    mov r3, r3.y
    texkill r3
    mad r3.xyz, r0, -r0.w, c15
    dp3 r1.y, r3, r3
    rsq r1.y, r1.y
    rcp r1.y, r1.y
    mov r4.xy, c21
    mad r1.y, c16.y, -r4.y, r1.y
    add r4.xy, -r4.yxzw, c23
    mul r1.w, r4.x, c16.y
    cmp r1.y, r1.y, -r1.y, c23.z
    mad r1.y, c16.y, r4.x, r1.y
    rcp r1.w, r1.w
    mul_pp r5, r1.w, r1.y
    texkill r5
    abs r2.z, c20.w
    cmp r3.xyz, -r2.z, r3, c20
    texld_pp r6, r1.xzzw, s2
    add_pp r4.xzw, r6.xyyz, r6.xyyz
    mul_pp r2.z, r6.w, c23.w
    frc_pp r2.z, r2.z
    mad r7.yw, r6.w, c23.w, -r2.z
    texld_pp r8, r1.xzzw, s1
    mad_pp r5.xyz, r8, c24.x, c24.y
    nrm_pp r6.xyz, r5
    mad r0.xyz, r0, -r0.w, c14
    dp3 r0.w, r0, r0
    rsq r0.w, r0.w
    mul_pp r5.xyz, r0.w, r0
    texld_pp r9, r1.xzzw, s3
    nrm_pp r8.xyz, r3
    mad_pp r0.xyz, r0, r0.w, r8
    nrm_pp r3.xyz, r0
    dp3_pp r0.x, r6, r8
    dp3 r0.y, -r5, r6
    add r0.y, r0.y, r0.y
    mad r0.yzw, r6.xxyz, -r0.y, -r5.xxyz
    texld r10, r6, s8
    mul_pp r8.xyz, r10, c8
    texld r10, r0.yzww, s9
    mul_pp r0.yzw, r10.xxyz, c9.xxyz
    add r7.xz, -r7.w, c22.w
    mul_pp r10, r7.zwzw, c10
    add_pp r1.xz, r10.yyww, r10
    mul_pp r0.yzw, r0, r1.z
    mad_pp r0.yzw, r8.xxyz, r1.x, r0
    mad_pp r0.yzw, r4.xxzw, r0, r4.xxzw
    dp3_sat_pp r5.x, r5, r6
    mov r5.y, c11.w
    texld r10, r5, s4
    mul_pp r4.xzw, r10.z, c11.xyyz
    add r5.x, -r5.x, c22.w
    mov r5.y, c12.w
    texld r10, r5, s4
    mul_pp r5.xyz, r10.z, c12
    mul_pp r7, r7, c13
    add_pp r1.xz, r7.yyww, r7
    mul_pp r5.xyz, r1.z, r5
    mad_pp r4.xzw, r4, r1.x, r5.xyyz
    mad_pp r0.yzw, r0, r4.xxzw, r0
    mad_pp r5.x, r0.x, c22.x, c22.x
    mov_pp r5.y, r8.w
    texld_pp r7, r5, s4
    add_pp r0.x, -r7.y, r7.x
    mad_sat_pp r0.x, r0.x, r4.y, c21.x
    dp3_sat_pp r1.x, r6, r3
    mul r1.z, r9.w, c17.z
    pow_sat_pp r2.z, r1.x, r1.z
    mul_pp r3.xyz, r9, r2.z
    mul_pp r3.xyz, r3, c17.w
    mad_pp r0.xyz, r0.x, r0.yzww, r3
    mul_pp r0.xyz, r5.w, r0
    mad_pp r0.w, r1.y, -r1.w, c22.w
    mul r1.xyz, r0.w, c19
    mad r1.xyz, c18, r5.w, r1
    mul r0.xyz, r0, r1
    mul_sat r0.w, r6.w, c17.y
    add r0.w, -r0.w, c22.w
    mul_pp r0.xyz, r0.w, r0
    add r0.w, r2.w, r2.w
    rcp r0.w, r0.w
    mad r1.xy, r2, r0.w, c22.x
    texld_pp r1, r1, s7
    mul_pp r0.xyz, r0, r1
    dp3 r0.w, r0, c22.w
    cmp r1, -r0_abs.w, -c23_abs.y, -c23_abs.z
    texkill r1
    dp3_pp oC0.w, r3, c24.z
    mov_pp oC0.xyz, r0

// approximately 124 instruction slots used (10 texture, 114 arithmetic)
 
